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Gchick

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Everything posted by Gchick

  1. I think one big flaw in all of this is the attitude and view of things. I am pretty sure that everyone understands that Manu is completely buried in work, but the position of "if you can't understand how much work I am doing and that I want to first implement this and this and this before fixing xyz" is exactly what annoys some (e.g. Me and apparently Glaistig and Lulu). It is nice to have a game that evolves, but you cannot prioritize implementing new stuff to eradicating bugs. One, you are doing things too fast. Sure it's cool to get new things constantly, but players are like spoiled kids. Give them too many presents too fast, and later on they are bored and very difficult to entertain. You have to hold them at bay, tease them, keep them coming for more. Two, there is this horrible elitist attitude going on in this community towards new players. I am not pointing at specific people, but I have seen it at various instances. Whenever there were people with problems, complaints or criticism people either reacted with "if you don't like it, leave, we don't want people like you anyway" or "yes, it has been mentioned before, we are working on it". The first, even though the community really MIGHT be that arrogant to want to weed out people they don't like and not bother with their opinion, this way also loses. I am not saying you should try to appeal to everyone, but if something has been mentioned several times but tons of new players (and probably also but veteran players who simply stopped bothering over time), there has to be something to it and maybe should be worth looking into. The second, simply needs to be fixed. If it is something that seriously jumps into people's eye at a rate of at least one topic a day then it is something that in the long run will make people wonder what is being accomplished. It's like a toothache that doesn't really bother you enough to go to the dentist, but over time its steady pulsating drives you insane. You can't chew, brush your teeth and everything is just really annoying. Three, you need people to grow, to attract more people. It's always better to have a well working game with no or few bugs and few features as opposed to a game full of bugs and issues and tons of features. People are happier with the first. In the second, what good are all these features if everyone has something going wrong, something that makes you wonder why it isn't being fixed. Developing a game doesn't mean you first put in everything at once, and then you see what's wrong. You put in one or two things, see what's wrong, get rid of the bugs and work from there. Besides, once EVERYTHING is implemented, it will be so much more difficult to figure out what bugs cause what problem. And you'll have to go through it one by one again anyway, causing you to lose more time and unnecessary work.
  2. "Pleaes know that inner magic does not refere to magic abilities in the game such as the "outer magic" part. Read the info on the magic page to better understand its purpose." They are not magic.
  3. Chaos and Order to me look like Balance. Thanks. That's what I thought of when I wrote it.
  4. Ah. I thought he was referring to MD in general. It was funnier as a slip.
  5. Anyone else notice this slip? Haha.
  6. No, I don't think you understood what I meant. I don't consider it a wiki for information, more like the Archives. A place to put information in game in a nice, organized way and in context, easier to read and understand. I don't see how that would spoil anything, because it is already happening on the forum. But on the wiki it would be organized and cleared up. Nothing else.
  7. I think the predestination paradox would get in the way.
  8. Perception. Don't know why, it just came to mind.
  9. I have Firefox 3.0.1 and I have the same issues. It comes and goes. It was fine when I started, then I got popups (I made a thread as well), then they disappeared and everything was peachy, and now, a few days ago, they re-appeared. So I don't really think it is cookie or Firefox or anything related. There needs to be something else. I didn't change my PC or anything.
  10. I like it, but maybe not make them AS often as written here. 2-3 times a day for every player is a lot, I would consider it more like a "unique" drop in WoW (too many wow references on my behalf today I think). If it happens to one character out of all MD in a week or a few days that's enough, this character then could be wondering about what it means and make a post, similar to the story lines. That is, if he wants to share it will all of them. Maybe he just wants to talk to a few or keep it to himself.
  11. Why not just make a wiki like the WoWwiki? I know you are worried about spoilers, but I don't think that everyone is able to edit and change articles as they see fit. They need access, it's like an account. And there you can put all the histories and backgrounds and creature lores and what not that you like. [edit] Ah, just saw this page and Glaistig's post. Somehow missed it. Well I can see the point, but then again, whether or not there will be things that can be considered spoilers is up to the creators. The people looking up the game will be people interested in this type of game. If they don't get spoilers they will understand. I see it more of a background of what the game and its world is, of what is going on and maybe a NICE way of reading the stories (each one has its own line, not all mixed together). I still say it's better than the Wikipedia one. I would use the Wikipedia article more like a quick explanation and reference to the other one, where more can be read.
  12. OK, I kind of skipped over the rest of the posts because there was lots of repetition in the end, so if anyone already mentioned what I am about to say, sorry. I think we should treat Wodins leaving the game as part of the game. It doesn't matter if the character in game or the character behind the screen decided to leave, things happen. Just integrate it into the story. Maybe he was called back to his plane for an emergency, maybe the opposing faction found a way to "unsummon" him, maybe whatever kept him on this plane was broken, I don't know. Just take it and move on. Things change, the land changes and the game should change with it. If RPCs can be created, why not removed? People are killed off in movies and TV series all the time, even when they seemed important. It just makes the whole story more interesting.
  13. Pleaes know that inner magic does not refere to magic abilities in the game such as the "outer magic" part. Read the info on the magic page to better understand its purpose. This was part of an announcement, which is why I asked. From that I understand that they are, in fact, not spells or magic abilities.
  14. So are there lots of "under construction" parts' I was under the impression that only parts of chapter 3 still weren't completed. Yet I just managed to stumble upon a path in chapter two which is not finished. Is there a priority to whether or not chapter 2 or chapter three will be implemented first? Or random?
  15. Haha, those animations are awesome. I especially love the goat.
  16. Cast them? I thought the announcement said that they were not magic. Rather a further part of the game.
  17. I did, thank you. The timer was at 8 minutes still. I refreshed to make sure. In fact I KNOW I didn't get any vp cause I never manged to get enough to upgrade my creature, although I had clicked all (which should have given me more than enough). It's a bug. A rather annoying one.
  18. Normally clicking the free credits (the daily ones) gave me vitality and action points. Today I clicked some because I wanted to get vitality to upgrade a creature. Yet I never received the vitality or the action points. Any reason?
  19. http://magicduel.invisionzone.com//index.php?showtopic=1965 To refer to my thread and repeat what I said there: Basically my points - or questions, if you will - at hand: [1]Were the two attacks following the first authorized one, legitimate? [2]RPCs, having a certain status in-game, should act with authority, responsibility and maturity in all cases (or are supposed to). [3]RPCs should not abuse their powers for personal gain. [4]There should be some kind of regulation of RPCs and their actions. [5]How much should a player be "punished" by leading with such a high score in the contest? (I am referring to an incident between an RPC and a player. Read about it in the thread if you don't know which.) If yes to 1, does that mean it is OK for an RPC to attack players from other MP levels solely based on their personal desires and decisions? Even though technically Ren's first two attacks were within game regulations, as decided by Shoeps, his original intent was not such. Only after complaints were voiced did he think to check if what he did was OK. Also: Was it necessary to force him to log off? Would weakening him and leaving him to defend his heads in that state not have been enough? (It would have helped other people raise their score, instead of just diminishing his). And most importantly: When would Ren have stopped attacking? Was his intention to actually get him to log off, or was he merely taking advantage of the fact that he wanted to gain exp anyway? Their status comes as a reward, but that doesn't mean that after attaining said status you can just do whatever you please. They should have clear outlines of what is acceptable behavior and what is not, even if only to pacify and soothe regular players who don't want to be the prey of unreasonable wrath or sheer greed. So, I ask you: Should RPCs have regulations? Or should they be allowed to do whatever they want, having earned their positions as "gods"? Are they more authority figures that help regulate, develop the story and keep strays in check, or are they simply given powers and told to do what they please?
  20. I think that is his point, and what you missunderstood. He never said you HAD to participate, simply that if you felt so bored and out of the game, you have the option to do so and involve yourself. Noone ever said you had to, nor is anyone implying you should. It's your choice. Nothing else. Hence, if you want to be a cow, that's your choice. If you just want to troll the forum, that's you decision. You said all that, and noone is contradicting you. You are simply missunderstanding their comments. You go by balance? Could you further explain that, please? Does that mean you only attack people who give positive honor? If that is the case, wouldn't that only push an already flawed and unbalanced system further down the drain?
  21. Bumb, because I really consider this an important feature. More so that now in the dojos there are plenty of people not respecting the rules by attacking people without consent, but by the time the attacked realized, the attacker left. We cannot be expected to chase after them and look for them all over Marind Bell to tell them not to do that. So to be able to create a new message, or at least to be able to message based on your fight log, would be a great addition and a big help.
  22. It would be nice to be able to message people that attacked you. Lots of people are starting hit and runs, that is by the time you realized you were attacked, they are long gone. And since we cannot create PMs ourselves, it just makes sense.
  23. Happy Birthday! I just noticed today is your lucky day (maybe tomorrow or yesterday for you, depending on where you are) This is going to be short cause I have to get to bed, but I just wanted to wish you the best. Hope many good things happen in MD and in real life.
  24. I like this idea. It would solve a lot of issues.
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