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Jubaris

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Everything posted by Jubaris

  1. More and more I am getting convinced that the existence of such drug-consumable would lit the activity fire. Other than the general gathering of people due to 'training dummies', those several people that would farm negative stats would get temporary chances to be strong fighters, lands could use them as mercenaries during torch competition, it would stimulate new roles. Drug resource would be of essential strategic importance, it would stimulate the 'economy' of MD as well, and all this without a new radical feature that just makes the game more complicated, no, this feels like a natural development.
  2. The drug should be temporary and not-that-easy-to-get (but still relatively accessible for the point to work), so it's not something people should rely on and get encouraged to lose stats. Now about its point - it's more of a desperate's straw: I see it more as a path for those people in skill damage to use their current situation. Lot of people went into negative stats because they idled in the open and got kicked around, or because Eon attacked them too much. This would encourage THEM to be around, rather than hide or demotivate themselves for going into negative stats, as if their whole "players' life" was ruined. It might even stimulate MD's activity :D Imagine 5 people wanting to use that situation, and they decide to idle whole months at GoE to gain negative stats. People see them idling, and come gather to get some wins off them, enjoying a decent farm rather than empty GoE during half a day. People gather and talk. Activity, life! :D The possibilities are endless when there is activity. (some effects should be added so it dont get pointless. for instance, you are not in skill damage while you're in the effect of drug)
  3. In my head it would be called "Skooma" or "Moon-sugar" like in Elder Scrolls :)) Perhaps the item with this effect has already been brought up but... A consumable item that changes the "sign" of all of your stats for a good period of time (say several hours or days). Meaning, if you had 1500 attack, you would now have -1500. If you had -1500, you would now have 1500. It could make you addicted somehow if you keep using it as well, let's say get skilldamage if you don't use it again in X period... The periods would be such that you could gradually 'beat' the addiction by slowly taking it further and further away in time distance. But if you keep on recklessly taking it, it would be very hard to beat it.
  4. Kind of a cliche but... Light and darkness. Darkness because it conceals, not because you can use concealment in your advantage, but because of the need for privacy and staying 'incognito', away from the attention of beings. Darkness is safety, a haven, and there you can create, think, progress, until you are ready to enter the light again, and eventually return to darkness in an never-ending circle of evolution. Light because it is energy, knowledge, truth, life.
  5. All the best in your real life endeavours! Hope to see you around MD :)
  6. Grassans, knators, heretic archers... Interested in all of that. There should be at least 8 tokens. PM me if you're interested in selling them.
  7. [url=http://www.dodaj.rs/?1e/SP/3MYCtXMU/clockie.png][/url] 666 luck.
  8. Every Monday, around 21:00h (server time), I will be at the Marble Dale Park. I am updating my quest papers, which should be done by Monday, introducing few new tasks, dedicated mostly for the players in their first few hundreds of activity days. Some of the quests/challenges that I develop will be 'playable' only during those gatherings. Rewards will be appropriate :) It would be lovely if other people would join in, participate and interact, perhaps create tasks and games of their own every now and then, in the spirit of MD birthday festivals. Marble Dale Park is the place where players end their story mode stasis, so I hope this to be the start of 'newb-stimulating'. Those evenings will also be a perfect opportunity for people to speak to me about anything in relation with the affairs of Marind Bell, I will be in a much better mood than I would be regulary. That's about it - comments and suggestions are welcome, hope to see you there!
  9. Although some of the mentioned people aren't exactly inactive yet. Awiiya in his book of legends was careful to put only those that stopped playing.
  10. Hope you'll get back to us soon, but don't return without a good poem about your odyssey! Haven't heard those from you in a while :)
  11. Don't know will you read this, you haven't been much active, but I've seen you around so there's hope! :D Happy birthday Sparr!
  12. Hey there Jorana :) I hope you're getting along since we spoke, here's an official forum welcome :)
  13. I played around with those pop-ups, and I repeated couple of 'creature-recruiting' and 'messages' pop-ups, closing them on the "X" or the "close" button, and after a 4th or 5th time they got broken. Maybe it has something to do with how fast you close them, being too fast (relatively), breaks them because something hasn't loaded...? Edit: Well, it isn't speed... Tried opening messages twice in a row and waiting a while... Second time is broken already.
  14. Perhaps a coding a spell that only works on people from the HC top scores? x) Or I am complicating it too much?
  15. Happy birthday Bulgar! :) I would congratulate you in game, but, well, you want to kill me... :D
  16. Been playing Europa universalis a bit... A message to Romanians :Dhttp://www.dodaj.rs/f/25/WH/2jSTSfbI/wp20130921001.jpg

    1. dst

      dst

      Awww...how kind and thoughtful!

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