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Eara Meraia

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Everything posted by Eara Meraia

  1. lol, Demon, you have obviously problems with your memory. What I used was NOT the part of my submission, I clearly stated that. And it is also not a part of the submission you wanted as a forum pm, but was a part of our ingame pm exchange. Shame that you mix it altogether. That was a thing for YOU, but YOU were the one who insisted that you give me "points" for that. Review the pms, please. And to avoid further discussions about this I withdraw my submission from this, disregarding the fact it is disqualified or not.
  2. I am not sure what work is still available, but I am not very much fixed to one topic. I did some work with announcements for necro. Work on spell docs sounds pretty cool if I got some input to work with.
  3. Happy birthday to you, shiny soul.
  4. just my shrink 5 cents in here. I sometimes do such tests for fun, but I wouldn't put too much value in their results. Why? Most of them sound plausible, because the evaluation you read in the end is highly general and describes most of the population. So basically, you really have to be an "odd one out" to feel it is absolutelly wrong. As an example, let us take the first sentence Maebius got> "Is sensitive and easily influenced by other's thoughts and emotions. Looking for friendly, easy-going relationships and jobs that help develop them." Now think it over...how many of you would call themselves unsensitive, hard types who don't care about other peoples thoughts and feelings? How many of you are looking for heavy relationships instead of easy going ones etc. There are for sure some, but the majority wouldn't. I have constructed quite a few scientific psychological tests myself, so I could probably write a 10 page article here about validity and reliability, about pretesting, about difficulties of information gathering etc. etc. but I will not do it because it is pointless, since most people enjoy doing those tests anyways like many of them enjoy reading horoscopes. And still, I think those tests are good thing. Why? Not because they really tell you who you are, but because they bring you to the question and make you start thinking about it and eventually find your answers and your inner peace. And this is something we so often forget to do in our daily haste.
  5. First time this happens when you realize that the life you live is not over once you die. This is merely one of the countless endless mirrorreflections. The fact is - you are awesomely happy when the realization comes to you and you feel releaved. But the next moment...you find with astonishement that you still have to live THIS life...live it, in spite that you know that there's so much more. And you crave to get more, to test so many things that you feel are true, but there is no way to test, unless you are finally free off your bounds. The death...most of them fear it, but what if the death is actually a liberation, a new beginning...or maybe not. This little MAYBE at the back of your brain is an exciting and fascinating but at the same time scary. What if...
  6. happy birthday, Necrobrother :)
  7. I am active. there are times when RL takes me away, but I always come back when I am online (yeah, most probably MD addict) Roles: character: Time Patrol is a part of TK team. Rather executive part of it, making care that things go smoothly. character Eara Meraia: Necrovian and a Death Guard but other than that no specific function or affiliation. Former member of PC (yeah, those friendly people who cannot make decisions) well aware of my strong but also weak sides. Organizing quests (like last transposition into rhythm) and events (like leash auction) occasionally. Enjoy research (particularly interested in mirrors and entropy). Soulhunter and rather quiet one, having friends in different lands which makes it hard for some to figure out my direct affiliation and even doubt my loyalty. Don't mind killing and suffering in MD, since for me they mean a strong purifying experience. Probably most enjoyable thing to spend my time on is tete-a-tete rp talk with a deep subject, that makes your brain twist.
  8. lol, DD, you also had all the same priviledges as I do and many other people have them too. I don't think that home land or not home land is a big difference in this case. As for the rest - yes, I do think dead people should have some more mobility. That is why I proposed something in the previous post of mine. But I also think they must suffer some limits, otherwise, the whole concept makes no sense anymore.
  9. Well, this is just wrong. Last time I was dead, I was willingly staying in that state for a longer time. Firstly you can do a lot for your revival. what? 1) Speak to Molquert. He is really glad to help you with your revival! Talking to him, playing games with him, fulfilling his tasks for the sake of revival was one of the most interesting quests I had to do in MD for a while! A part of his tasks were really organizing people, talking to them, getting stuff etc. but some of them I had to do on my own. I think if there is no possibility for you at all to talk to people (let us say according to your role for example). I am sure, molquert would give you a task you can do on your own. 2) talk to people. YES. Isn't it what MD is mainly about? Isn't it what we actually all missing, when we just see a few idle people at GoE? Interraction is an important element of MD and if the killing encourages that, why not? Personally I would just make a life of the dead a bit more interesting, giving them opportunity of some mobility. For example creating something like the "Road of the dead" there the dead person who be teleported (automatically) to another scene every day (one scene a day) For example> Day 1:Cemetery, Day2: Path of Torment, Day 3: GoE etc. This way the person would come into interraction with people, could even ask to follow them on their path and to break this everlasting circle at some point. Kind of "dead walks" (after the pattern of Rophses seed walks) if you want.
  10. let us imagine that the logs are hidden (which would be the only fair variant, considering eons role). How are you going to prove that somebody killed somebody? Unless the killer was so silly to kill the person tete-a-tete (while you were there and took a screenshot and you have the evidence that you were not the killer). If multiple people with killing powers are present in the scene you basically cannot prove it (or I just don't see how). You can ask people to show the screenshots of the cooldown periods of their killing items, but even those can be faked with some photoshop skill. Lets imagine hypothetically somebody killed person XX. Everyone would point to YY saying - he did it, he hates him, we have seen it on forum, he doesn't like XXs actions, quests etc., and YY was online at the same time and the same place (let us say other people, killing item holders would be there too). Would it be evidence enough to put YY into jail? For me it is not, because there still could be somebody who hates person XX too, but doesnt say it loud or the third person who wasnt even there who hired a "neutral" killer to kill XX for whatever reason. The way I see it - This indeed can prevent obvious and blatant killing from happening but it will NOT require too much effort from the killer to overcome it. More likely what we get is more forum or private ranting of the sort "He did it!" "No, I didn't" "Yes you did!" "No I didn't"...
  11. happy birthday, the liquid dust heart.
  12. think bringin was just an example, can be anything else instead. I like the idea in general though.
  13. I can help organizing it or participating if you don't need organizing help
  14. Is it not allowed to make a joke anymore here? Or is forum meant only for fighting and quarrelling nowadays? I didnt mean anything bad to EE or his English.
  15. if we already know the winner, why would we hurry? :P :D
  16. There are different quests Ailith. No every quest is prone to teleporting spells. I am just trying to say that if you know beforehands that your quest is vulnerable in this point, it is YOUR responsibility as a questor to take care, that it can be countered. If you make puzzles in quests that can be easily resolved through google - it is a bad organization imo, because if was up to you to take care that the answers arent to be found easily (unless it is intended). If you organize quest in the deep East it is YOUR responsibility to think how noobs get there and come back, if you organize quest in Necro it is YOUR responsibility to think what happens if people stuck at ToA, because YOU choose the place and you make the quest as it is. Remember last Nimrodels quest? People had to travel different lands there...she took care that all people could get there...different means - pickles, spells, portal etc. What means are used to protecting your quest from failure - player means, admin means, coder means...how does it matter? Depends on what you can get. I have never heard anyone refused to "protect" the quest if they could and thought the quest was nice (correct me here if I am wrong). I totally agree with dst that people can use their spells as they want, if those spells were earned otherwise you should be a dictator and punish everyone for everything. And in this case Eon and dst did something in game that coincides their role in this game and I would not expect anything else from them. Constantly looking fault on somebody else and not in you is a sign of immaturity. ***** EDIT: just saw DDs post. Well, it is something different if you were EXPLICITLY told NOT TO ask for help beforehands. If its the case, my words do not apply to that quest.
  17. just a short note to Ailith and Aeo. Silvertongue is easy to ignore, teleporting spells are easily countered with Jump to Labby link. Cmon guys. To every action there is a counteraction. Sometimes it requires more thought or change of initial plan.
  18. This solution doesnt look like a social solution proposed by the council, but rather a forced one. I take it as a lack of faith in the community as such. DD could get Chew's support even first time, if he wanted it, but let's just hope it works better with the guard. For the future he (and everyone else) will have to learn conducting quests under existing circumstances and plan the quest better rather than make so much ado about nothing afterwards. I remember myself organizing quests and events in PC times, making tons of mistakes out of lack of thought and experience making quests, but at least I had a gut to admit that I have to work on myself, and think it over better next time. I do hope this will be the paradigm for the future questors and not what just happened past few days. That was embarassing to observe. Oh and one one thing to think about> Eon came during lashtals first lecture of fear casting silvertongues, trying to bother everything. Anyone of you, not present there, heard about it? Anyone got upset or frustrated? The lecture was held, the sequence followed. Everyone's happy.
  19. Don't you think that everyone has the right to keep their reasoning in private? As if it is the first time that people (also "important" ones) leave alliances and join new ones immediately and nobody had to put their reasons on public and justify themselves why they did that (let's not point fingers to the recent SoS acquirements for example :D). So I don't see the reason why Mya should be treated differently. She might be morally obliged to explain it to her former ally members, but she can also do it in private imo.
  20. you can also you this, nad! It even high fives back :D
  21. I speak for TK here and let others speak for TW :P TK is a small but steady ally with a purpose of sponsoring quests and distributing rewards. It is active in fulfilling its role as most of you may have noticed. By the way, if some of you are planning quests, for example for Halloween - feel free to contact us (Pipstickz or myself) via forum pm or ingame pm (to Pip or Time Patrol) we will be glad to help out if you have a nice idea.
  22. you lose loyalty if you leave the alliance.
  23. hello Mya, I am sorry to hear about your mother. Since you shared it here I feel I have a right for a little advice in here - give time to your mom now, try to make her days lighter. Time is actually what you really lack. And being upset because of MD in this situation? I think on the contrary, it should show you that MD, comparing to things happening in a real life, is not a reason to be upset at all. About killing you and other stuff. You know, this is a game and when entering any game you accept that things that might happen in a game can be applied to you. So if you start playing chess you know that your figures can be taken by your opponent. No matter what other game, no matter if human opponent or computer, you may lose something, this is the nature of the game. So, in MD you know you can be killed, you know you can be persequted and pested because all this is a part of this game, it is "hard-coded" if you want it so. and you know it very well and still come here, which makes me think that you are strong enough to cope with disappointment and fight. Same as after losing a chess party or figure you do not throw the board, but you continue fighting and thinking what to do next. I hope I made my point clear. I wish you a nice day.
  24. personally I would add the ability to cast the spell on others and not only on yourself...could be a nice fake killing rp :)
  25. planning to transfer money to your spouse bank account you think it wont work because youre alts

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