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Everything posted by Muratus del Mur
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regardless what i will do to "fix" the triggers, the issue is that there is occasionally more information that the space there allows. I have a totally different triggers box in mind, but that requires too much work at the moment and i want to focus on the stuff i am working now , not on this. if two columns is worse than one column (when using the display names shop feature) i can revert it to one column, with a view more button. for now.
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alt warning message after trying to start a fight ...
Muratus del Mur replied to Menhir's topic in Resolved Bugs
[removed] changed my mind regarding what i said..the altchecker was redone by chew and i didn't knew...i wont alter it i'll find an other solution -
The cage - TB citizenship reward
Muratus del Mur replied to Muratus del Mur's topic in General Forum
Koshu Farsight write one significant sentence...to compensate the length of the previous post (that was most interesting) -
i wonder how you would do that if you sacrifice the string length just to make it look good, you lose the purpose of the triggers box if you keep the str leng you will be forced to make an other compromise somehow..\ ..i'm curious now :P
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items to constantly check db status would be to heavy, even if at 5 mins, its still needed to check first what items need to check the db,, then check. i am already pushing the limit with the new a25 scene changes, that currently check db once every 8 seconds for each online player (multiply and get shocked) i do however get some interesting ideas out of this. items to decay based on heat. If i will get the opportunity to do such a thing somehow, i will
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what i understnd from this: current A25 features are not used..maybe they can be used to limit access to stages and such, and to provide pickable weapons...but nothing more heads are not part of a25 features. heads contest is a well estabished mechanism. However, heads event is a global event and not much used. I am willing to create heads related spells or items, as long as there is a very clear plan for it and a good reason. Adding a sort of heads , but not the heads, as a feature to track score , might be a very cool feature to add in a25. kyph, remind me if we discussed such a thing yet or not. As a note to Curiouse: I am willing to develop custom quests based on existing features or partially existing features, but what you describe here is not existing whatsoever. All i can do is consider adding heads count in triggers and such, its possible, i just need a good plan and reason.
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"Sometimes i feel my body as a cage.. if i try to escape, it hurts, my eyes, my mouth, my ears, act like metal contours that cut deep and painful. If i try to hide deeper inside this cage, i lose sight of light and get lost in a world i fear dreadfully. Sometimes when i just sit at the cage's window and look outside, i realize that i'm watching through the eye windows of someone else... ..no, i didnt smoke/drink/shoot anything, this is my nightmare i had since i remember myself. why am i sharing this here? because sometimes i need to shout . " ====== you're answer should not exceed the above text. There are no guidelines to what the question is or what you should do, write, comment, etc. Pick your question and pick your answer. whoever will trigger my attention will get a reply and a second clue. Shock me. I will reward the person that triggers my attention the most with tribunal citizenship asskissing will disqualify you questions will be ignored as part of this provocation but might be answered. private pms will disqualify you
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not vital. you can live with it. I have an option to strip chars of long triggers, but i am not sure i prefer truncated data just to make ti look nice.
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Here, someone take these!
Muratus del Mur replied to Yasrin Luvien's topic in Say hello, Goodbye, or something else
doesn't matter i will do them again as i need them. i just need the symbol design -
alt warning message after trying to start a fight ...
Muratus del Mur replied to Menhir's topic in Resolved Bugs
thats the alt checker that does that... it might be a cross detection, with me being the one that once logged on one of the accounts to test something, and on the other, and then you two look as alts, or it might be that you did it, i don't know answer rophs question first, let me know if it happens just between you two and if its random or constant -
fixed
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i'll fix it.
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there will be a swarm of new features that will use triggers..under these circumstances, i consider the triggers box obsolete, but for now i have no other alternative to it. When i will end my development madness i will think what to do with it, based on its actual use. For now it looks its still acceptable, not perfect, but definitely usable as it is.
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without reading much of the previous posts, hat i have to say is that alliane takeovers will always remain a possibility, but what you might see in the future is a more automated (hard however) way to get an ally back. thats all.
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everything in one email pls provide your id, assumed reward you expect (what was it? gold i think?) and item ids Thanks
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its not supposed to. if over time this will become a problem, it will have a 'view more' button scroll would look very ugly there
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EXAMPLE 4 - require a certain number of unique players to click a clickie (or more) OR - require a certain number of clickies be clicked, scattered across the map When complete, a gate can open, or a 3rd state activateble clickie can be activated ( a clickie invisible till the moment it becomes activated). Place a giant creature over a gate or arrow to prevent advancing, or the opposite, kill a giant crit or remove an obstacle. Same way to open hidden entrance to something. Use together with new scene adding tool. ----------------- PUBLIC RELEASE OF THESE FEATURES MIGHT TAKE A LONG WHILE TOO. PLUS, ONLY VERY FEW SKILLED QUEST MAKERS WILL BE ALLOWED TO USE THEM AT FIRST, FOR QUESTS THEY NEED TO PRESENT AND PLAN FIRST.
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yes pls send detailed email with item ids and your id , please also spcfy what the expected rewards are ..i was away for a long time and i forgot many things. I will grant the rewards frist and then check and upload stuff later. (abusing my trust will be treated with zero tolerance, be honest)
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send them to me be sure sure to put very clear subject line also because i was not dealing with this past..years..please be so kind and remind me in that email everything i need to know about it and i might forgot (like if there is any reward i need to give, if this used to be announced anyhow, etc) Thank you
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For the record, i am willing to re-establish this guild again, functional as before, if there are people willing to make it work as it was supposed to, and as long as there is nobody that has a good reason why it should remain disbanded.
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Brain Training Can Teach Synesthesia-Like Perception?
Muratus del Mur replied to Maebius's topic in Offtopic
yes, messages with such meaning are received by people without synesthesia, and they react. The only difference is that for me is clear why i receive a certain 'message' but for them its not. My mother had this same thing, but had the colors totally different associated, its interesting. I made a survey in md once and it was over 60% of the people that answered they feel there is a strong connection between the given numbers ad colors. It might be that y 'messages' in md gathered people more inclined to such things, or that indeed there are a lot of people that find such asociations obvious...i don't know. I use such things in md for example in the proportions of the interface, it causes a feeling of "home"/confort, associated with the goldish color and number 4. Also red is used for accent. An other number that has similar resonance is 120, and its used, a lot...many things i wont detail here and now, but all i can say is that for me shapes numbers and colors are almost same material and i am careful when using them together, everything points towards the meaning i want to achieve. i see it as normal thing to do as long as i see things clear in my own personal way...even if some might see it as subliminal messages, brainwashing or whatever crap..i see it as a way of communication, like artworks and music, this is the same, just uncommon. btw, when i was little i was doing simple math exercises using colors in my mind, not numbers.. now i can't do that anymore..even if 3 (green) and 4 (yellow) have something to do with 7 (blue)..for bigger numbers it gets fuzzy. Not unclear ..however hard to explain in words what 'color' 198073 is for example. (a shiny metal purple-dark blue spark that fades away to a muddy water pastel blue) -
Brain Training Can Teach Synesthesia-Like Perception?
Muratus del Mur replied to Maebius's topic in Offtopic
Never tried..probably. I know i am a lot more influencible by subliminal messages done this way by an other people with similar ability.. but i also have a huge chance to spot such 'messages'. The advantage is that i can "Use" this to put secondary meanings to things.. These meanings are not received in a conscious way but they have visible effect. I can spot for example the hidden influences of a logo, and i must say i saw many such messages in advertising clips and such. Probably if someone could feed me a well designed message i would react to it..but idk.. Making customized messages like this is quite rare ability -
EXAMPLE 3 - have several clickies skattered across the map that when clicked will set a trigger. A main clickie could then check if all needed activating clickies have been set and do something. For example, you could activate a complex mechanism to put in motion a generator in GG, or activate 'secret' levers to force open nc gate. The time these clickies remain activated can be set, so a team work/repeatable and even very challenging but simple quest could be created to perform certain actions..lets say ..a eon immobilizer? :P ---- THIS WILL BE THE BASE FOR LAND WEAPONS, but can be used for quests too. detailed documentation about what each feature does will be written by kyphis
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i think spells are abilities to influence md world and change it. Spells should be granted based on certain skills, these skills are shown by obtaining wishpoints. People that are able to obtain wishpoints should get more powerful spells, not those that use them more, nor should spell level increase by itself over time or other actions. Obtaining a spell is also a matter of choice, when you have a wishpoint to spend you get more options on what to spend it. This is important.
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Brain Training Can Teach Synesthesia-Like Perception?
Muratus del Mur replied to Maebius's topic in Offtopic
yeah it looks like 4,5 orange 5 is red for me i could be easily fooled to think that 4 is greater than 4 but lower than 4
