[quote name='Pipstickz' timestamp='1339109449' post='114021']
Crafters and Lair Keepers had a mechanical role, by which I mean they were given unique abilities to accomplish their purpose, how often are those abilities used, though? Even now, the Lair Keepers is violating the three member "rule", and it will continue to do so because Indyra is as inactive as ever. The Crafters, on the other hand, have five members, yet only one is active. I admire Udgard's dedication, but he alone is not an alliance.
I challenge the members of these alliances to step forward and tell me that they indeed have a role and it is being fulfilled by more than one member.
[/quote]
Crafter's role is... well, item creation. Administratively it deals with creation of inventory items, and role-playing wise it's a guild for people who RPs item creation as a major part of their role.
Administratively I take care of all item creation process that requires the interface, with Phantom Orchid helping me with some of the requests' process (material requirements, item name/descriptions).
I'm not sure how the community in general feels about our work and membership, but I'd just like to point out some things in the crafters that might not be so common in other alliances/guilds. Part of our policy is that no one is forced to wear the badge. As a neutral guild (and to a certain extent, an administrative one), we want our members to be able to come from any land, as we serve all lands without discrimination, and thus they are not forced to wear the badge (which will force loreroot citizenship on them). This means there are members that you don't see wearing the badge often, but is actually a member (actually something pretty common back in the old times - I remember artisans and legend speakers having non-badge members, there might be others though).