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Ledah

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Posts posted by Ledah

  1. I suspect the issue is the elementals with 2 of the Santa shards on them, each. Other creatures with 1 of that shard are fine, maybe on the elemental or having 2 causes the issue?

    I'd say the priority for this one is low... I like not bieng attacked!

    Crits:

    Spoiler

    2 of these 3, not sure which, Heat Elementals:
    878767
    878813
    879051

    GG Drach:
    820781

    Reiny:
    817322

    Rusty:
    798426

    Shiny Priest:
    879684

     

  2. Bacon Emperor I know you do not deal in mercy... but I have limited resources available! Please... will you have mercy on me this year and accept this humble offering?

    I call it... Bàcon à la Noodlé

    First, you need to go and hunt down some elusive Samyang™ HOT&SPICY Flavor (sic) Bowl Noodle Soup. Other brands are available, but performance is not guaranteed.

    1892621898_BACON1.thumb.jpg.4b3e9ac94af91913cb085036e5949dbd.jpg

    Second, you need to carefully follow the instructions on the packaging, adding the seasoning and THEN the hot water. It does not work as well the other way around!

    1870513049_BACON2.thumb.jpg.781c87b944087eeb596556524d30fc15.jpg

    Thirdly, you need to allow the noodles to brew. I use my water stained cutlery to do the job, although I hear there are more decorative utensils that do the same job. I wouldn't know anything about that though!

    2047596331_BACON3.thumb.jpg.52acf080dd5a7c0aede4c12e9c20c9c5.jpg

    Nearly there! While it brews, rummage around your nearly empty cooling device for some genuine ready to eat Grasan Bacon. Pose it nicely for the camera. Make sure to shut out the voice that makes you question how you got to this stage in your life.

    1923913087_BACON4.thumb.jpg.afa77bf96c864d5f339e57a52b0dbb54.jpg

    Finally, put the enitre block of Grasan Bacon in the noodles, whole. Bon Appétit!

    1269908940_BACON5.thumb.jpg.4e3d2a6f14cb70bacc0787cb2a496c00.jpg

  3. If you ask me, the only way to truly solve anything is a good old fashioned sacrifice - we must sacrifice some poor soul(s) in the hopes of ending the incessant rain of plushies. Therefore, my device will be a rather saucy altar.

    The altar works primarily as a surface on which to conduct said sacrificing to appease the plushies.

    We would need a good amount of Stone to build it, plus some skulls to give the altar a nice uplifting ambience. Some Pure Gold to decorate it all would make the affair more stylish. Last but not least, we need bottles of Grasan Ferment... you just can't carry out a sacrifice sober!

    In order to carry this out en masse we'd need a lot of... volunteers constructing altars, providing skulls, and volunteering as tribute. I have enough ferment, so we are fine on that front.

    Should the mist continue to manifest afterwards, we could simply drop it in a river. If it floats it is harmless, but if it sinks I would suggest it has been purified by the water, so is no longer harmful.

     

  4. Here it is... the fabled a long awaited public forum post on further improving the death system, as per Ann. 5557.

    The main area of focus is going to be the middle bit of the current death system, the small part of actually being dead. Whilst there is currently a very generous solo revive system as well as a less generous group revive system - both have their pros and cons, but both are very useful in their own way, in my opinion. There is also plenty to do alive, particularly making numbers get bigger.

    Interested in any and all ideas, but a few suggestions floating around at the moment:

    • Removing/easing current restrictions (Regen and combat, for example)
    • Unique resources/items/creatures etc.
    • Unique quests

    I'm personally mainly looking for ideas and feedback over the next week or so.

    TLDR: Please spoonfeed ideas on how to make being dead more interesting.

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