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Chew

Root Admin
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Everything posted by Chew

  1. Chew replied to Chew's topic in General Forum
    Saying what a few years? What would you change? Read as above The work being done to the system is not being targeted at the 5 most loud players, but our community (current and future). Also, we dont have game managers, havent since simply, it didnt work. Although perhaps we might again. As for the core of the game interacting with people. Yeah I totally agree here, but the problem we had was that you need to keep people in MD for a period of time to get them to start interacting on their own, and you need to ensure that some of those that dont like interacting (as they are as important as those that do) ahve things to do that keep them in the game (and keep forcing them to interact). Was it not you who said you could play MD without anyone else, by hiding in your lab? I was skeptical and did say then that the core of MD was the interaction. Its good to see you understand this now. ---- Ideally Mur and I would work on this as a job and life wouldn't happen. I would enjoy working on MD full time but we cannot fund ourselves in this way at the moment. Mur has been lucky to be able to partially do this over the years but cost of living is much much higher in the UK and I am not in such a great place financially as he is. Not to mention that over the past couple years my health has been somewhat poor along with other events have meant I lost a lot of time I would have liked to devote to MD. Obviously this is quite a personal response to how the game is, but since we are but two coders running working on the game we love, the response must be personal. ---- Im here if people want to talk, I really did love the game and want to make it thrive again but we must address the problems that got us here. Just continually pumping money into MD didnt work over the past years we those people didnt stay. Hope you are all well Chewett
  2. Chew replied to Chew's topic in General Forum
    I think that might be an idea. However when I was spending the time to fix up and change up the fighting system people didnt really seem bothered. So in the end I stopped. Are people interested in this? A word on advertising. We don't spend money on advertising (unless something changed over the past couple months and I haven't seen it in paypal). When we had a lot of players in the game,we weren't actually seeing a lot of "players" but we were seeing a lot of players passing through. There was only a small set of players that were actually "alive". The game has problems at the moment and we need to fix them before we spend a lot of money again on advertising. I dont have a concern we can spend the money and get a load more players in the game but I (and I believe Mur agrees with me here) that we need to fix up the problems in the game so that the people we pay for (in advertising) stay. If those in the game wish to work with me to improve on the parts you enjoy then I thank you all involved.
  3. Or I could start it next weekend, its a cool idea. I will have a think.
  4. One of the things that dst has touched on, and I feel similarly, many of these items were worked for. It seems a little unfair to remove them. There have been one or two cases where we have removed the use of some more abusive items but left them with the owner however these are rare. I assume from reading that you mag feel the recaller should only be used for those items on old forgotten accounts?
  5. > But I think that tools of inactive people should be taken back into some sort of "tool pool" (maybe after a year of inactivity) where you (the admins) can distribute them from to people that deserve them for RP So you would remove those tools from people older than a year? How are they determined as inactive?
  6. What about the social aspect of stealing a tool and the activity that generates?
  7. Chew replied to Ungod's topic in New Ideas
    I think that is fair. It is planned to distribute it to the mainlands.
  8. Chew replied to Ungod's topic in New Ideas
    To sum up the idea quickly. Each day you can get one "thing" which is determined by how many days you have previously got your thing. This thing is given by a player using a spell for doing something for them, then the spell gives the player their reward. LHO's or mp6's might have this thing giver and would be giving out the tasks. As time goes on rarer things would be given out.
  9. I like the images you used. We should put this all ingame next time. Pm me about it Will sort out the stuff this weekend
  10. Well we cant so I am sorry.
  11. If someone has a set, pm me.
  12. Yeah I wouldnt recommend using that. It was something that we tested a long time ago and It really messed with principles. I will look at fixing this
  13. Chew replied to Ungod's topic in New Ideas
    Did Mur ever talk to you guys (aka someone other than me) about the new planned tutorial mode? This idea sums it up relatively well in actuality. Im wondering if this is an expansion of our plans, or if people came to a similar but different idea to ours?
  14. Chew replied to Mallos's topic in Central Market
    10 silver?
  15. Chew replied to Chew's topic in General Forum
    Its a nice Idea. We had BFH for this for a long long time but I dont know what is happening with him atm, he is quite busy with his life. Maybe, if mur is doing it then thats fine. If I wasnt copied into it I assume im not wanted to help. If you do want me help feel free to copy me into stuff, etc.
  16. Yeah its a bit weird, I think its because of some dodgey mp2 rubbish lurking in the game. I will note this down, Thanks Nim!
  17. Can you either: A) report a bug with the forum software people B) Write a bug report I can post verbatim and so I can report it myself If either of these are done, hopefully we can get it fixed
  18. +1 WP rophs
  19. Chew replied to Ungod's topic in General Forum
    As a tree ages, the time it has been alive increases and more trivial matters that it was originally concerned with seem petty. When you have lived a long time, smaller things seem less pressing, and war, war is illogical. They will die out anyway, you just have to wait.
  20. Who the hell is this noob who doesnt know Mur?
  21. Its good File metadata something something technical

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