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Rophs

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Everything posted by Rophs

  1. Rophs replied to Shadowseeker's topic in General Forum
    I don't understand heat very much but here's a rudimentary explanation: In MD creatures gain heat by fighting and players gain it by walking, saccing creats, eating cake. Heat is gained by performing actions. It's the manifestation of energy that has been used to do something. When you walk you expend the energy stored in a few action points to move from place to place, and that energy then becomes heat stored in your Elroin. When a creature does damage it gains heat equal to the number of vitality its target lost and you gain an equal amount. Heat is just another form of energy in MD. edit: OH GOD WHY WAS IT IN COMIC SANS
  2. Bump, I will test this on Ciphla who is able to edit PL as of 24ad[spoiler] [/spoiler]
  3. I have a BP with blooddrop 1 and I'd like to trade it for a BP with no tokens and some silver contact via forum pm, ingame pm, or yim
  4. You must press tab twice to go from the subject text input box to the message text input box.
  5. If you really care about depletion so much form a coalition of players against depletion. If someone depletes then the members of CPAD will agree to avoid trading with the depleter. That type of thing is one way to punish people in MD for doing something you don't like. This is not me forming CPAD, this is me making another topic about depletion that I expect to turn into a flamewar on the first page... Have a nice thread!
  6. Rophs replied to Chewett's topic in General Forum
    I've already told you I'm joyfully willing to help with MD related things.4
  7. Segregating combat in such a manner would cause a host of other conflicts in the Heads Contest department (we should have one of those :D)
  8. Rophs replied to Nimrodel's topic in Offtopic
    5 if in good timezone for I
  9. Rophs replied to Nimrodel's topic in Offtopic
    i don't think. open it :D hope doesn't balance out evil, it shields us from it zeus was an idiot who caused 80% of the world's problems by not being able to keep it in his pants, he was the least craft one of the gods at some point in a certain religious book people are instructed not to eat fruit form a certain tree and then they do and bad things happen accepting or refusing the stranger's gift of a white cube...
  10. I'll see if I can reproduce it later. It seemed to be related to clicking middle mousewheel and scrolling layout.php up and down while the PM popup was still there.i was unable to reproduce the dissapearing scrollbar bug edit: Scroll to top open PM or compass scroll to bottom via mousewheel click click on the MDshop link refresh giant whitespace at top of page the whitespace thing has worked 2/2 times i've attempted it
  11. Rophs replied to Nimrodel's topic in Offtopic
    People have known about reverse psychology forever, and if you make a quest based off of that then it'll be a resounding success. edit: maybe a DoF type thing :D
  12. In the meantime you can use a WYSIWYG editor to make your papers, taking the HTML it gives you and pasting it into the HTML tab of your papers editor.
  13. In the meantime you can use a WYSIWYG editor to make your papers, taking the HTML it gives you and pasting it into the HTML tab of your papers editor.
  14. I just checked Power's Ascent, it appears that the clickie no longer flickers.
  15. Rophs replied to Ary Endleg's topic in General Forum
    I'm going to write up a really big stupid overhaul and it'll be super broken, but if I'm lucky it'll be more balanceable than what we have now. Crappy preview to make all more not broken: Replace all with three options:: greater multirandom hits 3-4 current multirandom hits 2-4 lesser multirandom hits 1-2 they have crap names but whatever, and to prevent spoilers i'll use generic names for some creats to cover umbrella topics (eg drachs will be dragons) @ary if you want a tactical choice every round and to battle 6 creatures against 6 creature i'd reccomend pokemon
  16. Rophs replied to Ary Endleg's topic in General Forum
    Perhaps let people target freeze as they would target damage/heal etc. Weak/Strong/Dying/Random would certainly be sufficient
  17. Rophs replied to Ary Endleg's topic in General Forum
    Would tokens turn into cosmetics for that solution?
  18. As someone who doesn't vote, now I do :P
  19. Is any of this officially documented on an easy to find page or must you painstakingly forum crawl for it?
  20. [REDACTED]
  21. Rophs replied to Ary Endleg's topic in General Forum
    That's the very risk you take when using vampires. You have to out-mindgame your opponent. They know they're stronger, so if you just fight 'normally' then they will certainly win, so you use a TS, but then they use 0% so that they win, but then you don't, so you win, and then it turns into a giant game of rock paper scissors and run on sentences
  22. Where/how does one obtain Bronze/Silver/(Gold?) BMMO gifts?
  23. Rophs replied to Ary Endleg's topic in General Forum
    wall of text quote in spoiler tag:[spoiler] [/spoiler] The reason I'd prefer for vampires to be before boosts is so that if for example I battle someone much stronger than me I can make the battle more 'fair' and then turn the tide in my favor via creatureboost and the likes. A slightly revised order is below: player influence > tokens > combo > antifreezes > freezes > vampires > boosts player influence in the form of stats and vit is applied to the creatures tokens other than antifreeze are applied to the creatures combo vit is applied to the creatures antifreezes apply, each antifreeze negates one potential freeze per creature freezes apply, frozen creatures' auras do not apply, you can set freeze targets similar to other eg all, multiple, dying, random (although for obvious reasons probably not all) vampires turn the tide boosts scape the field I don't dabble in combat as much as I should, if this idea is completely and utterly dumb please don't just tell me that is is. Explain why, if you don't then we're just toddlers screaming at one another.
  24. Rophs replied to Ary Endleg's topic in General Forum
    Using a 'premium feature' to balance out something such as that when there are better solutions seems silly. Perhaps have auras/tokens apply in different orders depending on the auras freezes > antifreezes > vampires > statboosts Freezes hit, disabling creatures and their respective auras Antifreezes remove freezes, a frozen creature should be able to unfreeze itself skillvampire / vampiricaura steal skills and vit Statboosts apply, amplifying the effects of skillvampire I don't dabble in combat as much as I should, if this idea is completely and utterly dumb please don't just tell me that is is. Explain why.
  25. For example: The labyrinth leads to GG. This is not a spoiler because there are multiple announcements mentioning this fact. [PLAYERNAME] used [RITUAL] to defeat the LR guards. This is a spoiler because although the knowledge might be in the forums somewhere, the info is not actually publicly available.

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