Well yeah, that's why for combat I wouldn't add much more to it, just polish the structure up again.
Questing actually means making and solving of quests, which would be difficult to explain..so most likely only covering steps on how to create one, but if possible I'd like to mix questsolving a little bit, strategies on how to advance. (Not like I follow a fixed way, i do stuff way randomly/chaotic)
Roleplay..yeah, it would be honestly difficult. But still, we do have had a discussion about what makes up RP, and it may be interesting to have some very basic guidelines for the new people there.
Just because I have the feeling as if especially for new people that may be difficult. But then again, I'm just asking around what you guys think of it, not like I have fixed ideas yet. It's mainly because I think this game does not consist only of combat and should have some intro pages not only related to it. Although the biggest share of the current pages is okay, if you ask me, just needs to be updated a bit.
Something like:
1. Invent your role..but remember, you have to like it.
2. Stick to that role, try to act in ways befitting to it.
3. Interaction makes up RP, since doing it on your own won't help. So, try to involve others in a way that they will enjoy the RP.
etc.