Jump to content

Aelis

Member
  • Posts

    367
  • Joined

  • Last visited

  • Days Won

    18

Posts posted by Aelis

  1. Two quick points:

    1. Being able to pick 5 items makes getting the rustgold drachorn too easy (just tested)

    2. The quantity increase in Gold Bottles of Learning might make it too easy to increase the newer skills (cartography, excavation, finesse, etc.)

    (id31) Gold Bottle of Learning - increasess skills by 3 permanent , stoc increased from 1 to 20

     

    Are those intended?

  2. 13 hours ago, Blackshade Rider said:

    1 imprinted dark (pick a number between 1 and 1 million. Whoever gets closest will win. Winner will be announced when auction is over. Quote this when picking a number. Only 1 guess per player)

    2481

  3. I know the contest is over (with no entries, apparently), but I figured this would be a good place to show some experiments with Neural Style Transfer.

    I tried it a couple times (got a lot of crappy weird stuff) with a couple different pieces from Yoshitaka Amano, an artist whose work was one of the main inspirations for this avatar. I might get better results with some extra work, but the ones below made me smile already (one of them really captured the MD feel in my opinion) :)

    amanoaelis.png.39effa052cb32c34047afa7f44150c3e.pngamanoaelis5.png.b995a0b782904c7c0db7eebf6119ab2a.pngamanoaelis3.png.21133d3ac44fd37955bf806e5c13a73a.pngamanoaelis4.png.2d3a3883294c6ec187b2a639449654cc.pngamanoaelis2.png.008c8a99a145f500a28d245fde1245f8.png

     

     

    And here's the original:

    aelis.jpg.7d066aa363a4245815c107e4a5f896ee.jpg

  4. I was taking a closer look at the sidebar and I noticed a couple of minor things (see red "circles"). I compared with old screenshots and it seems most of them were always like this, but the ropes used to be aligned (don't really know if it's this update's fault) -- check the other screenie.

    I know it's not a big deal, but I figured it wouldn't hurt reporting it here :)

    interface.thumb.PNG.d0ad43f4a62162643b37a226f90e28d1.PNG

    interface2.PNG.4b755c416beab602933dae57d4b2d9f3.PNG

     

  5. 5 hours ago, Chewett said:

    @Aelis since I'm getting more helpful responses from you, I dont suppose you know if  anyone was picked as first/second/third?

    I don't think the list of winners was made public. I don't remember seeing it here or in any of MD's Facebook posts. I might have missed it though...

     

     

  6. 2 hours ago, Chewett said:

    If someone can tell me what it was sponsored, I will find the items.

     

    As per:

    Spoiler

     

    The winners 1st, 2nd, and 3rd will get the following rewards;
    1st -1 gold coin and a Santa, or snowman. (Wishpoint could be a possibility if we get enough participants)
    2nd - Santa or the snowman (1st place picks of the two first) and 1 lock in chaos stone
    3rd - 7 silver and 1 lock in chaos stone

    All other participants will receive 5 silver coins. 
    (Thanks to the mighty wookie )

  7. We all need a break from MD sometimes. The other participants might be going through some busy/rough days too, so it's understandable if they don't reply immediately. That's what I was trying to say in my previous post.

    As for the sponsorship thing, I wouldn't mind waiting more so you can work the whole thing out. This way you wouldn't need to sell your stuff. That would also give more time for people to post their entries here.

  8. 35246314_1962487293775251_46858493833909

    35246320_1962487577108556_46781335777228

     

    I think it's not fair to give people less than a week to resubmit stuff and "assume they don't want a reward" if they don't do so. The contest ended roughly a year ago, I believe you could wait a little bit too.

  9. Wiiya is identity in its pure form, like the others already said. I see it as some kind of "mind" aspect (with fenths being "body" and heat something like "blood"). It's as hard to describe as the concept of identity itself.

     

    Awiiya demonstrated this idea masterfully when, even after being stripped of his creatures, items, stats -- almost everything that defines us game mechanic-wise -- he remained this insanely strong identity of a character. He ended up becoming "a wiiya". The great thing about him, though, is that he managed to strengthen our own identities as we talked to him. That's some amazing power to me, like he was able to adapt to the person (identity) that was addressing him at the time. That's kind of how I see Wiiya...

     

    I think what Wiiya as a concept represents  in MD is bigger than the identity of an individual. It's like it contains every single possible representation of identity in MD's lifespan (even the ones that still weren't conceived). "A wiiya" might take form of any specific identity when needed.

     

     

  10. Hey everyone,

    First of all, I’d like to thank Aia for inviting me to judge this quest ????

     

    The entries were evaluated on 2 main aspects:

    1. ‘Spell-docity’: The resemblance of its content to a real spell document (both in content and spell choice)
    2. Progression: How each level gradually evolves in complexity and the cohesion between levels

    While I really enjoyed reading your submissions, I have decided not to award a wishpoint to the winner.

    That being said, here is the final ranking:

    1st: Malediction (lashtal)

    2nd: Flight (Aia)

    3rd: Explosions (Nepgear)

     

    Congrulations to the winning authors!

     

    PS: The entries were made anonymous beforehand so as to remove any bias. The authors were only revealed to me after I sent Aia my final decision.

  11. Hey everyone! This is not really a contest, but I imagine it will please most.

     

    Here's what you have to do:

    Create a playlist with at least 5 songs that, in your opinion, better describe your country's music! You can try picking one from each genre, or simply your favorite ones. Totally up to you! Since we have multiple players from a few countries, it'll be interesting to see the different choices!

    I'll start (damn this was harder than I thought... I ended up choosing 20 songs :P):

    This here is a bit of the rich Brazilian musical identity. I tried to cover a lot, but I couldn't focus too much on more recent stuff... too many masterpieces to choose from :)

     

    Looking forward to hearing your songs!

     

     

     

     

     

     

  12. I present to you:

    The Crazy Jazzy Welcome to MD Party

    hosted by yours truly (not shown because I was the one taking the picture!)

    final.PNG.9c2dadb8cd77201cc4fb67f3915eb72f.PNG

    featuring:

    a bunch of drunk old geezers, illusions, pimped dudes, a drachat, foods, drinks, decorations aaaaand SAVEL "FUSER" COLTRANE on the jazzy sax! (oh and a happy dancing book because why not display a book enjoying some cool jazz?) -- Oh and a mad guy outside who wasn't invited because he wouldn't let us party properly! He keeps staring from afar with a spyglass... creepy.

    Hope you enjoy it! :D 

     

    Fun fact:

    Savel Coltrane is known as Mr P.C., or Mr. Paper Cabin, because he often plays there. Last year, during an interview, he's told the press that it's his favorite venue.

     

    ______________________________________________________________
     

    I made the scene like this because I saw an old screenshot of the Paper Cabin the other day and it was CROWDED, just like this party. I miss the days where you'd have like 3-4 rows of players in the PC and everyone was having a great time. I guess it was like this when I started, but I didn't really pay much attention to the players or the chat back then... I was too busy admiring the scenes and the story mode and trying to figure out what the hell was going on haha.

  13. I'm with Josephine here.

    I think the initial research level requirements are just fine (like a little push in form of "here's a 'free' taste of MD research, let's see what you do with it"), but in order to progress further you'd have to somehow grow as a researcher (and maybe get a tag too, why not?). Ideally (to me, at least), one of the paths that could unlock the higher levels would be submitting your own research clue(s) and having the powers that be approve it (though I guess no one's taking care of the R&C interface right now).

     

     As for the "alt trick" to unlock clues, perhaps add another requirement to the research wishes so as to prevent it? Fight count, friend count, etc.

  14. I was trying to find clues for dealing with the Old Man and the altar issues (for future reference: http://magicduel.invisionzone.com/topic/18020-complaint-on-one-man-many-voices-al/) and I found something interesting:

     

    Shade Sentinel has a skill named Coherence. I stalk some player profiles from time to time and have never seen this skill before. I wonder what it does and how the Shade got it. It makes me wonder if there is a symbolic meaning behind it (the 1 value makes me think so) or if it is a result of some crazy experiment.

    Here is the link for SS's profile:

    https://magicduel.com/players/Shade Sentinel

    It's worth mentioning that the skill shows up with an asterisk. I don't know exactly what that means, but from what I found, other skills like that are: *skilldamage, *fusioning, *excavation and *taming.

     

    Any opinions on this? Am I trying to find implicit meaning in everything (MD made me that way :P)?

  15. Forum could work, but in my opinion it should be more structured/organized than this: http://magicduel.invisionzone.com/forum/168-md-script-manual/

    I think discussions should be kept separate from the actual documentation so as to make it clean for the reader. The forums are great for discussions, but I'm not so sure as the "final version" page.

    I've read about document generators that use markup to make pretty pages, don't know if that could be applied to the A25 tools though (also I don't have experience with that kind of thing :().

     

    As for what could be done with the tools: let's create a land weapon for the East! ;)

     

    Edit: Still on land clickables, perhaps land mechanics such as weapons could require at least one player from certain strategic alliances for said land in the same location (e.g. at least one member from CT, SoS and SotIS) in order to activate its function.

  16. 4 hours ago, Muratus del Mur said:

    i need help to write this better ..or at least structure it better, right now is a salad... maybe better more clear english, or better, NEW examples, more accurate ..i don't know..read and you will understand :)

    I can't help but picture all this information organized in a documentation page style (such as https://networkx.github.io/documentation/stable/, for instance). That way, we could have separate sections for actual documentation, guidelines (questmaking, rewards, etc.) and examples. And on top of that, it'd be easier to navigate when compared to a forum subsection. What does everyone think? Would it take too much work?

     

    That being said. This is great news! I look forward to seeing more stuff done with these tools (and possibly help too). Hopefully this will be an important step towards a meaningful repopulation of the realm.

  17. If you can't bring back any memories, I imagine you'd have to, while you are still aware of the problem, make some change to either (or both):

    • Your environment/reality (so you could somehow prevent the course of actions that lead to that outcome). This would be an "external" solution.
    • Yourself (I think this path would be harder since you'd have no way of remembering, so the change would have to happen on a subconscious level). This would be an "internal" solution.

    These seem a bit vague, but I expressed them in this way because I believe the specific way of attempting both depends on the kind of thing you are experiencing over and over.

×
×
  • Create New...