[spoiler]Loading tankfans creatures
Loading darrydabby creatures
Applying 0% of tankfans's energetic influence
Applying 0% of darrydabby's energetic influence
Influences for tankfans ######
Walking Bob: regenaura
Walking Bob #3: regenaura
Walking Bob #4: regenaura
Influences for darrydabby ######
Applying tankfans's Creature Tokens at 100%
Walking Bob's creature tokens []
Walking Bob #3's creature tokens []
Walking Bob #4's creature tokens []
Applying darrydabby's Creature Tokens at 100%
King of Illusion's creature tokens []
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1615 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1700 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1700 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1445 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1530 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1445 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1530 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1445 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob receives 92 random damage
and remains with 1353 vitality
###### START ROUND "1" ######
Applying temporary effects for tankfans, slot 1 :
protect (round:2 protect: defence=85 )
Applying temporary effects for tankfans, slot 3 :
protect (round:2 protect: defence=85 )
Applying temporary effects for tankfans, slot 4 :
protect (round:2 protect: defence=85 )
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1268 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1530 vitality
tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1530 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1275 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 8 random damage
and remains with 1522 vitality
###### START ROUND "2" ######
Applying temporary effects for tankfans, slot 1 :
protect (round:1 protect: defence=85 )
protect (round:0 protect: effect ended)
Applying temporary effects for tankfans, slot 3 :
protect (round:1 protect: defence=85 )
protect (round:0 protect: effect ended)
Applying temporary effects for tankfans, slot 4 :
protect (round:1 protect: defence=85 )
protect (round:0 protect: effect ended)
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1098 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1522 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1275 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 928 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1352 vitality
tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 8 random damage
and remains with 1267 vitality
###### START ROUND "3" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 928 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1267 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1182 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1097 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 7 random damage
and remains with 1090 vitality
###### START ROUND "4" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1182 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1090 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 758 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1012 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 1090 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 758 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 927 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 835 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 1 random damage
and remains with 926 vitality
###### START ROUND "5" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 673 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 926 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 588 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 756 vitality
tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 1 random damage
and remains with 755 vitality
###### START ROUND "6" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 12 random damage
and remains with 823 vitality
###### START ROUND "7" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 503 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 755 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 823 vitality
tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 333 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 755 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 568 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 1 random damage
and remains with 567 vitality
###### START ROUND "8" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 248 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 755 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 163 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 585 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 567 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 163 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 397 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 1 random damage
and remains with 396 vitality
###### START ROUND "9" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 163 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 330 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 396 vitality
tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 1 random damage
and remains with 395 vitality
###### START ROUND "10" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 163 vitality
- Protection effect: 75
- Walking Bob #3 will be protected by Walking Bob #3 with 75 defence for next 2 rounds, but caster looses 75 vitality
protect (round:3 protect: defence=75 )
and remains with 85 vitality
- Protection effect: 0
- Walking Bob #4 will be protected by Walking Bob #3 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 395 vitality
tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 1 random damage
and remains with 84 vitality
###### START ROUND "11" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: 78
- Walking Bob will be protected by Walking Bob with 78 defence for next 2 rounds, but caster looses 78 vitality
protect (round:3 protect: defence=78 )
and remains with 85 vitality
- Protection effect: 0
- Walking Bob #3 will be protected by Walking Bob with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 84 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -1
- Walking Bob will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 85 vitality
- Protection effect: -1
- Walking Bob #4 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 395 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 85
- Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 85 vitality
- Protection effect: 85
- Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 84 vitality
- Protection effect: 85
- Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality
protect (round:3 protect: defence=85 )
and remains with 140 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob receives 1 random damage
and remains with 84 vitality
###### START ROUND "12" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -1
- Walking Bob will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 84 vitality
- Protection effect: -1
- Walking Bob #3 will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 84 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -1
- Walking Bob will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 84 vitality
- Protection effect: -1
- Walking Bob #3 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 84 vitality
- Protection effect: -1
- Walking Bob #4 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 140 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 55
- Walking Bob #3 will be protected by Walking Bob #4 with 55 defence for next 2 rounds, but caster looses 55 vitality
protect (round:3 protect: defence=55 )
and remains with 84 vitality
- Protection effect: 0
- Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 85 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 1 random damage
and remains with 83 vitality
###### START ROUND "13" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -1
- Walking Bob will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 84 vitality
- Protection effect: -1
- Walking Bob #4 will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-1 )
and remains with 85 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -2
- Walking Bob will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 84 vitality
- Protection effect: -2
- Walking Bob #3 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 83 vitality
- Protection effect: -2
- Walking Bob #4 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 85 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 0
- Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 84 vitality
- Protection effect: 0
- Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 83 vitality
- Protection effect: 0
- Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 85 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob receives 1 random damage
and remains with 83 vitality
###### START ROUND "14" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -2
- Walking Bob #3 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 83 vitality
- Protection effect: -2
- Walking Bob #4 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 85 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -2
- Walking Bob will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 83 vitality
- Protection effect: -2
- Walking Bob #3 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 83 vitality
- Protection effect: -2
- Walking Bob #4 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 85 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 0
- Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 83 vitality
- Protection effect: 0
- Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 83 vitality
- Protection effect: 0
- Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 85 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 1 random damage
and remains with 82 vitality
###### START ROUND "15" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -2
- Walking Bob will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 83 vitality
- Protection effect: -2
- Walking Bob #3 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 82 vitality
- Protection effect: -2
- Walking Bob #4 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-2 )
and remains with 85 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -3
- Walking Bob #3 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
- Protection effect: -3
- Walking Bob #4 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 85 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 0
- Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 83 vitality
- Protection effect: 0
- Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 82 vitality
- Protection effect: 0
- Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 85 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob receives 1 random damage
and remains with 82 vitality
###### START ROUND "16" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -3
- Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
- Protection effect: -3
- Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
- Protection effect: -3
- Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 85 vitality
tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -3
- Walking Bob will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
- Protection effect: -3
- Walking Bob #3 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: 0
- Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 82 vitality
- Protection effect: 0
- Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 82 vitality
- Protection effect: 0
- Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=0 )
and remains with 85 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 9 random damage
and remains with 76 vitality
###### START ROUND "17" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -3
- Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
- Protection effect: -3
- Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 76 vitality
tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -9
- Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 82 vitality
- Protection effect: -9
- Walking Bob #3 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 82 vitality
- Protection effect: -9
- Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 76 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 1 random damage
and remains with 81 vitality
###### START ROUND "18" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -3
- Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
- Protection effect: -3
- Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 81 vitality
- Protection effect: -3
- Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 76 vitality
tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 34 random damage
and remains with 47 vitality
###### START ROUND "19" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 3 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and:
- Protection effect: -3
- Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 82 vitality
- Protection effect: -3
- Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-3 )
and remains with 47 vitality
tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -9
- Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 82 vitality
- Protection effect: -9
- Walking Bob #3 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 47 vitality
- Protection effect: -9
- Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 76 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #3 receives 166 random damage
creature DIES!
###### START ROUND "20" ######
Applying temporary effects for tankfans, slot 1 :
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob cant find any enemy creatures to target, skipping turn
tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and:
- Protection effect: -9
- Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 82 vitality
- Protection effect: -9
- Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality
protect (round:3 protect: defence=-9 )
and remains with 76 vitality
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob receives 232 random damage
creature DIES!
###### START ROUND "21" ######
Applying temporary effects for tankfans, slot 4 :
tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn
darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and:
- Walking Bob #4 receives 258 random damage
creature DIES!
###### START ROUND "22" ######
darrydabby's King of Illusion cant find any enemy creatures to target, skipping turn
... darrydabby WINS!
Creature Experience reward for tankfans - Losing player
Walking Bob recovers 1700 Vitality
Walking Bob #3 recovers 1700 Vitality
Walking Bob #4 recovers 1700 Vitality
Player is at max xp limit, no xp reward
Creature Experience reward for darrydabby - Winning player
Player is at max xp limit, no xp reward
Winner does not get a won fight point
Loser gets humiliated, loss fights counter incremented![/spoiler]
[color="purple"]seriously, this is huge, use the spoiler tags! - Grido[/color]