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Chewett

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Everything posted by Chewett

  1. It needs to be on the map that loads when the player is in the scene. It can be put on the other map for completeness, but needs to be on the map which the user views. So their location appears as a dot.
  2. Need x,y coordinates, something like $part[realm][location][part] = '123x234';
  3. If the event planned, is ready in time, It could be held sat/sun. Im still interested in seeing this event be run, even if I cant help out planning it due to problems.
  4. Its just identifying our ID's and putting a crown in front of it, invis messages shouldnt have our ID's in it, so thats the bug.
  5. Have a great birthday Miss Syrian :)
  6. Thanks for looking into debugging this bored, I think you might be right there :) also: https://www.youtube.com/watch?v=omD3m-xwBWk
  7. Thanks for the Mag Also: https://www.youtube.com/watch?v=aKdV5FvXLuI#t=65
  8. We are talking about it on yim, he has been bombarding me with him hacking apart MD. If we can see some stats, I will implement the changes sooner than planned, but I dont see any reason for it to make a difference due to how it works. also: https://www.youtube.com/watch?v=WGoi1MSGu64
  9. Im unconvinced that this is the issue. Semi colons at the end of a line is not required in javascript as it will tokenize the newline. I think your combined efforts of hacking around MD has finally got to your browser. I have told you bored that if you are modifying MD I dont want your reports because then you are running some custom thing that I cannot debug. I will eventually get around to cleaning that up but I think there is no evidence to say it has any effect on CPU time.
  10. I will be hosting a medal ceremony on both sat/sunday.
  11. This was pointed out in chat by me, Apparently this is a hard task, and valid to win the quest. But, on a personal note, it does seem like night mode (Which is meant to be prestigious and very important) seems to be treated like some piece of fun to play with... Which I really dont like.
  12. Its one of the themes of MD. A while back Mur made a darker theme. But since it was never further worked on, most interfaces dont fit it. It might come back in the future, but atm we need to get one interface working properly.
  13. Thanks for your bug report, I have merged it with the current reported topic, please have a quick search next time :)
  14. The procedure is listed here http://magicduel.com/pages/help.reportbug.php The three people who access the bug reports need people to follow this so that we have an organised structure when we receive so many things all the time. This ensures bug reports are not lost in our PM system which are not designed to catalog and report bugs. A bug report needs to be verbose enough to ensure we understand what it is reporting and hence why we generally request more information than we need. There are cases where to ensure we do not lose the bugs reported we may ignore parts of the rules but this is because we know precisely what we want. This is not something others should practice since they do not know what is helpful to a coder. You are well aware of the bug reporting procedure and I am therefore unsure of your motives for asking about it here. I can only assume a complete lack of respect for the work I do for MD. I'm trying to explain why we request a large amount of information with bug reports and why we as coders are able to ignore some of this in cases. If you wish to make a civil suggestion then you are welcome to.
  15. From: MaGoHi (ID:253305) *sent 16 minutes and 59 seconds ago Read later Title: Bug?!? i get this sometimes in the triggerbox Warning: Cannot modify header information - headers already sent by (output started at /home/magicdue/public_html/bar/inc.boxheader.php:25) in /home/magicdue/public_html/bar/box.activeitem.php on line 19 opening item...
  16. We wont be bringing this back for a while, currently the primary interface has enough problems we need to resolve first.
  17. Chewett

    Creature Reset

    There was planned, a shop item that would let you remove a, or possible all tokens from a creature, with a percentage chance of being able to have them "pop off" and turn into items that could let you apply that specific token.
  18. No, becuase that changes what the intention of the two creatureboosts were. The intention was to have two, it doesnt work, so thats a bug and should be resolved.
  19. It just needs to be set :)
  20. Sky visibility: --- Unknown Please Report--- You are meant to report things, that ask you to report them :P --- It is a bug, all scenes should have this set as it is used in a variety of ways.
  21. The spell, gives you creatures. I think dst is thinking of the illusion?
  22. Random ritual should probably work?
  23. Combined with the Issue Mur didnt know you guys were working on this, nor wanted it.
  24. Its a quick job, its just rewording it, I just need to post it so that its logged and I remember to fix it :)
  25. When giving an item, the message shown when the person has too many shared items is rubbish needs to be made better
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