Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
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Seigheart reacted to a post in a topic:
A way to pause/stop consecutive days/evo point gain during holiday period
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Seigheart reacted to a post in a topic:
A way to pause/stop consecutive days/evo point gain during holiday period
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A way to pause/stop consecutive days/evo point gain during holiday period
Trolling? Hardly. I simply pointed out that it takes seconds, not half an hour, to get your day to count. I disagree with the entire premise of making this easier just for the sake of convenience. Not everything needs to be streamlined. If we keep removing the effort required to participate, it starts to diminish the value of actually being involved in the realm. The goal shouldn't be to log in, collect your rewards, and leave. If you can't take the time to log in and actually participate in the realm, then I don't think you should be entitled to the AD and other rewards that come with that participation. Those rewards should have some connection to actually being present and involved, rather than simply showing up long enough to claim them. And if that makes me sound harsh, then I apologize if I want to encourage active participation rather than rewarding laziness. Missing a day is perfectly fine. Real life happens, people get busy, and nobody should be punished for that. But I don't think the system should be changed simply to make it easier for people who don't want to participate at all. Sorry if you think that's abusive towards you. That actually made me laugh lol
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Chewett reacted to a post in a topic:
A way to pause/stop consecutive days/evo point gain during holiday period
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A way to pause/stop consecutive days/evo point gain during holiday period
That totally sounds like that takes 30 minutes.
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Seigheart reacted to a post in a topic:
A way to pause/stop consecutive days/evo point gain during holiday period
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Seigheart reacted to a post in a topic:
A way to pause/stop consecutive days/evo point gain during holiday period
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Chewett reacted to a post in a topic:
A way to pause/stop consecutive days/evo point gain during holiday period
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A way to pause/stop consecutive days/evo point gain during holiday period
Hardly a "lot" of effort to make an active day count compared to before. It literally takes seconds.
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Seigheart reacted to a post in a topic:
A way to pause/stop consecutive days/evo point gain during holiday period
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Known Depeleter Evidence Log - CARD
It seems CARD has already given up.
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Depleter trap tool feedback
I love the thrill of guessing if someone has placed a trap or not One of my favourite additions recently.
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New Card-Based Combat System: Feedback
The reward to time invested in the card system is the only flaw IMO. I love the concept. It allows you to react to combat, mid combat. Much more intentional.
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Known Depeleter Evidence Log - CARD
- Secondary Resource Numbers Rework
With the changes to the armour system and minting, there is now a rather interesting requirement when it comes to creating equipment. Before any equipment can be made, 80 Bark is required to produce Paper, using the Bark Press found at Ravenhold. With all of these new uses for Bark, the demand for the resource has naturally increased. As more systems begin relying on it, the current amount that can be harvested starts to feel a little low in comparison to how much the resource is now being asked to provide. One possible way to address this could be to introduce something similar to the Storm system that increases the amount of Water available. Perhaps a Bloom spell could temporarily increase the amount of plant-based resources that can be harvested. The spell could require a special fertilizer, produced from Grasan sacrifices, giving the sacrifice system another meaningful use while tying it directly into the growth of the forest. It would also fit rather nicely with Loreroot thematically. The forest is being fed, and in return it produces more. Rather than simply increasing Bark's base availability, this would create another way for players to actively influence the resources the forest provides. This could potentially apply not only to Bark, but to other plant-based resources as well, depending on how the system is balanced.- Coalition against Resource Depletion (CARD)
The 300 mineral ore was difficult until I stepped in.- Coalition against Resource Depletion (CARD)
I think the number of casts per item will need to be adjusted once the population increases again. Maybe there can be a sliding scale linked to the population?- Known Depeleter Evidence Log - CARD
- WTB Stuff
I dont know what the going rate is. I guess with all things, inflation hit this too lol- WTB Stuff
I am looking at purchasing the following: Wood based resources (bark, branches, lumber, etc) Bone based resources (bones, skulls, etc) Pumpkins Glue Paper Max Level Critters of any kind that new players would find useful Please pm me with what you have, and what you want in gold.- Depleter trap tool feedback
I mean, if being move locked for hours on end is what little ledahs want to do... okay? :P I guess you can dispell it, but you have very limited casts of those.- Depleter trap tool feedback
Absolutely loving it. The only feed back I have is that it sucks it doesnt have evo shop points for catching people/placing traps. edit: Can we add being able to release them as a feature if you catch someone? Maybe if your finesse is high enough, you can finesse your way out? - Secondary Resource Numbers Rework