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Chewett

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Everything posted by Chewett

  1. Steps to reproduce: Reload page to ensure all is normal. Open PM interface Load up an Old PM Close PM interface Open PM interface, note its broken. Toggling top: 57px on and off fixes it because logic. Still working on a fix
  2. Ann. 3397 - [2015-03-30 03:06:36 - Stage 12] - Permalink - Posted By Chewett Your current number of creatures, and maximum recruitable are now visible on the HTML5 creature page. This has not been backported to the Flash one since we are moving towards only using the HTML5 one.
  3. Sasha has some logs of all the most recent prices, she could put the prices of the last couple sold here :)
  4. Ann. 3396 - [2015-03-30 02:36:30 - Stage 12] - Permalink - Posted By Chewett [background=#f9f0d5]The db backup script has been improved so there should be a LOT less lag when it runs.[/size][/background] --- Feedback please when todays run
  5. Please note that while people are advertising "Anni Imp" etc, we have made no promise of the type of anniversary creature or whether it will exist or not.
  6. Generally yes, but exceptions can be made.
  7. Wish you the best with getting that and hope you are ok :)
  8. If you win, I will sponser the WP.
  9. Contact me if you want official sponsorship, or the persons day you will be running it on can request it :)
  10. For what?
  11. Indeed, I hope you have a great birthday :)
  12. I would have to look through some of the common items, but it would certainly be a very good use of them. Im seriously considering this. I agree, but it could be a different type of premium creature. Personally I like the idea better that a premium creature still needs to be recruited at a location :)
  13. That sounds like a good use of some of the common items :)
  14. awesomeness, added. thanks. http://md.chewett.co.uk/redmine/issues/63
  15. Chewett

    On viscosity

    I like these ideas, still.
  16. For those that havent read this, read it: http://magicduel.invisionzone.com/topic/21-funny-answers/ Post ID 21, we are now over 16k
  17. But, what i mean is that any of the ones that can be done daily, rather than every 24 hours, surely could be setup like that with some flag?
  18. I cannot comment on DD's anger, but if he is upset then I do profusely apologize. The Lab map is the most well known and traded spoiler, by putting it in the public for a week or two should not have affected anyone very much. The presence of two MP3's passing the lab map from one to another (clearly they didnt make it) clearly showed me this not to mention the number of people I talked to who said "oh yeah I was given the map". It was a calculated risk and one that paid off greatly. I see two types of spoilers, and this is quite possibly how things are going to be split. Lore Spoilers: What is the lab, what does it represent, etc Mechanical Spoilers: How do I get through the lab? The distinction is between "MD players" and "grinders". Both of these players are accepted into MD, but it was more designed for the "MD player" who researches, looks into lore, roleplays. First we are working to get the grinders happy, this is based on making things a little more public, (note I dont mean fully public) and getting mechanics to work better. This is important for the continued health of MD. We need these players to play and keep things going. Once this has been done, we shall be able to ignore these boring "mechanics" and then work more on the lore and develop that, including things like start the AL again. We can focus on having a core set of "knowledges" known, and then having lots of areas to research. Eventually that will have certain people being able to "confirm" researches as truth, once they have had them confirmed by the Loremakers (the GM's). We are going through some quite big changes, and not everyone is going to like them but we cant help that. Combat is easy to understand the basics and hard to understand the advanced plays. We are going to provide a lot more detail and this will become even more apparent. This will mean that those that study it will be able to get a lot more advanced than they currently are.
  19. The idea came when I was sitting in a scene with one vaguely new, and another new player. One was telling the other that to reach GG they could go via the labyrinth, They told them it was hard, so the first person then just sent them a link to a map. The lab map is the most traded "spoiler" iv ever seen and is exactly the type of thing that would be made quasi public as the rules change. This is all part of the plan to make MD "more" playable. The whole spoiler culture does cause a lot of our players to leave and its really sad. It is good to see many people support such things being "vaguely" public. Also: +rep by Mur, all is approved :P thats how it works no? Im only allowed to do things Mur approves? amiright? lol
  20. Previously Grido held a poll, open to all LHO's letting them vote yes or no for a LHO being admitted. This did not occur with you. This is what she is talking about.
  21. There are lots of games where certain spoilers dont actually affect it. You can do a quest by yourself, or you can go on a website and find out how to get through the lab, etc. Its all a matter of how you want to do it. We havent yet decided where we will fit into this spectrum, so we are doing tests, seeing what people think, etc.
  22. A couple weeks ago or so, I asked dst to publish the lab map on her blog for a number of reasons. The main one was that I wanted to see the communities reaction to a spoiler being posted on an outside site. It is well known that the spoiler rules are slowly changing, but they have not yet changed. It is good to see a lot of people care deeply about how spoilers are treated in MD. Its interesting to see that many players in MD would rather many things be posted publicly, and some would be fervently against this. As someone raised, it is hard to stop if someone anonymous posted all the spoilers they had then we wouldnt be able to punish or stop them to be perfectly honest. We also cannot stop people sharing spoilers privately (since we dont and wont ever monitor PM's, etc) so attempting to "punish" those is actually impossible. Some things, we have encouraged people not to share and some things are less lax about. For example I have heard from good friends/spies/people that at least two lands have an archive of knowledge including lots of details about all creatures, attacks, how to farm them etc. We cant suddenly try and ban everyone using them because, while my friends have told me this in confidence, thats all and I wouldnt want to do that. Things like creature images, are important to us as should be kept secret. Things like their stats, less so. In a discussion with Mur we discussed the idea of posting all details about the entire combat system. Mainly because anyone that spends the time to learn it all and apply it, deserves the knowledge. Its not something that someone can read 5 lines and know it all. I learnt a lot from reading your discussions on the forum and its very interesting to see such polarizing views. In conclusion, and reply to Z, yes what dst did is currently punishable, and what she did would have been punished. But she did it by my request, so If you want to start formulating a punishment, it goes on me. It would be good to see some further discussion about spoilers if people wish to continue. dst will be removing her post.
  23. Ann. 3386 - [2015-03-20 23:55:52 - Stage 12] - Permalink - Posted By Chewett The exploration points required to view a date on the calender has been reduced from 8 to 2.
  24. "My friend advice me this site . He says that this site is very good for pickuping girls" I doubt anyone will get the reference though :(
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