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Muratus del Mur

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Everything posted by Muratus del Mur

  1. Yes yes, sorry i missed this point, All that finished this quest so far will receive such an item too, meet me in game to receive yours. Thanks for reminding me. Please post pictures of yours also on this topic (you can blur face or anything you consider if you believe its needed, ofc, but i want the proof that the collector exists to be public, and an example to others that IT IS possible :) )
  2. I updated the initial post with participants and sponsor list also, there is no fixed char width, as chewett pointed out. You need to check and experiment in md chat to find the best looking combination of characters, copy pasting from other ascii art sites is forbidden, and this lack of fixed width characters helps preventing people from copy pasting from other sources. remember, the charcter to start and end your string should be ░ (copy paste it from here) Using utf8 characters opens a whole range of possibilities, you have there lines, corners, shapes and much much more, you could do very nice art with those, much better than simple characters.
  3. This is a wild experiment for me. All well known quest makers are invited to participate, except Kyphis and Yrthilian. They are already on the list with something else:) Yrth can use the details here to present his own that we discussed in private. Kyph should focus for now on the other one he knows about :) There are some new features lately. I will offer my partnership for one quest. You need to plan a quest that will follow these specifications, and the one i will pic will receive my technical support to be implemented fully in the realm. I will pick just one, for now. This is my way of "playing" :) requirements: - the theme needs to be simple yet captivating - needs to be perpetually replayable. The way it will reset it will be discussed, but you should anticipate the potential abuses - needs to use the new clickables system. I will provide artworks and implement them, - it can use the new pickable items, progressive and simple combiners, no cauldrons this time. - you can ask for 1- 5 custom items based on an existing functionality, with reasonable variations as needed. - It can use creature totems for rewards - it can use "no transfer items". These are items that can;t be transfered at all, helping with abuse control (prevents hoarding, or alt use) - needs to require traveling through at least 15 scenes to be solved - needs to be playable continuously, without requireing any pause or waiting. This means that if your brain helps you, you could start and finish it the same session, not tomorow. - Difficulty level: easy, long - Can offer one wp as reward at the end (dispatched automatically) - you can require of me a volume of approx 25 tasks ( will use this when deciding if i accept an entry or not, lets say it will be some sort of work volume estimation for me. I have no limits when it comes to work done for md, but i need to impose such "limits" to myself so i will be sure i can also finish it, not just start it) - IT NEEDS TO BE FULLY AUTOMATED Legend: "it can use" - means you can require such functionality in the quest, but it is not mandatory "needs to" - means it is mandatory to use that feature or respect that requirement "you can ask for" - refers exclusively to the items belonging to this quest, as part of the quest functionality, and you need to think of a way for them to remain within the quest. These are not for rewards or your personal use. "the theme" - refers to the general theme. look&feel of the quest, not just to the quest idea. For example this includes the way items appear in size and built, the names used, etc. NOTE TO SELF: make a sort of clickables that appear based on other inventory items. Example: pick a detector item, other items show up. IF this feature is done in time, i will add it to the options here. ----------------------- Once approved, i will require clear tasks, like "create item x with description y and art to follow z ideea, place it in _coords_ scene" ..and so on... but till then , for now, just present the quest idea WHAT TO DO NEXT: 1) write in very few lines of text, what the basic activity will be in this quest, and try to describe the intended look&feel of the quest. I mean, present your quest suggestion in a few words but in such a way that i can use my intuition to imagine how it might look like in the end. (i am not explaining something simple in complicated words, i am just underlining a certain perspective i am interested in, instead of just saying "describe your quest" 2) list the features it will use 3) list the new features or feature variations it will require. The less the better Thats it to be honest i am not sure if this is something complicated or it actually makes things a lot more easy for all the quest makers out there. Afterall, more options might mean more freedom to make an awesome quest, but might also mean lots of complication. We shall see :) I will consider three things when selecting: 1) how easy it will be for me to do the required things. For example if you require something that conflicts with other features or does not exist yet, your entry will most likely fail 2) how accurate you seem understand the potential use of these features. If i feel you understand them well and you won;t come with nonsense, it means less stress for me when doing what you will require 3) how nice the idea of the quest is, its theme Ask me if you need more details on one or the other feature. You could also ask me fast if a certain quest idea sounds good to me before you elaborate it, that way we avoid deception. GOOD LUCK!! ps. depending on how this will go, i will offer certain benefits to the quest maker, assume you will be richly rewarded if you are selected..not sure what yet.
  4. item should be done specifically for this quest. So one option would be to make pictures of it again, with the md playername and year written next to it (see how maebius did)..and i will pretend i don't know it was not done specifically :P This rain collector quest is for a rain collector as the one in the initial image, not for other variations. Water collecting items are too simple to make, what would you improvise, a bucket? :) There might be other inventive things to do for some sorts of water available in the realm...but i can;t imagine what they should be, thats your task to do. I will answer all questions about if an item is fit for such a purpose, wait for such an answer and to a dedicated topic about that sort of item, don't just start doing all sorts of items then assume you will get them in realm (wanted to be clear about that part) Also, if i remember right (i might be wrong, not sure what chewy did), there is no option to put damage on items yet.
  5. Rewarded the WP, plus this entry convinced me to offer a Rainwater Harvesting Umbrella item that you can use in realm to collect rain water :) find me in game to give it to you Congratulations for the awesome work
  6. I see a way to give it to players.. we give it to those players and bound strictly to the quests that have high replayability and fit in the md world perfectly. Otherwise, we need some sort of cleanup system if they will be used for one time quests. An other way would be to bind them to one account, same like the current clickables content (maintenance update thing)..i tried this but eventually it didn;t proved to be alright. It keeps md clean, but too many things get lost over time. Wodin is still there you know, in that scene, knaty is also part of the realm and so on. If we bind the work of one player to be present only if that player still exists, it might not turn up that well in time. On the other hand, if such things remain as relics regardless of the presence of their creator, they will cause lots of chaos if they are not planned out perfectly. All of this is something we need to discuss well, for now i focus on the features and while doing so i keep in mind that one day they might be public, so i design them as such. Having partially setup quests could also be an option. For example, you could get a shared item that consists of a pack of several items you could place on the scene and use as you think fit. You could organize partially predefined quests, with a flavor of your own. There are many players that have no clue how to do a quest, but would love to try something, and at the same time there are lots of good quest ideas that get used just once then get forgotten. We neeeeed cyclicity back in action, that is the medicine that will cure md, and md is now under intensive treatment.
  7. PART 2 - the passion this is a chained series of little tasks/quests, they are not directly related but have the same purpose.. they are meant to fit on the personality of mur, that is avoiding interaction, but when it does interact, he can't stop. Bit by bit he COULD be lured back in action, generally speaking, depends on how these tiny series will go :) For now you managed to make him more careful about his own curiosity, but not ignorant. Next quest/task will be to make ..me.. to use one of the less used features for a quest. This quest could be mine, or yours, and the less used features can be either a long forgotten one, or a recent one, both types are almost not used at all. Tips: mur avoids long complicated things, avoids long talk, and avoids being asked for favors (yeah, he does them only when he thinks them as fit). You need to find something that will trigger his interest in such way that he will be passioned about doing it. Aim for small simple things that do not yet exist, could exist, and fit perfectly. You WILL face a high level of ignorance and this time the more you try the more i will ignore you, so consider your first try the one with the highest chances. Rewards start at one wp code this time. I might do several of your request, but if on the way i do not consider i found that passion in me to do it, or if the task becomes stressing and i abandon it, i will consider it a failed attempt, and increase the reward for the next try by one additional wp code (not wp) ps: Chew, contact me in chat about your reward for the first part of this series, the gold
  8. It took me a long time to think about this.. Chewett managed to get me at goe, for a reason we clearly discussed that it won't be considered to influence this challenge. However, after thinking more about it, this quest was supposed to be won by uncommon methods, and afterall chew did manage to get me in a specific location ..even if it was basically a bribe :))..anyway.. The winner of this quest is Chewett! congratulations :)
  9. "no one', the rules are as they are, they are same for all. If you can't easily copy paste some ascii art you find on the net is not my problem. If you would create it specially for this contest you wouldn't have such issues with the spacing. Also probably you misunderstood me, start and end your lines with that character, it does not matter what is between, so i really don't see how changing that character could affect anything at all.
  10. According to the announcement about text art in chat, i am putting this topic up for signups. each participant can present 1 to 5 art pieces, made entirely out of characters, including the utf8 special chars. The will be scored publicly by vote. Write here your playername, we will decide time of the event later to fit all (or in groups). Do not post the art here! Do not copy from the internet...i know its tempting and hard to discover, but i will do efforts to catch you cheating, so try not to because punishment will be above contest scope. rewards will be for best md integrated art, most original art, most difficult to realize and most beautiful, 4 rewards. sponsorships are welcome, my reward will be that i will multiply any sponsorship (x2, x4 ..as i see needed), but if nobody sponsors, this contest will run without a reward. PARTICIPANTS Tom Pouce SPONSORS (MULTIPLIED BY ME) Nimrodel - 1 attack lock stone, 1 move lock stone. 1 toadspeak stone, 1 teleport to paper cabin stone, 1 locate stone, a pack of 20 memory stones, and 20 cups of tea for the quest. UPDATES - There is no fixed font size, you need to test and adapt to how md chat displays chars - I will be waiting for a decent number of participants or this event will not happen
  11. not really, i was the one to pick two locations for the board, then asked you wich one you prefer, and you selected the current one..but ..i was already there you know (coincidence but still :)) ) it was close however ps. you should have said, mur i nead a board at fortunes well, then would have gotten no choice but to go there (or postpone the artwork on purpose :)) ) i start to like this
  12. Chew on third, failed, attempt. Raising reward to 4 Gold (you probably need to lower heat on this subject and catch me off guard. Lieing is forbidden BUT fooling me into it, with a real motivation, is not ;)
  13. Chew on second attempt. Raising reward to 3gold, one for each attempt that is almost close
  14. i cleaned all files i could and put site back up...but i couldn't fine what caused it initially so i do not know if it will happen again or not post as soon as you notice any such thing
  15. i got a virus warning on avg, "exploit javascript obfuscation type 156 -in hupenicardcolumn.2massocies.com:801/commit-privileged_these.php fixed something, can someone check if its still shouting ?
  16. its what I suggested and no, that hall is for legents not for land totems.. I will pick an other place
  17. ignoring rl religions means you also should not avoid them on purpose, the cow has a personal reason, nothing to do with hinduism, so why should i avoid it? there is no hinduism in md officially and i as a ruler of one land i adopt it as my avatar animal, because i can. leave dear for LR
  18. Dante, scan hi-res the cow drawing pls and email it to me. Thanks! Rophs pm me about the sponsorship
  19. actualy not in combat, if i will make a cow creature it might eat herbs and output compost :D ...woaaa...yeah that is useful, we need compost for farming stuff bahh!!!! enough plans, if i make plans i finish nothing, i better shut up, what will be will be, if anything at all
  20. i like dante's cow ( i STILL believe it could be better, but i like that one enough for now) ..i am also thinking of making a cow creature similar to morphs, with a couple of initial levels and then a random variation (the nuclear-anti-aviation style cow from dark raptor is very funny indeed :)) )
  21. Aaaannnnd i declare dst "land enemy" for insulting our sacred symbols! (the other lands have creatures that are more representative for them, but those are not set so by a king, Ofc there is no need for an other creature if the land already has one, but in my case the east lands had none, and i prefer the cow..simple as that
  22. I am proclaiming the Cow as sacred animal in the East Lands :D:D:D From now on calling any tb citizen a cow (or coresponding male word, that i can't find right now), is not to be considered an insult, but a compliment :D Like any other king rules and proclamations, this is only valid while I rule the East ps: On a larger scale, it would be interesting to see other land leaders pick their own preferred animals..afterall it is in their power to do such things if they want to. Also, any such thing would only be valid while that person rules that land (allowing cults and groups to form around this) ps2. at some point i will draw a cow statue, unless a loyal citizen provides one i will _really_ like, then i will cover him in gold
  23. you don't get it, you need to fool me into getting to a place you name, not lie, but somehow do it in a way i will forget about this 'quest'. The more time passes the easier it will be :D
  24. well..the quest is for this "model" but if you manage to build an other one, functional, i will consider rewarding it too. It needs to be portable.
  25. Chew almost managed to win this. Mur wanders in the realm looking for something (a place for a drawing) but he was not sent to a specific location and now that i write it here, he will be warned :D
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