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Grido

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Everything posted by Grido

  1. Just wanted to check, so I don't accidentally interfere - are these texts part of, or outside of, the lang interface?
  2. Unfortunately (for bidders), I received a very lovely offer involving a creature trade that I could not turn down which this Rein was a part of, so it is no longer for sale. Thread closed.
  3. Nice and straight forward, I'm selling a Reindrach (the red, christmassy one). Stored Heat 117723 Won battles 51 Age 898 CTC784061IMAXZ49MDC (no tokens) Please start bidding, please be sensible with your bids, and please don't increment in the lowest possible way. Plan for this to last a week, ending on 18/02, will get extended if there's bidding close to the end.
  4. Default also currently has (per my inventory) Trophies, my compass, telescope and a few other things - it's not just pickables. I'd lean more towards pickables being put in with resources. In terms of categories, we also have "test" (self-explanatory), and "bestiary", if we have a creature category, I'd put bestiaries in there with the totems, and remove the tag specific to them. Rare, for me, tends to be items which have a rare ability, as opposed to being a rare item, if that makes sense. So not many Kill tools, Kill is a rare item, not many medal boxes, they're rare.
  5. I'm reading this as a bug report? Therefore wondering why it's it General Forum... I'll move it, let me know if I've misinterpreted the thread intent. Could be a new idea, could be a discussion piece, I really don't know...Please place forum threads appropriately in the future, whichever the intention. --- What errors? For doing what? Please state examples, then they can be either explained or resolved. Font is easy enough, but yeah, as Aeo said requires a couple bits of html, the issue as stated is that there's no drop down option on the design view with some preset font options, rather than there being no way to change the font. The style droplists, change the style...as the name might suggest. Highlight the text, select the styles and see how the text changes. The paragraph droplist changes the paragraph breaks and font size (Heading 1=big main heading/title, Heading 6=minor heading/title), again, highlight specific texts, or place the cursor on the line you wish to affect, and play with the settings. They do both very much do things, have a play and discover. Until looking into this part of your post, and I clicked on the options (Haven't edited my papers properly in a while) I had no idea you were trying to file a bug report. These features used to work, something has clearly changed at some point which broke these tools. For the record, the error message is huge to post here, but it's replicable. Picture highlights specifically which tools encounter this/an error. [attachment=4492:Papers bug.png] ----- As a temporary for changing colour and size of text; <font color="red">This is some text!</font> <font size="5">Here is a size 5 font</font> <font color="red" size="5">Here is some red size 5 text</font> There are more specific, and better/different ways to do the same job, but I find that to be the easiest to understand at first glance. Note: The format does change to the following automatically, enter either in initially as preference dictates; <span style="color: red;">This is some text!</span> <span style="font-size: large;">Here is a size 5 font</span> <span style="color: red; font-size: large;">This is some text!</span>
  6. The Temporal Vault, I believe it was called, it's on one of the old screenshot pages which were linked on the old homepage (can't find said links currently)
  7. It terms of land storage, I mean it's not the same idea as you have there, but various (I think all?) lands have been after an accessible land treasury, where possessions of the land could be put (for instance I have a couple items, some resources and coins that belong to the land, rather than myself)
  8. http://storenow.net/my/?f=79a28c946e2acf1cb1729193f7cfe00d (sorry for lack of timestamp) A bug was used by Glji to give me the watch (I assume unknowingly). Said bug has now been fixed. http://magicduel.com/page/Announcement/view/3332 *cough* removemypoints *cough* :p
  9. I would like to purchase 2 Lock in Chaos spell stones, please message me if you can help with a price :)
  10. Are the morphs already snowmen, or still snowballs?
  11. Unaddressed ransom note Walking Stick dibs.
  12. I have just restarted a subscription up that unfortunately I had to cancel a few months back, so it's now for more, and as a result I will likely have 'some' 'spare' credits on my account with which to buy RP items. So I will be putting up a picture of the RP items I can see in my shop, if you're interested in one of them offer a reasonable price (I am spending money after all). I believe the going conversion is 3sc/$, so I'll put a minimum offer for an item of 3sc. You do not have to offer in coins, I will accept trades of both items and creatures, but they would have to be ones I want, obviously. Creatures with <100k ids I have a particular interest it. Besides that below is a list of my current interests, the number is how many I have desire of, low id creatures do not have to be part of the list. [log=Creatures I'm interested in] Windy - 2 Darkling - 3 7 (bullet) - 5 Shade - 3 Shade w/sword - 3 GG Drachorn- 1 Santa- 1 Tainted Angien - 3 Nutcracker - 1 Snowman- 6 Yr 6 Aramor - 2 Yr 7 Aramor - 1 Yr 8 Aramor - 2 Yr 9 Aramor - 3 Yr 10 Aramor - 3 Root Warrior - 1[/log] I will update the below picture as and when I sell any of the items on it, I may also refresh from time to time. I will allow 24h after an interest has been stated before placing the deal to allow for outbidding if such a situation arises. [attachment=4646:Shop List 19.png] Current Bids(may not be on picture); Armchair Leg - Used Rope - Egg shell - Potential raisin - Checkered Easter hunt egg - Teeth - Porcelain Chessmen - Awaiting Payment; LB handkerchief - 3sc (EE)
  13. For those not referring to the first page regularly, with the extensions, the contest is currently set to end Tuesday 10am ST.
  14. Kalamity should have points?
  15. Take an MD Stage as being a Comedian's Tour. At the start of the tour, it's a lot of the same material as the end of the previous one, few new bits thrown in, maybe structured a little differently. As the tour goes on over time the set changes as new material is developed and added, by the end of the tour, it's pretty much a whole new set, ready to shuffle and then start the next one. Yes MD has had some Stages where nothing massively obvious may have happened at that moment, but compare the end of one against the start and see what's changed and you might see differently. Granted though, a big 'thing' is always a good way to make the change obvious - rpcs being done for instance marked a stage change.
  16. Why'd you shrink MDA that much? The scenes there are pretty much the same size as scenes in the rest of the realm, after all, and LotE is proportionately much bigger than that... [spoiler][attachment=4474:Full Map 1.jpg][/spoiler] My MDA map was made the same grid size as main map, if kept the same size then the MDA scene would match up with the scene left of where I've adjusted it to. (Colouring wise, it's an old map)
  17. Just seen this item in my RP shop; 5 inch Popsicle Gigantic Popsicle that's exactly 15 centimeters long. ugh, American spelling. But anyway, main issue here is that 5 inches is not 15cm.... it's very much not, if you want to be exact it's 12.7cm (according to google), but roughly speaking it'd be 2.5in/cm = 12.5cm, which means if it's 15cm, it'd actually be closer to 6in(15.24cm)... Not sure exactly which way round this might want to be edited, I'd imagine the simplest way is to edit the name to 6 inch Popsicle, and ignore that it's not actually exactly 15cm.
  18. I would consider stage 12 as an overhaul - a number of things have been fixed, redesigned, or made more efficient, interface adjustments made to think about the future and make things easier for then. Which is all amazing....for the future. Along with that, there has been a strong focus on RP, which is appreciated and is a big aspect of MD, but as Nim says we shouldn't be leaving other aspects behind. I'm aware that A25 will be helping the quest makers and takers, but aside from Fight Causes combat seems to have been completely forgotten about for a long time now - I don't fight very often at all, I would like a reason to do so, and encourage that side of things. In terms of ending Stage 12, I have in my mind to not end it until we're at a point where we're happy to advertise again, unless there's some other highly definitive point coming up in the future (and have advertising as the start of the stage after). It isn't meant by me as a thing to get to as fast as possible, it should be done right, intro redone as has been raised is going to be done prior to advertising happening again, and possibly finishing A25, along with other half done or pending features. I feel it would be nice for the stage start to be saying "We're happy with the overhaul, we're still going to be working on things, but new players can see this now the paint's dry"
  19. http://storenow.net/my/?f=536b7a07b028844cf948bab7a9d6a502
  20. In terms of the final line of chat there Asthir, see top right of playerlist. Also, blackshade rider gave away two watches? Sasha wise I don't mind either way, but you did clearly state to be careful about who to pass to, so I guess she shouldn't be put back in.
  21. As an FYI, I've previously had a tokened GG Drach which got mutated into a Windy, tokens remained.
  22. print @content[0] ."<p/>" .@content[1]; I added in the paragraph break, but the key part is putting a full stop before the next fragment
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