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Kaya

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  1. Upvote
    Kaya got a reaction from Else in How do I get a colored creature?   
    There are 3 main ways to obtain colored creatures.
    You can buy them in the shop. You can obtain them by trading with other players. You can get them as quest rewards.
  2. Upvote
    Kaya got a reaction from Else in How do I get more creature shards?   
    Creature shards are obtained by sacrificing creatures. The amount of shards you get for a creature depends on its age, level, tokens, rarity, transfer count (lower is better), and the amount of shards currently invested in it.
    Creature shards can be used to add special abilities to creatures of the same type.
  3. Upvote
    Kaya got a reaction from Else in How do I check if I have met the achivement criteria from a previously unlocked achievement?    
    In order to complete an achievement you need to find it in the achievements page and click the achievement. This will either give you the achievement, or tell you what you still need to do.
    To go to the achievements page click the book in the bottom left corner.

  4. Upvote
    Kaya got a reaction from Chewett in Those posts don't work...   
    You only get the error when it gives an item, but every time I've gotten one I got the error.
  5. Like
    Kaya reacted to Muratus del Mur in Voting! Scene makover challenge   
    They all look amazing, and its such a nice thing you tried.
    I would like all participants to receive  something for trying, so i am sponsoring an additional 2 gold to all 3 participants. Gold will be sent to kaya for distributing.
  6. Like
    Kaya got a reaction from Poppi Chullo in Voting! Scene makover challenge   
    For the Scene makeover challenge we got three beautifully colored scenes. To decide the winner I want to ask everyone to vote for their favorite scene!
    I'd very much like to thank Ungod, Poppi Chullo and Demonic God for sending in their entries. You can find them here!
    Everyone who plays MD can vote once. No alts, no people from outside MD. The poll closes 1 week from now, the 8th of May at midnight. Good luck to the participants!
  7. Like
    Kaya got a reaction from Poppi Chullo in Scene makover challenge: Bring some colour to MD!   
    The poll is up!
     
  8. Upvote
    Kaya reacted to Fyrd Argentus in Bailiff for Legend Speakers   
    Wanted to give a nod to  Else, the first new member of Legend Speakers since it's rejuvenation at the 16-year Anniversary.
    Else is an impressive grinder, and as Bailiff will be using his strength to keep order in the Alliance, and to keep the fighters distracted at storytelling events.
    (Hecklers, on the other hand, who seek to become martyrs, will instead still be met with Silver Tongue and/or Toad Speak).
    Please offer Else your congratulations and support in this new role.
  9. Upvote
    Kaya got a reaction from Pipstickz in Of Memery and Schemery   
    I wrote a limerick inspired by recent events, and as they're practically Medieval memes I'll post it here. (fight me :p)
     
     
  10. Upvote
    Kaya got a reaction from Pipstickz in Of Memery and Schemery   
    I wrote a limerick inspired by recent events, and as they're practically Medieval memes I'll post it here. (fight me :p)
     
     
  11. Upvote
    Kaya got a reaction from Granos in Of Memery and Schemery   
    I wrote a limerick inspired by recent events, and as they're practically Medieval memes I'll post it here. (fight me :p)
     
     
  12. Upvote
    Kaya got a reaction from Ledah in Of Memery and Schemery   
    I wrote a limerick inspired by recent events, and as they're practically Medieval memes I'll post it here. (fight me :p)
     
     
  13. Like
    Kaya reacted to Demonic God in The mason's puzzle   
    Just recently, I passed by the Tempest Fort, and noticed a worrying issue. Moss! Some strange moss had invaded the walls. Its root penetrated the solid stone, and weakened its integrity! Unacceptable!
    However, it seems that the stones available to patch up the walls is in short supply, and on top of that, they naturally form in difficult shapes. Thus, I'd like to employ your help, to find a way, to most efficiently replace the damaged walls.
    The wall to be replaced could be modeled as a solid slate, of dimensions 8x8x3. There are various types of stones available:
    Z, T and L shaped stones (volume of 4) I shaped stones (volume of 2, or 1x2) Singular, dot/square ( . ) shape stones, volume of 1 Your goal is to find a way to assemble the 8x8x3 walls using these materials. In general, based on scarcity of materials, I've assigned the tiles the following points:
    Z shape: 4 points T and L: 3 points I: 1 points dot: 0 points The winning designs shall be rewarded handsomely. In particular:
    The design with the highest score shall win 3 gold coins, and an anni creature The second place, would be 2 gold coins, along with an anni creature The third place, would be receiving 1 gold coin, and an anni creature However, there's more!
    I look not only for the design that has high point values. There's more to this challenge, than simply finding a single solution with a good point value. Artistry and beauty is a major aspect of masonry. I look also for designs that amazes me, regardless of how well they perform in the actual competition. In particular:
    Designs with a certain mathematical "beauty" - whenever that be an absolute order, scalability, or an extremely chaotic, complex yet efficient pattern Designs with fantastic demonstration and illustration, demonstrating a huge amount of effort & care Etc. In general, anything that amazes me greatly, would be rewarded with 1 WP. Your design does not need to achieve a high score to a WP, but a high score itself could certainly amazes me. There's no limited to how many winners, but there's no guarantee that there would be a winner as well.
    Deadlines and submission guidelines:
    Deadline:
    You have until the end of anniversary (29th) to submit your design Submission guideline:
    You can submit your design in any manner that you like. Rather, coming up with a unique design AND presentation is part of the quest, at least for the WP portion For clarity, I'd ask that you make three 8x8 squares and fill it with numbers. Squares with the same number should be occupied by the same "stone". You may also submit just this three squares as your submission. Below are the shapes, in image form (with a thickness of 1), as I've been notified that there are confusions to the shapes. They're somewhat similar to tetris shape, as you can tell.

  14. Upvote
    Kaya reacted to Demonic God in Bringing out the dead   
    So… a Death Anchor
    Per description (thanks Aelis :D) – It is meant to hide the dead, rather, the crawling dead, from the perception of the corpse collector.
    The first thing that I noted, is that Death Anchors are associated with locations. It is a characteristic of a location itself.
    However – According to MaGoHi (Man with Many Lists) and Fang Archbane (The Bird that spent too much time dead), the locations that has Death Anchor, as a characteristic, often changes. This implies:
    Death Anchor, is something that can be granted to a location Likewise, this property may be lost through time It is something associated with scenes, but not directly a property of the scene itself A notable location, as I’m aware of, however, the Gazebo of Equilibrium, seems to consistently possess Death Anchor.
    This anniversary provided us with a fantastic opportunity to study the formation of a Death Anchor – which seems to have formed inside the Indexed Room of Memories.
    Coincidentally, this location was used repeatedly as a quest hosting site – Particularly by Fyrd Argentus. I theorize that these events are connected to the formation of the Death Anchor phenomenon.
    On the other end of things – I’d raise the question of, how does a Death Anchor prevent the collection of corpses?
    It was known, beyond any doubts, that it directly hides the dead from the Corpse Collector. Which, I would theorize these two possibilities:
    By hiding the presence/body of the corpse. By tampering with the perception of the Corpse Collector Connecting these two clues - the formation of a Death Anchor around a recently popular location, and the existence of Anchors around iconic, crowded spots - I assume that the presence of characters provides an environment that give rise to Death Anchors.
    As it would seem that the Anchor persist as long as the location remains popular - regardless of how many people are in it, rather, gathering locations that varied on a daily basis did not form any Anchor at all, consistency seems to be far more important than temporal popularity.
    I'd theorize the three main ingredients needed to mimic such behavior:
    The essence of a player The element of consistency The element of everlasting While it is unclear what is it, of the living, that deceives the Death collector, to err on the safe size - the following ingredients would, in my opinion, most distinctively associate itself with the essence of a player:
    Erolin heat Vital Energy Personal items Erolin heat, as we know, can be provided through heat jars, or players directly. However, it needs to be constantly supplied to function, as such, jars would be used to provide the device with storage capacity.
    Vital energy exists in multiple forms - but hard to be separated. I'd believe, that a living creature, that possess much vitality and regenerative capability, to be best suited. A hollow warrior, or an animated tree, are ideal candidates.
    Personal items, namely autographs, blood drops, and bottled emotions, to be safe, all three types of sufficient quantity and diversity would be needed.
    The latter two elements are a lot more abstract - but I do believe that there are two principle that perfectly apply here:
    Principle of Cyclicity Principle of Time To channel the energies of these two principles - I believe would require the use of a Wishpoint. Wishpoint itself are powerful artifacts - which can be used to activate spelldocs using Principles. This very characteristic would be required to channel the massive amount of Principle needed.
    In summary, the following ingredients will be needed:
    24 x 18k Heat Jars, capable of storing 5 days of heat when fused 1 Animated Trees, maxed out, preferably those with colors 7 full sets of Bottled Emotions, Blood drops, Autograph, from 7 unique players 20,000 of Principle of Cyclicity 20,000 of Principle of Time 1 WP 20 Glue, to fuse items together 10 GiveVital spellstone, for self-repair mechanisms 10 Heat Spellstone, for self-repair mechanism 1 Dream Joker, as a sentient being serving as the brain of the construct Axe and saw, for carving The process, as follow:
    Fusing the heatjar together, into one massive jar Carve out the Animated Tree, as the main housing for various mechanics needed - but take care not to injure it Hang the Bottled Emotions, Blood drops, Autographs, around the Tree branches Inscribe the spellstones into the three body Glue the Joker into the Tree, and place the WP in his palm - he can handle it, he was made from a WP Channel the Principle into the WP This new, half living, half construct, creation, will hopefully, serve well as a Death Anchor.
  15. Upvote
    Kaya got a reaction from Ungod in Oldest forum message   
    My oldest is a 10 year old PM to Z for a quest... Not sure what quest though
    Shortly after I send some PMs to SoS members trying to join them, but all were inactive at the time xD
  16. Like
    Kaya reacted to Demonic God in Scene makover challenge: Bring some colour to MD!   
    I'm not too good at it, but here's my attempt
    I liked how peaceful wind sanctuary is, so I opted to go for some simple kites and balloons, which goes great in an open sky.
     

  17. Like
    Kaya reacted to Poppi Chullo in Scene makover challenge: Bring some colour to MD!   
    Special spot for me? Of course the "Gates of Ages". This is where I spent almost my entire day. I also lost my bathtub here, which should be next to the left post. It fell into the abyss. T_T

  18. Upvote
    Kaya got a reaction from Poppi Chullo in Scene makover challenge: Bring some colour to MD!   
    This year I have the honor of holding one of MDs longest running traditions, the MD scene makeover contest!
    The days of black and white are over! For this contest I would like you to chose a scene that holds a special meaning to you, and add a lot of colour to it! Next I want you to add anything you think would add to the festivity of the scene! You're free to decorate the scene in any way you would like, be it digital, by printing it out and drawing onto it by hand, or any other way you can think of!
    For reference, the last 2 scene challenges:
    https://magicduel.invisionzone.com/topic/18154-scene-redesign-challenge/
    https://magicduel.invisionzone.com/topic/17884-scene-decoration-quest/
    The deadline to add submissions will be the final day of the festival, Thursday 29th 23:59 MD time. Afterwards the winner will be decided by an expert panel consisting of all players of MD through voting.
    Rewards:
    First place: 1 Anni creature, 3 gold coins + 2 GC From Mur
    Second place: 1 anni creature, 2 gold coins + 2 GC From Mur
    Third place: 1 anni creature, 1 gold coin + 2 GC From Mur
  19. Upvote
    Kaya reacted to Aelis in Bringing out the dead   
    Method + explanation
    In order to create a Death Anchor, we first need to come up with a way to locate the dead and make them stay in place. To do so, we will need special stone tablets which are made of locate and movelock stones. The combination of these spells manages to properly locate the dead and keep them in place for a while, and since the Dead are hard to keep in place, the movelock spell would not restrict them completely and they could still move if they wanted. Since we need at least 20 memory stones for a basic stone tablet, this one should require 15 movelock and 15 locate stones (due to its increased complexity). Those should be combined using the Loreroot Stone Tablet Combiner and we shall obtain a Death Handler (name pending). 
    Now, this would certainly not be enough to keep the dead in place and avoid their collection. For that, we need to add something extra to the tablet. We’ll do that by binding the dead to that location using memories! Our main ingredient for this part will be Reality Shards:
    We bind these memories to the identity of the deceased by combining those with Wiiya (pure identity) using Heat and Syntropic Dust. Now we need to store that concept in something tangible in order to add it to the tablet. We’ll do so by using Fenths (pure matter) plus more Heat in the process. This should give us a Reality Anchor (name pending). Note that in order to handle Wiiya and Fenths, we need their associated tools: one Wiiya Bubble and one Reality Coagulator.
    As a final step, we mix the Reality Anchor with the Death Handler in order to obtain our Death Anchor (inactive). Note that this step should also require heat. Finally, since the tablet contains an extremely complex combination of spells, it should require at least 10 heat stones for activation. Before activating, drop your Death Anchor at a certain location (just move there, game mechanic-wise) and use the stones to activate it. Once it is finally active, watch it adapt to the memories of that location, interweaving those with the memories of the deceased and making them immune to being collected there. Note that once it is done, you cannot handle the Anchor anymore as it has already become a part of that particular place.
    Ingredient list
    15 Locate stones 15 Movelock Stones 01 Stone Tablet Combiner (the LR one should do) 10 Reality Shards 01 Wiiya Bubble (not consumable. aka you get to keep it after the process) 01 Reality Coagulator (not consumable. see Wiiya Bubble) 10 Wiiya 10 Syntropic dust 10 Fenths 20 Heat stones (for all the heat involved in the process + activation)
    Other references:
     

     
  20. Like
    Kaya got a reaction from Aelis in Bringing out the dead   
    For this quest I would like to request 3 things.
    First, a ritual/method to create the Death Anchor. Second, a list of all the tools, resources and anything else necessary for this ritual. If resources that do not yet exist are necessary give a short (about 1 sentence) description of how they can be obtained. Finally I will ask you for an explanation how and why this prevents the dead from being collected. Entries should be posted in this topic and will be judged by me. Public discussion on methods is not only allowed, but encouraged, and will also be rewarded.
    Best solution may earn a reward, all comments are eligible for shiny coins. The deadline is 2 weeks from now, april 26th, 23:59.
    If you wish to participate, but won't be able to make the deadline, let me know ahead of time and I will give an extension. The deadline is fairly short, especially with all the other festivities going on.
  21. Like
    Kaya got a reaction from Aelis in Bringing out the dead   
    Update on the rewards:
    The best worked out solution according to the above 3 criteria may earn a WP. To earn a WP there has to be at least one solution that seems like it would actually be able to work within MD.
    Any other comments/solutions, even if they don't hit all 3 parts, will be given coins as I see fit (and as long as supply lasts).
  22. Upvote
    Kaya reacted to Chewett in The MP4 Problem   
    One of the things to consider that that with the wrong ritual a MP3 can be capped to MP5 without attaining the various other requirements. Certainly when we had one MP7 "helping" out newbies they regularly capped them accidentally :S 
    Certainly some of these ideas have merit though and I will investigate them once we know what combat is going to be like.
  23. Upvote
    Kaya got a reaction from Mallos in Yet another proclamation - Regarding the revival of MaGoHi   
    As long as she has followers, Syrian still is the queen in exile of the Necrovion people. Even if the land itself doesn't currently acknowledge her as such. And I do believe many still see her as such.
  24. Upvote
    Kaya got a reaction from Pipstickz in Yet another proclamation - Regarding the revival of MaGoHi   
    As long as she has followers, Syrian still is the queen in exile of the Necrovion people. Even if the land itself doesn't currently acknowledge her as such. And I do believe many still see her as such.
  25. Upvote
    Kaya got a reaction from Jubaris in The MP4 Problem   
    I'm somewhat facing this problem myself, having almost made it through MP3. Even in MP3 this problem exists I've only seen a handful of MP3s, and most of them were either alts or long term MP3s.
    In many games I've played new players are protected from old players until they attack them. So make it impossible for higher MPs to attack lower MPs, but if a lower MP attacks a higher MP, the higher MP player will be able to fight back for a set amount of time.
    Another option is to play by the rules of the defender. So if a MP 5 attacks an MP4 all their creatures above MP3 restrictions will be frozen. The other way round, however, the MP5 is allowed to use whatever they want to defend.
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