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Chewett

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Everything posted by Chewett

  1. Bumped Mur again.
  2. Indeed have a great birthday Curi :)
  3. Making role items wont be done without it being approved mainly since item names and descriptions make something "real". If your description explicitly (and not here, explicitly, not what you think it means) says something then its true. The more basic "common" type automatic items are going to be the ones that you can build and make to do things automatically and with items.
  4. How do you see this fitting in with what Aethon discussing, considering that in chat you told him all what he described was already being done?
  5. Oh I see, just that you feel these potential rewards should go somewhere?
  6. *does the mag summoning dance*
  7. Why?
  8. Anyone? Or maybe even a torch contest :D
  9. No other comments from anyone else? Now if this is going to be a 4 mainland event. How do you resolve the situation of some lands being closer and more accessible than others?
  10. Any other comments?
  11. Similarly the aramors, only 60, 70, 80 exist and many of them are on older accounts. I have a couple but wouldnt sell them for such a low price, at least 5g+ to get me to consider it.
  12. Have a nice birthday Kyphis :)
  13. Thank you. It is important to focus on issues that are currently occurring and not things that might potentially occur, provided they are not a big problem.
  14. Indeed have a great birthday Grido :)
  15. I have actually linked them together, See: http://magicduel.invisionzone.com/topic/15668-non-idle-person-shown-as-idle/?p=166480 Please for those commenting ensure you read the entire thread :)
  16. Please make separate topics for separate bugs asthir.
  17. Sadly since we dont know the events leading up to this (guessing isnt helpful) then I cant do much about this. Will move unless anyone else has more concrete information.
  18. No its not. The main lands are the 4 lands of MB, NC, LR and GG.
  19. Darkshield also uses the same core functions and has no possibility of reducing negatively. Therefore there is something further here. And this is where we need a reproducible combat system... Guess Im going to continue work on it now.
  20. Iv checked both goldbelt and darksky and provided the core combat functions are working (Which since we have no tests, thats anyone's guess) those two shouldnt cause defence to reach 0.
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