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meiche

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Everything posted by meiche

  1. I would be interested in helping with forum moderation. I check in at least once a day. If I am still too new, keep me in mind if you need help later.
  2. Well, it sucks you can't win. It's also odd that you can't subtract from maximum. In the long run though it's not an open contest in any case. Only mp5s are eligible, and from the sound of it, only some of them.
  3. Hi and welcome! Hope to see you around the game soon.
  4. I think the system is pretty good. Besides which, creatures (even if they loose) do gain experience when they survive. I don't think that there really should be an expectation for dead creatures to get experience. Dead folks don't learn too much.
  5. Is it possible (at least as an mp4 or higher) to include darkness and light in your studies in any meaningful way. Is the magic based on trios of study? By studying dark and light could you get the best of both worlds, or would it be better just to pick one and the other priciples that complement it best?
  6. I think it's important to learn more about the angiens too, but one thing bothers me. A lot of people have made the presumption that because they are the enemies of the shades that they would be friendly to us. Bears and sharks don't like each other, but both would take a bite of humans if pressed. I think this is a very interest venue of exploration, but I think that we should be prepared for the possibility that angiens may be a very real threat.
  7. meiche

    Autoduel

    That's kind of nuts. Has anyone else successfully done this?
  8. I am trying to stay that shades are what are between us and the angiens. I certainly don't think that humans are any source of overbearing lightness. I agree that we are both light and dark, and suggest that shades have similar qualities.
  9. The place of Shades in the Quest for Balance Recently, many people have taken strong stands on how to deal with the issue of shades in our land: From presenting them with gifts and pandering for peace, to a cry for all out war and destruction of the shades, not to mention the “shades“ of grey in betwixt them. I feel it is important to remember that in all things our quest is for balance, which is neither black or white; war or peace; good or evil, but the careful consideration of our actions, and their consequence. In our lives there are bad results from good intentions, great works committed in the name of evil, and despair in the midst of our best triumphs, and it is this balance that shapes the human experience as we know it. As much as we have in recent times learned of shades, we know in total very little. Most of what we do know is a second hand report of the shades own words from a small group of people on opposite ends of the spectrum. It is best that the little we do know is taken with a grain of salt. Whether reported by those with good or ill intentions toward the shades, humans are fallible, and through no fault of their own cannot accurately represent the truth of what shades are and what their purpose might be. An example of this may be found simply from leafing through the artistic representations of shades from people who have seen them. Some have bones, some only skulls. Some skulls float from shadowy bodies, while some are linked by chains. The only thing we can be sure of is that no one is for sure. One of the most interesting theories I have found is that of Khalazdad, who states that “Necrovion is a mirror. It reflects Marind's Bell and the No Man's Lands…If Necrovion is a mirror, the Shades are the images that appear when we look into the glass. They are not a reflection of each of us but rather a reflection of our actions. They are created by our strivings for good or for ill, our obsessions, temptations yielded to and resisted. If we are hostile, they are hostile. If we are meek, they are meek (although uncomfortable in this state). If we seek dialogue, they seek dialogue.” If we accept that shades do mirror us, we must accept certain other facts. Our reflection is both an accurate image of ourselves, and an opposite or “mirror” image in which things appear on the opposite. We must accept that shades while very similar are juxtapositions of ourselves. As with anything different and foreign, they elicit fear and hatred. Their very similarities to us make them even more insidious. But if we were to remove them, what would be in the mirror? If indeed you could kill your own reflection, it could only be a step into madness. If a shade is truly a reflection of ourselves and the choices and actions we take, to take hand in their destruction will surely be our own suicide. Shades seem indifferent about the possibility of war, It does not seem that they feel it is possible to obliterate their species. Strangely enough their feelings on peace are much the same. “Peace..hahhahaa..that will be your doom, human, you need WAR to survive, peace with the shades will only make you more...faded". Words of a shade p 116 Adventure log -Weaver Jared “let’s put it this way, if you seek strength then the shades will be stronger , if you seek peace then the Necrovion gates will be open and your world will be gray ... shades want what you want , you want to defeat us , we want the same, you want to be at peace with us and assimilate us then we want the same, its more of your decision since from our point of view things are the same. The balance is kept” -Words of a shade reported by Khalazdad “...its all summing up against us ...but you will never be able to defeat us...defeating the shades will only cause more unbalance and more shades ...and since we leave for that, the war is something we embrace.” -Words of a shade reported by Khalazdad In the second quote the theory of shades mirroring our actions is intensified. Our wants and desires are the same as though as the shades. What then causes so much conflict but our inability to agree amongst ourselves? The third quote insinuates that it is impossible to truly remove shades from our land, and the very process of war with them will multiply their numbers. No matter which side of the fence you are on this is truly an intimidating thought. No matter what we believe, it is fact that shades predate us in Necrovian lands. There is much that they can teach us, and much we need to know to protect ourselves. Consider this quote. Shade Sentinel: you really think you are the only creatures out there .... then you didn’t heard about the angiens yet -As reported by Venger No only must we seek balance in our relationship with the shades, but respect the balance and buffer they provide between ourselves and other as yet undiscovered species in this strange and wild land. We have no idea of what dangers may lie in the wilderness, an alliance with shades can teach us a great deal, and may be necessary to deal with the dangers that lie ahead. As for myself I must urge caution, and patient consideration. The decisions we make today will stay with us, and shape this world for future generations. Even with great thought and care, wrong choices can be made, and great unbalances can be wrought. The very nature of shades seems to indicate that it would be foolish to seek friendship, or a human relationship. They are not human, and their very thought process is foreign to us. It is also clear that destruction of the shades (if at all possible) could create a huge imbalance. I do not think that war is the answer to this problem, nor do I think peace is an option. We must seek balance here as in all things. I propose that Necrovian lands be recognized as the territory of the shades. Those who do dare to enter are welcome to attempt a peaceful peaceful passage, and may try to form relationships with shades, but must understand the risks that they take. In the human world death has been a common and accepted end to trespassers. We should not seek to avenge those who are killed or imprisoned in the commission of such an act. In the same our lands are our own, and shades who enter ought to be perceived as threats to our way of life. Even the shades tell us that their presence in human territory is an abomination. In response to an unheard question regarding the House of Liquid Dust, the shade said, “there is no turning back to what happened there. Shades outside Necrovion, that is worse than you can think. some thing you should know about us is that the lack of memory makes us to be different based on the world we are in. -As told by Khalazdad If we are to believe what the shades themselves have told us, they are incapable of peacefully coexisting with us in our world. I fully advocate war with shades in human territory. In balance conflict is also necessary. I also advocate exploration of Necrovian lands by those brave enough to do so. It is even possible that they will allow us peaceful passage into the lands beyond our current sphere, and be of assistance to us. I fear that by bringing war to the shades we create a larger problem for ourselves. There is no indication that Necrovian shades intend to invade, or bring harm to us. Should they be pushed to do so by outright invasion, it is unknown whether we could repel their numbers. To me the most important clue in this debate is mention of the angiens. If they exist there is no telling whether they mean to do us good or ill, but for the time being the shades are what stand between them and us. I fear that if we do succeed in suppressing the shades, we may unleash an even larger threat against us. “For a man blinded by a fake purpose, anything can take the shape of his enemies.” p 45 Adventure log -Weaver Jared As to the facts about shades, we have very few. Despite this there are many purposes inspired by a myriad of emotions; chief among them fear. It is my hope that together we can use cool thought and logic to make a careful decision, rather than let a handful of renegades run loose fueled by little more than the passion of the moment.
  10. meiche

    ~~Alliances~~

    I think this is awesome. Alliances seem to mean a bit here.
  11. Awwww, I was trying to get my creats into upgrade before I reached ml4! I had won already. At the same time though, it sure was fun. Thanks.
  12. Hola! I don't speak spanish but I do work in a kitchen. Huevos, pollo, queso, banjo, and gracias. The other words I know should not be typed (and would be spelled even more wrongly!). Welcome, and I hope you have fun here!
  13. Thanks, I wasn't sure if it was me or the game.
  14. I understand that no new experience is given, but can creatures still gain wins after max experience is reached?
  15. meiche

    Retreated

    If I understand retreats occur when a fight has gone on too many rounds (unsure of how many) Esentially, if you were to continue fighting one person would win and the other would be decimated, but like a battlefield, there is only so much to human/creature endurance. I don't mind the retreats, usually I am on the short end of an ass kicking and instead of having all my creats dead, I still have one or two, and while they do not log a win, they do get experience. This usually seems to happen when you battle someone who is close to evenly matched with you. It's a stalemate. The sun has gone down and you live to fight another day. I don't think it's really all that awful.
  16. They are listed by number, but he's right they are sorted by the order in which you got them also (age). But I just realize that they can be renamed, if you pull up the individual creatures page.
  17. I have seen people in the forum discuss music, and have been told in text to listen...but the only think I ever hear is a ding in certain locations, and once a screen. Am I missing something? Or is ding the end all be all? If there is a soundtrack is there a way to enable it? I use internet explorer is that something?
  18. I think this is a softdrink slogan, but your explanation makes me think of "Unleash the beast inside of you!" I know I heard it somewhere (not original in anyway), but it kind of makes sense to me, with what you are talking about.
  19. I thought it was kind of fun choosing blindly. I understood that it would eventually influence magic I might get. I chose randomly a bit, but I can stand behind my choices. I'm imaginitive cyclic light or some such, how much more fun could it be. I'm still not sure what they will do, but I'm convinced I've chosen wisely. I wonder if this could be kind of and ink blot/personality test for the folks around here. With little to no knowledge of the consequences, what did you pick and why? Were you really utterly random?
  20. In that case, I will have to get better faster.
  21. I like the storylog. One of the first things I did was pop it up so that I could read it. I agree with some of the other comments though, that it is a bid disjointed and hard to follow at times. I don't think it should be separated into diffent stories, I really like the style of paralell stories going back and forth. For me I think it would be easier to follow if each segment were longer, and carried more of each individuals story. One paragraph at a time makes it really easy to get mixed up. Three segments of one story could be combined to one, and that would make it a little more linear I think. I want to spend more time with each charactar and really get them set in my head before I move on.
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