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Aeoshattr

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Everything posted by Aeoshattr

  1. Roleplay, if not obvious. When it comes to roleplay, I prefer abstract, mentally challenging RP as opposed to casual; furthermore, I enjoy similarly themed conversations.
  2. As it would be unfair not to let the public know, I hereby officially give up on reviving CoE, at least until the player base increases (which may just as well be long after I'm dead and buried.) or until I am sought for the task by people that want to put effort into it along with me. The main reason is disappointment with the applicants, and I will list some of the reasons below, briefly. 1. Not a single task was completed by any applicant. 2. Not a single applicant bothered to report any progress on given tasks, even though I asked multiple times. 3. Applicants were unable to carry out the first (and only) sermon for 30 mins - 1 hr during which I was locked in GoC. To sum it up, people were interested in being slapped with a badge, without putting effort into it. For (1) and (2) I have already allowed... 2-3 months? If not more? My main fault: 1. Failed to carry out subsequent sermons, due to difficulty matching up timezones with other applicants and due to IRL interfering with my schedule and due to disappointment with lack of interest from people. I can only do so much work myself. I wrote up the manifesto. I created a webpage for the alliance. I tried advertising. I initiated a number of members. I set out their pilgrimages. I tried to hold a sermon, was restrained, and asked (naturally) the members to carry it out without me - needing to resort to a completely uninvolved IRL friend to keep things going. I am more than willing to lead an effort, but I will not drag people after me. The work is not only mine, and I couldn't even do it all by myself in the first place. Furthermore, there would be no point in me doing all the work. An alliance is about people and working together, not about the ideals of one person. I am strongly convinced that even if I did do every single bit of work by myself, the Council would not revive the CoE as it would be considered only my work, and not that of a community of people seeking to be recognized as an alliance. Yes, it was a major caveat in my initial plan: lack of players. Perhaps if the player base was larger, there would be more people interested, and odds would be that from those people some would actually put effort into it. I will be more than happy to take the role up once more, but only if I am specifically asked to by other interested players who are willing to work along with me.
  3. I will be the odd one out (so far) and say that the alliance must not be revived. Just about -any- alliance currently out there can fall under the "but they're not doing anything" accusation. The only "thematic" event I've recently seen (though again, it might be my memory failing me) was the slave auction, which does indeed seem very necrovian, but even so, it was organised by Necro as a whole (I believe) rather than explicitly by the Tainted Warriors. If I am wrong here, please point it out. @ Sunfire: At any rate, I am monstrously disappointed with you, Sunfire. This may very well be me being rather impulsive right now, and I admit that, but either way, that does not change the fact that this essentially classifies as treason. You were allowed to stay in the GotR on the basis of trust and hope that you would return to the game - at least as far as I am aware. I will say no more on the matter, and I will say no more to -you-, for that matter as well. @Rophs: Possibly, but not really. It should fall under the Woodcutters, as the resources of LR fall under their jurisdiction, both harvesting and guarding, IMO. GotR should be more of a "Loreroot defense" alliance as a whole, as the name suggests, rather than "resource police". Finally, to get to my point. I believe the alliance should stay dead. Why? I have two main reasons, which I will try and argument below. 1. People have a general dislike for LR. I could call out names, but again, my memory might fail me and I wouldn't want to point fingers pointlessly. Whether they dislike the land, people within, or there is simply a need for a scapegoat for all the hate in the realm and LR simply happens to be the weakest land and has to take it - that I do not know. There is a certain stigma to LR based on its past, and that is something incredibly difficult to change, even though 90% or more (ass-pulled statistic) of the people currently in LR aren't the one that brought the stigma upon it in the first place. Revival of GotR will not change how people think of LR. At best, there will be more such "tests" until there is nothing left to beat out of LR; there will always be more "tests" and "opinions" as to whom is a legitimate leader or how a LR leader should act, or what LR should and shouldn't do as a whole. I have utterly no reason to prove anything to anyone, and I believe nobody in LR has to justify anything to anyone, for that matter. Thus I strongly believe this has nothing to do with any sort of "opportunity" for LR to prove its activity or whatnot. 2. Whomever (to refrain from calling names that I'm sure people are well aware of) killed the alliance has the possibility of doing it over and over again with little to no effort. It took no more than 4-5 hours, and even if I am wrong, it took no longer than 24 hrs to bring it down. It will take -months- (as I don't believe the Council will be swayed by a 24 hr burst of activity) of effort to bring it back. I don't mean running around when you have -massive- Briskness and passing heat to a protector or fighting or similar activities, which take little involvement or actual effort. This will take coordinating people for activities, which is bloody difficult. Getting a group of more than 3 people to coordinate for something is incredibly difficult, if you take into consideration the gaping timezone difference between most of the former GotR members. Furthermore, the player base is ridiculously low as it is, thus this might just as well be "putting up a show for an empty hall". There is FAR too much effort to put into reviving the alliance, and it could (and probably will) all be for nothing - months of effort can be brought down in 24 hrs or less. It is not worth it, it is humiliating and demeaning. I haven't got the slightest reason to work just to be brought down for sh*ts and giggles or some other "noble" method of reviving the realm, and I believe all Lorerootians should share that view. I don't think we should bend and struggle to prove ourselves to the community. I don't believe we have any reason to justify anything to anyone, especially regarding internal matters (i.e who our leaders are and how LR alliances conduct themselves). Finally, again, regarding some arguments and conditions that I've seen such as "support" and "activity" which I believe are unachievable, to the extent demanded. There are far too few players currently playing the game. Whatever activity is stirred will probably look very unimpressive, even though it might just as well be the very best possible with the given player base. In the end, I state once more, I believe the alliance should stay dead. If people want it dead, then so be it. I will not work my bum off just to prove myself to someone just because someone arbitrarily decided that GotR is the one alliance out there that is slacking and that really needs to kick up its activity. I believe it should be LR's problem what LR does and if there's anything LR's leaders should stand up for it should be THAT, not doing what outsiders believe LR should do. Major caveat: I am mildly infuriated.
  4. I fail to see why you would feel accused then. No names were called, no fingers were pointed. Your manners aren't exactly impeccable either, as Mya did not make any personal statements, whereas you do. Just saying.
  5. Happy birthday Gonzalo!
  6. I am shocked and impressed at the same time.
  7. People do get offended a bit easily, and I sometimes fall into this category too. I have nothing against neg repping, but I do take offense when a post is neg repped and just that. If you disagree with what I say, I would at least like to see your argument. Of course, I also realise that sometimes an explanation post is completely unnecessary, but I hope I got my point across, even with this caveat. To keep it short: I believe neg repping is alright, as long as it's not done simply to hurt/harass people. The community is small and fairly toxic (IMO) and I don't believe it is the moment to drive people away over petty conflicts (such as upsetting someone by neg repping them on the forum). EDIT: 3 hours of sleep in 24 hours left my grammar significantly handicapped. Corrected most errors, I hope.
  8. Aeoshattr replied to Rophs's topic in Offtopic
    The teams are only for the event organisers. You can participate in any of the events you like, but you won't effectively have to join a team.
  9. I withdraw. I am already tacitly voted out.
  10. Happy belated birthday, Lin. I hope you had fun
  11. Aeoshattr replied to Rophs's topic in Offtopic
    *highfives Mur*
  12. Aeoshattr replied to Rophs's topic in Offtopic
    It was fun, letting them pick teams though, wasn't it? Bwhahahaha
  13. Pick me! Pick me! PICK ME! Seriously now, count me in :)
  14. Congrats everyone! It was an awesome event, hopefully we'll see more poetry in the future!
  15. If I read this whole thing right, then I nominate myself?
  16. Nnnnnooooooooo! I'll get a cat too. And it'll be better than your cat!
  17. I laughed. Those were some epic team names EDIT: My team name is now either Aeossira or Assittr. Oh Mur . Assittr.
  18. Dst, if you get a cat, share it! I always wanted a cat too!
  19. Skills: creative writing, typo hunting, organising, translating (any combination between Romanian, French and English). No programming skills (or those that I have are negligible). Interests in MD: roleplaying, old lore, the Adventure Log, story telling, generally increasing player activity and interest in roleplay. What you would like to work on now: Pick anything from the interests above, or just throw something to translate or proof-read at me.
  20. I'll be teaming up with Intrigue
  21. Be well, Sun. We will miss you. Take care and visit us whenever you want. You're always welcome
  22. Hm. I am fairly convinced that my ideas would be unpopular, but since this is an imagination exercise, I'll give it a shot. I would add more clues to the lore of the world within the world itself (for the sake of clarity, I mean add more clickables with clear, plain information rather than just bits and pieces and riddles) - research seems slow (due to lack of players that actually know the truth) and due to very little things to "grasp" or to base your research upon. I have not done this extensively, so I may be wrong, but this is the impression I got so far. Of course, it shouldn't be something everything should do, but knowing a bit more about the truth, about the lore, rather than hypothesizing would be better. I would implement different ways of playing a character - yes, I know you can technically play however you want, but the way I see things, I would like to see the ability to choose (or have the choice "made" for you during story mode) of either becoming a creature fighter, a spellcaster, a simple human, etc etc. I would -completely- remove "mixed" admin/player type characters. People who have admin or LHO rights would have separate accounts whose sole purpose would be to perform the admin / LHO / coder / etc function, in other words "Player X and Admin Y" not "Player and Admin X". I would add (unpopularity nuke incoming) stat caps for each MP level, or at least rework MP5 and superior levels (by adding another limit which I cannot think of at the moment). MP5 is much too varied, from nooby players (me) to completely overpowered players and this seems to contradict the "balance" brought about by separating MP3 and MP4. I would increase access to scenes for players; even if for a grotesque amount of AP, players would be able to access any location without needing special help. I would remove and utterly obliterate and mutilate and destroy in the most painful way possible the concept of viscosity and I would also keep the AP cost of scenes other than those which would obviously be difficult to cross to a low amount (in other words, paved roads in the East shouldn't cost 80 AP, IMO, but locations such as gates, bridges, etc, might cost even more). Add more ways through which wishpoints can be gained - though I remember this was already in work for A25. Increased advertising? Ran out of ideas.
  23. Happy birthday! PARTYYYYY
  24. Happy birthday! PARTYYYYY
  25. Something similar to what NimNim suggested, had this idea a while ago. Item that reflects any spell applied to the user back to the caster (for say 10 mins or something like that)

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