Jump to content

Muratus del Mur

Root Admin
  • Posts

    4,084
  • Joined

  • Last visited

  • Days Won

    293

Everything posted by Muratus del Mur

  1. a debate should be if you should be able to edit principles or not. i think no. but i am willing to be contradicted.
  2. there is a direct action-reaction between gg and nc, visible. md and lr are not at all same land
  3. i didn't read the entire post, maybe i will when i get less busy (sorry no disrespect) ..however i saw some part of it , and i need to confirm something. Significant parts of the map are edges of a cube. Follow that line and you will discover something that was once a secret (still might be for many)..there is an edge between necro and archives, (spoiler ommited here) like any edge , there is something along it "MB's fence is an edge between two faces of unfolded cube?"
  4. FEEL FREE TO REARRANGE OR "FIX" ANY CLICKABLE I PLACED RANDOMLY FOR TESTING PURPOSES. chew and kyph you both have access to the new tool use it
  5. :) last moments of reason before everything goes insane
  6. it is nice and interesting how well you could describe principles in a few words (even if time principle confuses me!) Principles are more like habitats where forces could manifest a certain way, not forces on their own.
  7. i'll get to work on that part on a25 soon, after i am done testing the new item placing tool (that works so far). planning the combners can go on however, artworks png8 alpha transparent, location details etc..so that when i announce it all works, chew can only use the tool to place and configure it
  8. new times new mood. I will be rewarding you something really special, and permanent, once you finish all symbols, assuming you will do all equally interesting. If you agree, your symbols will be used in-game to represent the principles. If there is any principle that you don't know what to draw for..don't push it, take time, do it well.its one time thing..must be really good. (poke me when i need to look)
  9. the link to my topic is great, thanks for reminding me of it. Believe it or not but i was about to post a similar one ..lol/
  10. the quest ideeas are FOR YOU to prepare quests, no need to give me advice
  11. further progress done today. Now you can edit the location settings...it was possible before but now will be part of the questmaker tools and, most important, item upload works now. just a bit more and A25 can move on with adding quest specific items to the scenes. With these tools, what once took ages to integrate, now will take seconds!
  12. quest ideea a long time ago..i think Yrthilian, got all the missing pieces of a portable forge (i might confuse the characters here). A good quest ideea is to aquire pieces for a functional item, get to a mechanic or a magical place that can put them in motion, or just assamble them and use them on the right date/time of day whatever, and create with them an other item or resource. To make the quest repeatable just give limited number of uses to the obtained item, so it will vanish once done.
  13. contact burns for the reward. also he will be dealing with such things from now on, his own way.
  14. Eagle eye - not approved, too simplistic. YOu can make one using leaves but you will have to put more effort into it than that Azrafar - good work, looks adorable :)), bug me ingame or contact ivorak to get an egg to grow!
  15. Any researcher there that could tell me WHY the east lands map coords suddenly changed from number coords to textual? this is not a contest, i am not looking for the "correct answer" starting point: When developing that part of the map i had a radically changed view on things, not sure why, and after years i still don't know why. Maybe one f you could share his/her view on why the tribunal coords are different and that might help me understand in turn why that radical changed view i have. Its a personal challenge. I kind of need to understand this now, because i am planning how to store the coords of the new type of map i am working on (yeah new TYPE).. and understanding your answers might help me understand my own thoughts.
  16. (i am watching this topic too, just observing)
  17. repeatable quests need certain concept changes..like infinite rewards, periodic resets in case they are multiplayer, or individual views if they are single player. These things are VERY delicate things in md, because they might interfere with everything else..from concept to functionality. I have no ideea how it will be...but i can't imagine it either till i don't have all done. In case permanent quests prove to be a concept failure, ..its a lot of work done just to make admin things easier..and why not admit it..a25 tools might end up in the pile of unused admin tools. I think there is an enormous ammount of unused admin tools.. There is one to add and configure story...one to place glow orbs in the interface (old concept that i abandoned) ...lots and lots of things...and some recent stuff like the heads competition admin thats not so used (is it?) ... and more. In my opinion, giving such tools to the community is the way to save them...and put them to good use
  18. :) thank you I am waiting for a microphone i borrowed someone and i will start recording my own sounds. The next sound adventure will be a lot more spiced , less hypnotic than this one...its hard to listen to it without falling asleep :)) I am glad you liked it!
  19. obviously ... "soon"
  20. totally
  21. WOAAAAAAA chew..you have those! _ANCIENT_ scenes back from when there was no chat ..omg..the old combat plans..and...and....and those scenes..i forgot them, my mind is in shock lol
  22. I am looking for whoever has the oldest screenshot of md interface. Post it public if you have an acient one. thanks
  23. great topic :)
  24. why not post participants list public?
×
×
  • Create New...