after a brief skim through this thread, i think the main issue with this Al segment comes from just how limiting it is for the whole realm, if it was just a small change in how the game plays for others then the impact might not have been so severe, however, its affecting gameplay for those not involved, and have no way to get involved.
i'm all for elements that affect the realm as they do bring life to the game in some aspects, but this current Al is doing the opposite, its locking down one of the main things that are keeping some of the players active here. a story should enhance the game, not limit it, provide discussion, not opposition.
that being said, why cant a compromise be made? even if it's just opening up one altar somewhere, even if it's just for a brief moment every so often, just to allow both things to exist. does it fit the "lore" of the quest? i dont know, but it would make the the state of the game easier to swallow for the people who want to participate in the aspect of the game that is now locked.
new players who come to the game may want to change out their creatures or play around with these features, and cannot do so beacuse of a situation they cant participate in, i feel like a temporary solution should be reached. i'm sure there exists some solution that allows both parties to participate in the areas of the game they want to, without treading on the feet of the other.