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Brulant

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Everything posted by Brulant

  1. Hello, everyone! I'm selling some mineral water (as you may have guessed from the topic title). My asking price is a rounded sixth of whatever the amount of Mineral Water I have is. ((Mineral Water #)(1/6) = Price) Right now, I have [b]0[/b][b] [/b]Mineral Water so I would like [b]0[/b]sc for it. I will also trade for other resources, though it will be cheaper to pay with silver. If you purchase the Mineral Water and then I acquire more before the trade is completed, I will not charge you more for it because that'd just be unfair. So, you'll get some for free. If someone places a bid and 24 hours pass before another bid is placed, they get the water. I'll update this occasionally when I have more water again.
  2. 2sc for 4 - Tormented Soul age 301 (since the bid was withdrawn)
  3. Meaning that you can't add a big skeleton behind it, or a demon riding on it's back, or something. You're perfectly free to draw on the monster itself, just don't put other images into the image. That's my take, at least.
  4. 1_0x1_1 Weapons of the Lands
  5. Abused Demo, I think.
  6. 4_1x2_18 Ghost of a Girl
  7. 1_0x-3_1 Wind and Dust
  8. 1_4x0_1 How the Tunnel was Made 1_4x2_1 The Figures/Guards 2_0x0_1 The Underground
  9. Yes, 1gc is commonly exchanged as 15sc, so, that works out to 3sc per. Unless he's trying to change the value of currency in the Realm which could be interesting... I apologize for the interjection.
  10. [quote name='Chewett' timestamp='1316551029' post='92333'] symbols by their definition are perceived based on the sum total of your experience. i Saw said symbol and categorized it as a mathematical one, Attributed no paranormal, religious or cultural symbolism to it. [/quote] And that's exactly my point! Thank you, Chew, that was very well said. Personally, I think nothing of the symbols because I've only ever seen them once or twice when my internet connection was behaving badly. I never had time to look at them properly. I was just trying to explain why MoM and his grandfather saw the symbol in such a way.
  11. [quote name='Burns' timestamp='1316546372' post='92328'] That it's an Hebrew word doesn't make it a Jewish word, just because hebrew is mostly spoken by jews _today_. [/quote] Yes, Hebrew is a race, Judaism is a religion. You can be jewish without being Hebrew and vice versa. Thank you for correcting me Burns, I tend to sort of smear the words together because the Tanakh is written mainly in Hebrew. My point was that if people see a hexagram and a Hebrew word for 'my Lord' their brain is probably going to jump to Judaism... especially if that's something important to their culture. It doesn't _have_ to, but it probably will. A universal symbol is not universally understood the same way. Edit: [quote name='Burns' timestamp='1316546372' post='92328'] PS: I'm neither religious, nor do i care for political correctness, but i kinda freak out when people call a star jewish and a cross christian. There are too many layers of history and meanings over almost all symbols to accept such 'simple solutions'. [/quote] Ditto.
  12. I would like to point out that the letters around the outside of the hexagram spell 'Adonai', which is Jewish for 'master' or 'my Lord' and is one of the many 'names' of God. So, although hexagrams are not strictly jewish, it is referencing (intentional or not) Judaism. People interpret symbols in a way that makes sense to their culture and their mind. However, to answer your question, MD doesn't really have anything to do with it. I mean, look at Shem's signature. It's more of a cleverly buried reference to a 'God' that looks cool. There are a few other such references on the symbol that pull from multiple religions. The intent is to reference God, not the religion. If that makes sense...
  13. [quote name='MoM' timestamp='1316365827' post='92208'] actually, the greed problem is harder to solve than that, it comes in a third form : "darn, it's the third day in a row that I'm too late to get even one - AGAIN, that's it, I'll take more than it's allowed, because if I don't, I'll never get any" ... [size=4][size=7][size=3]1. Resources must NEVER go below 66% of their maximum[/size][/size][/size] 2. Players will be restricted to harvesting a certain amount of every resource per week, and exceeding this amount will be treated as if someone has depleted a resource 3. Players who break these rules will face a communal punishment, such as a limitation on trade, and anything and everything that the community can do to make sure this will not be repeated. [/quote] Actually actually, the schedule would solve that too. If you're one of the designated (arbitrary number) 5 people chosen to gather on that day, then there will _always_ be some resources for you to gather. The way I'm thinking about it is like this... Example ~ Herbs in Loreroot. There are 48-50 herbs available for gather every day if you allow them to regenerate to max each day. Let's just say that there are 14 herbs baskets available (I don't know what the actual number is. If someone who does know could tell me it would make this example work out better ). So, that means that if you designate 2 people to gather each day, everyone can gather 24-25 herbs EACH per week in Loreroot alone. I think that that's pretty fair. Things to think about: 1) If you miss your designated day, do you get a chance to make it up? 2) Can people swap time slots? (My personal answers are 'No' and 'Of course'.) That sort of works in to your second rule.
  14. Happy happy Birthday, Chew! Take a day off, we won't break anything.
  15. [quote name='phantasm' timestamp='1316353463' post='92192'] Main problem is as they said GREED. There is no stopping that. People will find ways around it. Making alts and being on right when tools spawn in order to gather more resources for themselves... [/quote] [quote name='xrieg' timestamp='1316355985' post='92194'] Greed is not a problem... [/quote] I would say that greed is [u]the[/u] problem right now. However, I would also say that it's an entirely fixable one. All people need to do is think about what happens in the future instead of just what is happening in the present. It's not greed as in "I will hoard all of the resources!" it's greed as in "Oh, look, there's 14/20 herbs here, what could taking one more hurt?" I think that a schedule would address both types, though. It hinges on people being logical, though. Which is what makes it hard Let's look at the first scenario: "I will hoard all of the resources!" If there's only one person thinking that way and depleting all of the resources, it's pretty obvious to see who it is. There would be mass shunning, people might refuse to trade with them, we as a community would find some way to punish them. If there are a few people doing this, it's still pretty obvious. Just go ask everyone on the schedule up until that point, and if they have 47 of each herb, I think you've found the culprit. The second scenario, "Oh, look, there's 14/20 herbs here, what could taking one more hurt?", requires a similar fix, but it's much more draconian. - You check in at the beginning of the week with the amounts of resources that you have. - Week goes on. - Check in at the end of the week. - If amounts have increased as they should, nothing wrong. - If you have more herbs than you should, you get in trouble. (I foresee alt abuse problems with that, though.) I hate that we would have to police ourselves like that. We shouldn't have to. But, right now, it's the only way I can that would let the entire Realm have fair access to the resources. It's stupid, but necessary. Really, all it takes is for people to realize "Oh hey, I can gather 15 herbs this week instead of 1, maybe" and then it should straighten itself out. All you have left are the people who are just depleting out of pure spite or the people have who the minor greed problem, which the schedule should fix. One more thing (my this is turning into a long post). I've never had any problems getting any of the tools that I want after the resets that occur in my timezone. On the first day, I started in the Tea Market and ended up with one of everything. I didn't hold on to any of the tools except my teapot though. Because, really, all you need is tea.
  16. I think I would also have to vote for Burns for the reason that Pothos stated. Denying one's cuddliness only makes one all the more cuddly. And Katt, why not add a poll?
  17. I like this idea, so I'll make a suggestion. When you have your list of everyone who agrees to this rule, MoM, why not create a dynamic gathering schedule? Pros: 1) Everyone who has a gathering tool that week, regardless of when they are awake and able to play, will be able to gather the maximum amount of the resource that is deemed 'fair'. 2) It's easy to see who breaks the schedule if you have a schedule. 3) Everyone will begin to accumulate resources which will drop the prices of resources overall and encourage economic movement in MD… but that's an entire topic on its own. 4) It's more 'fair' for everyone. Cons: 1) You're still going to have to figure out what to do with the people who refuse to agree to the overall rule. 2) It takes a lot of work to make a good schedule. 3) People might be inclined to break the schedule, but, see Pro 3. 4) Who decides what 'fair' is? Just my two cents.
  18. --- Already sold ---- Figures
  19. I do as well, in any browser. Edit: Do you know if it doesn't show up for anyone but yourself, Awii?
  20. [quote name='Windy' timestamp='1315252749' post='91520'] But will there be enough activity going on to warrant restarting the paper? [/quote] In response to this, I would like to direct you to two meaningful things said in [url="http://magicduel.invisionzone.com/topic/5832-calling-all-archivists/"]this topic[/url]. The initial statement: [quote name='Gargant'] "1. The newspaper is behind by months because there is nothing worth writing about, if there were then the writers would write." [/quote] The rebuttal: [quote name='Akasha'] "...a newspaper, with true journalists [u]always [/u]finds something interesting to write about." [/quote] And, really, think about all of the stuff that's been happening… I mean, we just changed Stages, there's all of the cauldron testing, Necrovion's current status… I'm sure that they could find something to write about if they put their heads together. Don't expect news to fall into your lap, you have to track it down. Enough said.
  21. Just saw this today: [quote]"Causes are group actions, leave empty if you didn't planned this first with more fighers or if you are uncertain what this is about. Fighting for a cause consumes all active heat"[/quote] So either I can't read (which is entirely possible) or it was recently added (which I doubt). I was able to declare a cause and use heat without losing it before, but now it works as it says it does. Case closed. Could a mod please close this? Thank you!
  22. If you are silenced by the common silence spell, not the LHO one, you can override it by drinking some alcohol which will allow you to just continue spamming chat or insulting people. Except now you're harder to understand. AmberRune and I both tested this. Again, this kind of works conceptually with being drunk so it could have been an intended feature (I promise I do not spend all of my time drunk and looking for bugs. ) Edit: Oh, I almost forgot (might have something to do with it being 2AM), but once someone is drunk trying to silence them only returned error messages for me. I'm not sure if this is because I had already 'silenced' them, or if it was merely the act of being drunk. If someone would like to test that further please do so, otherwise I will sometime tomorrow.
  23. This was a wonderful way to spend my morning. My sincerest thanks Maebius. I look forwards to seeing what the rest of the "Little tour" has in store

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