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Yrthilian

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Posts posted by Yrthilian

  1. Ok so been a while since i made a post here and since i still dont have access to land weapons section will post it here.

     

    The GG weapons i now believe it is a resonance generator.

    Thinking on the weapon its design shape and how the room looks for it.

     

    even though the weapon does not have an apparent way of targiting

    it does not mean you cant target with it. I think it interacts on a frequency of each land

    or object. this means it could target anywhere and posable anytime.

     

    The only think at this point is what are the frequancy of each land/item/place/material

    shade??

     

    water is a great conductor of wave :D and great for displaying a frequance being produced

    and so is salt/sand.

     

    i will keep looking into this idea but this is what i beleve is to be my next stage of understanding in MD.

     

     

     

  2. oh congrats on the role well deserved and no one better suted to it.

    so can i gets a drac :P

     

    yeah i seen the vote system been asked in the past to login and vote for peope :D

     

    Al ?

    wait there is still no goverment?

    hmm well i am around again and will be working on my role so if i am needed just shout :D

  3. you know i was going to say a lot of stuff but guess what i am back on the forums less that 24 hours and look

    the same crap is still going on with the same people. Hoped this would have blown bye by now.

     

    it is like a tv series with a very bad story line that just wont end while the series is good but just that one story that ruines it

  4. umm please do not speak on my behalf.

    I have not stoped playing.
    I have a new family (dauther) and my time is short.
    In most cases i do reply to players on PM.

    As for my support for the Research stuff
    I still want it and have asked about it from time to time.
    It should have been in place some time ago and seems it still has not been done.

    NOTE: i am not on any team for research and do not have access to anyones submitted research.
    I know it is frustrating to wait for a team to be put in place and i truly wish i could help you all
    but sending me messages wount make it get done quicker.

  5. [quote]
    Kelle'tha Order
    [color=#008000]1 -Important and interesting research[/color]
    [color=#b22222]2 -Small public presence and impact[/color]
    [color=#b22222]3 -Only one active member[/color]
    [color=#daa520]4 -Merge into Guerrilla Golemicarum, keep forum for discussion[/color]
    [color=#daa520]5 -Recruit[/color]
    [/quote]

    1. agreed
    2. as it should be for now
    3. not true. yes in game terms 1 very active 1 semi active
    4. you got to be kidding me. Kelle'tha Order is based in Golemus but is much more then just an alliance.
    5. Only if we want to. There is a strick recruting policy in the Kelle'tha Order. It does not just let anyone in.

  6. hmm intresting but i can see both sides of the argument.
    EON sorry but your attitude is a big issue in this that i can see.

    in game yrth wants vengence on you but after all you are the evil one in his eyes.
    out of game and from what little i see of you talking sorry but i cannot respoect someone whom is so blantly obnoxious
    and has a whole mighter then thou attatued.

    Out of game i have no issues with you hell i dont care much for what you have to say and i have never had to interact with you.

    in game you where given a role to manage and run and make fun. 3/4 people playing in the BHc one of them beeing you
    how is that not setting yourself up for winning? you are by far stronger then most in game and cause a lot of damage.
    a compition of just3/4 is not a competition. that is far to few and putting your self in is fine but doing it and gaining
    from it is just pure abuse of what you are suppose to be doing.

    If you are serious about walking away it just shows to me how you did not actualy care about running the BHC
    and now that the council took a trust point (that so far i see as a valid thing to do) you throw the rattle out of the pram.
    so far the picture i see of you is of one whom is a spoilt brat.

    I wish i could say something nicer but i cant as in game i see you as a bully and so far out of game well i already said
    what i see.

    Ether way walk away to me it is best that you do.

    All i see is people moaning and not actualy suggest much to reslove thing and making treath
    sorry but i though Awi you better then silly things like that. i start loosing respet of thoes
    the complain and do nothing it is just sad

  7. well i am on the fence here. To me none of the alliance have really done much.
    I know i am not online in game all that much thies days but i do still look to see what is happining.

    CoE where unfortunat to have been taken over and for a long while be lower than 3 members
    shame that all it takes is a single player to bring the downfall of an alliance. But that is the
    mechanics of the system.

    I can only suggest that the path Tarq chooses to take be the best one. I dont see why a ptition to the council
    would be the way to go. the comunity is not the CoE. I do not wish to undermine the petition but
    to me a petition is not action enough to regain ones alliance.

    The main issue here is MD has become stale. not much happens alliance dont do much.

    Tarq, I really do hope you regain the alliance. I respect you and some of the members and i
    believe you would deserve to regain the allaince but action speaks louder than words.

    good luck in your fight to regain the badge of your allaince

  8. [quote name='dst' timestamp='1328688514' post='103790']
    Thief? Are you even using that brain you're supposed to have? How dare you call someone a thief simply because that person uses the IN GAME TOOLS?
    [/quote]

    sorry i had to reply to this comment.
    Just because you have a tool to do something does not automaticaly give you a right to go take all resorces from another land you are not part of.
    In RL i cannot just go to another country and depelet it of its oil. i have to have a permit and gain rights to go mine for that resorce.
    Why should it be any diffrent in MD?

    If someone comes to a land a depelets its resorces then yes that land has a right to call them a thief.
    as this is what they have done. gone agenst the land law's and that the people whom are of that land feel they have the right to protect
    just because there is no reall system in place to stop that does not mean they dont have the right to say it.

    You know how i feel about EON and his/her breaking of land laws and trade agreements.
    and i was in my right to say what i said. But could not act as no system was there for me to do so.
    No i am not moaning i am just pointing that out. I do concider EON a law breaker and a trade breaker.
    So to me EON is a crook and that is how i will treat eon.

  9. is that not the idea Kyphis

    to get people to make suggestions and be creative with them :D
    Much of what you said has been suggested but you do add more to how it would work and to be honest worded much better

    But i do like the idea of tying the ablities to the type of alliances
    That spread the ablity a bit too and would be much more fitting
    and as you say intergrate alliance much more in the realm.

  10. Most of the war stuff can be taken from the TC/HC system
    when killed you become a ghost. you cannot fight you cannot do anything other than talk
    in some cases you even get moved to the place in underground.

    yes if you log out and back in you get around that issue so that would need to be changed
    for a war system but i dont imagen that would be too difficult to put checkes in place for that

  11. i dont think land locking is a good thing to have.
    Just keep it in the style of the TC where only thoes involved are and they cannot attack thoes
    that are not part of the war and cannot be attacked by thoes not in the war.

    This leave lands open for passing through.
    the % think can be abused in a way that stops war from ever happining
    think of the US versius whome every the feel is worth invading :P
    80% of US goes to war but the country they invate/i meen liberate only has 20% in the war.
    the damage is still huge and they still get spoils of war.

    If a land does decide to go to war agenst another so let say
    GG V Necro
    80% of GG goes yeah lets have a war
    40% of Necro say yes ok we will go to war.

    GG is already at 2 to 1 % stronger.
    The idea of the Necro not waring would mean in a way they dont wish to defent their land.(precived to be that way.)
    For a war to happen it would mean that both sides are feuding over something this would hopefully mean all citizens are
    aware of the fued and have already decided if they are going to get involved if war was to happen.

    We dont want war to be just another one of thoes tools people use for the hell of it.
    It need to be difficult to achieve and one of thoes things that people want to do for what the believe.
    I dont think MD will see another war for some time if at all. But would be good to have this in place and tested
    could be fun to see how it all workes out.

  12. [quote name='Udgard' timestamp='1328154408' post='103136']
    Correction: technically there was never a war. You broke the treaty and threatened to start a war if Raven didn't step down, which he did to prevent war from happening.
    [/quote]
    Wrong! wrong!! wrong!!!

    The war treath came from LR first. Please if you are goign to make a statment make one of fact.
    when they made the treath i retuned it with a promise of war IF the one that cause the offence at the time apoligised.
    Raven did not have to step down. He was given 2 options he chose to step down since he could not get the ofending
    person to apoligise for abuse of powers. The war still happened we took over an alliance and did damge before he steped down.


    Now back on topic.

    As i said. the system does NOT have to require the kingship or even just a single leader. It can still be a citizen vote for the war.
    Why should only the alliance get the chance to play. Citizens have as much a right to defent their land as an alliance does.
    For this to work it would require a voteing system similar to the kingship vote when they happened but more automated
    as it would be one of posiable 3 answeres yes/no/abstain.

    The leaders of alliance/kingship(if that comes back) would have the right to call for a war vote.
    so that would mean say any alliance leader could call for a vote. Say by use of some interface in the
    alliance screen with reasions for the war kind of like the quest system. So it would be posted to the land
    not sure how that would be done other than forum/quest page in MD.

    This would then allow only the citizens of the land to vote for or agenst the war.
    Thoes for get taged with war mode thoes that dont get left as is and are not part of the war
    as war mode (AKA TC) does not let thoes out of the system take part it would mean that the
    people in the war cannot interact out side of it. This should cover any outside influence from other parties not
    involved.

    Most of the mechanics from what i can see and remember of are already there. they just need some modification
    but yes there are also parts that are not there and they would need adding.

  13. [quote name='Maebius' timestamp='1328107346' post='103091']

    Thank you yrth, but my question was one of more "mechanics". You say you waged war because you decided to.
    [b]How?[/b] That was my question. Were there rules and numbers to track who won then?
    If not...

    who won, and why? ^_^
    Can the same be done in today's culture of MD?
    Why, or why not?
    [/quote]

    no there was not game mechanics to support the war.

    The way one of the wars was won was that i declaired a player step down from their position and new person to be elected and i stated
    whom would not be accepted as the new leader. After much forum wars and in game fighting what i asked for was done.

    the second one was a civial war and it succeded in calling a cote for kingship. This was a narow win on my part.

    the 3rd was with necrovian this one was lost and was player controled regards how the battle would work.
    this is logged in the history of necrovian i think recently.

    None of the 3 wars had a mechanic behind it but should have to make it more war like.
    they where more arguments between ego's at the time and flame wars and ingame argument made it work.
    after the first war i asked about getting a mechanic put in place to facilitate any other wars but that was shot down quickly
    by all the vets at the time.

    can the same be done??
    i dont think it can be to the same extent it was back in the old days.
    but yes once both sides agree to terms of how to run it and how one could claim victory
    but no spoils of war or anything like that.

    Wars today can be more visous but still mean nothing in the end. they become pointless

  14. in the old day the main land alliance leader decided if war was to happen.
    between the land or not. Being as i was one of the people doing that back then.
    I had the right as alliance leader back before i was even king. Back then i also was the one to decided
    what could and could not be done with the land. As at that time i was alliance leader and the right was mine to do so
    as i was leader of the main alliance land.

    So from history what i said is true. in regards to Chewys reply.
    Main land alliance where concidered the leaders of the lands. It does not matter how thoes leaders chose to run the
    leadership it was still based on their word of yes or no or even maybe. Yes GG is not run with the as you say funny T word
    so the leader (BURNS) would talk with the others and between them make the desision. He is still the one in charge by game mechanics

    For MB Who ever is leader of the main alliance still could request things and have them granted as a land leader.
    How the mechanical leader choosed to run things is their business but they are ultimatly the one with the power.

    For LR whom ever is alliance leader there has the same ablity and rights that where of the past
    same for Necrovian. so yes there are still land leaders they are the leaders of the main alliance that was never changed
    just because kings got put in place the right transfered to them and so in turn with them gone the rights of the positon fall back
    to the land leaders.

    Yes this is my view on this and to me make logical sence. There is always someone who is in charge unless you reset the whle world
    (somehow i dont see that happining) but even then some people will gather together and regain some sort of leadership.
    To me it is silly to assume control would not be taken in some form. The kingship is an open ended issue and will be some time before
    anything may get done with that position. Untill then i for one concider that Burns has the same right as the king had in regards land desisions
    until the council/Mur say otherwise.

    there may be thoes that are not happy that lands have certan leader. if it is such an issue then rebel to regain control.
    as is said many time over. the systems are there so use them.

    designing a system for war can still be done be the control be with a group or with a single leader does not matter
    the system can still bedesigned and suggestions still be made for such. Just because something is not there does not mean
    you count it out for good. changes CAN be made to fit what is needed. The system does not even NEED a leader to decided
    it can be done by civilan vote. An alliance could wish to goto war put this to the citizens they vote. Oh look no king or leader
    decideing for sure that the land will go to war. All it takes is thinking outside the box to work on a way to make this work

    No system really NEEDS to be that solid in how it may be run.

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