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Fenrir Greycloth

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Everything posted by Fenrir Greycloth

  1. [center][b]Tag: Seeker of Lockets [/b] Description: A researcher of mysterious artifacts that have gone missing throughout the ages [/center] When the land of MD had made its 21st circle around the sun in his life, Fenrir found himself the only remaining Greycloth of his family line. Fenrir was raised by his paternal grandfather, Vallis Greycloth; the Court Sorcerer. His parents had vanished without a word, though there were rumors in the court and some were nasty indeed. Fenrir did not like the one about how his grandfather had sired him upon his mother and there have been blood shed over it. Vallis took it upon himself to leave the court in order to remain at home with the boy and raise him properly .His idea of proper was considered old-fashioned, but Fenrir learned diplomacy, courtesy, combat skills both magical and mundane. Once the boy proved himself capable, Vallis turned his mind to other pursuits. Some say it was those that caused his demise leaving a trail of blood over the family estate. Vallis left all his fortune and the secrets of the Greycloth estate to the young Fenrir, who up to this point was sheltered away from things he should not know. Naturally, once the funeral garments were cast aside Fenrir decided to investigate his fortune. He secretly hoped he would uncover the mystery behind his parent’s demise. Most of the estate held mundane items, those he could use he kept. Those he could not, he sought out charities to take what they needed and sell what remained until all there was left was his grandfather`s study. Vallis` study had been magically enhanced to keep the servants away, most didn`t know it was there and would avoid that area. It was for their own protection; Fenrir knew and approved of this. Some things were not meant to be public knowledge and yet, these things were now his. Excitement flew through him as he sent the mundanes out for the day, not sharing his plans with the household staff he shut the door and searched the study. There were books, some old, some in languages not still spoken whispering secret promises if only he could understand. Papers, a few odd photographs, including one of his parents with a dark shadow looming in the background. It had to have been taken near the time right before they disappeared. They had only disappeared! Vallis would say if they were dead and Vallis would have known. Some artifacts on cluttered shelves, it appeared that grandfather`s neat tendencies did not follow him here. It made Fenrir smile to think of a man that was more God than man...as more...reachable, real and not the distant sorcerer that he appeared to be. When he was done he had sorted everything into piles. Some to keep and more for the charities, once he dispelled their charms, of course. No need to create bad will with the Goodwill. He savored every memory until there was one item left to explore...an old Iron Chest. Iron was sacred to the masters of Luado and Fenrir could feel a tingle of anticipation as he wondered what could be so valuable to be so hidden. Iron was easier to spell and it kept certain influences away by its very nature. The bands of the chest alone would by him two of his grandfather`s stables alone! The intricate artwork moved as if the box breathed, it was as if they were the only two living things in the room. Would opening it break the spell of such a wonderful work of art? No, grandfather`s magic was always functional, but never this beautiful. The seal had the crest of the family line and the pictographs told a story that stretched back to the start of the Greycloth legacy. It was a shame he didn`t have the time to study it all. Fenrir made the decision to open it. It was indeed beautiful, but to keep it closed would be more of a crime than opening it. Inside the smooth walls hummed with a flowing golden light. If the iron was worth the stables, that lining had to be worth the entire estate, especially if it had been magiked to live past Vallis` lifetime. The light flicked away as if calling his attention to a small locket of iron surrounded by six deep impressions surrounding it. Six? What was missing from this case? Did the servants? No...Placing the locket around his neck, another decision made. The glow from the box dissipated. The mates to this one must be found, either they would reveal their secrets or be destroyed.
  2. Awesome... so in a few months we will have LOTS of people to DESTROY. MWAAHAHAHA
  3. The whole voting system is biased on the pure fact that it is opinion based, but if you can think of a way that would make a person tell the truth on such things please... do it.
  4. I really like this idea. Perhaps we should get mur to read it over?
  5. [quote name='Guybrush Threepwood' date='26 June 2009 - 07:12 PM' timestamp='1246057936' post='35069'] Use critters for something other than beating on each other? That's blasphemy! I kinda just want more strategic critters in the game. Sure, this guy's got a cool idea, but I don't really want more critters added to the game purely for the sake of collecting. Also, I've never seen a critter used for RP, though I would love to see that implemented in some way. I guess I'm just too darn practical. As it is though, you could definitely keep the critter concept and change the numbers a bit to make it useful. For example, let the infliction snow ball, or let the max infliction damage be in some way related to stats (harder programming, I know, but it makes it more interesting). I suppose I should have said that I love the concept, but there's no need to tweak those numbers to make it weaker. Perhaps have it target multiple or single? That'd be unique to my knowledge, but the multiple target may allow for greater use. [/quote] For the upcoming factions, I suggested a creature that the people who join the factions get the basic form, and once they level up in the faction, so does the creature. And when they left the faction, the creature is sacrificed.
  6. Md' has a great playerbase as it is. We all have one thing in common; we do not want just answers but more questions. Or at least that is what I want out of md'. I look forward to logging into md' everyday becuase I know I will be able to do something interest, discover something new, or have a deep conversation with a mr. Beefy. Lol. When I log in the first thing I do is check the adventure page for updates. And then the update page. Sure I admit I don't do quests. Most of them are retarded. Like "get me ten adepts and five protectors and you can have my spell doc" Something does need to change with these quests. I had a quest that was completed by three people on my hate page. The quest was to write me an essay on the behavioural patterns of knators, or the social heirarchy of the knators. Perhaps this quest was to hard for most people or noone knew about it. I think that more people should have the ability to makes quests, not reward them, but to have a quest page. In order to get the quest activated the player needs to get the quest apprOved by an rpc. This will allow many more quests, and a way to control the quality that comes from them.
  7. I trust mur not to send my friends emails to spam sites, or add them all to the Herpes Mailing list... however funny that would be.
  8. [quote name='Muratus del Mur' date='16 July 2009 - 06:20 PM' timestamp='1247782809' post='37279'] ok, so buying creats at mp2 messes with the creature icon ... but ..how do you get to creatures in mp2 ? [/quote] MP2s are not spawned on GG anymore, as far as I am aware.
  9. Chewett. I am not proposing that Mur change the entire game into HTML, with all the graphics and what not. I would just like to see a mobile version where you can access the different menus, chat, and move around. The battle part is unneeded as it is not essential to the MD experience in my view.
  10. It wouldn't take that much effort it would be like md' without the fashion. Chat would be changed only slightly to be manually updated. The side bar just need to be changed to hyperlinks and the images themselves can be just names and arrows indtead of the pictures.
  11. I would like to see a mobile friendly version of md'. One that doesn't use flash. While I am on the go or somewhere without my laptop or at work when it isn't busy I would like to do a little bit of md'. As of now I canny view my creature list, I can't read my mail or even talk I'm chat. Fighting isn't a necessity but it would be nice aswell.
  12. True, alts are not encouraged, but those people who have REAL alts, ones that have a real purpose, then they should be allowede the alts right? More RP is awesome.
  13. I would like to see an umbrella system set up for our accounts. Instea of having thirty different accounts why not have a single account where all your characters are put underneath that way you can keep track of your alts.
  14. Free Online Games, MMORPG, Magic, Roleplay, any variations of those terms.
  15. Fenrir Greycloth replied to Windy's topic in Offtopic
    And last time I checked I believe GG had 32 members. I don't think there are ever 32 women in this game. Edits: Yes, it is sad, I know.
  16. I don't get it, MD already loads fast. Why do we need it to be faster?
  17. Fenrir Greycloth replied to Windy's topic in Offtopic
    The Fraternity is now accepting all applicants with heavy baggage and a cocky attitude! Women need not apply unless they have large jugs of water and little to none suitcases of clothing!
  18. I have the same problem, except Mur is above the warning.
  19. Both of them are correct. A line is a never ending figure. On a 2d plane, it would appear to be a circle viewed from a 3d perspective.
  20. I think that the most important thing you can do to attract them, is to show them a bit more information about the game while in the tutorial. The tutorial is pretty darn boring, and I hated it very much. Click here, run to this, blah blah blah. They will think that is exactly what this game is, a point and click adventure.
  21. Fenrir Greycloth replied to Nimrodel's topic in Offtopic
    Yup, I flanked it and then stabbed it in the side! No, I was kidding.
  22. Fenrir Greycloth replied to Nimrodel's topic in Offtopic
    One's a vegetable and the other is a fruit. Apricots are hard and have very ltitle juice, which peaches have a lot of juciy flesh.
  23. Only 6 from 120k accounts... wow.
  24. Are adepts allowed to have adepts? I think so. Its all in the hips... I mean perspective.
  25. Yes, but a disciple learns from the Master, and then will become the master in time.

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