Skip to content
View in the app

A better way to browse. Learn more.

MagicDuel Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Images

Assira the Black

Member
  • Joined

  • Last visited

Everything posted by Assira the Black

  1. [spoiler] The kingdom was invaded by an outside force. Heros rose and fell in the throws of battle giving rise to the remnants of our mind where history repeats it self in swords and sheath. The invaders arrived through what is now known as GG on the beach much like the empty aramors of our recent past. A piece of the puzzle lost to time, only to be revealed through magic. The invaders assimilated with the citizens and soon became citizens of the land. For it was a civil war that had the strength to shatter the kingdom into different parts. A civil war that took place in Necrovion, leading towards the internal fear, agony, betrayal, and torment reflected in the land. Now to look at why I think the lands were first invaded by an outside force. By looking at Siege Crest you can tell that battle was aimed towards the sea, not towards the mainlands. And the missing cube from Meeting of the Roads lies here. The light house is broken down an shattered, a boat and its weapons lie at the lighthouse's feet in ruins. Clash of Age's battle also points towards the beaches of GG, the direction of the arrows and the placement of the carts face the beach. Where long range battles took place first at Siege Crest but also at the Clash of Age's. The first hand to hand combat, took place at The Aramory. It is there where the building was placed in memory of the fallen. The assimilation can be seen in MB where on the surface things appear to be civil and calm. But the underground shows the darkness that connects to GG and the troubled path that leads back to the sea and the weaponsmith. That is not all of what lies in the depths of the Underground, it also has the Nymphs that tie back to the water, fateless doors, and Gazebo of Chaos directly under the Gazebo of Equilibrium. It is the duel nature of the Nymphs, the two doors, and the Gazebos that lead to the first signs of the civil war. The emotional and mental unrest of those in the past. Faces hidden, loss of hope, and chaos... with those imprisoned not far away. From MB, access into Necrovion is gleamed. A path to the heart of the civil war, with guardians acting as the last protectors of the secrets... the berserkers. Planes of Fear, Trial of Agony, Caves of Torment, Island of Seclusion, House of Tainted Times... represent the emotions of those caught in the civil war. Of pain... of times so toxic that it has wrapped the lands in reflection. Changing it from what it should have been... in the seclusion of their thoughts... battling themselves and comrades... it is a lonely path to walk from Necrovion and its hidden knowledge. Knowledge gleamed at the Archives and it's lost path. The way to Loreroot shows the wildness in the attempts to mourn the past and stand against the internal conflicts. Ash's Arch burning its incenses and raising the offering towards Necrovion. With the war hold rising out of the trees with its loyal citizens. The War Hold a testament to those who fell and stood in the civil war. A civil war who's foundation was built upon the invasion, and the citizens who reacted against the invaders. This complexity giving rise to the rivalry and loyalties of the lands and the actions of the shades. [/spoiler] Hmm... I may have jumped around a bit. --Assira the Black
  2. Hmm... if these things are posted before the event... I think it would take away from what the event could be... If afterwards people then posted what they did or if someone else posted it if they are unable too for some reason... Then people could vote on that presentation or art. And what time on September 11th?
  3. [spoiler]One reality shattered, pieces revealed as sides of the cube. Only coming into existence as time flows by to show a new piece or remove the dust from a piece in view. The shattering is shown through the paths and sights of old battles that tore apart the reality of what had been a complete cube. In this example of the Aramory and War Hold, the paths leading up to them show a stronger connection. It is a mostly solid stone path that breaks away as it gets further from those two locations. Stones becoming buried in the soil, cracked, and broken. The paths lie broken and disconnected... this is not only seen in the stones on the path but also a break in the bridge from Fortune's Well to Oak Fort. As if everything once was connected or was one. That is not the only connection that the Aramory has to Loreroot. One of the creatures Grasan has its roots in the Hollow Den. But the Aramory also is connected to other lands like Necrovion and GG but connections between all the lands is a bit bigger puzzle to try to solve. On the paths from the Aramory and to Hollow Den more connections can be made between these two lands. Clash of ages and Siege Crest, Fields of Abandonment and Golems' Mill, House of Liquid Dust and Defensive Quarters, Hollow's den and Fenths Beach... Not all are a direct reflection of each other in location... but in the details of what is there. Clues can also be seen at Meeting of the Roads... paths connect but three cubes lay broken or buried... hinting to what once a single, complete cube that is shattered into incomplete sides. It seems one cube is missing at the Meeting of the Roads making it difficult to make a single complete cube. (not talking about the clickie cubes) One reality, one original land... torn apart and scattered. Buildings, architecture, trees, and other land marks reflect clues in each other like ripples in the water... slightly skewing what was once there. [/spoiler] If I need to expand upon a point or was confusing, do not hesitate to ask for clarification. --Assira the Black
  4. During the first round of the slave auction MD would not load at all for numerous people. For some it may flicker the background but not load the chat or scene. Towards the end of the occurrence of the first wave, some where able to post in chat with a variance in lag time from 30seconds to about 2 minutes. It was not a set lag rate. It lasted for about two hours total and the lag would go in and out. I had to leave and do not know if Major Lag Monster or the Loading Time of H*ll returned afterwards for anyone. Loading problems would not bring up an error or anything like that for me, it would be a blank white screen where the loading circle for my browser would be constantly moving. It could sit like that for 10 -20 minutes and nothing would happen. Reloading and closing out of the browser would not change anything, the browser would still be working at attempting to load it. I even heard someone mention that the same thing was happening on their mobile device. At one point I was able to see the background color, side navigation bar, and part of the right side bar. Things that did not load when that happened were the following: the right side bar had no words, did not allow for the 'see more' tabs to separate, have chat, no people list, it was lacking the scene image or the download symbol when the scene image is trying to load, and clicking on the side left panel did nothing to change page. Refreshing at that point led back to the white screen where my browser was trying to load it. edit: added to and reworded a few things
  5. I heard Chewett mentioned that he has plans for the board. :)
  6. I might add some of the NPC related things but it depends on the current tutorial additions going on. I do not wish to interfere with what others are planning.
  7. When you gain new skill sets or improve old ones solely to apply it in md.
  8. I went ahead and made it where people can see the clickie layout and have an idea of what to expect. No quests or events are currently active.
  9. Yeah, it still happens. I drank a beer and after closing out of that in the trigger box, the header bug was there.
  10. I have seen that with a lot of people. But it is hard to document since it is difficult to tell if they are truly on and just logged off themselves or was idle appeared to be on and disappeared/logged off. I could test it by logging in as Legna on a weekend and letting her idle. Then check to see if Legna appears to be on before reaching the log out timeframe. I am not able to test it during the week.
  11. Notebook seems to be fine for me in IE and Firefox
  12. Assira, does not have any LR land loyalty but the grab item button shows in the image. As Assira I am not able to pick it up, so that is not an issue. It informs me that I do not have enough land loyalty to obtain it.
  13. I can not get the error to happen. But I remember having troubles with it within the last week (I think it was this last weekend). I will keep trying to see if it will happen, it was happening before when I least expected it.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.