Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Muratus del Mur
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I won't tell
i guess you realise now what this was all about.
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New combat concept
i think i finaly got something to take the combats in MD outside the usual "fighting" so common in any game. Its kind of dificult to explain what i mean because there is no comparison to anything else i seen before, but for now there is no need to explain anything. I will be updating this post with test links, questions and other things that could help me to finish this. Please understand this is not a discussion, i will not comment, reward or test all or any of your sugestions, but it greatly helps my thinking process to see opinions from you and also some ideas might be obvious for others while total obscure for me. ---------- the new fighting system will not replace the current, but will probably be integrated as a slower competition fighting mode, spell casting or a lot of other possible things. ---------- basic concept forces involved are not oposing eachother but INFLUENCING eachother, that means the purpose of the fight is no longer the destruction of the oposing force but reaching a third objective. For example X and Y forces "fight" to keep Z force stable. I know it sounds allready confusing. ---- [color="#8B0000"][b]Possible example:[/b] player A, B, C, D (yes more than 2!!) combine certain percentages of principles in order to controll a aditional player/force named here "Z" , this can be for example the growth of an organism, like a tree, a creature, or to keep a flow of energy stable for a defined period of time. The fights will have two possible purposes, to unballance/destroy the Z or to ballance/amplify it. The win/loss will be considered like a bet between the involved parties, each player will aim for something. All players could aim for the same thing, but that wont mean it will be simple for them to achieve it.[/color] ---- The mechanism behind is as realistic as i can make it, the involved principles will actualy controll a flow of particles and each principle will act as it sais in its description. I currently work on a graphical representation of this process, and its possible, nut not certain, that the "fight" will generate a nice (or ugly) pixel map of what happend. When the system will be functional enough i will focus more on its looks but not right now. I hope you realise that this is unprecedented in a game, as far as i am aware of. There is no term of comparison and there is nothing i could use to learn from so i can make it work.... in other words, this is as experimental as it can get. [b]game mode disclaimer [/b] because things have to remain fun and playable, i am aware that at some point i will have to change this system to be more playable than realistic. Do not search a precise mathematical proof of what is going on behind the scene. The initial tests will be probably weird and with results hard to control, but as soon as the base of the system is working i will make them more friendly. What i need from you is an opinion on how intuitive this system is and how fun it is or how frustrating and annoying it is, i don't want hardcore testing, that will come later anyway, for now its important to understand how usable it is as a competition/fighting system at all.
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Slow - 12june09
I feel i need to clear some things out for those of you that noticed a significant slowdown in development and the activity on the site in the last period. Things that kept me busy: - new/alternate combat system, that will not replace the current one but it will complete it. I hope a test interface will be given to the most hardcore players for initial testing before release. (no, do not ask me, i will pick who) - my "book" i was talking about in the newslog, thats something that i realy realy want to do and its sort of a conclusion of all the things learned in the past years. Its not related directly to MD but its written in a very "md style" way, as soon as it will be ready you will get the first chance to criticise it. - total lack of advertising for the last, long, period. I am trying to drive more traffic from searchengines and therefor i redirect all available funds into seo (backlinks and such), so far no much results, but these things take time (at least one or two month to see something) - no progress on the BOT, but i will soon add more player DNA questions that will help with it. - minor changes to the front site, including a definition of magic (that i am very proud of), fantasy records page, other improvements and cleanup of pages. - other projects i was working on, like "thegrapher.com", improvements to "browsermmorpg.com" as well as 3 other gameing related websites that i plan to finish and they will all help MD to grow. (Btw i am looking for a content manager for these new sites, job is to manage the sites, add content when needed, contact other webmasters, answer emails, very low payment(i cant afford much), very little work, if anyone interested) - a big big surprise in MD that you will all see within a month i hope - my greatest "achievement" for over 9 years of work as a web developer, i FINALY am "unemployed". Few days ago i lost my last client in exchange of a trip to the mountains i decided to take instead of taking care of his website, and i must say, i cant feel better than this. Of course lack of cash will be painful, but the extra time will make me do much more for the things i realy care about such as MD...but not before i will go wild with "Company of Heroes - Tales of Valor" (yeah i do play strategy games not rpg games ..you cought me), so you will see the "madness" development status after a good healthy period of childish and irrational behavior while i sit glued in place playing this and hiding on messenger or pretending i am ultra busy for those that still don't know i am actualy not....but psst... don't tell. - oh, i will also be busy hearing out stories and rumors of how i am an evil monster playing football with everybody's mind *diabolic grin* "muhhahahaha", or who knows what other shoking/stupid things i heard recently, which is fun, and sad, but leaves me completely cold too. Some people cant see the difference in what i doo. So, thats it.....looks to me like summer mood starting to takeover, and i had to tell you all this so i feel less guilty for the apparent lack of activity lately I still have some things on my list that realy scream for a little attention and i WILL finish them as i planed to...eventualy..., things like factions, angiens guild, some gameplay fixes that are badly needed right now, and so on. damn..i stop here.
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Pointless Rants and Complaints
if/when ch3 will be up, you will be amazed that it will still look one step into the future. stop dreaming about ch3, if/when it will be up you will see. MP3 stage will allways remain the one with the story, the big change with the factions was for MP2 level and it will turn mp3 story into a sort of a embeded quest. The game beauty must be sacrificed a bit in favor of the game dynamics. Fixed story wont write itself, but factions is something "alive".
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Yog-Sothoth
one thing left from the past, heading to a direction that i now admit as being stupid, now is fixed. The second necrovion gate will be there but without any relation to others work. The "gate of the gods" that allows entrance to a different necrovion will be again there but in a tottaly original way.
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Paper Shaper Contest
I am backing up the MD Silver Coins rewards. Consider them double, and may i sugest increasing the top positions to 5 if there are more than 25 contestants? Also first 3 will get an item fit to their role.
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Update needed
because trading is usualy coected to money, that phrase needs to be there. In MD coins are ITEMS, you can trade for coins or equivalent, but coins are not (yet) the same thing as money.
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Does this game really cares about the startup?
in my opinion, regardless what you do , except some very rare cases, its hard to screw up permanently..if you screw up in one direction it will be better from a different point and the opposite. Of course some ways are better than the others but its not like you are used to normaly in games that you need to do a specific thing in the start to get great things later.
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Final Farewell and Thanks
Thank you for "playing" yami, i surely hope to meet more people like you. Personal life is _allways_ more important than any game regardless how smart its done. You can still keep up with the community by seeing what is new from time to time, i suppose that would be fun for someone so involved as you were. Maybe the toolbar will help? Your account will remain untouched, if you gave the pass to anyone else please let me know so i change it. If for any reason sometimes in the future someone will contact you to ask you for accest to your account do not give it please. ...and i sugest you fill your creature slots because creatures get age even if you dont login, who knows maybe in a few years you will return (?) Like i said, everybody...but everybody... quits at some point, the important thing is how they do that...by finding stupid excuses, by getting frustrated, by destroying everything in their path, or by keeping their friends and saying a nice farewell. You never know when people meet again under other circumstances. Good bye
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New Rules Making Havoc...??
You are missing a big big important thing i allready annoucned. Advertising is stopped for quite a while, probably will be the longest period without ads. People constantly give up, its normal to do so. The number of online players now is the number of players that have been allways open to experiments and online. Ads will stay down for an other month probably, the reason is that i move all that money into SEO hoping to attract more visitors from searchengines without needing to spend so much on ads with a questionable quality of players. Also a server upgrade is sheduled, that costs too. The new rules defenetly affect this, but its not only them.
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I won't tell
interesting ideas. thnx. note: convert matter into energy, consider energy disipates into space, consider space infinite ..pufff here it goes ..matter gets actualy wasted . In closed systems the theory is true but on a large "open" system as the universe itself, its false. gg, i get it. ballance considered from a "perfection" point of view, the more effective the surface created the better the ballance/stability of the system, right? awiiya - awsome idea, very close to what i had in mind, i will have to read again all these replyes and see wich ones is helpful and can be applied on the current situation, hopefully a tesdrive of whatever "this" is will be public soon..i can't tell now what it is, and don't try to guess, you will find out eventualy [color="purple"]*looks around nervously and merges Mur's double post* - Grido[/color]
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I won't tell
i have a question , maybe someone can help.. how could be the ballance principle be applied on a bunch of living cells? think the cells react base on the principles, each such cell has its own internal principles influenced by what is happening to them, so what could happen to the cells in relation to eachother or with their internal set of principles to indicate the presence of balance principle? thnx p.s no its not biology, its md
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Reset my character?
i sent u pm
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Game reset?
i discovered as i do allways that perfection is nothing without imperfection. I cant build this system perfect, if i do it , it will be faulty in its base concept. The trick is to have imperfection and understand it. There are many things i discovered about what i wanted to do with this, the more i discover the more far away i get from puting it in practice
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A weird comparison
As reaction to this topic i requested FULL and detailed report of all market activity so far and its tradable goods and their profit share. Kragel will contact Kriskah and get this report to me asap. I also understood that Kragel doesn't feel right to make these things public so i will act as buffer to judge the market situation and decide if its something wrong and fix it if needed. Personal anger and provocation from some people made Kragel react in a way that has nothing to do with a useful answer to this issue, and now he realises that. I understand your fear of this to be a big scam, and i must say i didnt inspected the market situation to close so far and only supported it so it can start running, but i assure you ...both market and the "clients" of it ... that the market will run and exist ONLY if it will be fair, stable, and provide services that will not leave the slightes impression of scam or fraud. I am sorry for the reactions of some people in this topic and i didn't expect neither of you to speak like that. For a RPC thats inadmissible and he will have his moral and penalising in private and hopefuly this wont happen again, for those provoking him and offending, i can only say that regardless of reason such behaviour is not a normal way that you can get any reason from anybody and will only harm your reputation on the long run.
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Historic Documents, Legends in Loreroot.
I feel like pulling my hair out. people, understand this, before i lose my mind and start deleteing stuff randomly... the ancient role was made to offer an initial background for some of the things to be presented in realm later on. It was never , (never = under any circumstances and by no one) ment to be used as it is used now or to support events that happen in the present. Right this moment i simply don;t care anymore what part of the ancient lore was ment to be and what was madeup later and is bulshit, because of the entire trouble caused by this, the entire "ancient" lore is and will remain "ancient", STOP DIGGING! there is nothing there to digg for! THE ONLY lore you should care about and i will allways support as much as i can is the lore created by your actions, the TRUE history of the realm. Stop hiding behind stories because you are confused and afraid of current REAL situations. Ady, the onw that wrote the initial ancient role, was asked to write that in order to offer a basic background foundation for the questions to be asked afterwards, but the QUESTIONS are the ones important here, not the past. I was fine with his stories while they were regarded as ancient history at the edge of beeing myth, but after that , under the pressure of your questions, he couldt stop, so he decided to write answers to your questions and compose a world that sounded nice for him and gave most of you reasons to believe wrong things or to support your theories. This history is madeup, its not what i want in the realm, its no longer aimed to create a certain state of mind for you is no longer part of the game. Consider it a nice fantasy story, i dont care! The questions about angiens, shades, marind, raven and so on, they all had as a purpose to bring forward ideas that were later on burried under more and more explanations from adi or even worse from other people. Of course you search answers, of course its easier to take out ancient history and pretend its influencing your present, BUT ITS NOT, UNDERSTAND THIS BEFORE THINGS GO EVEN MORE WRONG THAN THEY ARE NOW. NO MORE FUCKING ANCIENT HISTORY, STOP WITH THIS, THE REALM HAS ENOUGH ANCIENT LORE IN ITS REAL EXISTANCE TO BASE YOUR STORIES ON, USE THAT LORE, NOT THE STORIES THAT ARE MADEUP NOW JUST TO FILL IN GAPS..... I WANTED THOSE DAMN GAPS TO BE THERE, TO CREATE QUESTIONS IN YOUR MIND AND BASED ON THOSE QUESTIONS TO ALLOW YOU TO UNDERSTAND MORE OTHER THINGS....BUT IF YOU GET YOUR ANSWERS IN A FICTIONAL STORYBOOK, THAT POINT GETS LOST. I DONT CARE THEY MAKE SENSE, OF COURSE THEY DO, THEY ARE CREATED AFTER THAT TO FIT WITH THE SITUATION! THE ONLY THING THAT MATTERS FROM THE "ANCIENT LORE" ARE THE THINGS THAT DO NOT INCLUDE CHARACTERS! IT MATTERS HOW GOLEMUS WAS BUILT, IT MATTERS THAT NECROVION WAS NOT INITIALY THERE AND SO ON, BUT THATS IT... MARIND? WHAT IF ITS NOT A REAL CHARACTER WHAT IF SHE IS A CONCEPT, HOW MANY IDEAS WERE LOST JUST BECAUSE YOU MADE ADY TO GIVE YOU ANSWERS? I RESPECT HIS WORK AND WHAT HE DID AND I THINK HE IS A GENIUS WRITER, BUT FROM A AWSOME STORY TO A STORY THAT SHOULD TRIGGER CERTAIN THINGS IN YOUR MIND IS A HUGE STEP AND IT SEEMS HE CAN NOT STOP WHEN HE SHOULD. THE questions ARE THE IMPORTANT THINGS NOT THE ANSWERS, AND I WILL MAKE THAT CLEAR VERY VERY SOON. YOU FORCE ME TO SPOIL THINGS AND I THINK I WILL DO THIS ONE MORE SINGLE TIME THEN ITS UP TO YOU WHAT MESS YOU WANT TO DO WITH MD.
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Stolen Artwork?!
"yes of course" to Tzaroth747 and Fenrir
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Stolen Artwork?!
i do think that this punishment should be limited to the jailtime and the things i said in the previous post. Thats why i said after the jailtime the crime should be forgotten. i think this subject can be closed now, no need to hit him more, both him and you all understood the situation and decision is final. btw, if i find any of your alts getting pride that you can play anyway if your main char is in jail i will ban them too. I wont "search and destroy" them, but do not tempt me..and i have many ears and eyes. If this jailtime will "kill" you or if it will strengthen you, thats a test that no one knows the answer yet.
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Stolen Artwork?!
Ok , i get the "picture" Thank you for your excelent investigation and reaction to this This is the punishment i decided, but its possible it will do more if i find he tried to ensure his "wealth" in the realm by migrating to an other account or abusing things on the last moment. #3 month prison with the mention that once he is out his "crime" will be forgotten. This punishment however will count if he will do other mistakes later. #permanent ban from the artisans guild and denied to submit anymore artworks from now on ever. #none of his pending artworks even those that might be original, wont be used nor payed for. #an aditional penalisation will be decided after talking to glordamar about what advantages or rewards could be taken off from his previous involvement, at this moment i don't have a clear list in front of me The reason for just 3month and not permanent ban and the specified mention is that he didnt vandalised anything, he lied and cheated but with the intent to help. I know him as a good person with potential to evolve. Its not as bad as stealing creatures or trying to destroy everything you can. I hate plagiarism very VERY much, so i consider this a very mild punishment...im not sure why just that, but if he turns on the right track its allright. I also consider his actions not based on bad intend but on excitement to show off with nice artworks. THIS WILL NOT BE CONSIDERED A DEFAULT PUNISHMENT FOR SUCH SITUATIONS. IN FACT, IF THIS WILL HAPPEN AGAIN I WILL MAKE SURE THE PUNISHMENT WILL BE MUCH MUCH WORSE. After the demo account theft, some people thought thats the default punishment so they thought if they steal 5 creatures instead of 3 they will get penalised with 3 so they gain 2, what a stupid thing to think. I will allways increase punishments for same crimes, its like with bugs, those that discover them are not punished and even let to abuse them for a little while, the next one are punished mildly, but the next one are hunted down like wild chickens. I am sorry to see such things happen, but i am happy they were discovered in time and that you handeled it and i didnt had to do this myself. p.s. anybody counts? is this the 3rd trial? or 4th? not sure but it would be interesting to count
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"Flame the grinders" corner formarly Interview with a grinder
Question1: are you aware that the gratest damage that you do is not what you do yourself but you influence others to do by your example? Question2: You said that the fighting part is more developed than the RP part. How do you see the RP part in a more developed way? i see the two depend on each other not separated, its just a matter of how you use them, but i would realy like to hear your opinion about how RP could be improved since you don;t consider yourself a rplayer. ... You answered several times you did some things "because you could do them". RP is about self discipline, about things you can do but you think before doing. I see RP as something beyond the tehnical limitations and what you do is to point out that tehnical part can mess things. Of course it can, MD like anything else is far from perfect tehnicaly. And metaforicaly speaking you act like a kid that breaks a delicate glass vase "just because he can".
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Character "Class"
ok, i will put in play a RP dedicated feature, i will try to make it as non harmfull as possible, lets see what the damage will be. back to coding
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Character "Class"
i was hoping that factions will be sort of a teaching school for new players to get integrated intoa world of roleplay, i guess we will find out when they will be on. I can't teach you how to RP, i am not a "professional roleplayer", there isnt such a thing. In fact i program more games than i play. Look at those that you learned how to respect and admire in MD, how did they do it, did they spam the chat or crushed everybody? You want to move masses to make yourself heared, you can do that by screaming (not good) or by making the others remember you and connect your name with something. If that thing its a bad thing it wont last long (bad advertising is not good advertising in md), if its a good thing it will bring you further. For example the market... i hope i wont offend anybody when i will say that i hardly knew of "Kriskah Arcanu" untill this event, yet there are "ancient" players that didnt acomplished so much in over a year of playing. There isnt a predefined way of advancing and getting better at RP. You could get better only within your group of people and slowly be remarked outside that group, thats a good place to start. I started a side role as a character that none of you know who it is. I am trying to see how dificult is to be noted for a regular player. Its quite dificult, people are rude, ignore you, you could turn the world upside down and they would still treat you as if you are nothing. The experiment is progressing well, i got some good things done allready, without abusing anything in any way, but its very hard. Most of you that write here are allready popular and have some reputation, not extraordinary but there is, and the reputation is what counts,...the number of people that know you...so i think you are doing quite well. maybe the pwr/rpc promotions are not a good thing, they make people feel as if there is something more out there that they cant yet do... but how else should i do ....
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Character "Class"
by RP i dont mean spamming the chat with blue text or presenting all your intended actions as if you are watching a movie. I don't mean to increase the ridiculous and tottaly delusional actions some imagine they are doing..i am against that. Quality RP, at least how i see it, is when a character actualy plays his role, not just pretends to do it with fency colored text. Burns, you say you train yourself as a warrior, cool, now you have a worrior character, afterall "what else to do", right? .. like that think a lot and the quality RP slowly disapears and the BS RP comes in from character that gave up long ago to fight against the "warriors" that don't realise they slowly become grinders. I played a warrior you all know, KC was not grinding, it didn't had such a powerful army or stats as many of you do and still was a warrior but not a grinder.
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Character "Class"
I initialy had the foolish ideea that if i give all of you lots of tools to play with and build your role you will use then creatively and for improving , changing, adapting a role. However, some of you, i wont say just dst and the celebrity grinders, showed me that this is impossible. A lot of you will abuse thse tools without even realising its an abuse, and maybe its not an abuse. from 110% speed in bringing new fancy things i droped to less than 10%, because i have a fear of such people that can destroy things realy easy and be happy about it. Character classes ? u must be joking ... so what i said so... yes its a very very cool idea, and could turn md into a much more fun place allowing peope to actualy do their role.... so what? ..what if just one of you realises that he can use this supposed new feature to cumulate spells, or to do other things i never intended to be done? It takes ONE person to abuse things and then even the hardcore roleplayers will follow and do major damage. Look at what happens in MD now, take for example alliances, the loyalty frenzy. NO no more fun stuff you (some) of you are happy to find ways to avoid rules, and never realised MD is not about such rules, then rules you will have, all of you. I wont say more for now because i don't know what the solution will be and what steps i will take, but i hope you get my point so far. and a little more.... go play WOW, thats a game tottaly dedicated to grinders, such games make money, cause addiction, keep you active a lot more. The difference is like between a work of art and a crap that just keeps you entertained.