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Ary Endleg

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Everything posted by Ary Endleg

  1. I don't get the heat stone idea. People would just be hoarding them in their inventories so that if they ever get into jail they can instantly get out.
  2. I don't "feel" the syntropy symbol (or it's "message"), the inner seems right I guess, but the outer parts of symbol just don't "click" with me for some reason. Other new ones I find quite cool.
  3. Pre-eminent Role Player Rophs Fossil Burns Best Beautificaition Darkraptor (for custom artwork that is used in his own quests)
  4. Most addicted Chewett Champion Fighter Eon
  5. Most popular Dark Demon (record breaking drama causer)
  6. Who's John Smith? Seems like mp3 who never got beyond PC :p You can't nominate Ailith and Eon unfortunately, land restriction rule.
  7. Glji and rophs have started playing before 1st Nov 2013.
  8. No such thing. Since there is no distinction between free creds and donations after they are transferred from freecreds page to shop, it would be easy to abuse and people would be selling off their voting credits. However you can donate and send email to Mur that you don't want credits added to your account but instead want to receive credit codes. That's how Bash got it. Katt donated and gave out codes.
  9. Not codes, the game code, as in programming.
  10. There is no wait-it-out policy in here.
  11. then 3 sc for lr archer
  12. LR archer 1 sc (I'm not sure what you mean by mass bid 3sc rule)
  13. There is an issue with trigger being split into two columns. Example is image below, where player ID is in one column while trigger name is in the other.
  14. DD, actually I meant that it doesn't display more than 14 triggers no matter what.
  15. What are you talking about? It's just a click away with king's tool.
  16. What exactly is the problem with takeovers? You can't guard yourself against change of heart. If alliance is rotten, it's only a matter of time. I don't see why anything should be done about it. It only takes away Chew's precious time which could be used on many other things that actually need to be done. Fact is that some people just ain't fit to lead an ally and failure is inevitable. Do you think that people such as Azull, phantasm, even Eon, MRAlyon and darkraptor need such change? They know how to lead ally, how to pick people that are fit for their alliance, they know how to keep their members on the right track, they know how to workout things with members and ensure everybody has common goal. All you need to do is follow the example of good leaders. But... if you really want mechanical solution, hell I got one (or few), it's purrfect! After invite is sent, receiver needs to confirm it. When confirmed by receiver, leader can see applicants loyalty points, leader also needs to confirm the accepted invite. Accepting invite would lower the new member's loyalty to 0. (would sort of make sense lol) In order to takeover leadership, after surpassing the loyalty number of current leader, there is a timer of 7 days for old leader to show up and accept the leadership of the person trying to take over or decline it. Upon declination that member gets loyalty dropped to zero. If time runs out, it's assumed the leader is inactive and that other person becomes legitimate leader, same thing if old leader agrees to this change in leadership. Pip's idea But really, I think all of that is pointless. Good leader won't have any problems regardless of system in place. You are just shielding the bad ones.
  17. I fail to see the reason why it needs to be changed.
  18. I said scroll-able because I meant it doesn't display all data. Doesn't really matter how you want to solve it. "View more" button sounds fun to me. And no samon, I tried that, all I got was 14 lines of summon_demon. There are no extra hidden lines under 14th that you can't see because box is too small, instead they even ain't sent. All I saw was 14 summon_demon lines, while Glji had mirrorritual up, I had burst and I also intoxicated somebody, none of those 3 were shown. I not only tried select all and copy method, I looked into html source and saw only 14 lines, while I knew that more of them were active.
  19. http://magicduel.invisionzone.com/topic/7179-masks-of-the-mist/ All of the old stuff that I could find.
  20. As title says, trigger box can't be scrolled or viewed in full (or maybe it doesn't even display full data aside from 13-14 lines, not sure). As you can currently see there are a ton of summon-demon triggers and you can't see mirrorritual, intoxicate, burst etc, for which I know are happening at the moment.
  21. Indeed, seeing armor or not has no impact on tactics. Real fighter will read logs, not watch those pretty flash graphics.
  22. I - Indeed so, the way the defend boost scales, it is almost never beneficial to use it for purpose of boosting the defense stat of creature inside the fight, in addition the fact that it costs vitality it makes it really unappealing thing to use for such purposes. It would be quite nice if scaling for Martyr and Defend were reworked (as well as bugs related to them fixed; defend; martyr). I was personally thinking on some sort of multiplicative buff of defense boost for those abilities while not making it too complex while still leaving the vitality cost intact. Initially I was thinking to make it somehow scale by adding defense into the formula but then numbers would be super high. Then I was thinking maybe put a creature level into formula as multiplier, but even on lvl5 it still seems way too low concerning the amounts of power. I'm having trouble of finding the middle ground for this. II - True, those abilities are used for their "negative" outcomes rather than for "positive" ones (positive being the purpose of boosting the def, negative being the purpose of burning of vitality) mainly to give heat to others effortlessly and since those abilities usually come packed on creatures with regen stat it allows for dummy defenses as well as acquisition of sheath balances. As already said, there is nothing wrong with this, problem is that "negative" parts of these abilities have became the main reason for using them, hence overshadowing the real purpose. III - Yes, as said in that topic is mentioned how intoxic works. So far everything seems okay regarding it and that it's meant to work that way, any new findings will be posted in that topic. In short, intoxicate doesn't do anything useful inside the fight it is being used in. It's sole purpose is to intoxicate the player and the change only happens after fight IF intoxication succeeded, combat logs are in .... desperate condition. That's why there is confusion with things people read in logs combined with lack of documentation and the real outcomes (because they conflict each other).
  23. Oh so MB and LR are same land? :)) Other way around. NC was reaction to GG.
  24. I would personally like checkboxes next to rituals with option to un/check them all. That way it would be possible to quickly delete those 200 garbage ones that aren't destroyed but still be able to preserve combos. However since this is dev focus thread, I don't think that should be priority.
  25. http://www.virusresearch.org/remove-smart-ones-ads-complete-removal/
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