Everything posted by Chew
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Search Feature for messages to search the author's name as well
As grido also said, i was all ready to implement this tonight, until someone mentioned the "i can pm anyone" The message system is actually planned for a change soon :D
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New Server Feedback
Because the wookie actually turned on the mysql cache properly :)
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Invalid argument bug
should be fixed, please confirm
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No more right clicking
Right click does not prevent no one doing anything, The previous security measures did MUCH more than just rightclick. Protip: it used obfuscated js.
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No more right clicking
An email to Myself and council: I will suggest you dont make assumptions. ----------- He spent a load of time implementing it specifically, the previous security measures did a load of nasty stuff to the site, including making some peoples antivirus think it was a virus.
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No more right clicking
You are indeed wrong. While testing some security measures, mur decided that he liked the idea of removing rightclick as it brings you out of the "md feel" and back into "you are in a browser". So while many security measures were removed, he specifically implemented this.
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Default item artworks needed
Here is a list of items i sent to Mur, some of them may already have images, but this is a list of items that i was pretty sure that none had images. list now at: http://magicduel.titanpad.com/2
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Default item artworks needed
That is the idea, yes.
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The game?
Yeah... thats a side effect of the new changes, essentially becuase its hiding the source code so its harder to play with AVG decides this is bad behavior and wont let you login. I dislike the changes and shall raise it with Mur. Phantom also claimed she had similar problems, but instead stating that "chew is probably sending me a virus"
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Resources and Professions
1) Thats called public interaction :) many lands already have similar schemes, i know GG charges for use of its memory stone detectors, go talk to people, i dont see any change needed ingame for this. 2) Why not? early bird gets the worm
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Resources and Professions
1) some tools are "owned" by the lands, they dont give them out freely 2) There is already a largish time on most tools, many above 10 minutes, i dont agree you should take more time between them 3) this could be implemented in the future, we shall see. What would the resources use be? Its more likely that a resource will be implemented if there is a use.
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The game?
Something your end, i see you logged in now?
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Resources don't show up
Some scenes have been configured not properly, and we never noticed. That scene has been fixed, if anyone finds anymore where resources or "no resources" doesnt appear, please post.
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Default item artworks needed
Council just sent me over the first artworks, some technical points: They need to conform to the current standards of item images, meaning you need to read this: They probably should be coloured, as a recommendation make the greyscale image alpha transparent, then paint colour over it, using layers and possibly transparency to make it look good. We want one artwork for each item, only one can be used and only one is going to get the gold coin. If you cant colour them in, then you need to talk to people who can.
- Following Instructions
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No copy / paste chat
Thats a statement DD, a personal opinion. As a recommendation if you wish to put forward personal opinons help us understand them by putting the reason. Aka Why is it completely wrong?
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Following Instructions
Cool thanks, will fix that once iv discussed with Mur.
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Resources and Professions
There has been planned a while for "role based" systems through tags, i would link it but im not sure where the post is. The idea is that when you achieve specific skills you attain tags which state your proficiency in the skill. You would be able to switch tags daily and when you are cutting wood with the "apprentice lumberjack" tag then you get a boost. Some tags will be easily achievable, others will require a number of sub tags. At first you will only have a very small subset of tags, but by upgrading them and using them more you become proficient in specific areas. Some tags would confer special status, abilities or items such as the possibility of being "keeper of the treasury" (able to access the land treasury) or similar. This would require land loyalty and a number of sub tags. Others have proposed changing the way you gather and use the tools you have based on your skill level, i think it makes sense and think we should go in this direction somewhat. There was also the idea of tools getting damage, which again is quite a nice idea, and one i think we should look into.
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Herbs Basket Cooldown Bug.
resolved, thanks for posting it.
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Demanding all new people to read all announcements
While i would love to spend my time updating them, i dont have the time to do so, and can spend it much better doing other things. We can appoint someone to keep them updated.
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Demanding all new people to read all announcements
wiki could be good, see: http://magicduel.wikia.com/wiki/Announcement:2248
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Resource location change
I will look at fixing that tomorrow.
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Demanding all new people to read all announcements
IP ban is not someone that anyone needs to worry about. only someone maliciously doing stuff against MD will be ip banned. But this is only an example. MD has a load of information that are in announcements, how can we move them out? Rules page being updated can be helpful, SS did it recently but i think we can improve it. Someone want to get paid to update it? What about adding "clarification" to announcements, to reference later announcements where the rules are changed?
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Demanding all new people to read all announcements
Probably, or some corrections need to be made, or something... So, as announcments grow people cant be expected to read or know all of them, so what can we do?
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Like a Thief in the Night
IP ban will not be performed for escaping jail. That part of the announcement is old and now incorrect.