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Everything posted by Burns
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you can't hit the monsters under your bed with bats, it's not that easy... you'll have to defeat them mentally before striking down upon them, but whenever the bunny tries to think and be creative, his brains get stuck, so i guess the monsters will be very tough for him :lol:
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oh my... another hyper-active Cutie :lol: Welcome, and have fun with your cookies and cakes
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Happy Byrthday, Lighty, may the y-abusyng never stop :lol:
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Option to delete unwanted token that mess up ur crit
Burns replied to Lifeline's topic in General Forum
easier yes, but less fun for everyone involved... and yes, it is fun already^^ and you know that a tree even without ANY extra-stats will [color="#FF0000"]EDIT: stop giving bonus defence[/color] to you from... (counts a bit) approximately round 13 onwards, so the weakening is an effect you [should] take into consideration when using the tree either way and with the super-effect sucha tree has in the first 6 rounds (considering a token power that is just about reachable for a common casual gamer), it more than justifies the drawbacks it develops from round 13 onwards [color="#FF0000"](EDIT: it takes that long to really hurt you, even when it stops protecting in round 7)[/color]! and well, the other tokens are not hurtful, they are advantages you need to put in the right use... while an overpowered claw 1 is really evil and useless (if used under the wrong circumstances, and any player who makes it long enough to get an over-powered claw 1 should definitely know how to turn that effect around :lol: ) EDITS: had to make some clarifications, it was hard to understand on second glance... -
Option to delete unwanted token that mess up ur crit
Burns replied to Lifeline's topic in General Forum
and what kind of argumentation is this? d'ya really think that some casual player has the principles that are necessary to make claw 1 work against you? like, over 2000? you do know how much saccing that makes, right? LOL well, you probably never cared, but that's another question... you can always regain any creature, even the rare ones, if you offer the same creature with a token that people are interested in XD so, who cares for the players who are hopping around on mp4 with 16 slots? they CAN'T ever find a token that messes them big time and have the bad luck to get it on a creature they 'need', and if they would by any chance, they could easily find a replacement... there is no point in talking about the casual player here, this problem only hurts the fighters elite, like alts for HC, or really strong mp5, and not the players you talk about :lol: EDIT: to come to your tree example: 150 wins is next to nothing for any player who cares to get them, there are still enough mp5 who are close enough to balance (unlike you and me) to still give free wins, especially wins that don't result in a sheat for them (not even to mention the wagon-loads of mp3 and 4 out there, who are in GGG and dojo day and night), and just to set that much staight: if you have the time to raise the principles you need to make a tree turn against you, you also have enough time to get those perky little wins... and for your second example, you can definitely find players who will happily trade drachorns for another drachorn with nice tokens, like that vit token you mentioned... the extra waiting definitely pays ^^ -
Option to delete unwanted token that mess up ur crit
Burns replied to Lifeline's topic in General Forum
and why sacc it instead of trading it? there is a CTC-space on the forum for a reason, trade your useless tree for a useful critter XD say, you have an ele with a power-up which is pointless for you as you have tons of power anyway, then you could trade it to a new player who'd be more than happy with a little extra power on the ele, and you can get some coins or an ele with some age for it... same for the trees, as i have already mentioned, it's too-much-power for you, but in another players hands, it might still be a super-strong-protector... i'm sure that if you offered claw 1 - creatures in the creature market, the newer players would literally fight over them :lol: -
i guess Akasha was trying to be sarcastic, which is in most cases an epic fail in a community where most people don't have the forums-language as first language... you had that message twice, and i already wondered what that would be about XD and then, Akasha is being bitchy sometimes, but almost never without a reason, so i'd like to hear what the other messages you sent her sound like... i know how the usual mechanics questions start like, in the ways of 'hey stupid jerk, why d'ya cheat? i had a fight with you in which [insert common game mechanics, like losing vp, losing xp, forgetting fights...] happened, and if you do it again i'll tell mur about it and you'll be banned!!?!?!!' truth be told, if you get enough such messages, you will get bitchy
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that's not correct... the stone is supposed to give endless life, not to revive the dead, which is a GREAT difference ^^ and it would most probably not speed the regrowth of the branches of bob... it could turn him into gold if he's got enough metal in his trunk, though LOL
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and i'm missing, even though i always kill all guards when i pass by... oh well, Zlei wouldn't know as he's a constantly ally-less mp4 *hehe*
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Best Wishes, and keep your eyes open
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he posted it under 'lifted from online', none of those logos can be used the way they are, but they could inspire people to make unique artworks for Bob =P
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to have a better grasp on it: think of your VP as your characters money. You have a bag of it (your max VP), and due to how this game works, that bag slowly refills (known from other games as working periods or something the like). As the refill takes very long, you can gain money for fighting (Take a look at your Battle logs, you get about 100 VP for normal fights, depending on heat used), and extra money for epic battles (say, the audience throws in a few coins if they enjoy the fight, like a good boxing night). That extra money can go up endlessly, i've seen over 300k VP from one fight, but more common results would be between 20k and 60k But with the very same system, that allows losing xp (to make it harder to train creatures, and, more important, make it possible for mp5 to keep on playing til the next levels get implemented), your 'money' can also be taken off you for epic fails (to stick with the boxing night: you go down after 30 seconds and the audience wants their money back), and you can even go to negative VP (call it debts if you wish). I hope that was understandable :lol: And as this is one of the very few means to really hurt somebody in this game, some players made a habit of creating rits that will make their enemies (or mere bypassers when they do it just to show their evilness) lose roughly 50.000 VP if done properly, and you seem to have fallen victim to one of those... a good fighter could have done it within 3 fights on your mp-level so you'd better not idle in combat places when you want your VP back to positive, and either wait two weeks, or try to get a burst from somebody (if you want a detailed explanation about that, find me ingame, i'm not putting such info on the forums anymore^^) and yes, you are right, Anubarak had to wait 4 months before he was back to positive (but he did it on purpose), and if a fighter wants another player destroyed, yes, we can do it, even all alone and without friends helping us *laughs evilly* EDIT: [took me very long to write this, Lightsage got in between]: evil Light, don't make him think he was weak for not being able to kill a regener before it regens... you know as well as me that only the top 50 fighters in here are capable of taking down trees before they make you lose xp LOL
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another old and pointless rant: drachorns!! you can't get a wind drachorn without having a golemus drach, and you can't get a golemus drach. unless of course when you make it to RPC-level, he seems to pop in every second day to give one to them they should be rare and all, but it's really totally evil for collectors who don't get a chance to get one of those two through working for it, and buying one is just not the same -.-
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Option to delete unwanted token that mess up ur crit
Burns replied to Lifeline's topic in General Forum
nah, i'm talking abotu the normal CTC-trading, tokens stay on the critters when you trade the creature -
Option to delete unwanted token that mess up ur crit
Burns replied to Lifeline's topic in General Forum
what about trading the tokens that hurt you away? you can even gain something out of it that way, as with other principle combinations, best example LOWER principles for the tree issue, the tokens are strong instead of hurtful... and i think that this would be a lot more in the way Mur intended it, as he already stated that the tokens are a reason for trade, unique creatures and such... imagine you could take your too-much-power tree and trade it for another tree with maxable age (that's not that much for a tree XD) and some other stuff to someone who is more than glad with a new very-good-power-tree -
Crazy Captain Cryxus Crimson Crew Coalition :lol: nah, Crimson Crew is good, i like it =))
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Option to delete unwanted token that mess up ur crit
Burns replied to Lifeline's topic in General Forum
you are overpowered enough the way you are, and now you want to delete a super-token from your wind drach just so you can use it along with angiens? :fool: i think that tokens should not be deleted, they all have their uses... and they give your tactics a more personal twist, you will be the one player who won't use angiens in the same rit as a wind drach, have you ever thought about that? tokens give your creatures uber-powers (your drachorn is just about the most destructive thing in the realms), so it's just fair that they close other strategic doors for you :lol: -
No One said all the necessary things... bare seconds before i was able to post the same thoughts LOL and even while i edit my piece, dst is writing a new one... O_o
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to answer the question you didn't dare to ask, phantasm: no, you can't get an RPC by bugging Mur or Akasha, you have to create a _new_, interesting role and stick with it (being a crafter is not original and will therefore most likely only make you a PWR with minor powers at best, another might-be-roleplayer at worst), play it at all times and be online about 4 hours a day to qualify for RPC-status =) on the other questions: there are RPCs which I haven't seen online in 350 days, most of those are story-related characters Mur created to start off with something... RPC clean-ups are not done like the LHO clean-up, they stay on the list for various reasons, mostly because handing out powers twice is not a murry thing to do sorry Akasha, i was under the impression that you were doing a great part of early storywork... i heard that you created the background of Thanasia and the Shade Sentinel, and played both of them, along with Mara and, obviously, Akasha for some time to get the adventures running... i guess those infos were not correct, then :/
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Shaodw is right, the bugged one is emerald glare... but it's known by now and suffidiently tested, dst even found a use for this bug and knows everything about it by now, so i guess Mur aready has everything he needs for solving the problem... if he wants it solved, that is =) i thought people might want to know that the bug is controlable... on the other hand, you're right, why give away our secrets? XD
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ohhh... GotR has found a new leader =) the first guy who's bright enough to do a reversal of the burden of proof... instead of asking the community to elect him, he says that he is the leader, and those who are not willing to follow him shall speak up THAT's what i want to hear from a true leader, congrats, Firs ^^
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(just wanted to add that i love how people's private issues with each other seem to end up on the forum these days, please don't let yourself be stopped by someone as small as me... keep it up, i want to have some fun when i browse through the forums tomorrow^^)
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another reason Udgard forgot: you will need all the creatures you can get in fights at some point, none of them is totally useless... of course there are some which work better than others MOST OF THE TIME, but there is no creature that has no use, and if you show me your best rit, i'll show you a counter using only creatures which you thought useless for fights ;-) PS: *blushes* thanks, MRI B)
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why update it? it's quite clear: trading items is not related to trading money at all... silver coins are no money, but a sort of item, while money is, as mur (/whoever else wrote that) states, an idea that is not used in his realms... it's just a coincidence that the silver coins are called silver coins like in silver dollars or such, if they were pink ribbons, they'd have the same value -> no 'money' (like the thing that is used here, with bank notes and little nickels and such) involved, more a trade-based currency comparable to rare shells or teeth and whatever else people used back then so, i think that it's perfectly right the way it is, and changing it to 'money is involved' would only make people think that they have to buy items for dollars...
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of course you should try to level them to max, but it's not like the cap was designed to keep your creatures low... and they don't level up endlessly anyway, most creatures have between 3 and 6 levels ;-) just make sure that you keep them out of your fights when the need neither xp nor wins, and you'll be more than fine even when you use all 16 creatures (if you take the time to wait for the age requirements, those are huge) ^^