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apophys

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Everything posted by apophys

  1. If MD is in a solar system like ours, THE SUN DOES NOT MOVE. The sun APPEARS to move. The Pillars seem to control one or more of the following: the rotational speed of the planet around its axis, the inclination of the axis toward the sun, the wobble of the axis around itself, or their appearance to the folks on the ground (possibly bending light around the planet). I propose a hypothesis: the setting of the pillars was changed, and they were broken to lock us into that setting.
  2. apophys replied to Ren's topic in Quest Archive
    It seems Kala brought them to the Accursed Growth by the principle of imagination. So Amoran should use the same principle to bring them back to the Oak Fort, and at the same time soothe Kala's rage.
  3. Solitude (or something similar) could be the opposite of Balance.
  4. I think it would be better to require about 200 BATTLES rather than 100 WINS. Btw, it would promote a balanced profile by punishing people who farm losses, as they wouldn't be able to upgrade their creatures as much.
  5. Assuming Willow is an angien, the city of the angiens should be at the bottom of the lake. "Willow walks, although he's dead, nightly on his little LAKE BED." So the angiens are exposing their city by drying up the water.
  6. RE: HHD's post So if you ate, for example, beef, but you wanted to stay human in your next life, you'd have to become a cannibal? And what branch of Buddhism is that?
  7. I have 39 heads. What does this mean?
  8. Glaistig, I love them.
  9. Would it be possible to learn the identity of the attack by being the victim of it or by using Imagination? If so, I'm definitely picking this principle for mp4.
  10. Sorry for double-post, but I just reread the principle info and this seems too important to bunch in with the rest of my ideas. So if an identity is associated with every action, how about the action of using a basic principle? Then, since transposition gives you knowledge of it, you can use ANY principle, and thus any spell through a medley of transpositions. Please tell me I'm wrong.
  11. I meant using time to close the interval between "first" and "after". Then cyclicity multiplies the darkness as well as the opponent's attack, effectively doing nothing (assuming that the darkness is used to counter this attack). But I now see a hole in my argument. The opponent does not need to cycle your darkness when he cycles his attack. Unless you have Transposition... maybe I'm thinking too vaguely...
  12. Is it history? And re: bunny riddle, does he bring his own white stone and fake pulling it from the container?
  13. This is your profile change for today, This profile resets once a day at 00:00 server time. Current server time is: 08:02 initiative --3.8 defence +0.112 power --3.8 Anyone fallen farther in 1 day? :lol: Also, I went idle at the Willow Shop and accrued 26 extra losses overnight. fall.bmp
  14. RE: Element + Cyclicity + Time = Life add Transposition and you get Toy Story, Night of the Living Dead, as well as fast self-healing or even immortality. Then just add Imagination and you have custom creatures. Unrelated, Light + Darkness + Cyclicity = cyclic transfer of energy, an energy link. Transpose part of it into an object and you have a Horcrux. You cannot die while it exists unharmed. Then turn another player into a Horcrux and your lives are intertwined.
  15. "... temporary invincibility techniques." umm... add the time principle?
  16. This is from the Lord of the Rings series: It cannot be seen, cannot be felt, Cannot be heard, cannot be smelt. It lies behind stars and under hills, and empty holes it fills. It comes first and follows after, ends life, kills laughter. Answer: darkness. So, "comes first and follows after"... darkness + time nullifies cyclicity. Edit: darkness + time + transposition nullifies opponent's cyclicity.
  17. hmm... what if... darkness + transposition + light (or light + transposition + darkness) = reflecting an attack back on the user (nullify, copy, eject) And, since it gives you knowledge of identities, transposition + light + darkness (in correct proportion to match net energy output/input) = any attack or spell you can think of? Also, if you did an attack perfectly once, you can forever do it perfectly by just adding transposition to your usual concoction of principles. ... transpose entropy into your opponent... watch his flesh rot off...

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