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(Zl-eye-f)-nea

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  1. Upvote
    (Zl-eye-f)-nea got a reaction from Hedge Munos in Build your own Drachorn   
    Wire-frame build with tin-foil bulking and 'mummified' wrap to finish. This was a lot harder to make than I thought it would be XD ...and it's the size of a small dog...oops...
    Z











  2. Upvote
    (Zl-eye-f)-nea got a reaction from klatdees in Build your own Drachorn   
    Wire-frame build with tin-foil bulking and 'mummified' wrap to finish. This was a lot harder to make than I thought it would be XD ...and it's the size of a small dog...oops...
    Z











  3. Upvote
    (Zl-eye-f)-nea reacted to Ledah in MD General meeting   
    I shall pop in for chat if the satellites align and there is tea. Yorkshire tea, preferably.
  4. Upvote
    (Zl-eye-f)-nea got a reaction from Lintara in The flying barrel   
    Take clock apart.
    Put any small nails or screws to one side.
    Carve wood into a rectangular block and drill one rectangular slot all the way through the middle, and four small holes halfway through a bit away from the larger one.
    Take metal rods out of the middle of the clock's cog sets. If you run out of metal rods at any point use the clock's hands, fused shorter rods or melt any spare metal parts and form rods.
    Put one rod in each of the small holes. Ensure these are of equal height. File down if necessary or vary the drill depth of the small holes.
    Take four cogs of equal size (as far as possible) and attach to the rods so they spin freely - do this with metal wire, bent paperclips or such.
    Take another cog and machine the central hole into a square, file down a metal rod into a rectangle and feed it through the hole.
    Fuse the middle of two rods of equal size, one onto each end of the squared rod and attach either end of these to the edges the four free-spinning cogs. You will end up with an H shaped frame with cogs at each end and one in the middle of the H.
    Feed the clock's pendulum through the large hole in the block and attach it to the middle cog. When you swing the pendulum, the four spinning cogs should spin back and fourth in a controlled way.
    Take all the small cogs, gears and bearings from the clock and glue them into 7 parts of a horse - a head, four legs (made of two parts), a body and a tail.
    Attach the body to the block so that it seemingly floats above the middle cog. This can be achieved either by rodding it into place, or alternatively it can be hung from the ceiling or other surface above to hover there.
    Attach the two parts of the legs together with small nails so they have movement.
    Attach the head, tail and legs onto the body with small nails or screws. They must all allow each item to maintain movement.
    Finally, attach rods to the edges of the cogs and to the bottom of each leg. A cord to the back of the head and one of the back cog's sides.
    When you swing the pendulum, your horse should appear to nod it's head and trot.
    Z
  5. Upvote
    (Zl-eye-f)-nea got a reaction from Ungod in The flying barrel   
    Take clock apart.
    Put any small nails or screws to one side.
    Carve wood into a rectangular block and drill one rectangular slot all the way through the middle, and four small holes halfway through a bit away from the larger one.
    Take metal rods out of the middle of the clock's cog sets. If you run out of metal rods at any point use the clock's hands, fused shorter rods or melt any spare metal parts and form rods.
    Put one rod in each of the small holes. Ensure these are of equal height. File down if necessary or vary the drill depth of the small holes.
    Take four cogs of equal size (as far as possible) and attach to the rods so they spin freely - do this with metal wire, bent paperclips or such.
    Take another cog and machine the central hole into a square, file down a metal rod into a rectangle and feed it through the hole.
    Fuse the middle of two rods of equal size, one onto each end of the squared rod and attach either end of these to the edges the four free-spinning cogs. You will end up with an H shaped frame with cogs at each end and one in the middle of the H.
    Feed the clock's pendulum through the large hole in the block and attach it to the middle cog. When you swing the pendulum, the four spinning cogs should spin back and fourth in a controlled way.
    Take all the small cogs, gears and bearings from the clock and glue them into 7 parts of a horse - a head, four legs (made of two parts), a body and a tail.
    Attach the body to the block so that it seemingly floats above the middle cog. This can be achieved either by rodding it into place, or alternatively it can be hung from the ceiling or other surface above to hover there.
    Attach the two parts of the legs together with small nails so they have movement.
    Attach the head, tail and legs onto the body with small nails or screws. They must all allow each item to maintain movement.
    Finally, attach rods to the edges of the cogs and to the bottom of each leg. A cord to the back of the head and one of the back cog's sides.
    When you swing the pendulum, your horse should appear to nod it's head and trot.
    Z
  6. Upvote
    (Zl-eye-f)-nea reacted to Aeoshattr in Tranquil Nights   
    Tranquil Nights
    When the clashing of swords echoes no more, I call upon you to join me in storytelling, harvesting, reminiscing, teaching, trading or any activity that is deemed suitable for the day. When the day does not make itself entertaining, it is up to us to make it so.
    Lay down your blades,
    Lay down your shields;
    Join one, join all, on every Day of Tranquility from now on (12th and 24th of each month). All are welcome and encouraged to contribute; I shall set the theme and pace and will announce it ahead of time.
    Rejoice, unite
    Your scattered might.
    Points will be given and a tally will be kept. Rewards will be given to the diligent, ranging from coins and spellstones to nightmode access. Any sponsors are welcome, everyone is free to reward what they deem worthy of rewards.
    Fate and Control shall be your first theme. Prepare a brief parable (or another short act that you deem suitable).
    Important tidbits and TL;DR
     
  7. Upvote
    (Zl-eye-f)-nea reacted to Ungod in The flying barrel   
    Although there were only two entries, I must say I really liked them. Uncle Ted has been saved, woohoo! wait, maybe that wasn't worth such energy...
    Anyway, I don't know how to rank those submissions(I like one of them a bit more, but not enough to have a clear winner here), so unfortunately I will have to work you two more . It's a Wp 
    Having saved his uncle, Slotsh has turned his attention to a gadget in his house that he sees as a wonderful magic artifact, but perhaps a bit too compelling...We're talking here about the clock on his wall.
    He feels getting up early because his mom uses the clock to wake him up is slowly destroying his creative abilities. So he wants to make something else out of the clock, something interesting. 
    So, make something out of a normal clock, you two. No drawings needed, no pictures, just a short description. You can add whatever materials you want, but do look at a clock and try to use it to it's best. Best entry will determine who gets the WP and who gets the Nutcracker.
    Say NO to early mornings!
     
    (deadline: let's say sometime next week, but don't let 2 weekends pass, or else I'll know that clock got the best of you)
  8. Upvote
    (Zl-eye-f)-nea reacted to No one in Navigation user class error   
    ... and then you fell off the world.
  9. Upvote
    (Zl-eye-f)-nea got a reaction from Ungod in The flying barrel   
    Build a battery:
    Create cardboard from Tree bark
    Cut cardboard into squares
    Create bushy wine
    Soak card in wine
    Take tinfoil hat and cut into tinfoil squares
    Layer coin, soaked card and tinfoil squares
    Continue until sufficient charge applies.
    Create Magnets:
    Process rare metals until magnets are found
    Attach magnets to battery. Dip battery in resin, leave two oak splinters at each end. Leave to set. Remove splinters.
    Create metal rod:
    Remove glass from pince naise shades and bend
    Create propeller:
    Carve branch into correct shape
    Attach propeller to wire
    Carve driftwood into T shape.
    Glue battery to long end.
    Create multiples of these.
    When ready attach long cord to front of T-shape. Then attach wire propeller to battery. Propeller will spin.
    Put many of these in the water and allow to move forward to barrel. Use rope to guide and then pull to turn T-shape to opposite side of barrel. Wait for T-Shapes to bring barrel to you.

    Z



  10. Upvote
    (Zl-eye-f)-nea got a reaction from Lintara in The flying barrel   
    Build a battery:
    Create cardboard from Tree bark
    Cut cardboard into squares
    Create bushy wine
    Soak card in wine
    Take tinfoil hat and cut into tinfoil squares
    Layer coin, soaked card and tinfoil squares
    Continue until sufficient charge applies.
    Create Magnets:
    Process rare metals until magnets are found
    Attach magnets to battery. Dip battery in resin, leave two oak splinters at each end. Leave to set. Remove splinters.
    Create metal rod:
    Remove glass from pince naise shades and bend
    Create propeller:
    Carve branch into correct shape
    Attach propeller to wire
    Carve driftwood into T shape.
    Glue battery to long end.
    Create multiples of these.
    When ready attach long cord to front of T-shape. Then attach wire propeller to battery. Propeller will spin.
    Put many of these in the water and allow to move forward to barrel. Use rope to guide and then pull to turn T-shape to opposite side of barrel. Wait for T-Shapes to bring barrel to you.

    Z



  11. Upvote
    (Zl-eye-f)-nea got a reaction from lashtal in The flying barrel   
    Build a battery:
    Create cardboard from Tree bark
    Cut cardboard into squares
    Create bushy wine
    Soak card in wine
    Take tinfoil hat and cut into tinfoil squares
    Layer coin, soaked card and tinfoil squares
    Continue until sufficient charge applies.
    Create Magnets:
    Process rare metals until magnets are found
    Attach magnets to battery. Dip battery in resin, leave two oak splinters at each end. Leave to set. Remove splinters.
    Create metal rod:
    Remove glass from pince naise shades and bend
    Create propeller:
    Carve branch into correct shape
    Attach propeller to wire
    Carve driftwood into T shape.
    Glue battery to long end.
    Create multiples of these.
    When ready attach long cord to front of T-shape. Then attach wire propeller to battery. Propeller will spin.
    Put many of these in the water and allow to move forward to barrel. Use rope to guide and then pull to turn T-shape to opposite side of barrel. Wait for T-Shapes to bring barrel to you.

    Z



  12. Upvote
    (Zl-eye-f)-nea reacted to Syrian in One door closes, another opens...   
    make sure he never gets it, then he feels ever drawn to the gold coin and the obligation to receive it so that he never leaves. 
  13. Upvote
    (Zl-eye-f)-nea got a reaction from Aeoshattr in Spelling Errors   
    Shop items, permanent boosters:
    Ancient Bottle of Learning (same issue with the gold bottle of learning also)
    A bottle filled with a dense green substance. The recepy for creating such a substance is unknown and some say that its apearing by itself in closed spaces that hold a powerfull memory for a long time. Inspecting this bottle will bring you great knowledge and will incresse all your skill points by 2.
    Should be:
    A bottle filled with a dense green substance. The recipe for creating such a substance is unknown and some say that it appears by itself in closed spaces that hold a powerful memory for a long time. Inspecting this bottle will bring you great knowledge and will increase all your skill points by 2.
    Toxic Endurance Potion:
    An almost deadly potion. Ancient shamans often used toxic concoction to increase endurance of body and mind. Maximum vitality permanent increased by min 200 points or 2% of your current Max Ve. Defence increased by min 1 or 2% of your current, whatever is greater. This potion is toxic, all current vitality will be lost when you will use this potion!
    Should be:
    An almost deadly potion. Ancient shamans often used toxic concoctions to increase endurance of body and mind. Maximum vitality permanently increased by min 200 points or 2% of your current Max Ve. Defense increased by min 1 or 2% of your current, whatever is greater. This potion is toxic, all current vitality will be lost when you will use this potion!


  14. Upvote
    (Zl-eye-f)-nea reacted to Mallos in Guardian of Tools   
    There are still no applications for the Golemus lab at 1_-4x-1_2 if any Golemus citizens would like to guard the tools there please apply here. This role does not need to be your main role or replace any of your tags and only requires your attention twice a month when items reset.
  15. Upvote
    (Zl-eye-f)-nea reacted to Syrian in Spelling Errors   
    Resource Description typos:

    Aromatic herbs:

    Aromatic herbs with strong flavor, useful for various things such as spicing food, creating incence or even as medicine 

    Aromatic herbs with strong flavor, useful for various things such as spicing food, creating incense or even as medicine 

    Resin:

    Resin resource. The healing blood of trees, good for glue or other more occult receipes.

    Resin resource. The healing blood of trees, good for glue or other more occult recipes

    Toxic Gas:

    Very unpleasantly semlling gas. Known to be highly toxic and even deadly to small animals.
    Very unpleasantly smelling gas. Known to be highly toxic and even deadly to small animals.
    Toxic Plants:
    Dangerous weeds, higly toxic or even poisonous. Depending on your purpose you could use them for harming or helping, or even entertainment. Should be discarded or kept away from curious children.
    Dangerous weeds, highly toxic or even poisonous. Depending on your purpose you could use them for harming or helping, or even entertainment. Should be discarded or kept away from curious children.

  16. Upvote
    (Zl-eye-f)-nea reacted to dst in item mix - Bottomless Toy Chest   
    Confirmed. Tested with 2 skateboards.
  17. Upvote
    (Zl-eye-f)-nea reacted to Ungod in The flying barrel   
    Meet Slotsh, the village idiot. Or genius. Whichever he is, the villagers describe him thus: "Oh, him... Yeah, that boy always runs around, collecting scraps and junk to make...things that nobody could care less about. Why doesn't he get a nice girl and settle somewhere? Although, I don't know who would marry such a good for nothing air-head."
        Slotsh has recently acquired a secret wish - to visit the Angien island. He has been told not to try to swim across, because many people lost their lives so. He can't use the boat, because he can't get at the magic of the Seekers, so he decided to take the matter into his own hands. So he built this:

    The plan is to enter a barrel, catapult it into the lake and then swim with an oar until he reaches the island. But Slotsh wouldn't risk his life without a test -so he took a barrel from Maple Road at night and rolled it to the 'catapult'. Success! The barrel floats! Thinking that next night he will steal another barrel, Slotsh wanted to go get some sleep, when he discovered a red sock in the grass...
           Slotsh has an uncle, Ted. Ted is an alcoholic. Slotsh immediately understood what happened - his uncle must have entered the barrel to drink the bushie wine and fell asleep inside. Damn the darkness!

    Can we help Slotsh get the barrel with his uncle back, somehow? Actually, Sloths will be doing the work, you only need to provide the idea. Magic is not his forte, so it needs to be a machine or something a villager with a knack for mechanics can build (but you must also show us a sketch of it, if it's a machine). There are rewards in stock - a WP for the best idea, a Nutcracker for the second best, and a Kids IQ test common item for third best.
    #saveUncleTed
    Final note: since I don't want to take people's chance at getting a WP, I will be judging it  (I'd rather not have complaints after, but whatever). I would be grateful if someone would assist me in judging, but know that you cannot participate if you decide to help me thus.
  18. Upvote
    (Zl-eye-f)-nea reacted to gonzalocsdf95 in are saying?   
  19. Upvote
    (Zl-eye-f)-nea reacted to DARK DEMON in The "Lost Island" possible names.   
    There is one sort of interesting thing I found, which probably has nothing to do with this but I'll share anyway.
    That 'mirror' reference on FB instantly made me invert Golemus Golemicarum to Sumelog Muracimelog. Then I sat on google translate for a bit and here's what I found (random languages):
    'su' means 'his'
    'melog' means 'below'
    'muraci' means 'appeal'
    Well clearly this island never really appealed to Mur or anyone else (except Rophs I guess) all these years...
  20. Upvote
    (Zl-eye-f)-nea reacted to Ungod in The after-party   
    Some funny looking guys asked for your help. They had a party last night and in the morning they saw that one of them is missing. He was last seen entering this room. Can you find clues as to what happened to him?

    Rewards: 1st place gets to choose from 1 Imp, 1 root warrior, 1 gold, 1 sharptear, 1 root warrior, 1 gold; 2nd place from what is left etc 
    How it works: start a forum conversation with me, stating actions (example: "I examine the books", "I open the sack") and I will answer with the result of your actions. This is a race, and because of the time issues (delays on my part, delays on your part), the rewards aren't great. However, I will try to measure the time spent as accurately as possible.
  21. Upvote
    (Zl-eye-f)-nea reacted to Miq in Kill request   
    5 gc for death of Blackshade rider.
  22. Upvote
    (Zl-eye-f)-nea reacted to Lintara in The "Lost Island" possible names.   
    Storm's Eye
    Heaven's Breach
    Farhorn Island
    Drachorn's Cry island
  23. Upvote
    (Zl-eye-f)-nea reacted to dst in item mix - Bottomless Toy Chest   
    Currently you need 64 items to make the chest (unless I am that bad at math). I donated 65 items (out of the stock I was preparing for the chest) to TKs as they know better what to do with them.
    Eara has the list. If needed I can make it public as well.
  24. Upvote
    (Zl-eye-f)-nea reacted to klatdees in See token effects (or names) when building rituals   
    Someone said  to me a few weeks ago that combat has gotten to be a "just try random stuff and hope it works" game for them because of token effects.
     Maybe it would help to see token effects (as they show on the creature page) as a scroll over in ritual creation, or something
     
    (or maybe that's the desired feel?)
    klatdees 
     
    e:. I think part of the issue is it's hard to even tell by glancing which tokens a given crit has...so just token names could help
  25. Upvote
    (Zl-eye-f)-nea reacted to Aethon in Loreroot Creatures   
    Most point have been covered above, but It would also be nice to get the judge's scores an feedback (if there was any?)...
    Mostly because I'm not sure I even trust if you had judges...
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