[quote name='Grido' date='27 February 2010 - 09:20 AM' timestamp='1267226448' post='55365']
I thought up an idea which whilst taking a while the first time you play, would then result in no spoilers.
My idea is to enter CTC-MDC's of creatures you have, to unlock the card and previous levels of the creature, the MD code allows for you to determine the ID of the owner, which you can match against the person entering the game, to ensure that the player actually has those creatures, and isnt just using someone else's CTC's. You then wouldnt have an issue with anyone seeing stats of creatures they dont have, and so removes the issue of spoilers. Just takes a while when you go to start playing the first time.
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I was actually wondering for a little while, amidst all the other things going on, how this was going to be kept spoiler free, and I think Grido has hit the nail right on the head with this idea. As was said, keep the basic creatures (Barren Soul, Hollow Warrior, Grasan, Grasan II, Aramor, Aramour Warrior, Elemental Egg, Elemental, and Heretic Archer) available, sort of like a "Starter Pack", but use CTC checks to "Expand the Deck".
Also, to avoid people avoiding putting their CTC's in so they can get easy wins, add a counter for the number of different cards in the deck, and make it so that the counter resets back to 0:0 every 5 new cards until the deck has 30 cards, but if possible make it so that a players score is recorded and reviewable by them, perhaps in the format "O:O (## cards)", each time their score gets reset (if they played any games at that interval size). That way people who are new won't feel cheated by loosing their score, or compelled to avoid putting their CTC's in to wrack up massive Win:Loss ratio (although I suspect the computer is actually easier to beat the more diverse the cards are >.>)