The story is ment to divide players in groups based on their choices. From here there is a very clear picture about what each player choses and what kind of player he is, consider it as kind of profiler engine.
The story will become more interactive of course. Right now not all the sections are ready to be connected to the story and if i connect only part of them then you will end up blocked somewhere. For now the story can go unstopped so that you can see it all and still have access to different places.
About the waiting and waiting ...well this game is supposed to be played bit by bit each day and to develop your profile not to run throu it without knowing what is going on and "finish" it.
Chapter 3 will be implemented as story only at first, while new interaction will be added to chapter 2. To make the story interactive its a very hard task and goes slow.
----SPOILER----
Some things that will change will be:
Marind Bell gate will close for those who remain in the parc and for those who run from it leaving them blocked in one of the lands. People outside will get an option to join one of the other lands (you see,,, first they need to be UNLOCKED!!) , people remaining in MB will get more time to discover MB secrets and also find a secret passage outside of MB that will also open the gate for them.
In No man's land you will find a creature guarding a artefact, you will get 2 options , solve the puzzle of the artefact or kill the damn creature (that will be powerfull). Artefact gives you both reward and unlockes one of the lands.
These are the tasks on my imediate todo list.
The thing is that i cant work full day on this in this period, i have to make some money to advertise this project as i am all alone in this, and also work on other ongoing projects. I usualy stay a couple of hours a day and make minor to medium improvements to the game, for example today i added the changelog notification system and also a new feature is about to be ready today. To connect the story to the game interaction takes much more ...so be patient, better something bit by bit then nothing at all.