I don't stay low honor on purpose but rather that I stay a target for other players and as such I am siphoned of my honor by these players. That is for the reason I want as many negative stats as possible, this also entails that I would stay in a negative balance. I like to see the result of my negative balance is that I am literally unable to gain losses, at which point other players may gain free wins (in a net sum=0 scenario) to remain balanced.
I would also agree that the votes probably shouldn't be weighted.
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"How about the most extreme option, i do a score from all sorts of factors such as active days, consecutive, wishpoints, credits, medals, etc, and calculate a voting power based on that?
Question is, should less evolved characters be able to count significantly in this popularity score? Or older players will always have the strongest vote?"
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Something seems wrong to me about the votes but it is probably the intended outcome, who you like. I don't think less evolved characters matter less in the vote.