Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Muratus del Mur
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Celebrating 10000 players!!
that will be something indeed. anyway untill that "checkpoint" an other one is approaching and that one is the 200 online players
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"Test" Announcement 05/19/2008
ok keep posting and a mod or topic starter please hold an updated list at the first post. Thank you.
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mp4 ... and now?
deciding if a player is strong or weak its much much more dificult than you can think of, there are too many factirs , like profile, creatures, time the player needed to upgrade his profile, the rituals he has, etc . Having this decided based on the total number of fights its like analizing the player results not his actual strength. maybe its not a good word that the player is stronger, but i dont know any other, and this one is enough for now.
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Voting
exploiting the voting system this way will lead to one thing only...removal of the voting page, or at least canceling the credits reward there. I think to many exploit this. Voting is something that players should do because they like the game, if i provide the voting links and i also give reward for voting at least you could do is to click the damn vote button in the opened page. "Its Free"
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Celebrating 10000 players!!
hahahahha ..i forgot about this post ... but its a good place to tell you that there are now 40000 accounts
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The new profile page
good point, will do
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New combat system
first of all ... there will be ALWAYS a number of players to complain on ANYTHING. Consider me ignorant, but your complains or compliments dont influence my decisions regarding the game engine and overall game balance. What does influence me, are your tendencies to play. For example, if players farm losses and by doing that they turn the game into a boring thing, there will be more limitations or changes to that. The equaly ballanced fights win=losses had a huge flaw in the practical application. In theory, it was a good thing, but when it came to how players actualy use it it turned out that losses were much more easier to get then wins, you all know that. That lead to a hunt for losses, turning the entire thing upside down, with too dificult strategies to follow and understand. The new system is far from perfect of course, but its a system that will grant you the benefits of winning without unbalancing the win/lost count in favor of wins. That should be like a counterweight to the currently unbalanced way of play. The actual results we will see in the long run, at least a month from now, and based on that i will do further changes to adapt the system as needed. If you remember, other changes raised voices among you , such as the honor penalty for losing, and you now live with it and its doing well. Anyway, if there is something to change later about this, it will be to shift the -500 limit to be something else (maybe no more combat reward) and to make a millitary rank based on wins...this is a small plan for the future but dont count on it. And regarding your remark that new players will be scared by the many policyes in this game , my vision about this is that the game should have MANY policies, very very complicated ones, so that you quit on following them, but the overall ggameplay should be stable and easy in a natural way. Thats a reson i dont disclose many of the internal values, triggers, caps etc, you dont know about them but you know things "dont work in that way" or "they work better like that". As an example: low vitality rituals, i prefere to tell "do not use rituals with very weak creatures or other creatures will be autoselected for the fight" than "use over 299 vitality for your creature to avoid auto ritual triggering" The "policies" of this game are more simple than you think if you dont start to take one and every "rule" individualy but think at the whole picture.
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Support Group For Akasha
i guess the clue part in that quote would be "....and even if there was....arghhh!"
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Support Group For Akasha
she is climbing the stones to get near the fire because YOU sugested she might find something out if heating the papers ...how many times should i tell you ...you actualy change the story!
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SERVER ISSUE
bad news ... in a way ... hosting is havign some problems with a lot fo servers they ordered and they are sending back the whole lot, including ours. I dont know if its a madeup story but this is what they said. New server will be delayed untill next week. i was almost about to cancel the deal with them and search for an other one, but good new is that they are not charging for the time we are on the temporary server and its moveing quite well for now. also they said they will make me some kind of deal for beeing so patient with them (lol feels like i am in story mode) so i gues its better to wait here more than to start chasing for oher providers that could have similar problems. I think i will remove the site announcement for now because most wotn understad why its still there and also they wont read this topic. I will announce it on the changelog asa server upgrade later on when it will happen. i'll keep you informed on this topic on how things go on if i have more news.
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Side story - Adventure log
Weaver Gared and Gjinja are rewriting the story with more detail and insight based on the events in the adventure log.
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Riddle me this,
mettal bunny, you just got a "puzzle master" medal for starting and writing in this topic. I see other candidates around here too but it will depend on how they will do in the future...and i am not refering just to this topic
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Magicduel Wiki
i think writing about exact numbers is a bad ideea ... there are 2 puzzles NOW, but that will defenetly change, timer is 10 min now but its actualy depends on land and will also change, .. i think we should talk about the different gameplay ideeas in it more than specific details One thing that i plan to do ...its not the topic to talk about it but it might help here ... its to call the dev stage "Perpetual Alpha" instead of "Alpha" ... it means game will continue de expand and change at it exists and there wont be a FINAL version, or beta or whatsoever ... its a daring concept that many wont understand but if you think it good, its a great thing. One other very very important thing are the mindpower levels that are like progressive xp levels from other games but actualy are not, in fact gameplay changes completely at mp6 and plans to include mp7 will change it even more. I also plan to make a shifting possible from a superior mp to a lower one, ..ideea is mp levels look like but are not xp levels (knator has mp1 and players start at mp3) the fighting ballance is a unique concept that i dodnt saw anywhere so maybe its a good ideea to talk about it too. there are plenty more but each time i get to read the forum i am very tired, like now. I think talking about different and unique things will present the game as somesthing worth mentioning and not advertising. I dare to say and you may quote me on this, that MagicDuel will change several gaming concepts if it will be well understood by players. Untill now i could not determine if the majority of players like to play classical archetipal rpg/strategy play or they have 'an open mind' to new , different, things. i wish i could say more p.s: again, wiki page is extreamly important, even more important as the site front face , its not just one more place to advertise
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New combat system
system was fixed today, i made a mistake yesterday just before announceing it and i didnt tested, now it should work fine. Just as a note, if both players regenerate more than 20% (-20%) thats also good for a vitorious fight
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SERVER ISSUE
yeh thongs are indeed not well .... i dont know if they are moving it allready without teling me or what the hell is going on
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my leg!!
LOL, you are right, but it was not intentional ))) unless Valy wanted to put some clues of his own there )
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Ch3 players post ign here, please!
i need just players that experience problems in chapter 3 with the unattackable guards and closed loreroot. I am looking to fix the cause of this error , once i do so i will start fixing each player that run into this. PLEASE keep the first post updated (edit) witha list of playernames, also if you hear them complaining in game not only posting here on the forum (some dont use forum), but just about the errors described above. Thank you
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SERVER ISSUE
situations is like this.. hosting gave us a bad ip (i cant even send normal emails from it because they are marked as spam or returned)..they say its a new ip and they didnt knew it was blacklisted ...whatever.. We are still on the temporary server and the serverparts didnt arrived yet so i dont know how long it will take, maybe a day or two more. There is a downtime for some of you because i added some new secondary nameservers and they take up to 24 to register , but there will be an other downtime for all once hosting will change current bad ip into a clean one. its a whole mess.. i sent them a final email asking for fast solution to this problem, if they will provide it its cool, if not i will start searching for an other one. This one is a good company, i read reviews about them and everything looked fine, i guess we just had bad luck i don't know what to say. few more days, hopefully not that many ..
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SERVER ISSUE
what do you mean you cant login there is a huge difference from not beeing able to login and from not beeing able to access the site
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Magicduel Wiki
i think here we should say about what this game has unique, and point out some unique gaming concepts that make it stand out, like the balanced fights for example. I agree such an article needs to be written very well to be allowed into wiki, and we may also be to small for now, but we can try
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Side story - Adventure log
This poll will help me decide what to do with the story next. I am running out of patience to wait for others to write story and such, so i am planning to torture you with my stories from now on, in my bad english way ...if you cant stand it anymore here is your chance to shout it out . I am no writer, but the ideeas behind a story have nothing to do with writing as a profession. I sure enjoy to abduct players and place them in dreams or send them on impossible quests so i will keep doing that, its just a matter of how the story is presented and that will change based on your feedback. Story also will have a greater impact on the game itself but about that i will write a different post ... no spoiling now. Please vote so i can understandd what you think about it and change what can be changed.
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Support Group For BigC
never believe when it sais "END" on the adventure log
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SERVER ISSUE
well if anybody could do that it would be excelent, also include images and stuff if possible. I dont know to write articles
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vote!
"ALL READY" ? ,,...there is no ALL ..there are allways more to come I think this post is quite old and most things here are allready done of if they are not there is a reason to it .. like chapter 3 for example.
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SERVER ISSUE
Well probably you think i am getting rich with this or something , so i will answer you.. game brings in money, about 40%-60% of how much it costs me, an i am talking strictly about money i have to spend on server and advertising, not my time or ocasional payments i make to artists or other non periodical costs. I am not rich , if you think i am, lol. I just love this project and put as much as i can in it. Think that i developed it over 4 years with no income at all (paypal option was added few month ago), and when i was employed i used to give my entire salary to others to make drawings and write thigs for this game. Now i leave from side projects i do except magicduel ...I am actualy having a very very dificult time working on both game and other projects so that i have some money too, but game has priority for me. Since paypal has some kind of stupid regulations in my country i cant withdraw paypal to have it as cash here, so all money that is coming from players goes back in the game on different things, from ads, drawings, better server and so on. If i had money i would have pumped it into advertising and make this game have 1million players by now I can only hope the game will bring in more money in time , because that only means i can stop working on other projects and focus fulltime on this one, ....you realy have no ideea what i can do when i focus fulltime on a project ..you will have to login 5 times a day to keep up with the changelog LOL I am so so happy that we managed to get this server for the game, i couldn't do it without your support, and i am not talking about buying credits in general , but the extra effort you put and subscribed even if most of you allready had plenty credits available. The server means a big step for me, and will mean a big improvement for you as players also. Having our own server its like beeing independent from hosting rules and limitations...i could say NOW we are professional