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Resolved Bugs

This is where any Resolved bugs will be moved to. If there is an ongoing issue with a bug in this section make a new post in the bug section.

  1. Started by Rophs,

    There is a typo on the creatures page: [spoiler] [/spoiler] The ann also doesn't appear properly: http://magicduel.com/page/Announcement/view/3400 edit: Thanks mur for fixing these so quickly. Seconds after posted.

  2. http://magicduel.com/page/Announcement/view/2717 It is no longer possible to create ASCII art in chat the way described in ann 2717

  3. It needs some basic logging just to ensure we know whats going on with it.

    • 1 reply
    • 820 views
  4. Started by I am Bored,

    I haven't the slightest clue what pn stands for, but it's the name of a parameter to creature_info.swf if using the flash creatures page. If it is set to "p", the onyxfangs token will not appear, because the sprite is not named correctly in /img/interface/tkens.swf.

    • 4 replies
    • 1.3k views
  5. Started by Rophs,

    I evolved a grasan to lv3 and gave it the custom nickname "?" Its name appears as "????" in the creature page. How to replicate: 1) get a crit ready to lvup+nickname 2) put "?" in the nickname box 3) upgrade creature creature ID is 827305

  6. Started by MRAlyon,

    the link of forum in the login page is wrong.

  7. I was in GG in drach cave when it occur to me to test the 2 toys since this place is sort of special (sanctuary, items dispatch, no jump, etc etc). The Toy rollerblades which were supposed to move me a small distance didn't work - there was no error message but it didn't move me either. However, the use was consumed (instead of 2 I now have 1 use). No idea if this was intended or not but at least to get one of the red warnings in Trigger saying: this doesn't work! Toy skateboard - this one provided a clear error: "Warning: Invalid argument supplied for foreach() in /home/magicdue/public_html/ui/marketitems/inc.boxpage_ui.php on line 86. This is defo an issue. Ho…

    • 2 replies
    • 1.2k views
  8. Started by Pipstickz,

    I used some token vials I purchased from Ledah earlier today, and they all went to creatures who had not previously been tokened. I'm assuming this is caused by the first token on a creature being from a vial rather than from the MDShop itself. Sorry if there's a thread on this already, I did have a quick search. As a sidenote, the Loading image is beautiful so I don't quite mind it yet.

    • 6 replies
    • 1.4k views
  9. Started by Fang Archbane,

    Apparently, the Sign stating where the inventory is, says its on the left.This has been causing so much confusion among the newbies that its a tad funny.Stressful at times, but hilarious nonetheless. Ooh, i get goosebumps just thinking about it.If anyone could please correct that to say the inventory is a small chest icon on the RIGHT side of the screen.One you dont see till you hit "See More" first and looks like the words cutest toy chest.I would truly, truly appreciate it.Thank you.

  10. Started by Fang Archbane,

    Being killed via the system (Chewy knows what I mean) does not add you to the land of the Dead. This means you keep a broken version of the living regen timer while "dead", one that randomly resets itself to max whenever it feels like it.

    • 1 reply
    • 981 views
  11. Started by dst,

    It looked suspicious at the beginning so I waited to have the confirmation: the cool down for the newly created toy chest is 42 hours while for the one Mur made it's only 24. To be honest, I do not know, again, if it's a bug or intended.

  12. Started by Fang Archbane,

    It seems clicking the go idle button doesnt actually make you idle. Suspected of for days but just confirmed by Nep and Myself.

    • 2 replies
    • 978 views
  13. Started by Rophs,

    • 2 replies
    • 1k views
  14. Started by Mallos,

    Fatal error: Call to a member function query() on null in /home/magicdue/public_html/ui/marketitems/iteminterface/itemmixer.php on line 32 So I was making tea with Tissy, we finished one batch, and I had them give me the teapot/recipe book, after finishing the second batch I notice upon clicking through the page of the teapot ITEMS READY HEAT BURNING FULL Materials to be processed are depending on instructions/recipe used. When heat extincts all loaded items required to operate the device will be consumed. You get all this stuff below in the scene: Teapot READY A nicely decorated teapot for preparing tea. …

  15. Started by lashtal,

    Hello, I haven't received bounties on my e-mail account (tried everything, including spam). Also, I tried changing the e-mail address associated to my account but I'm not allowed (it says that address is already used, perhaps because of Molquert?). What to do? Give this thread the lowest priority, I think the problem is only mine.

    • 2 replies
    • 923 views
  16. Started by Tissy,

    it consumed fewer than it shows on the arrow. from way of cleansing to demented path. It shows AP: 150+16-24 (142), but I lost just 58 AP (303-245 for my status). from way of cleansing to the well of tears. It shows AP: 80+12-24 (68), but I lost just 1 AP.

  17. Started by Lazarus,

    Once it's filled with heat and clicked, it takes a player to the Caves of Torment instead of giving AP boost.

  18. I think there is an account bug, Does anyone else have this?

  19. Started by Ledah,

    All whilst on the new interface and using Firefox 74.0 Being on any of the compass Items, like Shop, Quests or Alliance then moving to one like Fights, Map or Inbox that bring up a popup kicks you back to the main 'Navigate' screen. Not massive, just a smidge annoying as I don't remember it doing that previously. @Muratus del Mur Cheers

    • 4 replies
    • 1.1k views
  20. Started by hemicar87,

    Hello all. Me and ailith tried to make a cake. As we started wrong words started the bug

    • 3 replies
    • 1.2k views
  21. See title. It always use to have the 1 scroll bar, like window was too small for contents, which was expected. Since PHP update Sunday it added a second, and now a third scroll bar. It isn't a problem on computer, but on mobile it makes it impossible to view anything.

    • 1 reply
    • 853 views
  22. Started by Lazarus,

    This shows up when attacking another player: When you scroll down then you will see the normal bound rituals: EDIT: Seems to disappear at times, now it's no longer present in the combat window

  23. @Sunfire said: I also have a similar issue, doing most things in MD refreshes it on my phone.

    • 4 replies
    • 1k views
  24. The box is empty instead of counting down characters left.

    • 3 replies
    • 961 views
  25. Started by Pipstickz,

    When sacrificing for shards, the box that shows you how many you'll be getting claims that there are rarity and premium bonuses. The bonuses that say "x2 recovered shards" for both rarity and premium don't seem to be applying. As example here is what my snowman says he gives: Spoiler Shards reward details: Level and tokens: +117 Embedded shards: +0 Age: +1084(~542 weeks) Transfers: rarely transfered, no penalty Rare: x2 recovered shards, x2 age bonus Premium: x2 recovered shards The altar says this snowman gives a total of 1201 shards when sacrificed, when it looks to me like it should be 4804.

    • 3 replies
    • 1.4k views

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  • Total Posts 182.2k

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