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Muratus del Mur

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Everything posted by Muratus del Mur

  1. yes...testing patience actualy ... let me tell you the way i see these things from my poit of view ... this is ..like someone accused me long time ago..a very exclusive game. While in papercabin there are all types of players , later on in the mp4/mp5 group there are very high quality players, intelligent people, that can be patient, and that will probably be arround for long time. The story , as you say, its both a way to test a players patience AND also make him actualy look on the other things in the game and not start asking too many questions allover. As you know, in storymode you can only look at the other things in the website, and that its realy helpfull, as there are many usefull things to read about the game there. the time you stay in story you can pick for yourself, so its a personal conflict between playing or waiting for better stats the problem actualy is in mp5 where players dont have anything to wait for and play continously, and the general reaction i am afraid of is saying something like "i spend to much time with this game, i wont login" ..and this happens a lot with many games. In time its probable i will a more integrated way of reading other game info while in story mode but for now thats it
  2. people that won the contest are allowed to interfere. They wont win anything but they are allowed to play the contest too . THIS IS A CONTEST, not a charity party ... you have to fight well for your place in it. Also as you probably noticed the rules and heads distribution changes as the contest progresses. THe rules are the same for all, so everybody has same chances. At mp5 things are indeed a bit different, old players have indeed much more power because there is no mp6 yet, but that still does not change the fact that the best player wins ..and best does not mean powerfull, but most able to hold the heads as much as possible regardless of the way they do that. So far you did good dst, i dont know why you complain. Good luck
  3. i had a way for both branches of the story, both with akasha finding a way to reveal the book both with her giving up, both ways end up very different , i guess you will find out the other way...anyway, in this story both ways are very very interesting...and you will always wonder .."what if" i have to say this path is much more uncommon and interesting than the other ...also the fact that the wizard died while akasha searched for the book changes things a lot and was not predicted forgot to mention that one of you actualy found the answer in one of the posts here, regarding to what will happen next, but i cant disclose it now ... you will see when story is updated
  4. Very nice thoughts, i have to say you are a _wicked_ group of inventive and intelligent people, simplyzero agrees to that too. I wonder how many games have such a great player community, ..nice
  5. can someone explain me exactly with details what the problem is, because i cant seem to understand it. the new skin is not loading the entire page? for me it works fine so i cant get what prevents you from posting in this skin. thnx
  6. why is that??
  7. well, what do you think ?
  8. BUG FIXED, you should be able to attack those guards now. pm me if you still cant.
  9. can you access shop? did you die in story? (upset marind a lot), if so that explains it
  10. topic closed. test will begin shortly with the players on the list so far. Let me a day or two (maybe more) to set up whats needed. I will pick random alliance symbols for this, dont start complaining you dont like then its just a test.
  11. it was a problem with the settings, now you can see how powerfull this monster realy is .. at least for me that i am on the other side of the globe, the game is loading much faster than many sites hosted here. it takes less than a secodn to enter a scene, and there are 135 players online right now, all running on fastforward settings. if this will continue in the next days i am planning for new features
  12. yes , starting today we run on the new monster hosting was realy kind and gave 50% discount on next month and 2 140Gb SAS hdd's for extra speeed. the extra money i had reserved for hosting will now go to advertising, you probably saw allready the hords of newbs comming in
  13. sry for the size of it, here it is
  14. well its about having 200 any moment. Anyway, more than 20k accounts are "dead" because confirmation emails were never sent away, i hope from now on i will be able to fix all problems in time and achieve a much higher activity rate. Game is better overall so that will also make players more active and stay longer...and with the new plans i have in mind things will go realy wild
  15. please provide in-game playername, not just forum name. all players that for whatever reason will miss to specify _exact_ playername will be left out , sorry but its not that dificult ot follow. Test will take place within a restricted area, i am not sure if i will teleport you to a new map location or just close a big section of the md archives for that, we will see then. I am still waiting for the new server (((((( once its up, next day the test beginns, untill then everybody is welcome to join, even mp3 if they are aware of the "dangers"
  16. that will be something indeed. anyway untill that "checkpoint" an other one is approaching and that one is the 200 online players
  17. ok keep posting and a mod or topic starter please hold an updated list at the first post. Thank you.
  18. deciding if a player is strong or weak its much much more dificult than you can think of, there are too many factirs , like profile, creatures, time the player needed to upgrade his profile, the rituals he has, etc . Having this decided based on the total number of fights its like analizing the player results not his actual strength. maybe its not a good word that the player is stronger, but i dont know any other, and this one is enough for now.
  19. exploiting the voting system this way will lead to one thing only...removal of the voting page, or at least canceling the credits reward there. I think to many exploit this. Voting is something that players should do because they like the game, if i provide the voting links and i also give reward for voting at least you could do is to click the damn vote button in the opened page. "Its Free"
  20. hahahahha ..i forgot about this post ... but its a good place to tell you that there are now 40000 accounts
  21. good point, will do
  22. first of all ... there will be ALWAYS a number of players to complain on ANYTHING. Consider me ignorant, but your complains or compliments dont influence my decisions regarding the game engine and overall game balance. What does influence me, are your tendencies to play. For example, if players farm losses and by doing that they turn the game into a boring thing, there will be more limitations or changes to that. The equaly ballanced fights win=losses had a huge flaw in the practical application. In theory, it was a good thing, but when it came to how players actualy use it it turned out that losses were much more easier to get then wins, you all know that. That lead to a hunt for losses, turning the entire thing upside down, with too dificult strategies to follow and understand. The new system is far from perfect of course, but its a system that will grant you the benefits of winning without unbalancing the win/lost count in favor of wins. That should be like a counterweight to the currently unbalanced way of play. The actual results we will see in the long run, at least a month from now, and based on that i will do further changes to adapt the system as needed. If you remember, other changes raised voices among you , such as the honor penalty for losing, and you now live with it and its doing well. Anyway, if there is something to change later about this, it will be to shift the -500 limit to be something else (maybe no more combat reward) and to make a millitary rank based on wins...this is a small plan for the future but dont count on it. And regarding your remark that new players will be scared by the many policyes in this game , my vision about this is that the game should have MANY policies, very very complicated ones, so that you quit on following them, but the overall ggameplay should be stable and easy in a natural way. Thats a reson i dont disclose many of the internal values, triggers, caps etc, you dont know about them but you know things "dont work in that way" or "they work better like that". As an example: low vitality rituals, i prefere to tell "do not use rituals with very weak creatures or other creatures will be autoselected for the fight" than "use over 299 vitality for your creature to avoid auto ritual triggering" The "policies" of this game are more simple than you think if you dont start to take one and every "rule" individualy but think at the whole picture.
  23. i guess the clue part in that quote would be "....and even if there was....arghhh!"
  24. she is climbing the stones to get near the fire because YOU sugested she might find something out if heating the papers ...how many times should i tell you ...you actualy change the story!
  25. bad news ... in a way ... hosting is havign some problems with a lot fo servers they ordered and they are sending back the whole lot, including ours. I dont know if its a madeup story but this is what they said. New server will be delayed untill next week. i was almost about to cancel the deal with them and search for an other one, but good new is that they are not charging for the time we are on the temporary server and its moveing quite well for now. also they said they will make me some kind of deal for beeing so patient with them (lol feels like i am in story mode) so i gues its better to wait here more than to start chasing for oher providers that could have similar problems. I think i will remove the site announcement for now because most wotn understad why its still there and also they wont read this topic. I will announce it on the changelog asa server upgrade later on when it will happen. i'll keep you informed on this topic on how things go on if i have more news.
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