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Eara Meraia

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Everything posted by Eara Meraia

  1. Eara Meraia AD: 427 volition: 23.3 grinding> no, even less than usual walking recently
  2. welcome back
  3. sent again. please notify me if it didnt work.
  4. recently no time at all, but I assume there will be more work during the time after Halloween and X-Mas.
  5. happy birthday! May your chawan always be hot ;)
  6. Tom, a simple message in a mood panel "Help me with revival" or personal message to me, your friend would be enough to start organizing things for your revival. Is it too much? I am persuaded - nobody must be dead for months if he/she does at least anything or asks for help. I have been dead more than once and I know what I am talking about. It was fun to do Molquerts tasks, being creative, I took it as a personal quest and stayed dead for long because I enjoyed playing dead. But I am sure there are ways of revival if somebody is seeking them. I dont know Spartialis, I dont know his motives but I also havent seen his appeals to be revived. Dont get me wrong - I dont want death be common, I also do think there is inbalance if contract can be activated every week. I want death to be UNIQUE. But getting rid of it will made MD poorer in my oppinion.
  7. first of all I want to state that I see a big difference between death in MD and death IRL. Most of it has been discussed earlier, so I wont go for details (if you are interested ask me privately). Thats why I will speak of killing here as a game feature and not as of moral act. I think killing is an interesting aspect of MD that should not be lost. It give game special flavour if you want and can be perfectly used for RP and other issues for example events (think about the last day of Fear). Thats why I am not against Killing contract as such. I think this idea has its place in MD. The problem is, if it is used too often it causes inflation of the feature and that is what I consider negative. Death has to be unique, it has to cause special feelings or community effort. Thats why I dont think that Molquert guards being tough to beat is a problem. I think its positive if people have work together to archieve revival. Of course not everyone can fight, but what is bad about networking and team effort? If I am not mistaken this was the original idea in the end. Currently there are 2 ways to deal with the problem: 1) increase the number of revival possibilities, 2) increase cooldown of killing contract and killing items. 1) sounds bad for me. Even now killing by contract if rather cheap. with more revival possibilities people will be killed for a few silver and then this feature is something like a rainbow candy - easy to die, eay to revive, nothing to care of. That is what inflation do. That is what I would like to avoid. 2) increasing cooldown seems much better possibility. It gives possibility to keep the rp value of death in MD, also gives a chance to preserve Eons role as assassin. I dont think killing contract has an aspect of greed. But it gives some "power" for people who do not have permanent access to killing items.
  8. I would like to join this quest as a Time Patrol.
  9. I had an idea to gather solar energy during the sunny weather in a form of heat. Make sort of hybrid between heat jar and improvised rain collector - "solar energy collector". Could be an alternative way to gather some heat especially for young players with low stats.
  10. wish you happy birthday, my friend. I am glad I know the person like you.
  11. happy birthday once again, my dear friend.
  12. I still decided to apply for this because> 1) I believe we dont just have to accept the situation as it is, but have to DO something ourselves to change it and not just sit and wait 2) Changing of the situation is always necessary, because only moving and developing system can call itself alive. 3) I do not pretend to be the "coolest" the "most popular" person around or person who "deserves" something more than others, but I have a realistic view of life, which helps me a lot to stay cool and make good decisions in the most awkward and crazy situations. 4) If I start something I am loyal to the end. Eara Meraia ID 241935 Days: 368
  13. ˈnæʊ ˈwiː ˈɔl ˈtʃek ɑr ˈfiːlɪŋz əˈbæʊt ˈgoʊld ˈkɔɪnz :))
  14. Images added to a gallery album owned by Eara Meraia in Personal Gallery
  15. happy birthday dark queen!
  16. happy birthday, Mr. No one. celebrate nice ;)
  17. why not to just leave item regrouping regular like now but with changing times (+1 hour) so that ater a while all time zones will be covered. For example on 1.01.2050 the regrouping happened on 00 st, then on 7.01 - 12 am st and then just add one hour to it so on 14.01 - 1 am ST, 21.01 - 1 pm etc. No favorism and everybody can plan their time.
  18. Eara Meraia ID:241935; Days:353
  19. first of all thanks for the quest, I really enjoyed it (inspite of the very late hour). I would love to see the list of participants who came to the end though..out of sheer curiosity.
  20. happy sprouting! May your roots will never get weak and trunk hollow:)

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