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Rophs

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Everything posted by Rophs

  1. @dst respond to the census poke!

    1. Show previous comments  3 more
    2. Rophs

      Rophs

      Assuming things is almost always bad. But for you stubborn sake I'll be sure to assume stuff.

    3. dst

      dst

      How nice of you!

    4. Syrian

      Syrian

      errrr, dst, draco, shem..? +1 potentially :P

  2. What will become of this forum now that Public Council no longer exists?
  3. RIP Public council 2013-2104 http://magicduel.com/stats/followers.php
  4. Rophs

    Alliance Census

    There is a method to this madness.
  5. Bump, more thought and effort currently being directed towards this project. edit: Fleshing out what size of crew and what jobs the crew would have to fulfill. edit: YAHARR! Rophs is going to need a crew! A cook to prepare food for the seafaring exploring party A lookout to search for the Western Continent A diplomat to negotiate with the people of the west Three crew-hands to ensure we keep on sailing onward Six total brave souls willing to risk their lives for exploration and adventure! You can expect contest(s) to earn yourself a spot on the crew to be ready within a week or so and then deployed after the census is completed.
  6. Does MDScript offer features of OOP?
  7. Rophs

    Alliance Census

    Third post reserved because I need room for MOAR DATA.
  8. Notifications says heat dropped by 40 and popup says heat dropped by -40. Confirmed as bug?
  9. Rophs

    Alliance Census

    Redoing census, data will be posted.
  10. It looks like I'm deciding to redo this because a bunch of alliances are different now and I've found a better way to do this and make it more automated, plus I accidentally the data... For this to work I once again will need one person per alliance to give me data, but before ANYBODY gives me data I need to know which person from every alliance will be providing the data (or if your ally wishes not to participate). Inform me of this via Forum PM.
  11. 7/19/14 The Oak: [spoiler] [19/07/14 08:17] AmberRune:A people! [19/07/14 08:17] AmberRune:that took way longer than it should have [19/07/14 08:17] Rophs: *nods* Glad to see someone turn up. [19/07/14 08:18] AmberRune: *points down the ways* You're along the way to see the beautiful log room I haven't been to in a while [19/07/14 08:18] AmberRune:=P [19/07/14 08:19] Rophs: *laughs* I need to go visit there too. [19/07/14 08:19] Rophs: *shiver and shakes his head* I've been holding it far too long. [19/07/14 08:19] Rophs:I'm so glad they took off the lock leading the the bathroom's hallway/ [19/07/14 08:20] AmberRune: *nodsnodsnods* That was sort of a pain, especially since the portal saps a ton of ap [19/07/14 08:20] Rophs:Yep. [19/07/14 08:33] Rophs: *looks around* Let's begin. [19/07/14 08:33] AmberRune:okie doke, lead on [19/07/14 08:33] Rophs: *sits down on the ground next to the Oak* We don't walk just quite yet. [19/07/14 08:33] Rophs:First we shall tell stories to The Oak. [19/07/14 08:34] Rophs:Tell the Oak a story about surprise! [19/07/14 08:35] AmberRune:You mean like the box that suddenly exploded into the pub? [19/07/14 08:35] Rophs: *shrugs* Go on ahead! [19/07/14 08:36] AmberRune:Um, we were told that there was a box and so the fast and competitive people ran around looking for it [19/07/14 08:38] AmberRune:Then I think a couple people stumbled on it fairly quickly which drew anybody else who was curious over to see what was in it [19/07/14 08:39] AmberRune:And after being informed that the teeny box needed a bunch of resources to activate, people pooled and got the right numbers [19/07/14 08:39] AmberRune:And the a pub sorta exploded all over the place [19/07/14 08:40] Rophs: *nods* I remember when that happened. [19/07/14 08:40] Rophs:What'll my story be about? [19/07/14 08:41] AmberRune:Fountains are nice [19/07/14 08:42] :Rophs nods [19/07/14 08:42] Rophs:Since the topic tonight seems to be histories I suppose I can do something along those lines too. [19/07/14 08:43] :Rophs scratches his chin and hums, thinking of a true story he could tell involving fountains [19/07/14 08:43] Rophs:There is one story I haven't told in a while. [19/07/14 08:44] Rophs:Since I last told it there were a few parts to it that happened beforehand I learnt about, meaning this could be an even better rendition. [19/07/14 08:44] AmberRune:Cool, so I most likely haven't heard it [19/07/14 08:44] Rophs:Although some historical deviation may occur, so don't necessarily take this as a given fact. [19/07/14 08:44] Rophs:Awiiya and Handy Pockets were two good friends in the realm. [19/07/14 08:45] Rophs:But everywhere they went there was a common theme: decay. [19/07/14 08:45] Rophs:Everything in MD seemed to be decaying. Whether it was stairs leading up a path or a dried up well no place in MD seemed to be renewed with life [19/07/14 08:46] Rophs:Awiiya decided he needed to bring a little life into MD and planted four seeds. [19/07/14 08:47] Rophs:The Oak is planted here. The Maple at Sanctuary's View. A Willow at Willow's Walk and at Old Man's Row he planted the Spruce. [19/07/14 08:47] Rophs:Awiiya watered these seeds regularly ensuing they would eventually grow into trees. [19/07/14 08:48] Rophs:He had to dissapear from the realm temporarily and asked Handy Pockets to water the seeds for him, but there was a catch. [19/07/14 08:48] Rophs:Handy had zero idea where the seeds were planted, and had to think up a plan. [19/07/14 08:49] Rophs:Eventually she found the biggest bucket in MB which she could fill from water at Marnid's Roundabout. [19/07/14 08:49] Rophs:That's the only fountain in this story but it counts. [19/07/14 08:50] Rophs:Kets struggled to carry the heavy pail of water around all of the paths Awiiya would frequent, making sure to splish and splash extra water anywhere the soil looked like it had been recently disturbed [19/07/14 08:51] Rophs:When Awiiya returned he brought Kets on the first Seedwalk where they told stories at the Oak, the news at the Maple, poetry to the Willow, and whispered Secrets to the Spruce. [19/07/14 08:51] Rophs: *nods* The end. [19/07/14 08:52] AmberRune:huh [19/07/14 08:53] AmberRune:So we're visiting one of those other ones nowish [19/07/14 08:53] :Rophs nods [19/07/14 08:53] Rophs:The Maple at Santuary's View. [19/07/14 08:54] :[Spell] listen to the whisper of the seeds [/spoiler] The Maple: [spoiler] Rophs: Here at the Maple we tell the news. AmberRune: The news! Awesome (ir or in game?) Rophs: (ingame) AmberRune: (I see I'm going to have an issue with this seedwalk thing) Rophs: The log room's ap cost is back to 1 again! Rophs: ( :P) Rophs: This means it's much easier to become an amateur spy in MD nowadays. AmberRune: And Sunny is going to be doing a summer fest so people should be appearing again AmberRune: hopefully no serial killers this time Rophs: Maybe we'll get to see Rendril again. Rophs: He stopped by for the MD Anniv festival. Rophs: There's some under the hood stuff, but otherwise not much has happened. Rophs: To the Willow! [/spoiler] Ameber really really doesn't a log at the Willow so there won't be one. (Pssh wymen ;P) And we tell secrets at the Spruce ;)
  12. I'm Awiiya's alt and me being aaront222 is a coverup. I just wanted to be able to walk around for once.
  13. This pinned topic hasn't been updated in over two years. It would be healthy if a new one would be created. I'll try to do a census type thing... Every alliance please discuss amongst yourselves and choose one person to send me a Forum PM listing the following: Name of the ally (for simplicity sake) Number of Members in the ally The leader (and 2nd in command if applicable) Other members of the ally If this actually works and I get a healthy inbox flood then I'll format all of the replies into a nice looking forum post and we can let this stump of a topic rest.
  14. Sigil of Protection: When the item is transferred to a dead person or when the holder dies this item revives them after a set amount of time. [spoiler] Set a lockinchaos trap along with multiple lockinchaos trap leading away from the GoC and drain somebody's fun. [/spoiler]
  15. In a knowledge collection the K-Docs will have ratings, what are they indicative of?
  16. Pickles already exist
  17. http://magicduel.invisionzone.com/topic/4181-marind-bell/
  18. I get the "negative loss" when moving through viscous areas such as MDA
  19. It would make more sense if the box said "Heat dropped by 40". Dropped by -40 implies 40 heat was gained.
  20. Too strong. let them not be able to use any gate scenes if that gets implemented, but they can tp in fine. Getting out might end up being the problem.
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