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Pipstickz

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Posts posted by Pipstickz

  1. I have a policy of trying to talk to every new and returning player that I come across, to try and convince them to stick around (I did it to you Poppi!), so at least they don't leave because "nobody noticed/cares about me". It can have a huge impact on the realm as a whole, and it can be kind of fun. You can tell new players by their Gateway Island citizenship, they're always interesting to talk to, even if they're alts.

    If you wanted to be a Gateway Guardian it could be rather helpful, as there's only one guardian from the other side of the world (from me, I'm referring to timezone concerns) at the moment. It's a nice island vacation, but...you can check out anytime you like, but you can never leave! :P

  2. 1 hour ago, Nimrodel said:

    Edit- just saw ungod's post. There you go. Why are you out to get me pip? I try to be anything but unfair on my quests. Even to people I dislike...

     

    13 hours ago, Pipstickz said:

    Just asking

    The question was answered and the answer taken in good faith, I didn't ask for proof or explanation (any more than Ungod's concise explanation) quite purposefully, going as far as I thought necessary to make clear that I did not know the circumstances around this event. Not far enough it seems, as you mistook my curiosity for attack anyways, as I had feared you might. I have more to say, but for the sake of not accidentally baiting a response and dragging this topic further off track, I'll send it privately.

  3. 2 hours ago, Poppi Chulloz said:

    Imperial Aramor #4 | Age: 1824 Days, Heat: 281149, Token: Claw 1, Claw 2, Blooddrop 1, Blooddrop 2, Blooddrop 3, Black Diamonds

    Mr "Imperial" Look-Down-His-Nose (name pending, no promises I'll actually name him that! Unless you make it a condition of transfer...) needs to humble himself by sharing rituals with his brothers, my beautiful collection of Annies (Anniversary Aramors)! I'll eventually corrupt him in ways much worse than your past transgressions ever could've...muahahaha

  4. 7 hours ago, Rophs said:

    I think the reason the regen timer goes faster when you drink tea is because time flies when you are having fun and drinking tea is always a jolly fun time.

    Or caffeine speeds up your metabolism or some other pretend-scientific explanation, you get my point tho

  5. Some of you might remember this image

    pure1.jpg.286d1416b66251d73f59e9533c257af8.jpg

    I created it at the time as a visual representation of the web I had weaved among those participants my intuition pointed me to as I tried to follow it solely, with no rational involvement. The end result of that web, its beautiful climax, was Eon taking over Guerilla Golemicarum (you can see my response to that here, for context). Let me be clear, that was not my original intent though it pleased me greatly, and I capitalized on it, and I said certain things to dst to imply that it was my intent (she took the bait of course) so as to attempt to assure her disqualification from the following, as she'd be the one most able to solve it and so deserved a handicap:

    I want to tell you what this image truly was, as it still makes me smile to think of it: It was a challenge for all those involved. All those involved failed that challenge as far as I'm aware, so now this goes public with a bit more explanation. If it's not clear to you what exactly the challenge was, have a think about it and post your guesses.

  6. How many distinct syllables are there? And how much effort (and would it be prohibitive) would it take to memorize them?

    For example, to solve the last layer of a Rubiks' Cube (at least with the generally accepted "standard" method) one must memorize 57 algorithms to orient the pieces and then 21 more to permute them properly, giving a total of 78 possibilities sorted through in a single look for each step (some with overlaps for similar cases that help ofc, I imagine language would mirror that aspect nicely) that many thousands if not millions of folks can and have memorized with some effort. I can't think of any other clear-cut example, chess comes to mind but you generally memorize things but alter strategy as you go in response to an opponent, doesn't ring as similar to language to me.

  7. That sounds like a reasonable proposition, but I would have trouble giving up the stumbling nature of English, where I can interpolate ideas that were in fact never intended...I'm not sure if that exact sort of thing works as well with other languages, since I only know a tiny amount of French (thanks education system...8 years, 1 hour a day, and all I can do is conjugate some verbs and recognize a few words!) and not much else.

    It's why I love loose translations (at least since starting MD, I should give Mur his due credit), folks who don't necessarily have a full grasp of all the silly rules of grammar and spelling often (at least to my perception) bring out the best in my native tongue

  8. I'd think there should only be a light distinction if any at all between those two types, afterall RL is incorporated in MD too ;)

    Perhaps a tag-system (as Sushi suggested but in-game instead, atleast I took her suggestion to mean 'on the forum') for the quests on the list explaining what land they're based in, who's running them, permanent vs. temporary, etc etc etc. The tags could also help determine who sees the quests if some are to be hidden on the list.

  9. 7 hours ago, Ledah said:

    I would prefer that the Anniversary's remain a nice collectable rather than... a serious 'meta'

     

    3 hours ago, Ledah said:

    I should think the guaranteed rarity enough of an incentive to keep them over a 'strong' creature personally

    I sense a Ledah vs. Ledah coming on...

    Annivs will always be rare, adding things to them will only add to the people who care enough to collect them, which I'm one of so my opinion is too biased to weigh in on whether this idea should go ahead or not (because I think it should and also Annivs should have their own creature species limit 6 so they can me proudly displayed)

  10. Sanctuary's View: 7/10 (5/10)

    Alche's Alley: 7/10 (5/10)

     

    Stag Crossing: 13/20

    War Hold: 7/10 (5/10)

    Oak Fort: 20/30

    Madman's Trial: 5/8

    Mistletoe Bridge: 20/30

    Raven Hold: 27/40 (25/40)

     

    Missed and mistakes, you get the point!

  11. Path of Loneliness: 13/20

    Sanctuary's View: 3/4 (1/4)

    Alche's Alley: 7/10 (5/10)

     

    Stag Crossing: 13/20

    War Hold: 3/5

    Oak Fort: 7/10 (5/10)

    Madman's Trial: 3/4 (1/4)

    Raven Hold: 20/30

     

    Let me know if I missed any scenes or made any mistakes!

  12. Bridge of Ages: 27/40 (25/40)

    Kelle'tha's Cannon: 27/40 (25/40)

    Pillars of Harmony: 67/100 (65/100)

    Drachorn's Lair: 100/150

    Inside the Drachorn's Lair: 27/40 (25/40)

    Cannon's Crossing: 53/80

    Power's Ascent: 13/20

    Tempest Fort: 13/20

    Siege Crest: 7/10 (5/10)

    Mt. Kelle'tha: 133/200

    Entrance to Mt. Kelle'tha: 67/100 (65/100)

     

    7_foundation_1 - 200/300

     

    Let me know if you notice any mistakes or I've forgotten any scenes, and for anyone wondering why this is in MR's section...don't wonder! :P

  13. 24 minutes ago, MaGoHi said:

    well idk about a steady overgrow like you said it, but since water overgrows after rain i could imagine plants also to overgrow after rain, but idk about other resources

    I would imagine they would multiply through the same methods they replenish normally. How do 20/30 ore turn to 30/30, and why couldn't that same process apply when going from 30/30 -> 31/30?

  14. I think resources should keep generating after they hit their cap, we'll use an example of 10/10:

    Resource is left at 10/10, replenishment takes it into Untended Status: 11, 12...15/10 being Overgrown Status

    Then when replenishment hits the Overgrown resource, it drops to 3/10

    In other words, +1 every day (or maybe +10% would work better, because with a flat +1 scenes like DQ would probably never reach Overgrown status) it's left Untended until it hits 1.5xCap, then it drops to 1/3xCap

    This way ignored resources will suffer. Messy room messy mind, afterall.

    I'm hoping a feature like this would urge citizens to work together to properly tend their respective lands and prompt them to educate eachother on the nature of resources

    I would imagine Fenths being exempt for obvious reasons, I did think of water being an issue, but I don't really think it is afterall.

  15. Recipe: Aramor Warrior (level 2) totem + Hollow Warrior totem + Ashes (I can't remember how I got these but I'm fairly sure they're rather rare) + Basic Iron Ingot + Lonsdaleite Shards + Uncut Diamond (Idea being the diamond is used to catalyze the combination of the two [presumably] less hard items into a Lonsdaleite-infused armour and weapon)

    Alternately could be a Tainted Nutcracker, but that doesn't feel quite right

    Knight's Fenth consumes Death Spores to become real, due to his self-destructive nature

    Targets random friendly creatures with damage ability using huge attack & defence stats and relatively high initiative, eventually learning to target weak, then dying, then strong (himself hopefully :p) creatures.

    If possible with the combat system as-is, I could see him damaging random between all creatures including friendly and enemy, but if not possible I'm not sure I like that idea anyways, just figured I'd mention it

    Starts as a childlike & humanlike creature with his sword too big for him but he can lift it anyways, ends as a well-poised knight with horns coming through his helm and blood dripping from his sword, maybe a crown of thorns too :P

    Combiner inside the House of Tainted Times (or outside if you simply MUST)

    Doublefreeze and Vampiric Auras (if that's too much, just doublefreeze would do) starts with Vampiric, learns doublefreeze at max (level 5)

    High risk high reward creature, difficult to attain

    If Necrovion is too populated with creatures, maybe Underground would be a better fit, but his nature fits well with current NC creatures (UP and TS) in my mind

    Inspired by White Knights (the modern colloquial usage)

    Edit: Incase some don't know the term, here is a serviceable definition

    Any glaring oversights you might notice?

  16. 2 hours ago, Nimrodel said:

    Item 4: Wind dragon egg. Age: 2022. 74 plushies. 60 mine and 14 from pipstickz

    As a note, we haven't fully concluded this trade yet, but I do plan to see it through

    Personally I feel it's bad etiquette to offer something that isn't quite yours yet, but maybe I'm old-fashioned

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