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Chewett

Root Admin
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Everything posted by Chewett

  1. Can you include an image please.
  2. This has been resolved.
  3. This has been resolved.
  4. Thanks for your report @death ray I believe I have fixed it for you. Could you confirm its all working please. ~Chewett
  5. Thank you for reporting this DR, I will have a look for you now
  6. At the time the community seemed to be "happy" with it. I'm not so sure but I bowed to the agreement
  7. Please create a new thread for any of these not yet updated.
  8. I can't see where either of these are spelt wrong, please include an image or similar in a new thread.
  9. This should be fixed. If anyone has some suggestions for a better way of displaying this page, or more information to add, please make a post (or reply here).
  10. Quests Below is a list of announced quests, I will add them as they are announced (some won't be announced on Day 1).
  11. This post I will detail the information of what is going on, deadlines for quests, etc. Contact me if you want something adding here! Day 1 - Thursday 14th April - Fang Archbane - Awaiting Information Day 2 - Friday 15th Day 3 - Saturday 16th - Unassigned, originally requested by someone for LoTE Day 4 - Sunday 17th Day 5 - Monday 18th Day 6 - Tuesday 19th Day 7 - Wednesday 20th Day 8 - Thursday 21st Day 9 - Friday 22nd Day 10 - Saturday 23rd Day 11 - Sunday 24th Day 12 - Monday 25th Day 13 - Tuesday 26th Day 14 - Wednesday 27th Day 15 - Thursday 28th Day 16 - Friday 29th Day 17 - Saturday 30th April
  12. This should be fixed
  13. As discussed ingame, it will need to be integer because of how the code works (and how browsers work). Just stating this so others know.
  14. If you provide a CSV or something I can easily program with having: scene coordinate, item name, shift x, shift y needed, I can update it without needing to use the UI by writing a quick script. Feel free to send me a PM and we can discuss a format
  15. This has been resolved.
  16. Some of the old MD scenes have an issue where the clickable images "shift" (typically to the right or left) once they have loaded, causing visible motion in the scene. If you have found a scene that does this please post it here. Please add the following information to the post: upload an image, circling/highlighting the clickable in question the scene coordinates. We will give 1 silver per scene/clickable that we fix. A25 members please feel free to fix them where you can, if you do fix one please create a forum PM with me and the reporter identifying how many you have fixed so I can send over the silver. Please also quote the forum post so we can know what has/hasn't been fixed. Thanks!
  17. I have created a forum PM with an initial suggestion of the costs of a "quick withdrawal" treasury for lands/groups. I have added everyone who has expressed an immediate interest and contacted those who have shown one previously.
  18. Action points are roughly based on three things Base Action points (these will remain constant or increase as you buy shop boosters) Land/Alliance bonuses (these will change as you change land or alliance) Consecutive login action points (these will increase each consecutive day, or be lost if you don't log in every day) So when playing MagicDuel your maximum action points will fluctuate up and down, depending what you do
  19. I have 500 maximum action points but today I only have 400, why is that?
  20. Sorry I am clearly not being clear. Can you provide me a single example of how you can set a key where it disappeared after advancing. I appreciate "everything" is documented but I don't have time to incrementally go through the documentation trying things to work out what is going on. If you can provide me a single example "proof of concept" that was reset that will mean I can debug it, otherwise I have to focus my efforts on the many thousands of other issues. Equally if you don't have the time to do that, I will add this to my list of things to do "sometime". Again this isn't really helpful without a single concrete example I can debug. Thats as designed You are sure about this? Thank you this is helpful, where is that example located? Ah I see, I thought you were saying you knew it to be an issue.
  21. Thanks Fyrd, I have hidden your post because that scene in particular has a spoiler in your image
  22. Can you give me the details of how he was given the keys, what their names are (on PM if its private) so I may track down this. Could you explain which ones you know are affected? Its hard to track down "potentials" and could be a significant waste of time. If you provide me the method and name of the key that has been given I can confirm. Keys are different from checkpoints, so I'm not surprised its not reset as checkpoints really should never be. Do you have details on this? Again its hard to track down musings but if you can give me concrete examples I can investigate.
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