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Everything posted by Burns
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So, because i'm bored and feel the urge to do something against it, [color="#FF0000"]MDP[/color] is my new training location, the Fight Club. The halfway serious rules can be found in the [color="#FF0000"]signpost together with the SG-rules[/color]. I'd ask the veterans amongst us to not break clubbers on purpose just because you can, we know that you can, let some newbies have a go on them, too. Of course you can still do that, some are always in need of honor, xp and wins, just go and kill when you feel the urge to, but leave the un-interested mp3/4 out of it^^ If somebody else feels like supporting that idea (strong but flawed rits), tell me about it and i'll add you on my list =) Edit: Has been delayed to MDP.
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Happy B-Day =))
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here we go, the ultimate proof that tokens and stats as well as the GGG are completely overrated and worthless [spoiler] dst's Creature Tokens [claw1, claw2, blooddrop2, goldbelt, sunshine, claw3, blooddrop1, blooddrop3] Principles based tokens are at 100% capacity [color="#FF0000"] Please meet dst's powerful left hand, a drachorn... [/color] [claw1] breakes freeze. [claw1] powerful left hand gets 1000 power based on Princiles. [claw2] breakes freeze. [claw2] powerful left hand gets 1333 attack and 0 regeneration based on Principles. [blooddrop2] breakes freeze. [blooddrop2] gets 1 initiative (10 percent) [goldbelt] breakes freeze. [goldbelt] powerful left hand gets 300 defence based on won battles. [sunshine] breakes freeze. [sunshine] powerful left hand gets +10% vitality and +80% attack due to Light and/or Syntropy Principle. [claw3] breakes freeze. [claw3] powerful left hand gets 1333 attack, power and initiative based on Principles. [blooddrop1] breakes freeze. [blooddrop1] powerful left hand gets 30 defence (10 percent) due to principles combination. [blooddrop3] breakes freeze. [blooddrop3] powerful left hand gets 962 attack (20 percent) and 268 initiative (20 percent). dst's Creature Tokens [claw1, claw2, kellethafire, emeraldglare, stardust, blooddrop1, goldbelt] Principles based tokens are at 100% capacity [color="#FF0000"]... And dst's lucky left foot, a Rustgold Drachorn...[/color] [claw1] breakes freeze. [claw1] lucky left foot gets 1000 power based on Princiles. [claw2] breakes freeze. [claw2] lucky left foot gets 1333 attack and 0 regeneration based on Principles. [kellethafire] breakes freeze. [kellethafire] lucky left foot gets +50% vitality due to missin Light and/or Element Principle. [emeraldglare] breakes freeze. [emeraldglare] lucky left foot gets 0 regeneration and 280 defence based on enemy creature skills [stardust] breakes freeze. [blooddrop1] breakes freeze. [blooddrop1] lucky left foot gets 10 defence (10 percent) due to principles combination. [goldbelt] breakes freeze. [goldbelt] lucky left foot gets 300 defence based on won battles. dst's Creature Tokens [claw2, claw1, stardust, antifreeze, emeraldglare, kellethafire, enlightning] Principles based tokens are at 100% capacity [color="#FF0000"]...As well as two tokened Eles and two tokened Angiens...[/color] [claw2] breakes freeze. [claw2] Elemental V gets 1333 attack and 0 regeneration based on Principles. [claw1] breakes freeze. [claw1] Elemental V gets 1000 power based on Princiles. [stardust] breakes freeze. [stardust] Elemental V gets 100 regeneration and power, 25 luck . [antifreeze] breakes freeze. [emeraldglare] breakes freeze. [emeraldglare] Elemental V gets 0 regeneration and 280 defence based on enemy creature skills [kellethafire] breakes freeze. [kellethafire] Elemental V gets +50% vitality due to missin Light and/or Element Principle. [enlightning] breakes freeze. dst's Creature Tokens [onyxfangs, darksky, blacktear, darkshield] Principles based tokens are at 100% capacity [onyxfangs] breakes freeze. [onyxfangs] Elemental V gets 0 attack (2 percent). [darksky] breakes freeze. [darksky] Elemental V gets 0 attack and loses 0 defence due to missing Darkness Principle. [blacktear] breakes freeze. [blacktear] Elemental V gets 1536 power, 668 defence. All other friendly creatures lose that much stats cumulated. [darkshield] breakes freeze. [darkshield] Elemental V gets 100 regeneration and power, 25 luck . dst's Creature Tokens [claw1, stardust, blooddrop1, blooddrop2, blooddrop3, blackdiamonds, osirisbelt, claw3, sunshine] Principles based tokens are at 100% capacity [claw1] breakes freeze. [claw1] Angien gets 1000 power based on Princiles. [stardust] breakes freeze. [stardust] Angien gets 100 regeneration and power, 25 luck . [blooddrop1] breakes freeze. [blooddrop1] Angien gets -14 defence (10 percent) due to principles combination. [blooddrop2] breakes freeze. [blooddrop2] gets 0 initiative (10 percent) [blooddrop3] breakes freeze. [blooddrop3] Angien gets 0 attack (20 percent) and 1 initiative (20 percent). [blackdiamonds] breakes freeze. [osirisbelt] breakes freeze. [osirisbelt] Angien gets Max Vitality capacity increased by 450. [claw3] breakes freeze. [claw3] Angien gets 1333 attack, power and initiative based on Principles. [sunshine] breakes freeze. [sunshine] Angien gets +10% vitality and +80% attack due to Light and/or Syntropy Principle. dst's Creature Tokens [claw1, antifreeze, stardust, blooddrop3, blooddrop1] Principles based tokens are at 100% capacity [claw1] breakes freeze. [claw1] Angien gets 1000 power based on Princiles. [antifreeze] breakes freeze. [stardust] breakes freeze. [blooddrop3] breakes freeze. [blooddrop3] Angien gets 0 attack (20 percent) and 1 initiative (20 percent). [blooddrop1] breakes freeze. [blooddrop1] Angien gets -14 defence (10 percent) due to principles combination. Applying 100% of dst's energetic influence [color="#FF0000"]... together with all of her stats...[/color][/spoiler] [color="#FF0000"]... which results in[/color] a 13k drachorn with about 2,4k init, another drachorn with about 5k attack, and some massive defence, on all of her creatures. Here's what i used: [quote][color="#0000FF"]*Burns*'s Creature Tokens [blooddrop2, blackdiamonds] Principles based tokens are at 100% capacity [blooddrop2] breakes freeze. [blooddrop2] gets 0 initiative (10 percent) [blackdiamonds] breakes freeze. Applying 0% of *Burns*'s energetic influence[/color][/quote] And, without going into the nasty details of the battle, here's what happens when we go and fight: [quote]*Burns*'s Devil in Disguise cant find any enemy creatures to target, skipping turn ... *Burns* WINS! Loyalty reward for *Burns*: 5 Honor reward for *Burns*: 10 Creature Experience reward for *Burns* - Winning player Kiss me Quick gaines 19844 Xp and a won battle Devil in Disguise gaines 19844 Xp and a won battle Creature Experience reward for dst - Losing player No creatures survived the fight for this player, no xp reward Winner gets won fights counter incremented! Looser gets humiliated, loss fights counter incremented![/quote] Unfortunately, only 2 of my creatures survived...
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But you are aware of the fact that Underground has some pretty neat stat-boni, right? Nobody joins Underground because it's dst's land, and dst has standards. A lot of people would love to be Undergrounds just because of the stats, let alone the regens, thing is just, nobody CAN be underground because hardly anybody is good enough to be there The main lands have big allies, with a lot of seats, they are made to be public, that's why they have more players. If i applied standards like dst, my ally would consist of 3 people, and about 5 more would have remote chances to get in, even though they wouldn't want. You are putting the cart before the horse when saying that people join a land or ally because it has a lot of helpful allies, a king or even the land treasury. Kings, treasuries and lots of allies are a by-product of lands being public mainlands, Firsanthalas and Yrthilian knew that all along, Jester and Lifeline are still working on it. There are a few people in all of the lands who are there for a cause, for roles if you wish. Most people are in a land because they think that having a land is cooler than having none, those are the ones who go into public lands only, 'private lands' like Underground, Archives and Tribunal shouldn't even think about taking that kind of people imo. That some of them do it nonetheless is another thing.
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I even click them every now and then xD They are totally fine, they don't get in the way of the interface, like so many banners is other games do... Why would anybody be bothered by them between the free creds anyway? They are not big enough to weigh down even very poor connections, and they make the page so much prettier with all their colors and moving things and such
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the none-card was a bug, it should cleansed now, i reported it this morning and got a reply from Cutler saying it was a tiny error in the shade-card
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That, and about 150 other wrong informations... You see, correcting texts is not very high on the priority-list, you'll have to get used to things working completely different than what the texts say
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stf wodin ullr omegaweapon alche morpheus bigc savelfuser aqune eden blackthorn nelyasetesh calyx of isis khalazdad, our fat baby xD perobotillo stormrunner uhm... not as many as dst, or as old as hers, but still^^
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[quote][2010-04-01 21:29:22 - Alpha 9] MD script is down for maintenance. will be up soon. Scriptable clickables might not work or will show errors untill its done.[/quote] guess there'll be more things to come, maybe we should wait til he says that things are fine again?
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Quest over. As i already told some people at the beginning, i never planned to give out a reward to any winners, but you guys made it even easier: having most nominations and a lot of nice reasons, i declare myself winner of nothing xD WPs go to Prosvetitelj, Ivorak and Emerald Arcanix, their entries are marked. Names don't matter, therefore i deleted all nominations and the names of the participants, it's all about reasons. You may go and critize me, the reasons, and anything else about how i tricked people into sending me opinions, you may also go and add better reasons if you wish. What it's about, though, at least to me, is that you skim through those reasons, actually read them if you wish and have sparetime, and maybe, just maybe, someone thinks about them and acts accordingly. Without further additions, here's what people want a good, or even better player, to be like: [spoiler] I would like to nominate x. She is both a great roleplayer and, as demonstrated by her heads contest win, a great combatant. But what I would like to point out most is her ability and will to engage any player in meaningful conversation. MagicDuel is a great community, and x leads by example. I am a good friend of x, but she is kind even to my secretive alts. The other day, my MP4 was sitting in Marble Dale Park, when x greeted all those there. My alt's involvement in the conversation resulted in the beginnings of an acquaintance with Felipe Most. Despite all my accounts and time spent playing MD, I only have a few whom I consider friends, and fewer enemies still. x is a catalyst for interaction, and I consider interaction the heart of MagicDuel. [color="#FF0000"][reward: WP][/color] ---------------- I will vote for myself as being the best of player because I'm very active in comparison to a LOT of veteran players and i do get a lot of loyalty/skills on each day .... I also do have a NEGATIVE vote to myself also, even if this puts me on the NON winners list , I will also post it : I could be the biggest active player of ALL If I wouldn't put other things in priority twoards my MD activity. I COuld win ( now ) any contest based on the most active player But i do have either others online games to take care off, either RL issues to take care off now. If I choose MD over those I could be the BEST ACTIVE player there is on MD ! I could even be active for 72 hours STRAIT , no sleep on MD ! I passed once that record before ! Let me know if you need other kind of this message for this quest Burnsy ! -------------- My nomination would be x. My reasons; 1) She works at my school ;p(not really a reason lol) So 1) She is a very kind, loyal and fun lady. She does not get angry easily. For instance, when Dst took over the DS, x was trying to rebuild them, then in one day Dst ruined all her work, yet x was still polite and understood her reasons. 2) On my first few days here she helped me with many things, including my role. x also has helped many people with their papers and she wishes to become an LHO and finally 3) She is a strong player and is always willing to learn. Whereas some people always have to be right. ---------------- First of all: Intelligence. A certain bit of that, or else that person won't even be able to start the computer and/or use internet, or pass the tutorial. 2nd: Communication. Ability to talk to some other players without offending anyone in sight. Preferred if able to listen and ask the right questions, gathering information not always accessible this way. 3rd: Ability to make friends. That's the scariest out of those so far...and probably even of the upcoming reasons. If you can make those people you encounter into your friends, no matter who they are, then life should be easy cake for you. 4th: activity. It's about active players, no? 5th: Something called ambition, but also another skill called caution. You have to want to be good in order to be that, but you have to be careful how you do it. --------------- I want to nominate x, because in the time he's been here he's accomplished more than most people who have been here for over a year, and he's still a nice guy. ------------------ In my not so humble opinion, the bestest player is the one who enjoys himself the most, without 'damaging the realm' while doing so. Usually those who receive pleasure from harming others are annoyed at the resistance they meet and don't really enjoy themselves, so the non-damaging condition might be redundant. Of course, enjoyment is difficult to asses and I don't know half of the active players well enough for it. Are you enjoying MD? You seem to be active, inspired and if you've read this far, you might even be having fun right now. If so, you might count yourself nominated, it's most likely to increase your enjoyment and thus make it a self-fulfilling prophecy! --------------------- In my opinion the bestest active player is x. He has what it takes because: He is good at RPing, and by that I don't mean he's good at using asterisks. He expresses himself through his actions, at the waterings, when he talks with other people, he makes people think, and that's his role and he performs it well. He knows about fights too, although right now I believe he has given a pause on fighting. I'm not sure if acts from the past count, but from what I've seen, he's done a great job as an Archivist. Oh, and he often makes interesting posts about things that people seem to forget: principles, magic, geometrical relations and such. I am not that good with words, but I really hope he wins this. ----------------- Ok, so I nominate x (what a surprise huh? ) Reasons: -really intelligent player -tons of knowledge -one of the best traders in MD -he invested no money but he is better then all the others that burned credits in MD -honest -grumpy -moody -loyal -did i say smart? -good fighter -good quester -<insert all the reasons I cannot think of right now> ------------- Some may think a good player needs high stats, principle, a good roleplaying. A good player needs to have honor, needs to possess respect. Needs to be someone that can talk and help everyone without making difference. Knowledge is power. If you prove that have knowledges, honor, treat others with respect, have modesty in what you do and think then you are a good player. ------------------------ IMHO the bestest play is: You! Not you as Burns in specific, you as other player, means every other player itself. Because the best player is the one who plays the game, on the way he likes and the way he is able to do so. The way he differs from others and gets a unique individual and makes the game interesting because of a high player diversity. So I cannot nominate someone in specific by name, the bestest player for me is ever player itself. --------------------- Kinda hard to say this player is the best among us. But be be easy for me to answer thsis question lets first think of the reasons i want to see in that person: 1. first of all he/she needs to be a social person, the be able and love to engage in talks, be those chats from the mundane to highest peaks, even if he/she is out of his element on the highest peakes but proves he/she has 2. willingness to learn new things, desire to discover and experiment, the patience to understand 3. the desire and endurance to learn new players how to discover the mysterys of the game and even more the gift to motivate them...and i do not think of LHO’s now 4. sharpness of mind that will allow him/her to engage in solving and making quests and so inspiring others 5. combat is a very big and importand part of the game so this person need to like dambling in the art of fighting(of course for some this is wayy more then dambling) 6. the desire(anc courage) to engage in the working process that is called MD.com A new player usually has all of this, or better said the desire and ability to engage in all of them simply because he/she has a lot of energy. But as timp goes by and players grow up older they want to be part of the elite. Being elite untimatly is being selfish, focusing on what matters for you. So what player has as much of the above points?...hmmm....can i nominate you? [color="#FF0000"][reward: WP, also naming the winner... me =P][/color] --------------- x Why? a - We're both lazy g - He's awesome ------------------ i would like to nominate : x for the tutor she made and the help given to me in chat ------------------- Almost 30 but pretty serious. I saw some people keep their quests up on the Quests Page after they came to an end, so i don't know if yours is still up (was retired, sort of) but didn't bother spamming you..consider this an all-around reading that you asked for even if the quest is over - and please pay close attention to what you're about to see. I've put a lot of information backup and organizing into this, because i feel the idea behind it. There were great many people to chose from, at least from where i stand. I had some fun making a virtual competition in form of MD Champions League to eliminate all but 5. I am well familiar with the fact that we all have only one youth, so worry not - i will give the briefing only. If at any moment you require more in-depth information about anything other than the final score i could reveal it, to you and you alone. After preliminaries, reasons to drop all the rest were, but not limited to - 1) activity in all it's vastness 2) use of proper English where applicable 3) lack of excessive special characters usage (a lot succumb to this one) 4) overall appearance combined with significant gap in overall score on the board (to cut it short) 5) names! (this one was an eraser as well) 6) alternate accounts activity (brutal one) The categories from which i derived the (%) of The Bestest MDer(tm) "Dream Team" were analyzing following aspects (unfocused): 1) Name and all that goes with it (sound, appearance, capitalization..) 2) Avatar/art 3) approximate age 4) roles (number of those) 5) Wish Points (won, rewarded, used, other) 6) Inventory 7) Fame 8) 'behind the lines' 9) relative judgment of things such as common sense, intellect, personality 10) exercised focus 11) coherence 12) width (basically what single person is capable of doing on it's own), and others.. Names are, in alphabetical order (no special signs/intentions relevant): x, y, z, 1, 2. The final score is precisely - 2 (72%) and rest of the basketball team (86%) each. I would be pretty satisfied with this if it weren't the possibility that you asked for a single mark. Leaving nothing to the chance, following is a filter with briefing: x - personality, devotion, spark. y - mind, light, speed. z - honor, valor, help 2 - Mur, Mur, Mur 1 - youth, positive, chaos Now, back to real world. You,my dear LHO could find at least couple of reasons why you shouldn't be on that list. Confrontational interest, brown-nosing, you name it. Again, purely in alphabetical order, i need to take you off the winners list (in case 'there can be only one'). y - well, you did the job partly on your quest page, but it's effects are wider never less. z had several downfalls, in addition to having a wrong avatar (although ridiculously hot) - down with the King 2 - biggest riddle to me out of the Dream Team..i bet the WP would brighten his day/night, though 1 - now i do know this one person intimately and my vote if so should be goes to him. The fact that i never had been his adept, worshipper, payed escort or similar doesn't affect anything the least bit. I will just mention the last know activity during current quest (if this is a spoiler keep quiet about it please) that coins will go to charity. That word is rarely used on MD, if ever. And to some extent, things around two of us seem to just..occur, which is just another bonus. So that is it. - 1 - I hope you had fun as much as i did. No insults intended, this was however deeply honest answer to a serious subject for me. Take care and good luck! [color="#FF0000"][reward: WP...uh, deleting the names didn't help much on that one >.<][/color] ----------------- i'll be short: Today I will vote for x why ? even if he had to start all over, he became one of the strongest players and he has a lot of friends. He also knows what is the difference between a feature, a bug and and abuse. He experimented more then most of MD players did and he is in constant look for things that can be done. (and because I can no longer kick his ass) ------------------ The “bestest player” A good player should: 1. Be capable of reading a combat log 2. Be capable of producing a counter ritual to any non-boost, non-drach rit (yes, against tokens must be in the repertoire) 3. Be capable of coming up with a counter ritual (or 50-50 rit) against any ritual 4. Have a grasp of game mechanics, how do you gain loyalty, what stat influences what? Etc. A better player should: 1. Be able to give possible creatures in combat from just the log 2. Be capable of producing a counter ritual any non-drach ritual 3. Have a firm grasp of game mechanics, what’s the most effective way to grind x stat? 4. Have some connections enabling to influence the realm (for instance taking over an alliance) The bestest player should 1. Be capable of producing a possible combat log from just the creatures 2. Be able to produce a counter ritual to any ritual 3. Be able to manipulate the game mechanics (and not be afraid to find the borders) 4. Show off he’s got connections to burn by occasionally influencing the realm 5. Be in the announcements The “active player” An active player should: 1. Have 100 AD 2. Be online 1 hour+ a day A very active player should: 1. Have 200 AD 2. Be online 1 hour+ a day 3. Join in conversation/events/etc. ingame An active fossil should: 1. Have 400+ AD 2. Be online 2 hours+ a day 3. Have a 5- digit ID 4. Join in conversation/events/etc. ingame Why I am the VERY BESTEST ACTIVE PLAYER: I am capable of producing CL’s one way or another, capable of producing a counter ritual to anything (a guaranteed win in 26 days, not disclosing anything more about that), have shown myself able to manipulate game mechanics, have overtaken… 3 alliances so far and I have been in announcements times. I also play over 2 hours a day, join in any activity I find of interest (habited GoE ftw ), have 450 AD’s or so and a ID in the 60k range. --------------- I'm nominating x! because i like puzzles, and he's the greates Puzzlemaker I haver ever met. -------------------- I've heard something about *Burns* Quest. They said, it's some kind of nomination. So I'd like to nominate x. I'm newbie and he helps me a lot. He answered me all my questions, not only about GGG .... --------------------- The very bestest active player would be someone that is of course active, and therefore on most every day. They would be someone who knows their MD information, and would not rely just on heresay or rumors, but would have been there to witness the events firsthand. They would be helpful to the newcomers, knowing how it was when they started out, and be generally nice and polite throughout all their questions. They would be the first to realize something in MD is faulty, and would report it without abusing it...too much . They would know the rules and try to follow them to the best of their abilities. They would know the importance of RP, but also the importance that the fighting system has in MD. They would try to be unbiased, yet still have an opinion. Most of the collected MD population should be able to recognize them, and have a positive image of them. To be perfectly honest, I don't think one single person can be classified as the very bestest active player. It is more a collection of them. Only very few have most of these characteristics. The top ones being 5 people. They all have their faults though. I cannot pick between any of them, and there are more that I could mention, but I don't have that much time to. I don't think that there will EVER be a best player, but a few will become very close to being one. [came in too late, but wouldn't get a WP anyway... that's average, nothing special] [/spoiler]
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1] Should the fishing system be a permanent part of MD? If so, would additional games add more to MD or just distract from what MD is all about? Aye, leave it up =) You already showed me some of the other things you plan, fishing is a nice way to gather coins for the slot machines 2] How was the progression of upgrading the poles/lures with regards to catching fish and earning pennies? (Was there anywhere which seemed to take particularly long or was very easy?) T'was... annoying at first, with basic pole and basic hook it was very hard to catch anything at all, and the first lure didn't help much either... From the 2c-lure onwards it was fair imo, a lot of work give a better lure again. Can't say much about the poles as i couldn't find much difference between the fly fishing and the spinning rod, maybe because i was already playing on highest level-lure :/ 3] Do you have any suggestions for how to improve the fishing system? slower refill? maybe i just played too much, but it goes too fast for my head <.> 4] Should there be more items / fish / extras included? If so what should be added and what would it do? I'd add the possibility of catching baits, like worms and whatever fishies like, that would make a nice addition imo =)) 5] Overall what was your impression of this quest? It was a grinding in the end. A whole lot of grinding. But the concept was delightful, a simple little fun game that rewards something in MD, it's just that much better than opening a normal minesweeper when in need of a break
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JESTER, JESTER, JESTER! May your days be blessed and full of beer, whiskey and vodka =)
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i consider that intentional, no temp points for lvl 1 crits, at all, too much abuse in past. period xD and actually, i wouldn't like to have that changed back, it's better the way it is imo
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For some reason, more newbies appeared without flag since that update-procedure... and i say more because i can't find any flags on somebody under 2 days, but The One might be somewhere out there still... unlikely, yeah, but i can't say no newbie got a flag without checking all of them, can i?
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In those rare auld times, people didn't sleep at all during HC, and those who had work or school and such tried to go for a contest when they could stay with their heads all days long, at least in the 3-4 days that matter It became increasingly easy to keep heads, specially on mp3 and 4, with simply building monster-stats and then just stay idle with the bunch, and nobody could take it... At least they have to stay up all the time again now to have a chance, me likes xD
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Mur has the last word, and so do kings, that's the rule, yeah BUT, neither Mur nor the kings really interfere with the general population, or get around to check up with the things that happen, so they can't decide most of the time. We bring up the cases, we argue them where argumentation is needed, and then, and only then, Mur or the specific kings do something or not, depending on their own morals. However, WE make the rules of what is wrong and what is not. Not in the last instance, no, then it's Mur's rule, but he never does anything lest the community already knows that what was done is simply wrong and against MDs/Mur's ideals. The fate of rulebreakers is ultimately decided by Mur, but the comm is where people need to be accepted, 'cause when they are not, we'll easily find something wrong they do even when they hardly log in. Apart from that social thingie, good reasons also lower the punishment. They don't have to defend themselves publically per se, but until Mur starts doing something, there are no private tries to defend because he simply wouldn't care to read a message talking about something he's not interested in right now. Let me summarize, just so you grasp the extent of our social networks: If you get on the wrong side of the community, there's not much you can do in MD anymore, people stop talking to you, people exclude you from activities, and people will try and have you prisoned for every toe you put on the line, and trust me, there's not much you can do without getting close to borders. It is not us who takes away wishpoints, special rights, stats, creatures and so forth, but our punishment is by far worse nonetheless.
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def-rits have that pretty big | DEF in that one column if you look closer... I think that's enough, ain't it? And try to use names that help you remember what's in the rit, and that are of very different lenghts, e.g. 'def', 'Drachornkilling' and 'remains' are some of my common names, hard to mix those up, even at just one glance^^
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It looks as though i once again overestimated the people of MD... no incentive, no action, huh? At least 3 people invested some thought on my quest already -.- Gonna change the reward-pattern severly, from 3 winners and one best entry to one winner and 3 best entry-prices, in hope that someone feels like participating that way... However, i won't give out all prices if participation stays that low, not going to reward any crap i get just because i get it PS: Yeah, i read the pinned mod-post, but plan to stick with this topic until this quest is over, then i might decide to have it closed for good xD
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In many aspects, MD is just like any other MORPG-BG. Creatures to collect, check. Stats to raise, check. Chatrooms and Forum, check. PvP-Combat, check. Constant Updates, check. BUT, and here's the trick, there is no highscore. No highscore? Right, there is no highscore. Whatever you do, you are never absolutely better or worse than anybody else. Sure, we can compare our stats, our collections, how many messages we write a day, but there is no general 'I am better than you'. And since all of us are equal, literally all of us have the opportunity to change the game in some way. You can go and make a proposal for a new idea on the forums, and it will actually be considered. You can also go and just try to do something, and when you are good at it, it might work out, even when there is nothing but your own will to back you up. That's why MD is great, and that's why people like me have been playing for more than 2 years and still enjoy finding new things to change and improve. So, pack your foul language away (swearwords are amongst the very few things you can do to get banned), fetch your pencils and paper and start getting involved!
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That makes no sense at all... How does a lower max ap, and we are still talking of 90, not 60 or 70, change anything about the diversity of creatures? Do you think that Lorerootians and Golemians used no creatures with a high ap-cost because it took us slightly longer than normal to recruit them? Or that we avoided Maple Road because the cost was too high? LOL It was about calculating what you can and can't do, and how long it takes you, nothing more... It took me 4 hours to upgraded my remains, sacc them, and get new ones, so what? Doesn't change anything... And, being as old as you are, you should know that drachs and shades are inaccessible, so there is no recruitment cost for those, and Angiens are something newbies shouldn't have anyway. Btw, comparing trees to hollows? What's going on in your mind, kiddo? Whatever point you tried to make, it failed xD
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No, they shouldn't. [That was meant for Udgards 90 AP idea] It's insanely easy to get over 100 AP, and in this one thing, allies have an advantage now. You can change one thing and leave everythign else as it is, no problem there, we've had that quite a few times^^
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That would probably be due to crappy connection and timeouts while pictures load... I'm stuck in a loop, i don't like that labyrinth -.-
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[quote name='Kyphis the Bard' date='22 March 2010 - 01:05 AM' timestamp='1269216323' post='56745'] staying at MP3 forever because they can't be hurt [/quote] Is that why people stay at MP3? The 'knowledge' that veterans with all their mighty tools would be unable to screw them? Remember that a good player can do most anything, and destroying things is a whole lot easier than creating... Maybe you just gave me a mission of the month, find a few actually good players, and see just how many MP3 and 4 we can kill, destroy, cap out etc.etc.
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Hmm... considering the history of that shadow, it seems like a leech, a vampiric creature feeding on anger, rage, frustration and desperation. So, to catch it, you need a bait, a potential source of all of those, and make sure their emotions go high for whatever reason, and your shadow will appear to feed on it. It's stupid enough to stay in place even when it's fighting on a lost position, so it will stick with the bait as long as it's got emotions to fuel, and in turn feed the shadow, so there's just need for a way to extract it from the bait. I supposed killing the bait would do the trick fairly well, but we don't want to shed that much blood, do we? So instead, you need a bait in such control of its, or preferably her, since the shadow comes after you , feelings, that she can attract the shadow and banish it again. No matter what way you choose, there's a need to imprisonate your shadow afterwards, for that i'd propose a ring of torches, so that the shadow is encircled by sources of light and can't flee in any direction. Since it already drained you of your emotions, it wouldn't get back to you easily since there's nothing to feast upon, so i'd say you'll best starve it in its prison for a few days, in which someone would have to take care of your fires and make sure there's no emotion close by, to make your shadow weak and hungry. Then it's time for you to get into its prison and gently feed it with bits of what little emotions you have left, i'll gladly help you get a bit angry there, and bind it to yourself as a symbiont. Naturally, you shouldn't be leaving the ring of fire until the two of you have built a connection strong enough so that the shadow feeds your emotions well enough that it has no reason to get rid of you immidiately, and then extinguish the fires, so the shadow feels safe and in control again. As it thinks to be on the better leverage again, it will try to start its mission to destroy MD again, and force you to do evil things. That's where Sagey comes in to step in your way, creating a nice little conflict within you, and the shadow will overpower you. And bang, here comes Sagey and raises a mirror to your face, and the shadow finds out that he is actually nothing but a faint glimmer of darkness, with no form or power of its own. Then the shadow will be desperately trying to get stronger and draw more energy out of your emotions for Sagey, deepening the bond between you and it, and in the just right moment as it uses you to charge at Sagey, the readymade bonfires and the light-powers will ignite the very air around you, and the shadow, in lack of options will bind itself to your body just to avoid being destroyed.