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Kaya

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Everything posted by Kaya

  1. Chewett, could you also add me to the Illusion team? Gonna mostly focus on resources and GWI/LHO stuff, but I'm sure I could give some input here an there.
  2. Thank you Mur! I'll make sure they get to the participants.
  3. You only get the error when it gives an item, but every time I've gotten one I got the error.
  4. For the Scene makeover challenge we got three beautifully colored scenes. To decide the winner I want to ask everyone to vote for their favorite scene! I'd very much like to thank Ungod, Poppi Chullo and Demonic God for sending in their entries. You can find them here! Everyone who plays MD can vote once. No alts, no people from outside MD. The poll closes 1 week from now, the 8th of May at midnight. Good luck to the participants!
  5. I will make the poll tomorrow morning (at noon ST), until then any latecomers are free to join ^^
  6. I wrote a limerick inspired by recent events, and as they're practically Medieval memes I'll post it here. (fight me :p)
  7. We already have a number of those (e.g. the exit from Marind's Bedroom Balcony, the path from the floating cu... Spheres in Necro to the trial of Agony, and a handful more) but more one way paths doesn't hurt!
  8. On that note, I think I still have a bunch of entries I never got around to sending for the part between the Temple of the Void and DoM from... 5 years ago. They're not particularly hard to write, and I've got no idea about their quality, but might be of use for phase 2.
  9. When hovering over an arrow (or other clicky that allows moving to another scene) the old mouse over text indicating where you'll move to does not show. Currently it only shows AP cost. For example the top arrow in the below scene (7_ascendstairs_1) used to say something along the lines of: "Statue Hall Steps" and the bottom arrow used to say: "Foundation"
  10. My oldest is a 10 year old PM to Z for a quest... Not sure what quest though Shortly after I send some PMs to SoS members trying to join them, but all were inactive at the time xD
  11. For me... After Fyrd would be best around 11pm ST. Sadly often don't make it home before Fyrd's contests Are well under way.
  12. The bottles at the Tribunal pub, the Drunken Corpse (7_localpub_2) seem to be placed slightly lower than they should be. All other clickies seem to be at the right place.
  13. Update on the rewards: The best worked out solution according to the above 3 criteria may earn a WP. To earn a WP there has to be at least one solution that seems like it would actually be able to work within MD. Any other comments/solutions, even if they don't hit all 3 parts, will be given coins as I see fit (and as long as supply lasts).
  14. Either way, would be good to see some less used/unused resources for this. Maybe syntropic dust?
  15. Also depends on who this is available to. As an MP3 losing heat is a lot more valuable than at MP5. At MP5 there's already quite a few other ways to lose it.
  16. You mean paying as in credits? or more general?
  17. Here are a few ideas I came up with: Bane of <X> - Deals double damage against creatures with mark <X>/of type <X>. Allied creatures of said type will have their stats reduced by 10% Guardian - Enemy creatures that have a single target will target this creature first. Evasive - Enemy creatures that have a single target will target this creature last. Mark for Death - Adds a "mark of death" to a creature at the end of a fight. Assassin - Deals a large amount of bonus damage to creatures with a "mark of death", removes the mark. Remarkable - Doubles the effect of marks on this creature
  18. Don't think so, I can try making another one on an alt to see if it gives the same issue.
  19. As long as she has followers, Syrian still is the queen in exile of the Necrovion people. Even if the land itself doesn't currently acknowledge her as such. And I do believe many still see her as such.
  20. I'm somewhat facing this problem myself, having almost made it through MP3. Even in MP3 this problem exists I've only seen a handful of MP3s, and most of them were either alts or long term MP3s. In many games I've played new players are protected from old players until they attack them. So make it impossible for higher MPs to attack lower MPs, but if a lower MP attacks a higher MP, the higher MP player will be able to fight back for a set amount of time. Another option is to play by the rules of the defender. So if a MP 5 attacks an MP4 all their creatures above MP3 restrictions will be frozen. The other way round, however, the MP5 is allowed to use whatever they want to defend.
  21. I don't really like calling them shortcomings. The answers you were looking for and the one we were aiming for were just slightly different. The discussion afterwards is one of the reasons I'm still visiting MD after all these years, so, in a way, I feel like the quest did serve its purpose.
  22. First I want to really thank Ungod for hosting this game, it was really interesting and let to some great discussion afterwards. It turns out we, sadly, weren't quite able to convince the knight to change his way. While the game had a lot of interesting moments, it's over 1000 lines long, so I'll spare you the details. Instead I'll focus on the post discussion for the summary. We went over quite a few topics, so if I misrepresented something/missed something important, let me know. Participants: Ungod's answer: Summary of the response: On dilemma's: Turning the question into a question of quantity would only make the dilemma disappear in the strictest sense (there are no longer just 2 possible answers), but wouldn't solve it, as the question whether or not he should kill his mother still remains. On the definition of love: It was quite clear that the knight was following I quite radical form of love, most often found in tragedies like Romeo and Juliette. The question whether or not this constitutes real love or was something closer to lust/a selfish obsession. From the post discussion it turned out Ungod did want to use this romanticized definition of love. Which we argued is quite narrow, and primarily used in tragedies... Which usually end in tragedy. On the reality of the mind: The final main point of difference is the question whether constructions of the mind are real. We mostly agreed that love is largely a product of the mind (with some biology). We couldn't quite agree that this made love any less real, and as a result that this would be a particularly convincing argument. Full post discussion (If you want the 1300 line long full log let me know... It's long, though.): On a final note, send Ungod lots of hugs ^^
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