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Grido

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Everything posted by Grido

  1. Grido replied to X139's topic in Resolved Bugs
    Unfortunately the page that that is on is not within the translation interface currently. I have been told that no new pages will be added to the interface until the language system is overhauled, I will take note of it though, so that when it does manage to get added it will get sorted out :) Any further English spelling/grammar issues you find, please message me in some format, or email me at; grido(at)ymail(dot)com
  2. Any posts not including an actual bid will be removed. Saying "Everything I have" or similar, is not a bid as it doesn't state how much you're actually offering.
  3. Grido replied to Eagle Eye's topic in Offtopic
    Last I heard, they stopped making flash updates for android, so could be a flash bug which can't really be resolved.
  4. Grido replied to Kiley's topic in Offtopic
    Maeb, that would, of course, be from Doctor Who, specifically Clara saying it (well, the first one is her). "Everyone step out of the Twilight."
  5. For me, my Firefox had the pigeon message, but my Opera has the red button, so it probably varies.
  6. Grido replied to Miq's topic in Offtopic
    I know there are some great places In Romania, but it was a couple years back and I wasn't massively paying attention to which area we were in when we were going to them. Do try to go to Bran Castle (''Dracula's Castle'') though, cos that's fairly awesome. I've never been to one, but I've heard that some of the P.O.W camps in Poland are fairly...enlightening to go to, but then not something that people necessarily like to visit.
  7. any have less than 6 digit id?
  8. Most things appear random until you understand what's going on, the question being do you wish to remain with the concept of random, or the reason behind it? I could tell you all sorts of reasons as for ripples, why they appear random, why a square still produces a circular ripple, and a number of other things that my particularly fun Physics teacher once taught me (also taught me the theory of how to make a nuke, good fun). But I'd prefer to say about hydrostatic attraction (fairly sure that's the right term). In simple terms, water likes itself, it will always move towards itself where possible - it's why you have those ice-cubes melting and drifting together someone else mentioned before. It can also climb. When I look at a water surface, I see infinity, or rather a depth that cannot be defined, and calmness. In the film The Shawshank Redemption, it comments about how the ocean is vast and deep, and has no memory - water is a way to forget and remember. In the morning people splash their face with water to wake themselves up, people have showers that "wash the day away". Water is life and death, we need it to live, too much and we drown or are crushed, we rely on it because it is always there (other countries this is unfortunately not the case), not thinking about it. And dst, Pi is irrational, it's not random, it's very much predictable.
  9. The "some time" bit /delay isn't related to me dst, I just specified I couldn't be there over the weekend.
  10. Grido replied to a post in a topic in Resolved Bugs
    It expires after a certain amount of time, or if another captcha is loaded after the login one has. Try clicking the refresh button next to it and then entering the new code.
  11. Grido posted a topic in Offtopic
    So there's someone I know that asks me every now and then to tell them a bedtime story which I then proceed to make up on the spot, I thought I might share them with the rest of you for giggles, fun, or to help you sleep at night. They're not exactly traditional bedtime stories, but the person I tell them to seems to like them. I have only touched these up, with no real edits since writing them. [log=St. George the Dragon Killer] Once upon a time, long long ago there lived St George, the dragon. Now, he wasn't really a saint, but he met someone who talked about them once, so he decided to be one. George knew that people were scared of dragons, but he also knew that that was just because nobody had spent time getting to know them, or at least him. So he flew about a while looking for a person to talk to. Now, this was troublesome because firstly, people were scared of dragons, but more importantly, he didn't know what they actually looked like - he'd only heard about them from other dragons. So off he flew in search of the people. After a while of flying, he grew tired and hungry, and seeing some animals down below swooped down and had a light snack, then he rested for a while on the hillside. As he roused from his nap, he opened one of his eyes to see a figure leaning in towards him, so happy George was to find this person, for that's what he guessed the figure was, that he jumped up and smiled. Now, a person smile looks friendly and joyful to another person, and similarly a dragon smile looks happy and joyful to another dragon. Unfortunately, a dragon smile looks horrifically terrifying to a human, as all the teeth bar a little and a snort of fire peeks through them. Off ran the person. The dragon, not knowing human customs, thought to follow them, thinking that he was going to be introduced to more people to be friends with. When George made it to the village where the person had ran to, he made a point to be super friendly, smiling and saying hello to everyone, and introducing himself. This was rather unfortunate, as the buildings were mostly wooden constructions, and the people couldn't understand the dragon language. And thus he became known as St George the Dragon, Killer.[/log] [log=Immortality] A long time ago there was a group of wizards. Whilst a group of Owls is called a parliament, and a group of Geese a gaggle, a group of Wizards is called a disaster. Now the reason groups of them are called a disaster is because of this particular group. Wizards, back then, ranged from specialising in all sorts of things, from those who possessed a magnificent ability who tended towards fighting and construction, to those with the least talent who practised what was referred to as "advertising magic" (this was a rather new sort of magic, and the business hadn't quite picked up yet). This group specialised in alchemy, so in the scale of things they were about middle of the range, and couldn't get more than the basic sort of spells working, but what they could do with metals and chemicals was astounding, so they weren't largely fussed. The group met each Wednesday afternoon in their local pub to discuss what they had each been working on, and how they could contribute to each others work. The reason for the pub was largely due to their early experiments with alcohol, and their producing the stock for the bar - this meant free drinks all evening. The pub also didn't complain much about the explosions and odd marks on the ceiling, there was a rather weird issue when they managed to turn the floorboards into custard, which had certain....complications, but on this particular night, they were talking (once again) about how to achieve immortality. Thoughts ranged from those who didn't think it possible, aside from legacy of work, to those who thought they had already achieved it (though these were few, and decreasing, as each at some point wanted to prove it and failed). A newcomer to the group proposed the the idea that there was a tree that he had heard about, that if you rest before it, your wounds would heal, including that everlasting wound of age. He even proclaimed, this young looking man, that he was in fact 92 and had been doing this every couple of years for a long time now. The man did however proclaim that as a result whoever did it would not be recognised by those they knew, and so would have to leave their old lives behind. Each member therefore announced to the others that they could not possibly do this because the friendships with each other, and the group, mattered too much to them. Over the coming weeks and months however, each member remembered about this tree, and was tempted. One by one, they went to the tree, and the group slowly dwindled. There was one member, that did not wish for the immortality however, but he had noticed the group dwindle, and proceeded to follow a couple of members until one made their way towards the tree. There, he hid, whilst the other wizard rested by the tree. As they rested, he noticed another figure approach, that of the young man who had told them about the tree. The young man proceeded to remove all of the clothes and items of value from the resting wizard. The wizard, upon waking and finding himself without any of his belongings could not bare to face the humiliation of being tricked (wizards are very proud peoples) and so headed into the woods where he was never seen again. The one who had been watching went back to his group the following week and told them what he had seen, word quickly spreading around the community about what disaster had befallen the wizards (many laughed). The moral? If something is too good to be true, it probably is.[/log] [log=Jack and Jill] (ok, so this one wasn't a bedtime story, just a rhyme expansion of sorts, search 'Jack and Jill' if you don't know the rhyme) Jack and Jill were childhood sweethearts, they did everything together But Jill's parents were always concerned about their relationship because Jack came from a family who had let's say, a colourful background. One day Jack encouraged Jill to go with him up the hill towards the neighbours well. There was also an orchard up there, so after getting some water from the well, they took some apples and ate them happily. However the owner didn't look too kindly upon this, he had a livelihood to maintain. He sent his dogs after them, and so they ran, ran as fast as they could, away from the dogs. They made it just past the well when Jack tripped, and with her hand in his, Jill fell with him. Jack cracked his head on a stone, causing him to lose consciousness. This left Jill to carry him home. (had to change this line upon finding out the next verse of the rhyme) Jack cracked his head, and Jill broke her arm. Jack then ran off in a daze, leaving poor Jill at the bottom of the hill. He came across a madman offering medical advice which he mistakenly accepted. He lay in bed, hallucinating for several days. Jill eventually came around to see him, after all that had happened. She smiled maliciously at his misery, for he had left her in pain as well. And so Jack's mother slapped her for her reaction. ...To cut a long story short, Jack's mum then got arrested for ABH(Acute Bodily Harm), and was determined guilty. Jack then pursued a life of crime, particularly directed at Jill's family. This led to a family feud between the two houses, who both prospered through the years. Those houses of Jack Montague, and Jill Capulet. [/log] [log=Gifts] There always were, and always have been people in the world with certain gifts. These gifts all stemmed from 7 brothers who came across a stream which ran across their path. The stream, as the story goes, glittered in the mid-morning sun, and drew the brothers towards it Each in turn the brothers looked down into it and without consciously doing so, plunged their heads beneath the water, before returning to fresh air again. It's said that from that moment on, if you looked closely, you could see that same glittering in their eyes These brothers had been given a gift, though they knew it not, the first gift, from which all others followed. Over the coming days, the brothers noticed this amongst themselves, strange things occurring, things that they wished for, but had not said out loud, things that should not have been possible. The most noticeable among those early days was the eldest, who sprouted wings upon the thought that he might fly. He flew and flew, embracing the air, the wind under his new wings. Over time the wind soared through his head, his memories of being a man faded, of his brothers vanished. His brothers saw him not again, the legend flows that he became full bird, as his mind was want to become. The remaining six, seeing his wings sprout, and him take off, grew concerned and tried to determine what had happened. They came to no conclusion, but they started to piece together all those strange things that had been happening to each of them. That it had all started with the stream. That stream which had cut their path in two. Two of the brothers embraced this new found power, but jealous of one another's affection towards it parted ways, one heading west, the other east. He who headed west stumbled upon the ocean, some islands, temples and pillars. Remaining there he set up a school to learn more about this ability, and to try to teach others of it's ways. The brother who headed east found elephants and arid land, he also set up a school of sorts, and with his power helped out where he could with the food sources. of the other four brothers, two more went back to the stream, hand in hand they walked into it, and immersed themselves to learn more of it. Wildlife have spoken about it since how neither returned to the surface, but how a faint glow appeared on either bank and the trees and reeds grew ever taller in that area than any other from that point on. Now the remaining two brothers didn't wholly get along, and both desired power over the other. So one wished for power in it's fundamental form, that of electricity, that of thunder and lightning. To this day he resides in the clouds, casting down this power upon the landscape. The last brother desired that he should have dominion over the dead, so that even when his brother died, he might torment him for eternity. So there he waits, just beneath the crust of the earth, waiting for the day to come. These brothers you might know by other names, that of Icarus, Plato, Buddha, Poseidon, Neptune, Zeus, and Hades. Some are remembered as gods, others as wise or stupid, but their story remains throughout history because of the gift bestowed upon them.[/log] I'll undoubtedly be adding more as I make more up.
  12. Fixed (they're all in translation interface)
  13. You can still edit the quotes in the new format, you just have to be careful hh
  14. yeah, I can see all the likes
  15. I'd like to look over this information / what you're telling them please, just to be sure it's all correct :) That is, prior to this event taking place. If I'm free, will join you, but I have no idea if I will be.
  16. Not that I massively need to be there (I have no current plans to bid for anyone), but I would never be able to make those times on a Sat or Sun because of work commitments, earliest I could do would be around 2230 I think.
  17. Grido replied to Grido's topic in Central Market
    I value the GoE stones much higher than that. Counter proposal PM'd to you.
  18. Selling spell stones. Below is the list of the ones I currently have for sale, more of each can be made to order. Accoustic Remains x 3 Attacklock x 9 Earfocus x 3 Hear The Poor x 2 Help The Poor x 2 Invisibility x 2 Locate x 3 Movelock x 2 Other Army x 2 Send To Gazebo x 3 Send To Lighthouse x 2 Silvertongue x 1 Teleport Papercabin x 2 Toadspeak x 1 Weaken x 1 Please either post here or message me with your offer for the stones. Bulk discounts available, but please offer reasonably, not all the stones are worth the same, after all. Bids should consist of primarily either Coins, Items, or a combination thereof. I will generally only accept creatures if they are non-recruitable, tokens and age will not affect my valuation, lower IDs potentially will. Any creatures with IDs below 200k are acceptable as an offer.
  19. Grido replied to rikstar's topic in General Forum
    sorry I missed it! Congrats Chew!
  20. Grido replied to Seeker's topic in Quest Archive
    Doesn't matter for me anyway, didn't find the time to make what I wanted.
  21. I want to clarify, you initially say 10% to charity, then later mention 10% to TK. I figure charity=TK? 1) [b]Name[/b] Grido 2) [b]Duration[/b] 30 weekdays (6 weeks, minimally at weekends). Longer if you or I feel time has been missed out on by yourself due to me not being there (Embellishment won't be argued). 3) [b]Reason[/b] for you being the best slave. Lots of spells I'd be happy to use (list on request). Various items with uses (including revive) to be used at your discretion. Loan of Golemus Pass Papers for the duration of internment (If you want). Pick a phrase for me to say each day (so long as it falls within the game rules). All round fun person? 4) [b]Percentage you want to donate to TK[/b] (minimum 10%) 10% (any remainder round up for TK) 5) [b]Limitations or special wishes (optional)[/b] If I'm around at the weekend, I will act as your slave, but I work long hours over the weekend, so it may be unlikely - hence slightly longer duration, [color=#ff0000]weekends are free![/color] If there's any specific times or dates you want me to be around (for whatever reason) let me know and I'll accommodate where possible. Can't ask me to use lho/admin/translation tools against my normal use of them, but can encourage my use of them in certain directions.
  22. Auction ended, topic closed
  23. Grido replied to Seeker's topic in Quest Archive
    Just thought I'd check, by tomorrow, do you mean Wed 1st? Because you said to have entries in by midnight on 30th, which I assumed meant the end of that day.
  24. Title says it all, don't need anything special on it or anything, so if you are willing to part with one, please let me know
  25. Nothing that I know of stops you from organising it

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