Jump to content

lashtal

Member
  • Posts

    741
  • Joined

  • Last visited

  • Days Won

    53

Reputation Activity

  1. Like
    lashtal got a reaction from Poppi Chullo in MD 17th Anniversary Plushie Shop   
    I'll put the extra plushies.
  2. Upvote
    lashtal got a reaction from Fyrd Argentus in MD 17th Anniversary Plushie Shop   
    I'll put the extra plushies.
  3. Upvote
    lashtal got a reaction from Else in MD 17th Anniversary Plushie Shop   
    I'll put the extra plushies.
  4. Upvote
    lashtal reacted to Invie in Three Coin Hotel Quest   
    Good quest, definitly tested my perserverance. I can recommend everyone to complete this quest as there are many rewards in the form of a WP, RP items and stats.
  5. Upvote
    lashtal reacted to Chewett in MD 17th Anniversiary Plushie Auction   
    I have confirmed Anruil exists and is on the plushie scoreboard, and has the correct amount of plushies for the above bids. Although I can understand why people missed their account.
    Ah well sometimes things are not as they seem
    Yes if there are any concerns feel free to message me directly.
  6. Upvote
    lashtal reacted to Fyrd Argentus in Three Coin Hotel Quest   
    The manager of the Three Coin Hotel in the tribunal (Lands of the East) has been called away and wants YOU to cover for him.  There is no salary, but you can get various rewards as tips from the hotel guests (mostly skills) and a even a wish point if you stick with it long enough.  Besides - what could be more fun?!
    If interested, read the message left by the manager on the wall at the Three Coin Hotel.
  7. Upvote
    lashtal reacted to Muratus del Mur in imagination challenge   
    Hi everyone. 
    I have a peculiar challenge for you. All "really good" entries will be properly rewarded, and by "really good" i mean the entry that wins, plus all other entries that i find similarly good but are not selected as the main winner. The reward will consist in wishpoints, rare creatures, and maybe also some of the new things like the enchanted items. Because the challenge is really difficult, i don't want to promise exact rewards, because i don't know yet if the outcome will be at the level i expect, but in any case rewards will be given for your effort, and if someone nails it down and finds impressive ideas for this, legendary rewards will be given (plus possible further collaborations, since this is a task for someone outside md that is looking for a certain kind of creativity).
    The task is to depict a series of ideas for a tattoo (in words or inspirational images from the net). You don't have to draw anything, what i am interested in is just the idea. Of course if you can glue some images together or do a basic doodle, to better explain what you mean, it will help but its not mandatory. You can describe it in words (please not to many!) or google images that fit your idea and describe an adaptation if needed, whatever is easier for you. I will do my best to understand what you mean, and further present it.
    The tattoo consists of a series of "scenes" or symbols, each idea presented in the list below, needs to be identifiable in its scenes.
     
    The concepts are very abstract, and tbh, even i am usually good at this sort of symbolic associations, this time i find it too difficult for me, so i am trying here, because where else could one find such an interesting collection of creative minds if not here.
     
    So, the ideas that need to be "represented" are:
     
    1. Free love (in the sense that someone loves you (or you love someone) without the motivation of any interest or gain
    2. Follow your dream (no specific dream was indicated, but could be connected with point 6 below)
    3. Expect nothing, accept anything 
    4. kill or get killed
    5. Aqua (watter, could be a theme influencing the other points)
    6. Music (not obvious by the classic notes, more subtle
    7. sawadee kap (the "thank you", gratitude, gesture, thai and other similar parts of the world, you all know it)
     
    bonus element: see if you can integrate THIS anyhow.
     
    Good luck everyone.
     
     
  8. Upvote
    lashtal reacted to Chewett in MD 17th Anniversiary Plushie Auction   
    Please note that I missed off some of the service/item in Items 8, 9, 10, and 12. I have added their ID's, age, and notice of the full tokening service.
  9. Upvote
    lashtal reacted to Chewett in MD 17th Anniversiary Plushie Auction   
    Current bids:
    Item 1 – 2 Use Kill item - 653 - @Else (200 from @lashtal)
    Item 2 – 9th Anni creature - 30 - @Ledah
    Item 3 – 11th Anni creature - 30 - @Ledah
    Item 4 – 13th Anni creature - 30 - @Ledah
    Item 5 – 15th Anni creature - 30 - @Ledah
    Item 6 – A Wishpoint - 400 - @Miq
    Item 7 – 500 shards on any creature of your choice - 50 - @Kyphis the Bard
    Item 8 – Reindrach - 100 - @Ledah
    Item 9 – Rustgold Drachorn - 30 - @Ledah
    Item 10 – Shade Horseman - 200 - @Chewett
    Item 11 – Full tokening of 5 creatures - 150 - @Ledah
    Item 12 – Tainted Angien - 265 - @Eara Meraia
  10. Upvote
    lashtal reacted to Chewett in MD 17th Anniversiary Plushie Auction   
    The following items are available to bid on with your hard earned plushies from the 17th birthday.
    The plushie auction will be run like a standard auction, 14 days minimum time on auction, it finishes 7 days after the last bid on any item. (So the auction will keep running and all items will be open until all items have had a bid older than 7 days) 
    Your bids do not have to be purely based on our own number of plushies, You are permitted to "group up", The only requirement is that if you make a bid you must state whose plushies they are, if they are a grouped contribution. E.g. 20 from me, 20 from Eara. If there are any questions ask! Failure to have the correct number of plushies will result in being banned from all entries on this auction, and potentially future ones. Please bid carefully.
    Item 1 – 2 Use Kill item Item 2 – 9th Anni creature Item 3 – 11th Anni creature Item 4 – 13th Anni creature Item 5 – 15th Anni creature Item 6 – A Wishpoint But Chew, a Wishpoint needs to be earned, why are you auctioning one? Well its quite simple, earning a shedload of plushies is worth a wishpoint, that’s logic! Item 7 – 500 shards on any creature of your choice (This cannot be split across multiple creature types) Item 8 – Reindrach (full tokening available) ID: 605420 Age: 4583 Item 9 – Rustgold Drachorn (full tokening available) ID: 485146 Age: 4818 Item 10 – Shade Horseman aka Horseman aka rider aka CID 22 (full tokening available) ID: 696293 Age: 4217 Item 11 – Full tokening of 5 creatures (These must be your creatures) Item 12 – Tainted Angien (full tokening available) ID: 810350 Age: 3279 * All creatures listed above with (full tokening available) are eligible for free FULL tokening (or tokening based on your requirements)
    Note: As the auction progresses I may start setting minimum bid increments to speed up the auction.
    Good Luck!
  11. Upvote
    lashtal reacted to Chewett in Flying   
    Without there being significant cost, very limited usage, etc. I will veto this immediately.
    The AP to move around should be designed and all new teleporting/flying should be balanced against this.
  12. Upvote
    lashtal reacted to Muratus del Mur in Formal Exchange Request   
    There are a couple  reasons why i made this item.
    There are not enough active people to have such a service happen naturally, and having Chew provide a public service exchanging notes and coins makes no sense.
    Instead, this item could be regulated, provided access as part of a quest, or do whatever you consider needed, but in a way that will take this kind of activity away from Chew, and provide a way for anyone to split notes into coins regardless of number of online people.
    Gold coins and such, are not resources, so they should not behave as resources. If you have 10 gold note and wish to give 1g, you should be able to exchange these.
    Also, i noticed that also due to lack of activity, the chat got flooded by notices. Having notices of same type reduced is also good. 
    When things change and there will be more likely to have such an exchange service able to be supported by the community and not by one person, the coin mint might be taken back, but for now i think its at least a good tool to have. 
  13. Upvote
    lashtal reacted to jakubhi in GWI Citizens need Attack Bonus   
    I believe a compromise would be the best. Lower defense bonus and some attack bonus ( 200 def, 100 att ?). 
    Honestly, I think that a combined bonus of 750 stats is wayyy too much. 
     
    PS Ledah: back in your day, Pangea still existed
  14. Upvote
    lashtal reacted to Chewett in MD 17th Birthday 2022 Survey Results   
    Below is the summarized set of responses from people, I have tweaked the wording and merged some to simplify the responses.
     
    Responses for What would you change about the event and why (+5 plushies)
    ===============================================================
    Generally people have commented that Chewett should have more help, and do less Note by Chew: Lol Some suggested making the celebration shorter than 17 days, some suggested making it longer. Some also commented it should happen more frequently One comment was relating to being able to get medals without attending the Awards Ceremony Note by Chew: As discussed with Mur, this is by design and we were present for multiple days and timezones Some people disliked the plushie rain, some people really liked it Note by Chew: This probably sits in the right spot, but further opinions are welcome People really liked the A25 mist/rain events and wanted more People suggested adding a leaderboard for plushies Note by Chew: This sounds like a nice little idea Generally people wanted more group/story type events, and land type events where collobration is key Lots of very positive comments here (saying they wouldn't change anything)
    Responses for What do you think worked well about the event and why (+5 plushies)
    ===============================================================
    The daily scene location was great, lots of really positive comments Mist events where highly rated by many people (many of the responses mentioned it) Seeing locked scenes and old friends was highly rated by many Contacting old players to see how they are/drawing them back Note by Chew: We need to improve this going forward so its not me manually messaging people!
    Responses for What other ideas could you suggest to make next year's celebration even better? (+5 plushies)
    ===============================================================
    More group party games Digging up old history Cooking quests More mist co-op events (lots of comments about this), people really liked the "changing realm" stuff New player friendly events like the Easter Egg Hunt Note by Chew: This should run yearly, Many thanks @Fyrd Argentus  Having a more clear daily host would be ideal Note by Chew: I want to move back towards having "day hosts" and giving them a lot more powers but this year I was more busy with Life. Contacting old players again, marketing emails, etc Note by Chew: I did a lot of this myself, but we need to improve this for next year as it takes masses of my time Plan some official "Realm changing" events like the mist. Note by Chew: I plan to do these kind of things more and more now, the Mist event is a good example and I hope to finish this shortly

    Responses for What other events would you want run during the birthday? (+5 plushies)
    ===============================================================
    Lots of comments about more mist type lore events Some ideas about giving players usable items such as shovels/etc, and special items and gifts Simple quests that give small rewards (such as plushies) Lots of comments about cooperative land events (lots of comments about mist/group type events) More MDScript events Trivia/puzzle quests
    Responses for Any other comments about the event (+5 plushies)
    ===============================================================
    Plushies raining down had lots of positive comments, and people really liked the increase later on Lots of different events was generally favourable Someone wanted more quests, and suggested the reason people weren't running quests was because they didn't know what was allowed Note by Chew: Anything really, just message me next time There was a comment that the birthday was "hard to do from the US". Note by Chew: I don't really know what this means because typically we run events in good EU/US timezones. I think generally we have issues with people in GMT+8 -> GMT+14. Whoever said this can you message me if you want to explain further please Lots of good comments about the work of the GM's, quest makers, and A25 team.
  15. Upvote
    lashtal reacted to Chewett in MD 17th Birthday 2022 Survey Results   
    For the Likert scale questions asked them to rate everything from 1 (not important) to 5 (very important):
    ===============================================================
    Combat events - Average 2.6

    ===============================================================
    Hunt/race events - Average 3.1

    ===============================================================
    Story writing - Average 3.5

     ===============================================================
    Story telling/remembrance - Average 4.0

    ===============================================================
    Ceremony/Role Play/Medal ceremony - Average 4.3

    ===============================================================
    Group activities (like mist collection) - Average 4.5

    ===============================================================
    Plushies and prizes - Average 3.8

    ===============================================================
    Souvenir creatures and items - Average 4.2

    ===============================================================
    Forum contests - Average 3.6

    =============================================================== 
    Hangman and other games - Average 3.4

    ===============================================================
  16. Haha
    lashtal got a reaction from Fire Starter in So... I'm getting married on Saturday   
    Felicitations to you both!
    Honeymoon in Necrovion?
  17. Upvote
    lashtal reacted to Elyssia in Extreme Magicduel   
    So given all the recent posts on here, I just had to try. My once in an account contribution, perfectly balanced, as all things should be:


  18. Like
    lashtal reacted to Elyssia in Illusory Stone/Creature   
    So this is a bit of a thought I had, and even if it doesn't fit, hope it inspires an idea or two!
     
    The Idea
    It's well known that one can store complex thoughts into a particularly permeable stone, though a rarer occasion is when circumstance weaves an illusion into a similar such stone, a temporary reality, that can simply be tapped. Fragile though they are.
    While these 'stones' can not be crafted (or maybe can by an MP7 with extreme difficulty) these are mainly meant for quest rewards. The most common form of these is a Illusory Creature Stone, and once activated binds a creature to the user that lasts either a specified number of days, or number of combats.
    The creature is represented by a border specific to illusory creatures, and can either be a creature that currently exists at any upgrade level, or one that does not - An entirely new creature that only exists as an illusion and is gone once its gone. This can either give the user an edge in battle, or even be the basis of a challenge/quest in itself, such as trying to upgrade it... And naturally they can't be sacrificed.
     
    The Reasons
    I've put this suggestion together for a couple of reasons, the first being that as I've seen veterans, most seem to have vaults of gold to the point that offering a single silver or gold coin as a quest reward holds limited value while meaning a lot still to new players. These stones would form another option of reward that veterans might be interested in - Ledah's bet has had more attention than I've seen on most things. 
    Secondly this forms another way to test the creation of new creatures, or create ones that shouldn't be in general circulation. And if one is liked and balanced enough it can be moved to permanant play. If not, a one-off temporary reward isn't too disruptive.
    Finally, as mentioned it could fascilitate interesting quests or playing with new mechanics. A quest to upgrade a creature that only exists for five battles that requires a particular Mark to upgrade? Or a creature that only produces a certain resource after it gets five wins, but is actively detrimental to a ritual it's in? Or something entirely more simple than that.
     
    Anyhow, thoughts? Questions?
  19. Upvote
    lashtal reacted to Elyssia in GWI and the New Player Experience   
    Recently I went through Gateway Island as an alt account just to test and get an idea of exactly what it was and what it involved. This topic is just to compile the feedback I had as a returning player who did their best to perceive it from a new players point of view. Firstly I have to say that the island itself is good, and that the tutorial is hitting along a lot of the right tracks in terms of teaching the player to play, about puzzles and facets of the game. Where it stumbled is in the smoothness of the experience and the potential buy in.
     
    One of the main things that new players encounter is the tool mechanics, though the tools have a much reduced cooldown to ensure that newbies don't spend all day collecting the required resources, however this emphasises the fact that the inventory menu doesn't refresh itself. While a refresh button is presented in the window it blends in with the text around it and is very easy to miss, and this is especially true on mobile devices. The first solution a player may find is simply refreshing the whole webpage, and not a good experience. If it is possible to make the countdown of time at least happen in real time, and the refresh button was made a slightly brighter orange, this would be remedied. Or better if the panel simply refreshed itself when hitting 0 seconds left, though I assume there are technical limitations with that?

    AP Cost is an odd one here and has me somewhat confused. It seems that moving in the main handful of areas can be done even when on 0 AP, not sure whether this is a bug or intended. The other half of the areas however do require AP expenditure as per normal, except as you might imagine with only getting so few newbies the viscosity is usually around 20. Even with the Land Affinity bonus the usual AP for movement around the areas that cost it is roughly 18. Given a starter player has a bank of 200 and regens roughly 16 every 10 minutes this can get to be an issue especially since most new players will backtrack a lot as they try and put things together. This means they might start to get really excited about figuring things out... Only to find themselves out of AP and having to wait twenty minutes to move a single scene. It might be worth giving newbies more affinity for GWI to start with, or at least cap viscosity to being at max triple of the AP the scene would ordinarily cost to move to. IE if an arrow costs 1 to move, the max viscosity cost it can have would be 3, making the total cost 4. That would be much more palatable for the GWI, but probably its own discussion.

    Active Days to get off the island... I get why it's there, really. But the island doesn't necessarily take that long to solve, or to exhaust the possible actions on it (depending on the player, of course). MD is a community game and GWI more often than not at this point in time is cut off from the community. Someone there can't interact with the majority of players, and without that MD loses some of its appeal. I don't see all too many players wanting to stay on the island for that amount of time because it is limiting. Left there you can't explore or necessarily find more puzzles and this is before you are able to see the deeper lore of MD... Though, suppose there may be a way off the island with less active days, not certain but the majority I've seen require it.

    Finally - The Buy in. Back when I started MD you were greeted by the Story Mode, and it honestly inspired me. The story was the interweaving of lore and gave some snippet of how to think about the realm, it gave flavour and some rather odd context, the kind of thing that was utterly unique. That was what made me, personally, want to investigate and explore, it gave the curiosity to press on into the realm. That and the fascinating creatures and fights were my 'buy in', the point that I was invested enough to push through adversity or any of the rough parts of MD.
    This seems to be missing in GWI. There is the introduction with a fair few interesting mentions of what is possible, but it's not really inspiring, just informative. Then the first thing you are greeted with are the tools and collection mechanics which seems like an odd choice. Don't get me wrong the tutorial is good (though the wait for the map was a bit too long), but it's not something that is going to draw people in which is what you need to start with. I'd suggest start with a mystery, some hinting at the lore and have the mystery progress with each step to exiting the island. Meet the creatures and combat second, with a shade in each location to optionally fight. Then the tools.
    This way players can at least do something while waiting for things to process or AP to generate, because when most people start looking for a new browser based game, they're bored. Greeting them with a mystery and something to puzzle over as they go is not only more interesting, but also more authentic to at least how I see MD.
     
    Anyway, thank you for reading my thoughts. GWI seems like a very good place to start, it just needs that buy in and polish. But the hard part is done, it's intuitive and easy to understand for those who do not leave early. At least by my own reckoning. Hopefully my perspective helps to some extent!
  20. Upvote
    lashtal reacted to Chewett in Challenges, past and present   
    All plushies rewarded!
    Since the entries are of such a good quality I have gotten approval from the Birthday and Plushie distribution committee to award 20 as an award!
  21. Upvote
    lashtal reacted to Elyssia in MD Oragami Contest   
    Okay, this isn't my submission, but super happy with how it turned out as a beginner to Origami in general. Her beak is a bit messed up, but she found a shiny ring and so at least has that going for her.

    Probably going to be a while before anything submission worthy, going to take a while to figure out how to progress from following tutorials to actually designing my own Winderwild! But it's a start.

  22. Like
    lashtal got a reaction from Eara Meraia in Extreme Magicduel   
    Perhaps I went too deep...


     
    Considering 231 / 666 came from power-ups, I think I collected 8700 bones over the years.
    Is this eligible for the mark of the beast?
  23. Upvote
    lashtal reacted to Aia del Mana in Heads Contest   
    Ah, very well.
     
    Shall we sponsor a single use murder weapon for the winner of such a contest? One would assume that it would, of course, to be to claim the head of whomsoever the victor should choose.
  24. Upvote
    lashtal reacted to MaGoHi in Ruler of UG   
    I have been defacto leader of UG for a while now
    so i would like to have the official title to it, seeing that Lady dst doesnt seem to return to rule over SI and UG anytime soon.
    As 100% of all active Alliance members agree with this decision, i now ask for the technicalities to be solved
    thank you
     
  25. Upvote
    lashtal reacted to MaGoHi in Ruler of UG   
×
×
  • Create New...