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tankfans

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Everything posted by tankfans

  1. Will commence the trade tomorrow if no higher bids
  2. [spoiler]Loading tankfans creatures Loading darrydabby creatures Applying 0% of tankfans's energetic influence Applying 0% of darrydabby's energetic influence Influences for tankfans ###### Walking Bob: regenaura Walking Bob #3: regenaura Walking Bob #4: regenaura Influences for darrydabby ###### Applying tankfans's Creature Tokens at 100% Walking Bob's creature tokens [] Walking Bob #3's creature tokens [] Walking Bob #4's creature tokens [] Applying darrydabby's Creature Tokens at 100% King of Illusion's creature tokens [] tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1615 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1700 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1700 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1445 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1445 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1445 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 92 random damage and remains with 1353 vitality ###### START ROUND "1" ###### Applying temporary effects for tankfans, slot 1 : protect (round:2 protect: defence=85 ) Applying temporary effects for tankfans, slot 3 : protect (round:2 protect: defence=85 ) Applying temporary effects for tankfans, slot 4 : protect (round:2 protect: defence=85 ) tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1268 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1530 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1275 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 8 random damage and remains with 1522 vitality ###### START ROUND "2" ###### Applying temporary effects for tankfans, slot 1 : protect (round:1 protect: defence=85 ) protect (round:0 protect: effect ended) Applying temporary effects for tankfans, slot 3 : protect (round:1 protect: defence=85 ) protect (round:0 protect: effect ended) Applying temporary effects for tankfans, slot 4 : protect (round:1 protect: defence=85 ) protect (round:0 protect: effect ended) tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1098 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1522 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1275 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 928 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1352 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 8 random damage and remains with 1267 vitality ###### START ROUND "3" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 928 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1267 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1182 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1097 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 7 random damage and remains with 1090 vitality ###### START ROUND "4" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1182 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1090 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 758 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1012 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 1090 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 758 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 927 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 835 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 926 vitality ###### START ROUND "5" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 673 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 926 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 588 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 756 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 755 vitality ###### START ROUND "6" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 12 random damage and remains with 823 vitality ###### START ROUND "7" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 503 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 755 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 823 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 333 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 755 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 568 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 1 random damage and remains with 567 vitality ###### START ROUND "8" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 248 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 755 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 585 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 567 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 397 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 1 random damage and remains with 396 vitality ###### START ROUND "9" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 330 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 396 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 1 random damage and remains with 395 vitality ###### START ROUND "10" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #3 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 163 vitality - Protection effect: 75 - Walking Bob #3 will be protected by Walking Bob #3 with 75 defence for next 2 rounds, but caster looses 75 vitality protect (round:3 protect: defence=75 ) and remains with 85 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #3 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 395 vitality tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 84 vitality ###### START ROUND "11" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: 78 - Walking Bob will be protected by Walking Bob with 78 defence for next 2 rounds, but caster looses 78 vitality protect (round:3 protect: defence=78 ) and remains with 85 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 84 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 85 vitality - Protection effect: -1 - Walking Bob #4 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 395 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 85 - Walking Bob will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 85 vitality - Protection effect: 85 - Walking Bob #3 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 84 vitality - Protection effect: 85 - Walking Bob #4 will be protected by Walking Bob #4 with 85 defence for next 2 rounds, but caster looses 85 vitality protect (round:3 protect: defence=85 ) and remains with 140 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 1 random damage and remains with 84 vitality ###### START ROUND "12" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #3 will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #3 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #4 will be protected by Walking Bob #3 with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 140 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 55 - Walking Bob #3 will be protected by Walking Bob #4 with 55 defence for next 2 rounds, but caster looses 55 vitality protect (round:3 protect: defence=55 ) and remains with 84 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 83 vitality ###### START ROUND "13" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -1 - Walking Bob will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 84 vitality - Protection effect: -1 - Walking Bob #4 will be protected by Walking Bob with -1 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-1 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 84 vitality - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 84 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 1 random damage and remains with 83 vitality ###### START ROUND "14" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob #3 with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 82 vitality ###### START ROUND "15" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -2 - Walking Bob will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 83 vitality - Protection effect: -2 - Walking Bob #3 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 82 vitality - Protection effect: -2 - Walking Bob #4 will be protected by Walking Bob with -2 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-2 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 85 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 83 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 82 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 1 random damage and remains with 82 vitality ###### START ROUND "16" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 85 vitality tankfans's Walking Bob #3 does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob #3 with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: 0 - Walking Bob will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 82 vitality - Protection effect: 0 - Walking Bob #3 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 82 vitality - Protection effect: 0 - Walking Bob #4 will be protected by Walking Bob #4 with 0 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=0 ) and remains with 85 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 9 random damage and remains with 76 vitality ###### START ROUND "17" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 76 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: -9 - Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #3 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 76 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 1 random damage and remains with 81 vitality ###### START ROUND "18" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 81 vitality - Protection effect: -3 - Walking Bob #4 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 76 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 34 random damage and remains with 47 vitality ###### START ROUND "19" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 3 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob does protect to multirandom creature(s) of tankfans and: - Protection effect: -3 - Walking Bob will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 82 vitality - Protection effect: -3 - Walking Bob #3 will be protected by Walking Bob with -3 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-3 ) and remains with 47 vitality tankfans's Walking Bob #3 cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: -9 - Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #3 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 47 vitality - Protection effect: -9 - Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 76 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #3 receives 166 random damage creature DIES! ###### START ROUND "20" ###### Applying temporary effects for tankfans, slot 1 : Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob cant find any enemy creatures to target, skipping turn tankfans's Walking Bob #4 does protect to multirandom creature(s) of tankfans and: - Protection effect: -9 - Walking Bob will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 82 vitality - Protection effect: -9 - Walking Bob #4 will be protected by Walking Bob #4 with -9 defence for next 2 rounds, but caster looses 0 vitality protect (round:3 protect: defence=-9 ) and remains with 76 vitality darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob receives 232 random damage creature DIES! ###### START ROUND "21" ###### Applying temporary effects for tankfans, slot 4 : tankfans's Walking Bob #4 cant find any enemy creatures to target, skipping turn darrydabby's King of Illusion does randomdamage to random creature(s) of tankfans and: - Walking Bob #4 receives 258 random damage creature DIES! ###### START ROUND "22" ###### darrydabby's King of Illusion cant find any enemy creatures to target, skipping turn ... darrydabby WINS! Creature Experience reward for tankfans - Losing player Walking Bob recovers 1700 Vitality Walking Bob #3 recovers 1700 Vitality Walking Bob #4 recovers 1700 Vitality Player is at max xp limit, no xp reward Creature Experience reward for darrydabby - Winning player Player is at max xp limit, no xp reward Winner does not get a won fight point Loser gets humiliated, loss fights counter incremented![/spoiler] [color="purple"]seriously, this is huge, use the spoiler tags! - Grido[/color]
  3. Pimped Grasan [s](Highest bid: 3SC + 2 Lumber by Kamisha)[/s] ID: 167709 Age: 639 Majestic Winderwild ID: 433016 Age: 620 Preference: PayPal credits > MD credits > Items > Coins EDIT: for update
  4. It's not working again... I casted it but whenever I attack someone within the spell duration, the following message appears: Fatal error: Cannot instantiate abstract class Strategy in /home/magicdue/public_html/core/combat/Combat.php on line 210
  5. Angien ID 504872 - 7sc Angien ID 507178 - 4sc
  6. Deal completed, please close the thread
  7. Bidding ends here, Sasha Lilias, please send me a PM regarding my question.
  8. [quote name='Sasha Lilias' date='04 July 2010 - 05:50 PM' timestamp='1278237057' post='63328'] Shouldn't this reply even for the people that HAVE given a price? It seems a bit odd that you are now asking people to say why they did want it if they have not already posted. Anyway until this gets a reply I shall just post my bid. Two gold [/quote] I'm asking the question from the people with high bids. The last round By the way, 30 minutes before the end of the bidding
  9. Those who will bid next please send me a PM here in the forum why you want the avatar.
  10. The bidding might be close a day earlier, whoever have the highest bidding will get it...
  11. This auction will close in 4 days.
  12. [quote name='Shadowseeker' date='27 June 2010 - 10:29 PM' timestamp='1277648990' post='62753'] He's referring to the owner, not creator..which I suppose is Nihal. [/quote] I didn't know the previous owner because it has been with me for quite a time... [quote name='Kafuuka' date='28 June 2010 - 12:45 AM' timestamp='1277657116' post='62757'] 5 SC Is there a deadline for this auction? [/quote] Around a week from the time of the start of this topic.
  13. [quote name='darrydabby' date='27 June 2010 - 08:56 PM' timestamp='1277643393' post='62744'] I think, i know who's the owner? [/quote] I have its ATC, it's in my Avatar Vault.
  14. I'm selling an unicorn avatar (gold edition). [attachment=1786:gold_unicorn_avatar.gif] This is a genuine avatar (Author: MagicDuel)
  15. I had send a PM in-game 1 day and 8 hours ago, awaiting for your reply
  16. Can't connect to magicduel.com around 11AM GMT+8
  17. Congrats, RJ A baby
  18. I also have this problem both this year and last year. I only have 4 heat orbs right now, 2 initial and 2 from MD shop. I just thought it's a glitch... Also, is increase of creature slot also one of the gifts at the Christmas tree...? I'm not complaining, just asking since those gifts are free
  19. I almost don't have any problem getting the 5 parts of your Woodman's quest... The hard part is the main quest... Even though I had spoke with you and my guesses are right... [SPOILER:[color="#FFFFFF"] I still can't "read" the REAL letters...[/color]]
  20. I missed it T.T
  21. I choose 57^^
  22. I got Darkness and Entropy
  23. I just found our the quest.... If only the quest had last for at least a day...
  24. It says to report the warning, so I do, check this out: http://storenow.net/my/?f=1149
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