Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Muratus del Mur
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MagicDuel Festival!!!
Every day, players will get rewarded for their efforts so far. Rewards on 06 sept 2008 *Rex Umbrae Killer* - promoted to permanent RPC status - +30k max VP - spells: opennecro, otherarmy - access to secret logs - tag: Walker of Mind - custom description - alliance changed to necrovion Sol - tag: Adept of the Dao - custom description - 20k max vit - 80 loyalty - spells: undisclosed (ltb) MRD - tag: Leader of MR's - custom description - own alliance: MR Fraternity - spells: prot-weaken, mirrorritual - Gates of Golemus always open *Raven* - promoted to permanent RPC - +10k max vit, +10k max vp - spells: invisibility - tag: Loreroot Illusionist - custom description - promoted to dreamcatcher - access to secret logs *kempiniukas* - tag: Gardener of MDA Garden - custom description - +15k max Vit - spells: prot-freeze, undisclosed (ltb) - land assigned to archives many more coming soon
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MagicDuel Festival!!!
I am proud to announce that the first MagicDuel Festival beginns today! The Festival are the rewarding festivities for all your efforts on the RPC/PWR contest and much more. As you know from the contest description, 3 players will be rewarded for their efforts with a nice prize ....well, i lied! ).... During the festivities, a lot more players will be rewarded based on their progress so far. For a few days from now on each day there will be players rewarded, characters created, gift abilities dispatched and the MD world will go WILD! Please try not to contact me to give you prizes or so, if you do that i will make sure you wont get anything. The rewards will be given based on your history as a player and based on your personal doc info. To get rewarded you must be ONLINE during the festival, idle is ok too. More news on the festival progress will be announced on AL and newslog. So .. let the party begin!
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Special edition creature challange
Hi, I would like to post a public challange for a limited edition or just premium creature (not decided yet) and reward the one that will do the best. Anyone can participate in this, regardless of active days, alliance status or other factors. What i need. - Bunny creature, fluffy cute bunny creature to be colored afterwards in soft pastel colors. - 4-7 levels, should evolve to be more mature and pwoerfull creature but at the same time keep its cuteness. I dont want a killer rabbit!! make it cute fluffy and fun. Also levels must be well corelated and look as if its the next level and not a tottaly different creature. - sugestion for name and/or description is a good advantage. - do not make artworks (creature levels) public or the creature wont be selected! I need them totaly secret from the public. Deadline 1 week starting now (ends 12 Sept 2008). I will only reward one person that will do the best one, so i tell you from now sorry for those that will do hard work and not be selected, thats the risk you take. However i will support your acceptance/promotion in the Artisans guild if you prove to be a talented artist. Prize: - 50-100$ game credits depending on number of credits 4-7 (4-50$,5=65$,6=80$,7=100$) - personal tag/description This is a request for a premium creature, the artworks must be high quality with fine details, pencil on paper 150dpi scans. If i have the feeling you copied the creature from anywere i wont use it so be original. Please send artworks to my email manu-at-magicduel-dt-com for review Good luck! Mur
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NEW PRINCIPLE
principles should be things that govern wide areas not specific ones. I read above, Chaos, Order, they seem right at the first view, but i am not sure if they dont collide with syntropy and entropy in a way. Also maybe to have a single principle combining the two, but i cant think of a name right now. think that you dont invent principles, they ARE, so you try to better understand and it will all take shape in your mind. Its like an artist sees the artwork before its on paper and it just fills in the empty spots.
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Deserted RPCs characters
think that i want to put land leader over md lands .... i dont want to have them by playername, because the transfer of features is almost impossible, instead i want them by a predefiend character. Its also better that the leader of the land will have a predefined avatar, name, tag, and stats, than just an other player to be in that position. I was planning to allow normal evolution of players towards that position, but after wodin incident, i am defenetly thinking of creating those accounts and then assigning them as public characters. Instead of creating md legend and have lets say player Abcde as king of MB for example, i will have a fixed char as king and allow others to controll it. It will be a hit to the level of adventure in the game, but it will make the game world much more stable over time. I see this as a thing i must do, please correct me if i am wrong.
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Deserted RPCs characters
if i keep wodins identity as a legend, and put him out of the game then all work on that profile is lost, because wodin without that avatar is not wodin and that avatar is part of the game now. as you said , wodin was created for bigc so its actualy part of the game, but bigc gave it life and personality. Bigc account will remain legend forever, in fact i will see to it that it wont get erased when account cleanup will take place later, same for all rpc or 'legends' I think i am about to create a rule about this... all characters that become integrated in the interface, will be public characters if they desert their account. As an alternative for that, i can create a statue for that player and that statue wont represent a public account, but if you want to achieve something like wodin then you should take the responsability also. Players come and go, but me and the game remain for other players to come. I can not mutilate the game world with characters that appear like there but will never be actualy there, with incomplete quests and confused history. I will try not to promote any player to a character that will require to become public in such a case, instead i will build those characters and give access to them based on a RULE so that others have a chance to achieve that position. Its like in a company... there is a marketing manager position, and that is controlled by a person with its own identity and with its own achievements, but if that person dies or leaves, the company still goes on and that position and achievements are passed on to the next to occupy that position. I will always grant credit to those that are behind such a thing, for example with wodin i put on the page that gives controll to that account detailed info about him and made it clear HE developed that character and that whoever takes over it will just continue its legacy. I think we can keep wodin as a feature, because the having access to a legendary character if you manage to rule GG alliance is something i consider very cool. Remember Actraiser? he has a spell that is called "Summon Actraiser" and that gives the caster Actraiser's army , even if he stopped playing so long ago. Thats also sort of a summoning. There are two ways to create a society from scratch... assign roles to people and have all under controll or let the society and roles occur in an natural way. I think in MD world we have to mix those two together, some things require to be a predefined role and some things need to evolve by themselves..like the Dojo initiative. I consider this the second big "sacrifice" in md, after the use of alliance logos for different members than their initial creators. Things have to move on, game will constantly improve, even if that will hurt some of you a lot. the wodin incident will remail as a lesson for me not to allow players to get so deep in the game without first thinking of the consequences. Afterall we are all human, and playing any game is just a temporary state. Some will play a day some will play a year some maybe more, but eventualy all will quit, so the game society has to be fluid and i am strugling to achieve that.
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Deserted RPCs characters
i am still waiting for an answer from wodin.... remember wodin reset all his things, killed his creatures etc. so.. he obviously didnt wanted someone to use those. Wodin history is strongly contected to his role because of the AL.. i cant just split it and give part of it to a new character.
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Deserted RPCs characters
again, the situation is simple: 1) what to do with wodin, forget his account forever and hope he will return some day when no one will know who he is, OR have him as a public character where the golemus alliance leader can controll it and its powers 2) what to do in general with the other rpc's that quit the game. i think thse are two separate matters. for 1 i think we have to talk to wodin itself, i will respect his dicision ! My current solution is implemented as it is and has wodin as a public role to be given to alliance leader of GG. For nr.2 i think they should remain legends and not taken over by others, unless a few special situation that are: kantor, shade sentinel, morpheus ... thats ALL i can think of now. bootes, ren, all others, have roles that can become legends if they quit and there is no need for others to take over their accounts. In case of ren that is handeling the archivists, his role is needed, but not his personality, so an other player can do same "job" but rens _IDENTITY_ should be untouched. With all of the above characters things are clear. Knaty was a public character afterall, and i had more players play that role without any problems. shade sentinel i will make public (or not) depending if i manage to play its role as i want it to be myself so i put it on the right track. Morpheus, i talked to him and he agrees that great responsability comes with sacrifice, if he quits, morpheus becomes a public character, but with a very dificult requirement to be summoned. So..the only real problem is Wodin. Should things stay as they are or should i do something else.
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Distribution of Inner Magic Docs
its no spoiler p.s pasting spell info from the doc is not something that should happen
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Deserted RPCs characters
wodin situation is a mistake because of my fault. i should have never gave him such power and integration in the game. I am now facing a perpetual problem what happens to characters that move up the line up to a NPC? And my sugestion was that those characters become a controllable NPC , and the controlling player will have the responsability to play that role. I am not talking about other rpc's or pwr's, so talking about bootes or ren doesnt fit this issue. I am talking about rpc's that are almost npc's and have integration in game interface or posess custom abilities that are more than just spells. Keeping them as only legends and allowing them to come back anytime in the future is an option that will create interesting situation but most likely will come to a situation where these characters will never return and it will be a big confusion. Also it will slow down the game A LOT.
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The end of Alpha 6
i am realy curious to see if someone beats me in active days untill a year has passed there is one player that is dagerously close (STF) I think Alpha 7 will have many surprises and good changes too, and for the fun of it, please read first few changelog entries, its soooo funny when i say i created the chat ....can you imagine the game without the chat?? LOL And that was alpha 3, because at 1 and 2 there was no changelog ) to bad i dont have records from aplha 1 to seee how things started. If anyone wants to see i will post some original sketches and plans of the game from 4 years ago, to see from what it started and to what it got, i am amazed. I remember when i was so happy for having 200 players..accounts i mean, and now theyre are 80k + , i dont eaven count them anymore
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Necrovion Dark Fog
The necrovion gate has 3 ways of opening, one is for adventurers, one is for gods, and one is for everyone once its open, and can be opened by a great necrovion leader throu a spell learned from the shade sentinel itself, after the sentinel aquired inner magic documents by burning principle pages from the principle book, the last ones he had i just told you a lot of clues lol
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Deserted RPCs characters
oh and btw, wodins name was setup for the game, invented by bigc for the game, not an old allready used identity, but yes ren has a good point. that makes me more convinced that i should not promote players more than a certain level and after that level all accounts should be predefiend and act as role positions. Imagine the shade sentinel, if it wasnt a predefined role, what happend when that specific player quits reagrdless of reason....all necro forces have no reason or support for their actions? Like i said, some roles are way to important to the game, and its my fault i know. How many of you seen morpheus in action? I worked a lot on the dreams section for it to be forgotton on some account. Or how many know that wodin actualy has the ability to run a private head contest any time but he never did so..think of the role playing posibilities. Or the custom spells some characters get, just becose their role fits for them.
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Deserted RPCs characters
you are all right. a character identity is what defines it, and without the same person behind it it will never be the same. Problem with wodin is that he is a character integrated in the game interface, unlike ren or anyother , except knaty. A good excuse to this change is that wodin is a summoned character. he was created as a new character , to pass controll for a new identity of BigC. As the story sais , wodin was summoned. Some of the rpc's have abilities that are crucial to the game. If they quit that position a lot of work is lost, both theirs and mine, and the game becomes chaos. Look at knaty missing in action, all his quests lost, all his relations confused. Of course i will try to create characters specialy for this, but some players that reach to deep in the game and get to be integrated in the game as scene characters, or have crucial abilities (like morpheus that can create dreams, a different game interface with many possible uses), should be played by active people. One way to do this is to build an alliance for a specific role, then have that alliance do the actions, but if the main rpc realy quits, like wodin, then things are different. I dont need ren character for example taken over by someone else. If ever he will leave he game and an other person will take over his attributions, then he can remain as legend in game, there is no need to have rens account as a public account. But if his avatar was integrated in the interface, such as wodin, it is a different thing. Anyway, i emailed wodin about this and i am waiting for his relply. One other thing that made me do this is that wodin completely reset his chars. If he will say he doesnt want his char public and we wont reach an agreement, then i will find an alternative way, probably renaming the character and leaving wodin as a regular account so that he keeps his identity but at the same time the interface modifications get used by someone else. In the page that gives controll over wodins account, its a full description of the situation and that "wodin" its a role to play, based on the progress on a real player that entered MD hostory by hard work. its all there, even his email I dont want to steal identities, but i strongly think there are a lot of motivated players that could play certain roles much better than their current owners. I will never kick a rpc out if he still wants his role, but if he quits without saying anything, what should i do? Right now wodin is a "feature", whoever rules Guerilla Golemicarum, gets access to wodin account (different email and pass dont worry) and can play WODINS ROLE to continue the legacy. Abusing the account of missusing it will get the player penalised or banned. please continue sharing ideeas, its helpfull for me to see what other ideeas you have on how to handle this delicate situation.
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Mb: Dies Manibus
legends about bigc..thats a truly awsome innitiative, realy. Someone please email him this topic, maybe he will care to let us know the reasons of his departure.....mmmm maybe not the reasons, bu anyway he should see this thread, its ...touching ..lol I wonder whe he remembers me of one of the characters before him (not rpc because there were no rpc's back then) and thats Actraiser ... something make me think about him when i think at wodin, i have no clue why. Aslo i have to say that i might be an important reason why he left, because his game story ended up in a way he might not have predicted or desired, but with great people great stories are told regardless of their outcome. emailed him - chewett
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History of the inner magic docs
Hello, As i allready said , the publication of these docs is a big step from my point of view. Not so long ago i was imagining that these docs or the outer magic (special actions) will be part of the final game version, but in time i realised that it will probably never be a final version because the game will always evolve. With the publication of the docs i realised that the game passed a stage that i was thinking it will be beyond Alpha stage. A lot of you are probably confused and dont quite understand what these docs are about or what their use is... well i wont explain that here. For the time beeing just enjoy them as they are, a simple collection of "things" These docs were build before the game was conceived, they are not made up for the game, but i dare to say the whole game was made up for them. When i think of these docs i think about a part of my life that i put aside for a very long time because i got into computer/webdevelopment business and i sware one day i will stop looking at a stupid monitor and get back to the things that i realy enjoy doing. Who remebers Adi?, the genius that wrote the storyline texts ... well everyone has its own personal interests and i can not blame him he stopped beeing part of this project. He translated the texts from Romanian to English. I have to say it was a dificult translation because the original texts i wrote in ro contained several subtle parts that a normal translator usualy omits or skipps. I stayed on the poor guys head for every word he translated to keep the meaning, and i dont think anyone else except him could have translated these texts better. In same cases the english version sounds much better than the romanian, but i am afraid in some other cases the romanian still contains traces of info i could not put in clear words and i left it there for those that know where to look...oh well , sometimes you need to make small sacrifices to achieve a greater goal. The english version can be read by many more people than the romanian and thats most important. I am a bit afraid in a way. This is the second time i try to make this texts part of the game. You wonder what happend the first time? ..........well my explanation wont be very objective and you might think i am not a realistc person, and i am not. I go both on logic as well on intuition, and when it comes to the inner magic docs, its all about intuition. First time i tried to post this in a public form , computer crashed, Adis computer _burned_, my papers went mistriously lost, and on top of all the sever had a permanent failure. for one moment i realised all the work on the game was lost, but it happend that i kept them on a usb stick when transfering them to Adi when he needed them for the translation. Of course .. a coincidence ..but a great one. Oh i almost forgot to mention the nightmares and weird dreams i had....and i hope Adi wont see this anytime soon, but i fear the problems he had in that period were becasue of this too..i had to say it one day. I actualy stopped completing the texts because of all the weird problems that appeard and i focused on the pure game development hoping that one day i will be able to create the proper virtual world for these docs. One day, maybe not that far away, i will resume the work on them, untill then there are plenty docs to give to all current rpcs and future rpcs. Work on principles stopped in the same period. Btw the number of principles is not the final one, i still have to add a few more to complete the series.....one day. When writing the docs i realised they mirror my way of beeing and they can not cover all the needed areas. The docs about healing and such are way more simplistic in information and have less levels than the offensive magic docs or the misc category. I needed someone else to help me with that part of the docs and i contacted someone i know to be familiar with this but unfortunalty that person was not so exited about the ideea of making such knowledge public in any way, nor did he posses the ability to put the things he could do in a written form or to teach them to others....so i am on my own in this, except maybe one day this whole project will do its purpose and spot that person in a million that fits the profile. You know where is the best place to hide something? there were everybody can see it. A lot of people and organizations try to hide fractions of the things i have to say, but whats the point to do that if you can write them in such way that only those who should know them understand them. What do i mean? ...exactly, those confused after reading the last words are the type that have nothing to do with what i am refering at no offence, you are still the best gaming community i have ever seen. I said enough. Thank you all for playing this..game..and i will continue to provide you with state of the art gaming experience as best as i can, because games, books and movies are the main ways to send this kind of ideeas to the general public and this game covers the "book" type also in a way
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Distribution of Inner Magic Docs
To embrace the inevitable i will open this topic so that everyone can see the current distribution of the inner magic docs. Please do not keep public records of all docs. This will be considered the same as making puzzle solutions public. I realy realy want those docs private for those that manage to get them, if you publish them on your page or on forum or anywhere else you will ruin the whole point of collecting those docs and discover their levels. RPC/PWD holding inner magic docs: .Muratus del Mur. ............. Invisibility LVL 5 .alche. ........................... Invisibility LVL 4 .Shoeps. ......................... Seduction LVL 6 .Morgana Le Fey. ............. Seduction LVL 3 .SmartAlekRJ. ................. Lightnings LVL 5 .Metal Bunny. ................. Lightnings LVL 3 .Bootes. ......................... Lightnings LVL 2 .Nelya Setesh. ................. Cures LVL 4 .phrog. ........................... Cures LVL 3 .Khalazdad. .................... Black Water LVL 4 .Jonn. ............................. Black Water LVL 3 .Braiton. ............................. Black Water LVL 2 .Renavoid. ..................... Leader Spirit LVL 3 This list will grow in time when i get to talk to each rpc and decide what spell doc it will receive. If you think this list should not be public please let me know your opinion. No level over LVL 6 will be distributed to RPC's as level 7+ are secret levels that will be found in a totaly different way and only for some, based on my _subjective_ decision. How a RPC should pick his desired spell doc. Even if most of you desire high level docs , the levels are all important. Its just a matter of how complex the information in them is. Lower level docs can be distributed more easy to players so if you have simple quest and want to give the doc many times to many players pick a low level doc. If you have a realy dificult quest and want to reward just a few players , pick up a higher level. Players will search all levels with same importance so that they complete their document collection. More interface gizmos will be available in the future to see and manage these docs. In most cases i will decide whats the spell i will give you to grant to others. I will need to know just what kind od leel you prefere and if the spell should be offensive, defensive or one of the fency misc spells. Do not ask for a full document list to pick from, that one is secret.
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Inner Magic
yes of course, anyone regardless of level. but when it will coem to their use i will value more regular player docs collections then rpc collections because i am sure rpc will exchange docs between them. and thats ok if thats what you wish, but you shoudl at least try to give them as reward een to rpcs, afterall they are rpcs because they enjoy role playing so they should be able to get it the normal way
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Inner Magic
Hi everybody, Inner magic docs are finaly public. I tell you a small secret, these docs are way before any game planning was made, and for me the fact that they are public means a great deal. Each rpc will be able to give any of you just one of the docs, and they will do so based on their criterias, such as quest, puzzles, special assignments, trade, or why not based only on friendship. Please do not beg for docs, some rpc could get very angry on this and never give you their part of the document. Your target is to gather all the collection of documents. What will happen when you do so ... well if you ask yourself this question you are in a great risk not to understand the whole point of these documents, so better consider them just as a collection of things and value each one of them individualy. Read more about them on the inner magic page. There are a lot of docs, but they will be realeased bit by bit as more rpc's are accepted in the game. Secret levels, lvl 7+, will not be available as simple rpc rewards, i am keeping them for a special use as they contain realy secret information that i do not want so easily available. Enjoy, and remember, if things sound too weird for the reality you know, you always have the backup in remembering its a fantasy game...or is it not?
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Free Credits; 2 questions.
the checking system is very permissive. I want to spot out just those players that are realy assholes and never vote. If you act as a normal user and vote the game after you open the link normaly you should not have a problem. Also if the vote is not accepted because its same ip there is no problem because the system is only counting the fact that you voted not the result of the vote.
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New Vote link bug
can anyone confirm this is happening to tvix link pls? as for the other issue, i have no controll over the offers there, unfortunatly, some give credits only in 24 hours.
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Make up for credit abuse
try to use a proxy to make the us offers work for you... and my advise is not to put your main email in there, you never know when your inbox gets full of spam later. I do not manage the offers, they are selected by the company that takes care of this survey system. I removed some that were _realy_ annoying.
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Improved method for viewing creature statistics.
next/prev creature could be usefull, but if you want to reach creature 23 and you are at creature 4 for example, and you go all the way to creatuer 23 then i prefer to get back to cr page and click the right creature. The feature you describe is saving serverload only in the situation you describe, but i dont think most player check their stats on every single creature. ps. someone please keep a list of good ideeas, like development sugestions, and update it as needed. I will take a look at it from time to time and see what i can solve from it. Thnx
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free credits
where there is no voting link, it means just opening that page is enough, the vote will be recorded automaticaly because the click comes from magicduel.com server, so dont worry about those. thnx for telling anyway.
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Make up for credit abuse
i am not talking about those stites that have no voting link , if it has no voting link there is nothing to vote about it, just vote on the ones that ask you to vote, for the rest just enjoy the credits and powerup