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klatdees

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Everything posted by klatdees

  1. I've been told that with depletion, water's a special case since the rain can refill it...but that was by a monarch (lintara), not by the tool guardian (nad <3)
  2. klatdees replied to Ungod's topic in General Forum
    If you want to change the nature of death, I'm still for uprooting the GoE and knocking down what's beneath...(Hurry, before the gates close!) I disagree, at least the upper part of the tree is super duper excited in the earlier stages xD Why are there two parts, with two faces, to a creature representing a single spirit? Same question with the tormented soul. Or maybe the oddity is when there's just one (barren)..? Going with the idea that a soul splits in two bodies to exist ("soulmate hypothesis") it's really a tragedy that the barren never becomes two...certainly the remains is more "bodily" and so maybe that means it makes sense that it's a twoface, but if so what can we say about the Tormenteds?
  3. klatdees replied to Ungod's topic in General Forum
    Isolating things: Only if you accept the consequences of using the darkness principle Not all do, but the ones who don't, must want to live in another world I find it interesting that so many creatures rely on the dead, like they were there before, we just happened to ask them to bond to us. Unlike the barren, there's a certain enthusiasm in the tree...All creatures are committed to your cause, but they don't all commit using emotion. I've only seen enthusiasm or playfulness in the pimped Grasans, the young trees, and the Drachorn hatchlings, but it's a valuable thing and indicates some sort of awareness of fulfillment.
  4. Contents has been emailed
  5. Would we all get a copy?
  6. It's all gone at this point, sadly, and also not in my clipboard
  7. Sure, an official chit chat time with Controller Chewett sounds lovely
  8. Klawdees 254296 No notebook I have ever seen could hold so little and start losing its contents xD
  9. Bump. Checked my "ideas" tab today and 80-90% of my poetry is gone, just like that. Tried adding something new, and when I saved only five lines of it remained. Saved again and it was all gone.
  10. i.e. Heat has no value to you? You don't fight? Didn't consider this, thanks
  11. All very helpful info. thank you would anyone prefer a single aged elemental? With 98 days in it klawdees
  12. I am trying to decide how to do something and want input should be self explanatory klatdees
  13. Going without any hints...:P Ye Olde Island of Hidden Stuff
  14. Every time I put something in the "other" or "reward codes" section of the notebook then hit save, it disappears I am nervous to try on one of the non-empty tabs since I use those for stuff xD
  15. Can someone share the image here or with me privately? I have trouble seeing something if it's on facebook. Based on the other suggestions I'd say "Forgotten String" Thank you klatdees
  16. I think a common answer would be "I have never tried, here let me try and see what the results will be"...? You just drastically altered the whole resource system, the old demand (pure competition) is lost, and the new demand (practical use, rewarded competition) enters existence...of course people will test it themselves. Rainwater per week: about 3, when I bother....guess this one at least shouldn't depend on demand (Based on a discussion with Assira last night)
  17. I see it there in the pool/river...seems unfair not to be able to gather it Anyone know why? Best wishes klatdees
  18. klatdees replied to MRAlyon's topic in Resolved Bugs
    I had an issue with Z where I suppressed a message and he was still able to read it and respond e:. This was yesterday or the day before...more than 9 hours ago anyhow
  19. Someone said to me a few weeks ago that combat has gotten to be a "just try random stuff and hope it works" game for them because of token effects. Maybe it would help to see token effects (as they show on the creature page) as a scroll over in ritual creation, or something (or maybe that's the desired feel?) klatdees e:. I think part of the issue is it's hard to even tell by glancing which tokens a given crit has...so just token names could help
  20. Has anyone yet noticed that you don't play MD by moving; you move in MD in order to play? There is no "travel menu" or random encounters or anything like that...just viscosity encouraging people to congregate and fight/(ch''v)argue/kill each other and have fun. So the tracking of movement doesn't seem connected to loyalty...it's more where you go *when you want to do something* which can be tracked just fine by the current system
  21. As I mention in"the tiny men" and as is very evident here, there is no way that drach is escaping the cave unless it learns to keep its head down. Even in the passage you quote all it does is bang its head on the ceiling.
  22. I am shocked you think a Drachorn not fighting is a happy Drachorn...please explain how you arrived at such ideas? Also they do not die just (or EVER) by fighting. They die by abandonment, so it would be better to discourage that by some way instead of to discourage fighting...like a pound, but for Drachorns. I remember reading in the adventure log that sacrificing of angiens was excessive, but fighting?? Presumably a similar truth is in play with drachs As far as us being the savages...this is obvious from the artwork alone, you can see "us" depicted in it, just like with the joker. Also amusement is NOT stupid... klat
  23. Name:. Klawdees - id 254296 - for 1_4x2_1 Reason: Two people from Marind's Bell said "we nominate you" privately. If they care, I can care. And it's silly to abuse tools. (4 lines on mobile, but looks about the size of other people's applications)

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