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awiiya

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Posts posted by awiiya

  1. From my point of view, there's no way for us to directly overthrow the Council - there's no game mechanic, no weapon we can kill them with etc. etc. etc.

    But we can make it very clear that we disapprove of their actions and would like a change. And if that change doesn't take place, a Council without the support of its game base is as good as dead.

    I myself don't really have the power to say, "Now the Council is gone." And poof. They would be.

    But I do think that if we banded together and made our opinions well known and organized, and that is what I plan to do shortly, and made it clear that they need to change their ways or leave, then I think some good can be achieved.

    With that in mind:

    http://magicduel.invisionzone.com/topic/12479-the-council-meeting/

    Awi

  2. tl;dr I want a meeting with Council to discuss things. They must choose a time within a week.

    If you've been reading the forums you've probably noticed a number of things, the most of which is that I and a few others have been critical of the Councils decisions. Though others may not have been so direct, I myself have claimed that the Council is running out of time.

    Time until... what?

    Until they lose our (my) support completely. What does that mean? That means that their authority, though secure in mechanical ways, will lack popular support.

    What does that look like? I would start organizing rallys, I would post speeches describing exactly my qualms, I would imagine creative ways to express my disdain for this anonymous body that has held such a tight grip on the future of MD for so long. Things might get rather ugly rather fast. It would be in game, I would play by the rules. My goal is not to rip MD apart.

    What are my issues? This may be a conversation for another place, but a quick run down:
    1. I don't think anonymity has promoted accountability. Lines of communication between the Council and the MD people have been slow and out-of-game. We can send you emails, but sometimes they take forever to get a response. And when was the last time the Council posted on the forum? There needs to be a conversation between us and them, and right now there isn't.
    2. I think the Council has lacked a full understandings of the mechanics of MD's soul. This is rather subjective, but none of the things they've developed have seemed to be pushing MD in a new or interesting way. From what I've seen, they take care of bills, pass out creatures, and generally keep the "order." That's not a way to create an atmosphere of interest.

    What would I want in their place? Again, a question for another time, but:
    1. A singular leader that people know and communicate with directly.
    2. Much much much more efficiency.
    3. A more creative direction.

    That's rather vague, more details will follow when the time is appropriate.

    I think the Council is doing some things well - managing MD's finances, not being corrupt, etc. But some of their duties are being left behind. I would like to work with them to fix it, but if they don't start talking, that can never happen.

    Before I start that whole process of somewhat peaceful, yet outspoken and direct, revolt, I'm proposing a meeting, the first of its kind.

    So, because I have no idea who the Council is and don't know what time zone, the Council gets to decide when and where we meet.

    My preferences:
    In game, perhaps at Awiiya's Way because then I wouldn't have to uproot myself.
    Preferably around 5:00 game time.

    The Council should show up prepared to answer our questions. We will not provide a list of questions beforehand - this will be the first time that the Council is forced to answer on the spot. If you need to delegate one person to go out of the Council, so be it. Do whatever you need to do to make this work. The general topic of the conversation will be the errors that we think the Council has made, what needs to be improved, how to improve it, and some sort of demystification.

    If you have further questions about the organizational details, my forum mail and in game mails are open and available.

    If the Council fails to choose a time and date within a week, consider me a rebel of sorts. I won't ask to compromise twice.

    Awi

  3. Not to be critical, but the scale looks odd to me.

    Look at the front of the toolshed on the map. It's width is probably, what, 6 feet?

    Well if you do a scale check, then that means that the current road as it exists is 12 feet. That's HUGE. The current drawing shows the road as 3 feet at best. That means that the scale is off by a factor of 4.

    The paths need to be a LOT smaller on the map.

    Awi

  4. BFH - to make this discussion more concrete, which filters would you like to relax? Story mode?

    It might be the case that story mode should be rewritten or changed. It's... tangential to the point of absurdity at the moment.

    It could eve be rewritten with real MD history. Is that a project the council would be interested in?

    Awi

  5. This may be a radical idea, but perhaps the fact that mps are so strict is a bad thing.

    What if you could move up and down in Mps (mostly between mp3 and mp5) freely? What if you could go back down from mp4, just like mp6 and mp5 are a constant balance?

    And the mps could factor in recent activity (logging in), fighting/winning, heat, stats, etc. In truth there are mp5s don't deserve to be mp5s given their recent battle history.

    Also I would like to see some of the other mps open up (mp2, namely... mp1 should remain as is, for I haven't seen another mp1-esque player).

    I think mp2 could be a stage that one gets to simply by giving up their self for good - no creatures or stats or avatars, just illusions.

    And yes, the fight system needs a serious reworking. Also the Alliance system - there's a lot of potential that's just not being tapped.

    Mur has become inactive. It's time for the players to take some control of the direction. If we get it wrong, then he'll come back and correct us, but some experimentation is better than stagnation.

    Awi

  6. Just going to say - I think it'd be a great idea for a player to be in control of resurrections. The items are great and all, but there should be a harder, questier way. Maybe somewhat like the birthday. Death is fun.

    And since I don't ever move and am sitting on top of a huge mound of Wiiya, which is gaseous identity anyways, I'd be more than willing to be a signpost for those poor dead folk.

    Awi

  7. Yes, I think so.

    [attachment=3692:SmallWeaver.png]

    But, Kyphis, would you mind coloring in the sticks? Perhaps with a wood grain if you're feeling fancy?

    Awi

    As an aside: I do not care much for whether people see the up close details of the image. They are, after all, looking at it as it hangs in my branches. If they would like to see it up close, they'd have to ask me. And I'd gladly oblige.

    For me, what is hidden exists as long as I know it does. And that's what matters to me.

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