[spoiler]
The kingdom was invaded by an outside force. Heros rose and fell in the throws of battle giving rise to the remnants of our mind where history repeats it self in swords and sheath. The invaders arrived through what is now known as GG on the beach much like the empty aramors of our recent past. A piece of the puzzle lost to time, only to be revealed through magic.
The invaders assimilated with the citizens and soon became citizens of the land. For it was a civil war that had the strength to shatter the kingdom into different parts. A civil war that took place in Necrovion, leading towards the internal fear, agony, betrayal, and torment reflected in the land.
Now to look at why I think the lands were first invaded by an outside force.
By looking at Siege Crest you can tell that battle was aimed towards the sea, not towards the mainlands. And the missing cube from Meeting of the Roads lies here. The light house is broken down an shattered, a boat and its weapons lie at the lighthouse's feet in ruins.
Clash of Age's battle also points towards the beaches of GG, the direction of the arrows and the placement of the carts face the beach. Where long range battles took place first at Siege Crest but also at the Clash of Age's.
The first hand to hand combat, took place at The Aramory. It is there where the building was placed in memory of the fallen.
The assimilation can be seen in MB where on the surface things appear to be civil and calm. But the underground shows the darkness that connects to GG and the troubled path that leads back to the sea and the weaponsmith. That is not all of what lies in the depths of the Underground, it also has the Nymphs that tie back to the water, fateless doors, and Gazebo of Chaos directly under the Gazebo of Equilibrium. It is the duel nature of the Nymphs, the two doors, and the Gazebos that lead to the first signs of the civil war.
The emotional and mental unrest of those in the past. Faces hidden, loss of hope, and chaos... with those imprisoned not far away.
From MB, access into Necrovion is gleamed. A path to the heart of the civil war, with guardians acting as the last protectors of the secrets... the berserkers. Planes of Fear, Trial of Agony, Caves of Torment, Island of Seclusion, House of Tainted Times... represent the emotions of those caught in the civil war. Of pain... of times so toxic that it has wrapped the lands in reflection. Changing it from what it should have been... in the seclusion of their thoughts... battling themselves and comrades... it is a lonely path to walk from Necrovion and its hidden knowledge. Knowledge gleamed at the Archives and it's lost path.
The way to Loreroot shows the wildness in the attempts to mourn the past and stand against the internal conflicts. Ash's Arch burning its incenses and raising the offering towards Necrovion. With the war hold rising out of the trees with its loyal citizens. The War Hold a testament to those who fell and stood in the civil war.
A civil war who's foundation was built upon the invasion, and the citizens who reacted against the invaders. This complexity giving rise to the rivalry and loyalties of the lands and the actions of the shades.
[/spoiler]
Hmm... I may have jumped around a bit.
--Assira the Black