Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Aethon
- MD Awards 2015 - Categories
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Of leashes and slaves
I've tried biting my tongue and holding my opinions on the whole event and will continue to do so (for now...). Though the one idea I would like to see implemented is; If the auction is to remain a "slave" auction, then <x> leashes should be created randomly out of the pool of active players. This way the leash may truly be a "slave" item. To help balance this though, possible slaves would be able to buy their own freedom for either a) a set price, b) winning bid's price + <x%> or c) by bidding like everyone else. As to the other ideas and comments...I'll just keep watching for now.
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Christmas Card Exchange!
I've seen in previous years that people have sent one another christmas cards in real life. I'm not sure if people are still up for it but I know I am! Feel free to post your name here to let people know you're up for sending/receiving, then you can privately message details of addresses and such. Message me if you'd like a christmas card! :)
- MD Awards 2015 - It Begins (Rules Discussion)
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Master of the Bushies - Quests
As some of you may know, I have been growing Bushies whenever I can. Lately, however, my obsession for them has become quite...worrying. All I can dream and think of are Bushies; bushy pie, bushy people, bushy babies, bushies, bushies, bushies! And so, instead of denying my obsession, I have chosen to embrace it and even share it with you all, giving you all the chance to become just as obsessed as I am! Kind, aren't I? Anyway, I digress. Below are the quests that will form this "competition". Each quest will have their own rewards, judging and rules. They will be staggered, as to when they become "active", and a new post (in this topic) will be created to explain the rules further. Please sign up here - http://magicduel.invisionzone.com/topic/16848-master-of-the-bushies-sign-up/ Extra Information: Bushy points will be awarded for each quest, so the more quests you participate in the more likely you are to gain more points. As usual, points mean prizes! The winner of this competition will be the one with the most accumulated points and will be rewarded with a very special prize Quests will not begin until around the beginning of the new year, so plenty of time to prepare, sign up and sponsor rewards! -------------------------------------- Cook a Bushie! For this quest participants will be required to create a realistic recipe that would incorporate Bushies. You may choose any fruit that you believe represents the in game fruit, though it will be required to explain why they relate the two. Winner will be decided through public voting (1 vote = 1 Bushy point) and through anonymous judging. Entries that create their recipe, and provides proof, will be given and extra 10 bushy points. Draw a Bushy! Participants will need to draw three forms of a bushy - The seed, the bush and the fruit. Points will be given based upon an anonymous voting system. Example: Public voting score + Judge 1 scores 20public voting, Judge 2 scores 15 public voting and Judge three scores 18 = Total Bushy points awarded. Grow a Bushy!(Pt1) Players will be required to grow their own bushy plant, documenting growth and explaining why they think their chosen bush represents the in game version. Each entry will be given 20 bushies, 1st - 50, 2nd - 40 and 3rd - 30. Winners chosen by panel of judges. Grow a bushy (Pt2) Grow Bushies! Points will be given on a 1;5 ratio for bushies held by a player (10 bushies = 2 points). Bushies personally grown by the participants receive +1 pt every 5.(10 bushies = 4 points) (Evidence required) War of the Bushies! - TBC A HC'esque competition... Bushy, bushy, where art thou bushy? "Simple" quest where participants work in teams of three to write a humorous script for a play that they will perform in public. Judging will be done by a panel present for the event, rewards and bushy points given to the winning team. Sing a song of Bushies - As the title suggest, the participants will be required to create a song (working alone or as a group) about bushies! Points rewarded based on 1st, 2nd and 3rd positions. Current prize pool and sponsors: - 1 x Sharptear (Creature - BFH Lightning) - 1 x One time visit to the Necrovion Crypt (Closed area access - Azull) - 1 x See Through Stone (Item - Aethon) - 2 x Gold Coins (Item - Aethon) - 1 x Wishpoint (Aethon) -5 x Wiiya bubbles (Harvesting item - Rophs) - Heat Stones (Spell stone - Ungod & Syrian) -3 x Mirror Ritual Stones (Spell stone - Aethon) - 1 x Weaken Stone (Spell stone - BFH Lightning) Any sponsorship will be doubled by Mur Please message me, either through forum or in game PM, if you are willing to sponsor.
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Timed effects broken again
Looks like it's happening again today. Logged on at 11:25 (13:25 ST) and it was happening. Don't know how long it's been going on beforehand.
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Master of the Bushies - Sign Up
I'll be adding descriptions soon (perhaps this evening, was just waiting on some feedback and sponsorships.)
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Precision Tournament - Heat Dumping
Yay! My first ever won WP thanks to my awesome friend Lady Luck (you may know her?) :P Thank Asthir for this highly confusing but challenging quest! I'm extremely surprised I won. :D
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Applications for the statless tourney
Aethon 254077
- Verify Invalid account
- Verify Invalid account
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Master of the Bushies - Sign Up
Well here we go yet again! It's time for another quest! Well, "soon", not yet. But there will be one! Just not yet. But sign up now! Or you'll miss out on the fun... Several miniature quests are currently under construction, each one different and of varying difficulty -- something for everyone! There will be drawing, singing, writing, fighting, finding and all the other "tings"! There is bound to be something to tickle your taste buds and whet your palate, so what are you waiting for?! Sign up now! Please add the following: Name Player ID Current Active Days Mindpower Favourite Fruit (and why)
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WTS Common items take a look
Not a bid, was saying it's 23sc with hands of emit, not 25sc. :)
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WTS Common items take a look
23sc
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Torch contest screenshots
Oh, there's plenty of exploits and info gathering going on! :P
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Torch contest screenshots
Psht, is that all! That's nothing! ;)
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Once upon a time...?
Results! (2nd) Entry 1: Points and feedback. A poetic story created by Aeoshattr. Whilst I enjoyed reading it, I have to agree with judge 2 that it tends to meander on a bit longer than perhaps it could. Sometimes short and to the point poems can say more than a 1000 character essay ever would. The use of language is good though you tended to wander in and out of different writing styles which lost the feel of it for me. Creativity: 13 Uniqueness: 14 Conformity: 12 Flow: 9 Story strength: 10 Voting: 0 Total: 58 [log=Judges' Feedback] Judge 1: This story is my favourite of the five, although in terms of enjoyment for a broader audience I would not say it is the best of the five. I personally get a lot of enjoyment because I know the events described very well *chuckle*. I love the use of language, and metaphor, however while it is well used it is lacking in certain regards. Given the subject matter, it would have been fairly easy to adjust slightly to have a subtle baudy undertone while retaining all of it's foreboding and cautionary message. Alternately, the use of more subtle, cross stanza imagery could have helped reinforce the primary narrative elements. All in all, very well written, but I do think that with a bit more time this could have been a richer piece. Judge 2: Uniqueness took a small hit because, like so many other entries, it took the form of a poem. However, it was about “the Sisterhood,” and, frankly, I’m surprised someone chose to write about that, so good on the author for that. Sadly, or annoyingly, it took a while to get to its point, so the scores for both could have been higher had the author made the subject more obvious earlier—really, don’t spend 2/3 of your story being vague and only drop the actual subject toward the end. It’s confusing but without a good reason for being so. The lower score for Conformity is because I saw nothing that really made me think “MD,” though nothing that really put it somewhere else. Again, the first 2/3 of the story is just vague and could be about anything. It’s not until the end that the author places the story within the world of MD. Flow took a HUGE hit because of the poorly constructed poetry. It was not a pleasure to read. It was clunky. This was clearly meant to have meter, but it failed. The Overall Story score is low because, again, it’s just so vague, and it doesn’t really contain any characters. It would have been more interesting to read about a specific “Sister” running around the realm, doing what the author claimed, than to read about the Sisterhood in general.[/log] (3rd) Entry 2: Points and feedback. Ungod's entry into the competition. First thing I noticed was that the rhyming and timing for this piece was all over the place and lacked structure, that instantly made me enjoy it less than I might have done. The story seemed a little...lost, in itself, jumping from one scene to another with little explanation and caused me to imagine and hyperactive and over-enthusiastic leprechaun being the main character. Other than that (and a few spelling/grammatical mistakes) it's a fun, lighthearted piece that I feel was made good wit (just perhaps not written down so well!) Creativity: 14 Uniqueness: 11 Conformity: 12 Flow: 9 Story Strength: 10 Voting: -4 Total: 52 [log=Judges' Feedback] Judge 1: I can see a lot of effort went into this piece - it very clearly wasn't a last minute story. So it is a little bit saddening to have to give the feedback I am going to give, but don't be disheartened, it was still a good effort! First off, the story lacked cohesion. It's clear the story is about Valoryn, however the fact that it is "about" Valoryn has very little value to the narrative. There is a distinct feel of it being an "A, then B" story, listing events without exploring their actual impact on the characters. Events occured with no relation to prior events, and typically new events would begin with no trigger, or old events actually being resolved. The poetic elements also need a lot of improvement. I personally am a huge fan of freeform poetry, however the name itself is fairly misleading. Freeform poetry is actually a collection of very specific techniques, although which ones are applied varies from poem to poem - not, however, within a poem itself, typically. While this narrative is presented in poem form, it lacks proper rhythem, rhyming form, idea form, or flow of imagery. While oftentimes writting as a poem can help to enrich a short narrative, in this case it has actually been the biggest detractor to me. It's hard not to feel like this story would have been more enjoyable to read if it had been presented as a typical narrative, rather than a poem. The idea behind the story is a good one, but the delivery needs a lot of work, I'm afraid. Judge 2: Okay, this is not as terrible a poetic entry as I thought it would be. The author had fun with rhyme and meter and succeeded more than failed. It definitely has a few parts to smooth out, but the overall tone of it felt whimsical and fun more than a serious attempt at poetry. Flow took the hardest hit because I feel that there were parts that were supposed to be dialogue, but it wasn’t made clear as to who was saying what. There were three characters, but I don’t know when any specific one was talking, and that’s just not acceptable for a story. This entry was fun, and clearly set in MD. It was a good attempt at a poetic story. The only other thing to mention is that I wanted to give Uniqueness a higher score, but with so many poem entries, it doesn’t feel right to do that.[/log] Entry 3: Points and feedback. A poem of old by Asthir Again, another poem, so I can see why perhaps creativity scores are lower than they could be, but otherwise it's a good piece. I would agree with Judge 1 on the most part (especially the rhyming and how it hits the ear). I was sad to see this get few points but I can understand perhaps why. Creativity: 7 Uniqueness: 6 Conformity: 8 Flow: 11 Story strength: 8 Voting: 0 Total: 40 [log=Judges' Feedback] Judge 1: This was a well constructed poem, however the story itself was fairly predictable. I do have two pieces of imediate advice - First, in your poem there are a few lines where the rhyming either seems forced and hits the ear wrong, or simply fails to work at all. When writting standard rhyming poetry, try reading your poem out aloud (once you have lines on Both sides of it - sometimes the following line can make a rhym that would otherwise be flat work perfectly). Another way to approach the problem of difficult rhymes is by utilizing Un-rhymes, where you purposely choose a word that causes a pause in the readers or audiences cognitive expectations, generally achieved by useing an uncommon synonym for a common word which would have rhymed (or simply seemed to rhym, as is more often the case) perfectly. Secondly, you shouldn't have said "Mur". Describe the shape, but do not fill it yourself - there is a certain sense of satisfaction that the audience receives from being able to solve a puzzle, no matter how simple or even if they realize there was a puzzle to solve to begin with, that becomes a detractor if the solution is provided to them instead. This was a very good, well thought out entry, and I very much look forward to seeing your future efforts. Judge 2: …I have no idea what this story is about… It could, and might be, about anything, though at the end it mentions Mur. I feel like I missed something, though I feel the author missed it even more. To call this entry “vague” is to insult all things vague. It just… it doesn’t go anywhere and it doesn’t really say anything: it’s a collection of words that seem confused to be around each other. I really want to say more, to encourage the author to keep trying, but I really have no idea what more to say. I don’t know what this was supposed to be; I don’t know how to improve it.[/log] Entry 4: Points and feedback. This particular piece was submitted by Jubaris. I enjoyed this story the most, I'd say, as it has the feel of one that would be passed down through generations -- perhaps a story that the Legend Speakers may have told. It has a few rough edges here and there but otherwise a simple, but pleasant, tale. Creativity: 10 Uniqueness: 10 Conformity: 15 Flow: 10 Story strength: 13 Voting: -8 Total: 50 [log=Judges' Feedback] Judge 1: I enjoyed this sotry. It was one of the easier to read, and for the most part my attention didn't wander. There were certainly moments the story could have been enriched, but it was a good effort for a quick story. One of the key detractors for the story to me, was the way the story jumped forward without proper resolution to events, or introduction to coming events. The story wasn't generally hampered because of this, but whenever there is a jump in events readers focus also needs to adjust, and these are the moments when audiences will shift focus to something else. A little more care in the buildup and introduction of narrative elements would go a long way towards improving this story. Judge 2: At least this one wasn’t another poem. Overall, the story isn’t so much a story as it was a retelling of actual events. Liberty went to war with Necrovion because Jester, or something. The Creativity and Uniqueness took significant hits because of that. Conformity, however, was boosted because it clearly takes place in MD, and the author mentions people and places from the game. Flow is rough in that there are certain word choices that simply don’t make any sense. It’s like the author wanted to sound creative and such, but it really didn’t work out in the author’s favor. This, and some grammatical errors, really hurt the flow of the story. In the end, it’s just a rehash of something that happened, and not even a particularly good telling of it.[/log] (1st) Entry 5: Points and feedback. This entry belonged to the one and only....Dstling! Whilst I enjoyed the entry I feel that it was a little short and that grammatical and spelling errors could have been fixed, so as to keep a steady flow to the story. Overall it was creative, cute and and enjoyable telling of a historical event -- deserves the points it received. Creativity: 12 Uniqueness: 17 Conformity: 16 Flow: 13 Story: 14 Voting: 2 Total: 74 [log=Judges' Feedback] Judge 1: A wonderful choice of medium, was a delight to see in this contest. On top of the presentation, the narrative itself was very well written. I am glad to see that, for the most part, you didn't focus too heavily on narrative elements that didn't progress the story, keeping the audience focused and directing the narrrative flow beautifully. All of that said, I do think that with more practice the story could still be improved. Some of the choices in language lacked subtlety. Remember - just because you have not written a poem, does not mean poetic elements like imagery and subtle emotive themes should be excluded. Creating a story that evokes emotions without telling your audience what they should feel is difficult, but does become easier with practice. Good work, and I look forward to seeing your future efforts. Judge 2: This one wins all the Uniqueness points (well, okay, 9 of them)! While I really did enjoy a different medium for the story, I knocked off a few points from Flow because of some minor (but repeated) spelling and grammar mistakes. I also knocked Creativity down as not only was the music not a particularly effective choice (I probably could have ignored that, though, had the creator narrated the entry), but because it’s, more or less, a retelling of what actually happened. Overall, though. this was a solid entry with no real weaknesses, but no outstanding strengths, save for the medium in which it’s told. [/log] Congratulations to Dst, Aeo and Ungod! Your prizes will be distributed shortly! Thank you to Jubaris and Asthir for their awesome entries as well! With that comes a close to another quest and I look forward to seeing you all participate in future quests (...soon)!
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The Writing on the Wall
Well considering: "Rewards: Charms, possible rewards for runner-ups if i feel like it." I felt like we'd be given the time to complete it ourselves? Rather than be told the answer straight after? I don't mind it being a race, just if I'd known the answers were going to be given straight away (and rule out any possible runner up positions) then I'd have hurried a bit more. Just clarity is nice, that's all.
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The Writing on the Wall
Didn't realise it was a race quest... :mellow:
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Resource Trading Central
Updated main post. Memory stones stock replenished and for sale.
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Cake Off
Ok! So I've finally found time to start baking! :D I'll post it in segments of progression (I will include a final picture with both my player name and myself gorging a piece --should it go well! :P) Without further ado I give you...<insert dramatic musical piece here> The Treasure Keepers Secret Treasure Cake! [log= Ingredients!] From top to bottom, left to right. - 4 Medium Eggs (Room Temp) - 4 Tbs Bitter Cocoa -225g Self-raising Flour - 225g Caster Sugar -225g Unsalted Butter (Room Temp) -50g Mint Chocolate Balls -50g Candy and Chocolate Coated Peanuts -Full Fat Milk (To loosen mix) -Black Food Colouring - Good quality Vanilla Essence - Chocolate decoration icing (For decoration) Notes: -Sweets can be replaced with others of own choosing. - Chocolate decoration mix I made using 200g 90% cocoa dark chocolate, 2 tbs of Agave nectar, black food colouring and icing sugar to thicken. [/log] [log=Method!] First pre-heat your oven to 180oC. Then cream vanilla essence, sugar and butter together until smooth and thoroughly mixed. Next sieve cocoa powder and flour together before folding flour mix and eggs into the buttercream. Note: Add a small amount of flour to mix before adding the first egg, this will prevent the mix from curdling. From there on in add 1/4 flour mix to every 1 egg added, ensuring egg and flour are thoroughly folded together. Don't stir!! This will remove any air pockets in the mix! It's these pockets that allow for the cake to rise and be fluffy! The mix should be smooth and silky, with a moose (the chocolate sort, not the animal!) consistency. If the mix is too thick add a tablespoon of milk at a time until it becomes the desired consistency. (I always add at least 1 spoon of milk as a precaution) If the mix curdles (looks as if it's separated a little) add little but equal amounts of cocoa and flour to the mix, folding until un-curdled. Once the mix is ready grease two baking circular baking tins (I used 8" tins). Line the bottoms(inside) with a circle of greaseproof paper and flour the sides, tapping out any excess flour. Use plain flour not self-raising for this part. (Yes, my socks are different, they're meant to be :P) Once that's done, evenly split the mix between the two tins and spread so they fill the tin. When filled, drop each tin from a 3/4" height above the counter, allowing it to smack onto the worktop. This removes any large air pockets in the mix, stopping the cake from having large, cakeless, pockets inside it. Now place into the oven. Always gently close the door as slamming it will cause the cakes to fall in the middle. Bake for 30-35 minute until soft and spongy to touch, or a skewer can be placed through and come out clean. If you're using a convection oven, bake for 20 minutes and then cover with greaseproof paper (this will prevent the tops from burning.) [/log] More to come! :D
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Once upon a time...?
Entry 1 Once upon a time long gone, There be a tale o'deathly cults. Oh, how ghastly were they drawn, Many stomachs they repulsed. Time and time again they warned Not to toy with open flames... But what was there to be scorned, 'Bout some silly dreadful games? Smear o'red on a young cheek Was a mark left forever burnt; Foul like blood to make you shriek! Oh, they knew but never learnt. They knew, they knew oh so well. Guttingly they chose to bear The sign o' the primal spell On display, aiming to scare. Mauled by lions or wild beasts, Still a face would be untouched. Good men were nothing but feasts To honor no longer clutched. But they knew, they knew, they did! That knights they could be no more, Once red lips would quickly skid Across their cheek like a roar. Oh cursed, wretched Sisterhood Know you what have you now done? Corrupted men to do no good, All in the name of spoiled fun. Ah, shield thy eyes, steel thy heart, Many horrors lie ahead! Womanly affairs they'll impart And over your face they will tread An ankle! Or maybe a thigh... Or maybe a hip or more. Too much! My eyes are all sore! Such torture, they'd rather die. Torture you say? You know not The meaning of it until Clothes'n'bags you watch by the Mill, While Sisters bathe and splash about. Beware, beware, guard your soul! Of the evil, gruesome Sisters. Their flesh-eating lipstick blisters On your face will forever roll. Entry 2 Once upon a time - true story - Valoryn was called to war. Say goodbye to kids and wife, for it's time to fight for glory, fight for your land, Valoryn! He stood straight and he stood tall Then he bid goodbye to all! Goodbye, home, goodbye, old pipe I shall miss you in the night, but it's time for me to go. Left his cane and left his robe, And took bow with him, and sword. One foot wide and two feet tall Was the sword he dragged behind. Triggity-doe, triggity-do, I'm missing a rhyme. On the road, he met a fairy fair-haired fair fairy faring in the forest some affairs. Ah, it's only you, Fintara... Phin..Fi..Lintara, sorry... Triggity-doe, triggity-do, Old Valoryn, how do you do? Alas, guardian Lintara, I was called to war today... Bless this warrior of Root! Oh, brave knight of rooted strength, Wish I could bestow on you A protective ward of leaves. But alas! I lost my wards while on an important business. Oh, fair fairy, where did you lost those wards? Want me to help? Lost..not really, more like stollen, stollen by a knator whelp, may it get its tonsils swollen! I don't know where it went... All that I can give to you is the blessing of the forest. ...and 30 gold coins I found and a magical sword and a drachorn to accompany you. ...It's okay...it's the thought that matters... Bim-bam, bim-bam, everybody fear ol' Val, as he walked through groves and jungles with a magic sword that dangles, and a drachorn by his side, burning flames from side to side. Fairy, fairy, on the wall, who's the toughest of them all? Get me down and I will tell you... Yak-brained fool, you let me go?! I'll just turn you into toad. Yet, the answer was... Valoryn! Go and ribbit it at GoE. Hahahahahahahaha! Oh, supper time!... Valoryn was going strong and it wasn't really long 'Till he met a hung-over Zleiphner, who was only four-legged. Z has learned from his one-eyed rider the secrets of giant's mead and how to use the drunken fist. Jump and fall and drink the drink, nevermind liver fatigue, be the stallion, the steed, one can always count on in need! I give you...........Zleiphner! Humbled by the introduction, Z swore to help Valoryn in all.... Triggity-doe, trigity-do, What did you do, Z, what did you do? Val will put saddle on you!! Hush, shush, through the bush, Cut, strike, through the night, Run, scream, for it seems, this is no longer Valoryn! This is no longer Valoryn... Who is this man, riding a flame steed, wielding a flame sword, annealed in drach's fire, hunting the deer? Entry 3 Once upon a time, when Elementals thrived When Drachorns were still pure, and Barren Souls alive A demon made its way into this old world's heart, And went to change its shape to fit a wicked thought. The realm began to turn, expanding far and wide While critters fled around, seeking a place to hide. Creatures emerged from naught, as if thought into life, Awaiting for a goal, confusion running rife. The demon carried on; the earth below it tapped, A whisper filled the air, and time seemed to have stopped. New entities arrived, shapeless, and feeling lost; Sliding around with care, and curious utmost. The more they crept within this world devoid of sense The more alive they felt, as questions would condense. The less questions remained and places left to see, The less devoid of shape these entities would be. Some grew to look for wealth, thinking it was the way; Some knowledge sought instead, to filter out dismay; Others for power went, victory to degust; But through this they all fell, by giving in to lust. The demon had its way; it knew what it brought in; The curious utmost, destruction's evil twin. Such is the way it went, this unforgiven crime; The long forgotten tale, Mur's Once Upon a Time. Entry 4 Once upon a time, in the age of four kings, there was a warrior who didn't fear a fight. Sir Liberty, who helped create the Knights of the Bell, had the Sword of Dazzling Light. That order was to stand in the name of all values of the land of Marind Bell, but Sir Liberty was a restless soul. To guard the peace was not in his nature. He sought for new battles and boldly went into the face of danger. Once, he consulted an oracle in underground to hear what enemies await him in the dark. The oracle, what seemed to be an old woman, brought a bowl of pure water from the fountains of Marind Bell, for it couldn't lie. "Varka is my name, and I will show you your destiny". She weaved her magic and said the words. Water replied, and as Sir Liberty looked at the bowl, images portrayed his future. Liberty saw himself in reflection, but without his head! "Where is my nemesis?!", Liberty shouted, only to invoke the barren wasteland, pitch black. Land of Necrovion, portrayed the water, followed by a playful laughter carried by the small waves of the stirred up bowl water. Liberty pondered for a long while about his fate. When a new king of Necrovion was crowned, the dark forces seemed to awake. King Jester looked as a true product of the treacherous land. His insanity and mockery of weakness of others paired with the dark reflection of the world that Necrovion portrays. Old Knight of the Bell was sure, the new king was his foretold enemy, if he could cut his roots before they grow, maybe the prophecy would be swayed, and he would get to keep his head. He prepared an army to strike hard and deep, but to ensure his odds, he made a pact with a warlord of the far west, Yrthilian, King of Golemus, who always sought for new victories and ways to confirm his might. Such was Liberty's determination, that he would pay any price to strike at the heart of Necrovion. But every payment, and every step closer to that heart, he was leaving parts of himself, oaths and values he used to infuse in the Knights of the Bell, now abandoning as a sacrifice for the final blow. Alas, the forces of dark did not wait. Liberty's ally was defeated by a trick used to strike him in his own homeland, which left the old knight into facing his enemy only with his own force, already lured in the depths of darkness. He and his comrades fought bravely, victory was near, but only to make his tragedy larger. Defeated was Sir Liberty, forced to give up the order of Knights of the Bell into the hands of his enemy. His folly would bring his own doom to the home of all Marind Bellians, if it wasn't for the great king of the old, Lifeline, warrior and a true thinker, who salvaged the remains and restored the Knights of the Bell, keeping Necrovion out of the ancient fence of the land. As for Liberty, he was forced to wonder the outlands, disappearing in the mist never to return. Entry 5 https://vid.me/38DD
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Suggestions to counter depletion (and a bit of off topic)
I think the amount of complaints and whining (not aimed at you Asth) about depletion is just rather sad. I see it as another one of these "people are getting too good at doing something so let's make it harder for them" (another example being the recent topic on stats and limiting them). Resources are available to everyone and anyone and they regenerate regularly. So why do people feel some sort of injustice when they're depleted? As a resource gather myself I say the following: Yes it can be annoying and frustrating when you go to harvest a resource and it's gone. No, I don't think to myself "that's so unfair". I think "Well I'll just have to get there first next time!" Complaining about the depletion is like trying to complain about the fact I rarely get a water bucket or candy box because people are quicker at grabbing them. There is nothing unfair, it's just you (players in general) lack the speed to grab the items or, unfortunately, are in a tricky time zone for MD. The same applies for the resources, except these actually regenerate! So you're even more likely to be able to grab a resource than the tool! If people wish to enforce community laws, rules and punishments, then that's fine, but it should be done through their own standing and power in MD. However, I do not think that special items or spells should be created purely for the desire to punish those that deplete. Whilst some players spend time grinding their stats for fighting, others grind in different areas for their own enjoyment. This attitude of "they've become too powerful" or "they hoard all the resources!" really needs to stop. It takes time, effort and commitment to do these things effectively and get to a certain standard; don't complain if you can't do it but we can... What shall we do next? Complain that Dst has WP's overflowing on her account and, because I have none, say "Remove them all! It's unfair!"? Or demand that players with over 100 silver give the the excess to the TK's? Seriously...please stop... <End Rant>
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Ann 3649 - Torch Contest Master
Any feedback on what makes our ideas less feasible? Hard to know what to work on without any idea what's wrong...
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Q&A: Rain
Some scenes seem to raise by 1 water every x mins (we have yet to work out if timings are set or random) whilst others considerably more. The minimum amount raised however is 0.25, I believe. Also heavy rain may cause a greater increase that light rain (not tested; theory only) and stormy weather seems to have no affect on the increase of water, even though rainwater may be collected... T'is a tricksy system and it wouldn't surprise me if it were flawed slightly? (Give me a message when you're free and I can set up some more weathers to test. :D) There's still quite a few "tests" to be done. It seems to be a lot trickier than I anticipated.